GUG news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak27
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score43% positive
- Total reviews51
- Release dateAug 24, 2025
- DeveloperMartian Lawyers Club
- PublisherMartian Lawyers Club
Genres: Indie, Simulation, Strategy
Company pages: Developer: Martian Lawyers ClubPublisher: Martian Lawyers Club
GUG Steam news
GUG news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- GUG OUT NOW! - 24 August 2025
Over the last week, while we were removing the final hurdles to proper release, we saw over 21,000 gugs made as players were giving the full game a spin (were you one of them?). With the hitch out of the way, we're excited to finally move over to the next chapter of the GUG story! The game is officially out and, as promised, we're running a 20% discount during the launch week, so get it while it's hot!As a side note, we've reverted the demo back to what it was before. If you somehow ended up playing the demo during this last week without noticing the previous "full game free for a week" announcement, at least you now know exactly what your money will be getting you!Come chat with us and other GUG players on Discord using the link down below.
- They don't want you to GUG... - 13 August 2025
Hey everyone, you might have noticed the full GUG isn't yet available as originally planned. We wish we had good news to share, but we are as in the dark as you are about this: releasing a completely novel game that extensively generates game-breaking creatures with wild code on the fly will sometimes do that to you.But we don't want you, the players, to be kept from full-on gugging a second longer than necessary, so we decided to give you free access to the full game until Sunday, August 24th while we deal with bureaucracy. Who knows when it will release? Maybe we might hear back tomorrow? Next week, next month -- who cares, you can have it now. Head over to the demo version of the game and you'll notice an update, and quite a chunky one at that.As usual, come hang out with us on Discord and share your ideas and thoughts on the future of gaming.LET'S. GUG.
- GUG Release Delay - 12 August 2025
Due to external circumstances, it's looking unlikely that we'll be able to release GUG today as originally planned. Please know that we're doing everything in our power to get the game in your hands as quickly as possible (ideally in the next 24 hours) and will keep you updated on the release status. Hopefully it slightly lessens the blow of the delay to know that there will be a 20% discount for the game during launch week.
- Demo Patch Notes v1.1.4 - 3 August 2025
Patch notes! This week was a mixed bag of all-around tweaks.Highlights:New thornbush visualDynamic lighting for environments and encounter typesImproved process-handlingReduced Nomic start-up time for low-end machinesVarious QoL changes and fixes for interactionsPreparation for launch version w/ various back-end service supportsMore settingsVarious bug fixesThanks again to everyone that has helped us catch these bugs. Every bug report is so helpful! Let the countdown to the game launch begin.
- Demo Patch Notes v1.1.3 - 25 July 2025
It's Friday, which means we get some patch notes! This week we wanted to do a few QoL improvements for first-time players. Highlights:- Main Menu is now sporting a fresh new look- Made a few game design tweaks to the demo encounters- Fixed a nasty error causing the game to break for certain locales- Improved error capture and recovery for the Nomic system- Initial game loading times improved furtherThis patch is dedicated to the people who give GUG a go on a random workday evening! We appreciate you taking a bet on us :)
- Demo Patch Notes v1.1.2 - 18 July 2025
Patch notes for the demo incoming! The big focus this week is on fixing the game hangs due to bad gugs. Highlights:Added a couple of guiding arrows to help new playersEncounter round widget moved to bottom left for easier readabilityGug abilities now vary in complexity moreQuality of Life improvements:The loading screen is now more interestingThe initial game load should now be shorterGug generation is now faster and fails less oftenRemoved game hitch after selecting a rewardMoving a gug to the same spot is no longer an action and will not affect the undo buttonEnemy gugs now come in on a smoother difficulty curveLots of bug fixes:Gug abilities are no longer getting duplicatedGug abilities no longer work after fryingBiome intro and pause screens no longer have incorrect gug images from time to timeSpecial gugs now appear in the biome intro and pause screensThe UI should no longer break…
- Demo Patch Notes v1.1.1 - 11 July 2025
More demo patch notes! This time, the focus is on improving the UX and we have some much needed quality of life tweaks.Highlights:Gugs in the graveyard and in the waves (incoming enemies, but not yet on screen) can no longer affect the battleThere are now small bubbles above attack and health during battles which show how these will change if the player presses "GO/ATTACK" (we call these predictions)The tooltip has been simplified and made larger so it's easier to readThe gug radar (the widget on the right during battles) now shows the correct gug image. Using that in conjunction with the pause screen allows you to know what's coming.The game should now be able to launch properly on lower-resource machinesThere is now a button in "Settings" that takes you to the folder containing the Player.log file (useful to provide to us when debugging softlocks and various issues)Various small bug f…
- Demo Patch Notes v1.1.0 - 4 July 2025
The first patch for the new GUG demo just dropped! You should now be able to get to the point and into guggin' way faster.Highlights: Getting into an actual run should now be a lot easier:The game now uses 30% less RAM,A bug in which GPU was being over-utilised has been fixed,The loading times should be way faster for users experiencing high delaysThe main menu now has a gug garden for you to browse your gugs in,The encounter start and sequence of animations have been tuned up for a nicer experience,Mother Morula no longer appears twice in the Amniotic Pool,The transcendence animation is now the appropriate quality Thank you to our GUG players, new and old, to the content creators and streamers that are already diving into the new demo, and especially to our ever-helping Discord community!
