- REBIRTH and Custom Mode are Available Now! - 4 May 2026
Hello Howling Souls, Today, we’re back with a major update that fixes issues, improves game balance based on your feedback, and introduces two brand new modes: REBIRTH and Custom Mode. After reading your amazing comments and feedback about the more challenging experience, we felt this update was a natural fit for the game’s DNA. Now, you can return to the Spirit Realm, more dangerous than ever, and tailor its difficulty to your liking, turning it into a true living nightmare. We haven’t forgotten players who enjoy normal mode, and are adding 7 new totems which now drop from all mini bosses, buffs to certain cards and totems, nerfs to some outlier enemies, and a number of quality of life improvements. In the meantime we had a moment to record a chat from inside of our little company. Check out a few words from us about the game: New Modes and Ro Appearance REBIRTH Mode - is designed to o…
- New "REBIRTH" Mode Open Playtests - 19 February 2026
Hello Spirits, Today marks the console release of Death Howl, and to celebrate, we’re giving our Steam players an early look at something new. We’re opening access to an experimental playtest branch featuring an upcoming game mode called REBIRTH. This is your chance to dive back into the Spirit Realm, face fresh challenges, and help us shape the mode with your feedback. How to Enter the Open Playtests Branch Right-click Death Howl in your Steam Library and select Properties.Go to the Game Versions & Betas tab.In the dropdown menu, select rebirth_testing to opt in.Close the Properties window.The game will update automatically, and you’ll be ready to play the new branch.At any time, you can resume your previous save by going back to the same menu and selecting Default Public Version What Is REBIRTH? It is a mode designed for players who have already completed the game and are looking for…
- Quick Update - 4 February 2026
Hello Everyone, We’re back with a small news between patches to tease what’s coming next to the Spirit Realm. First of all, thank you so much for all your feedback on Discord, Reddit, and in the comments. It is incredibly valuable for us as we continue to improve the game’s balance and search for the perfect middle ground for you. What truly drives us forward and reassures us that we are on the right path are your reviews, which have been absolutely amazing. We are currently sitting at 92 percent positive reviews, and we are actively working to address your issues and concerns. We also know that some players are struggling with enemy attack patterns and lack of the information about them in the game, which was mainly mentioned in the negative reviews. While we respect your point of view and understand the reasoning behind those negative reviews, making the game this way was a conscious…
- Patch 1.0.0.5 - 26 January 2026
Hello Lost Souls, We gathered all of your amazing feedback, and suggestions, shared across different platforms. Over the past weeks, we’ve been working on implementing them, and we hope these changes will make your playthrough smoother and even more enjoyable! Check out the full changelog below. Patch Notes: BALANCE:Totem buffs:‘Adder Stone’ has a new effect: each turn it transforms all curses into random cards.‘Engraved Antlers’ only discards one card now.‘Squirrel's Tail’ - increased from 3 to 4 extra health to Fylge.‘Thorns’ - increased damage from 1 to 2.‘Thick Fur’ keeps your current health when saving you from a fatal strike instead of setting your health to 1.Totem nerfs:‘Red Rock’ gives 1 mana instead of 2.‘Skull Cap’ gives 1 card instead of 2.‘Ox Heart’: heals 2 instead of 3.Card buffs:‘Bug’ Fylge occasionally bites for 1 dmg, nomnom‘Branch’ Fylge can now move 1 to get into pos…
- Throwback to Where it All Started - 30 December 2025
Hello Everyone! We’ve reached the end of the year, and honestly, we cannot wait for 2026! We’ve just released Death Howl, and we’re already preparing the console launch on February 19th, along with adjustments based on your feedback. Every day, we receive so many uplifting messages from you, and it truly means a lot to us. We also encourage you to leave the reviews if you haven’t done so yet! Today, let’s take a moment to revisit where it all started, with our first Announcement Trailer at the beginning of the year and the debut of the demo in January: At that stage, the game was already in a playable state, with most of the writing and artwork completed. As we mentioned earlier, Death Howl was created by a small team of just three of us in Copenhagen. The growing number of wishlists motivated us to push forward and refine the game as much as possible before launch. Below, you’ll find s…
- Patch 1.0.0.3 - 19 December 2025
Hello Souls! Thank you so much for all the ongoing feedback shared here and on our Discord, and Reddit. Every voice matters to us, and we’re committed to improving your experience. What was originally planned as a small hotfix has grown into a full-scale patch, and we hope these changes make your adventures in the Spirit Realm even better.Also, if you haven’t done so yet, please consider leaving a review on Steam, it really helps us a lot! Full patch notes: BUGFIXES● Fixed all bugs related to soft locks caused by the Skull Fylge dying on its own.● Fixed bugs related to Fylge stepping in ooze without dying at 0 health.● The unattainable Worm Jaw material has been removed, and the materials required to craft the Stinger card have been updated accordingly.● Corrected an issue where encounters disappeared from the map when opening the map of a location from different realms.● Fixed the shor…
- Our Little Thank You Post - 17 December 2025
Hello Lost Souls! It’s been just over a week since the launch of Death Howl, and the response from you has been so positive that it encouraged us to post this announcement. All the support you’ve shown, and every single review you leave, helps us continue improving the game. Thanks to you, we’re currently sitting at 91% positive reviews! : Thank you so much! We are more than happy that the adventures of Ro in the Spirit Realm, brought you so much fun, and we constantly see your positive words and amazing new deck combinations, which make us speechless.