- Demo Overhaul Release - 1 July 2025
Remember when we released the roadmap back in January and promised this?Well, we're here to deliver! Starting today, the new GUG demo is available for everyone to play around in. Try to make the most overpowered gug or simply watch as your combo of 20 effects unfolds to rewrite the entire layout of the battlefield. Oh, and don't forget to stop by the potion shop to prepare your gugs for any eventuality they may face...For those more experienced in the art of gugging, we've got some W I L D things in store! If you've got a gug that just needs sharin', come join us on Discord in the link down below.
- Demo Overhaul & Full Game Release Date - 30 May 2025
Hey folks, We know many of you are eagerly anticipating the release of the game, so I'm happy to report that we now have a concrete release date: August 12th 2025! To ease the crushing despair of having to wait a few extra weeks to play the full game, here's something to scratch your itch: We're releasing a brand new demo on June 30th, rebuilt from the ground up featuring our Nomic engine, with updated visuals and a new biome. We post updates more frequently on our Discord, link down at the bottom.
- Release Announcement - 31 January 2025
Here you go, finally a little more info on when the full release of GUG will drop and what we have in store for you. Not everything that will be in the full release is listed here, but these are some of the major parts that are getting the overhaul treatment. And now that we’ve wrapped up the work on the demo (for the time being) here are some cool demo stats to satiate your gug buds:
- Weekly Competitions on Discord - 29 January 2025
GUG is best experienced with others. Our 700-strong community on Discord has been making submissions for our weekly competitions for a second week now, so we thought you might want to join the fun. We ran a "Wildest Combo" competition already and this week's one is centered around a "Most Beautiful Creation". Check out the Discord link all the way at the bottom of this post if you want to participate. Glug lug to all who enter the competitions!
- Demo Patch Notes v1.0.6 - 23 January 2025
The final planned patch for the GUG demo is here. Don't despair! At the end of this month, we will be announcing more information about the release of the game, such as release date, some features you can expect, as well as when the demo will get a pre-full-release upgrade. In the meantime, enjoy these slight changes: Improvements: Added better error-handling information for amniotic pool failures, as well as catching a rare error that caused some pool's to freeze. Added four starting-gug types for first-time amniotic pool users to help with tutorialisation: “fire”, ”water”, “grass”, and “chocolate cake” are all manual keywords. (If you are a veteran player, feel free to type these in for fun ;)) Fixes: Fixed settings menu resolution drop-down issue. Fixed an item tooltip issue. Fixed traits not updating values correctly in the visual. And, as always, thank you again to our GUG players,…
- Demo Patch Notes v1.0.5 - 10 January 2025
We pushed a little patch yesterday to handle some of the bugs the community has helped us identify. Although this won't affect most of you, this should make the game broadly more playable. Here are the notes: Improvements: Windowed-mode support and window is now resizable. Fixes: Disabled the damage vignette around the side of wider resolutions. Fixed occasional item tooltip not showing description. Fixed UI soft-lock bug related to interacting with moved gugs. Fixed issue of camera not reseting properly if returning to main menu while zoomed in. Fixed issue with double-loading the main menu when leaving from pause screen. Thanks for playing!
- Demo Advent Update - 7 December 2024
Here are the patch notes for the Demo Advent Update. This is the penultimate (major) GUG Demo update (a couple small bug-based patches and device support are expected)! Final update is scheduled for January, and we will have a couple patches before the holidays start. Then we will be completely focused on the full-release. Thanks for playing! Let us know what you think of the changes, or if you spot something we missed. Improvements: gugs effects can now change gug images and spawn gugs with custom images. new combat indicators for taking damage, dealing attack, earning glug, and iminent death for both gugs and Mother Morula. new attack icon. new effect vfx for gug custom effects. damage vfx is colored according to the gug. settings screen visual revamp. cursor changes when hovering over and grabbing a gug. added new setting to adjust game speed. resized all VFX gugs tween in when spawn…
- Demo Patch Notes v1.0.4 - 8 November 2024
Happy GUG Patch Friday. There is only one improvement and a couple fixes this week. But, the one improvement should give you an overall more holistic game experience during your runs. In the zone screen you can now view the gugs that you will encounter. Here you can inspect their abilities before you forge or before you fight. Additionally, you can now see the encounter types in the zone screen. Enjoy! Improvements: New zone display with: Ecosystem previewing the gugs you will encounter in the zone, improved map progression with iconography for different encounter types. Fixes: Fixed error thrown by team side-view panel when gug destroyed. Fixed some builds failing CRC check for addressables.
- Throughout November, Overcome Morula's Feats - 7 November 2024
Over the last 30 days, we've been running daily bounties on our Discord to test players' ingenuity. It's time to increase the difficulty and see who the real prompt masters are! Starting today, and for the rest of November, players can attempt Morula's Feats: a set of 7 challenges that require knowledge, luck, persistence, and a little bit of insanity to overcome. Head over to our Discord (https://discord.com/invite/VkbF6SdBta) for further details. With taunts from a mysterious gug, Martian Lawyers Club
- Demo Patch Notes v1.0.3 - 1 November 2024
It's GUG patch Friday. This one is full of secrets and speed-ups. The loading times have been a persistent issue and we have made 3 big changes so that the game can better support low-bandwidth internet. In addition to a boggling menu visual, we have also slipped in 9 secret gugs. Time for a gug hunt. Detailed list of changes below: Improvements: Pause screen rearranged. New shiny menu screen background. Gug images are now webp format for faster download times on slow connections. Code compilation is now mulithreaded. Coins now move towards the mouse when nearby. 9 secret gugs added to the game! Fixes: Fix for builds that slowed down realm generation + continue run significantly. Fixed UI display for more resolutions: wide screen, non-standard, square. Fixed glug not dropping for high attack. Fixed wrong gug stats in the shop. Corrected VFX timings and fixed heal VFX not firing all the…
- Demo Patch Notes v1.0.2 - 18 October 2024
It's our second GUG patch Friday! All are welcome to gaze upon that which is the improvements and the fixes that have come to the rolling hills and valleys of our great GUG. The world will feel slightly different, slightly more guggy, and we are particularly excited about: Mother Morula finally having a nametag during the battle, faster realm generation time, and a completely overhauled gug movement system that we hope will ease some of the pain-points you all have mentioned. Enjoy! And let us know if you spot any new issues. A list of all the changes: Improvements: enemy gugs & shop items now have movement arrows to indicate next-turn movement. realm generation is 2x faster! tweaks to first-time battle to make it more interesting. complete redesign of gug drag movement system to use locking and snapping, and bound the limits of the movement. prompt text for menu and shop to help first-…
- GUG NextFest Broadcast - 14 October 2024
While NextFest is running, we'll be showcasing some playthroughs of GUG made by our community. Join the Discord to discover and participate in our daily bounty!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 August 2025 | Demo Patch Notes v1.1.4 | 1806698490778655 |
| 2 | 25 July 2025 | Demo Patch Notes v1.1.3 | 1806064758653057 |
| 3 | 18 July 2025 | Demo Patch Notes v1.1.2 | 1805431065378616 |
| 4 | 11 July 2025 | Demo Patch Notes v1.1.1 | 1804977324457426 |
| 5 | 4 July 2025 | Demo Patch Notes v1.1.0 | 1803527891776249 |
| 6 | 23 January 2025 | Demo Patch Notes v1.0.6 | 1789580505310866 |
| 7 | 10 January 2025 | Demo Patch Notes v1.0.5 | 1788311419044275 |
| 8 | 7 December 2024 | Demo Advent Update | 1785321795675992 |
| 9 | 8 November 2024 | Demo Patch Notes v1.0.4 | 6148070194801636046 |
| 10 | 1 November 2024 | Demo Patch Notes v1.0.3 | 6146943657173940795 |
| 11 | 18 October 2024 | Demo Patch Notes v1.0.2 | 6212244583180259816 |
| 12 | 12 October 2024 | Demo Patch Notes v1.0.1 | 6211118320228618928 |
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