- [Hotfix] - 1.0.0.2 - 12 December 2025
Hello Lost Souls! After the release we are coming back to you with small pack of quick fixes which we are introducing today, according to your feedback. Patch Notes: Fixed a bug where unlocking the Special Realm Card before unlocking any other card in that realm did not give access to the realm's Card Panel.Fixed a bug where the game wouldn’t proceed to the next turn if a Fylge died in the fire from Light a Fire card. Fylge’s remain unafraid of fire.Fixed VFXs persisting after using certain cards in specific circumstances.Sobslug telegraphs its attacks correctly now (!).The player can shoot over Bursting Growth after it has exploded.Fixed bones showing in Cadaver Dunes while inside a grove.Fixed some objects In Forest of Howling Shadows showing up while inside arenas.Fixed Doomglare’s shadow (it is no longer a vampire).Fixed erratic camera’s movement when entering a cave in The Breathin…
- Death Howl is Available Now! - 9 December 2025
Hello Lost Souls, We are thrilled to announce that Death Howl is now available on Steam! Looking back at the beginning of this journey, we are honestly speechless at how far we’ve come. Countless days, weeks, and months were spent discussing, balancing mechanics, writing the story, and suiting it with music and visuals. The result is over 25 hours of captivating gameplay for you to enjoy! We want to sincerely thank all of you who helped shape the game by playing the demo and participating in the playtests. Your feedback was invaluable, helping us balance the many cards, mechanics, and modifiers. We are incredibly proud of the outcome and hope you enjoy accompanying Ro on her journey, and that her story will stay with you a little longer. Check out the new trailer prepared for this occasion and the 11 facts video: Craft and Build Your DeckCreate more than 160 cards and build decks that c…
- Last Update Before Launch! - 5 December 2025
Hello everyone, Death Howl is launching next week on December 9th, so we would like to take your time to explain some of the mechanics a little bit more deeper than last time. But before that, check out the release time-zone map for your region: Now let’s immerse ourselves in Spirit Realm: Ro’s Journey Into the Spirit WorldSo let’s start with our main character - Ro, a mother pushing through grief and decay in search of her lost son, Olvi. Her path winds through thirteen biomes, each filled with unique threats, craftable cards, materials, and over thirty enemy types. Although the world is open for exploration, progression is shaped by combat encounters that block the paths between Sacred Groves - the rare places where Ro can heal, save, and upgrade her abilities. Tactical, Turn-Based CombatEvery encounter unfolds on a turn-based, grid-based battlefield. You begin by placing Ro on the gr…
- Death Howl is Coming on the 9th of December! - 20 November 2025
Dear Souls,Recently, we opened beta playtests and over 1500 of you requested access! We are grateful for all your help and feedback in shaping Ro’s journey, which helped us resolve most of our balancing concerns. Now, with confidence, we can announce that Death Howl will be released on December 9th! This Fall, you will be able to enter the spirit realm in its fullest form. Over the past months, we have worked hard to ensure that all of you will have a great experience at launch. Now we can proudly say that we are on the final stretch before release. Check out our new Date Announcement Trailer:Prepare Your Decks for the Otherworld JourneyExplore the realm of spirits and gather ingredients to craft cards from each region. Discover shamanic totems to enhance your deck, cast a variety of attacks, and seek the most effective combos to suppress your enemies. Each new card lets you tailor your…
- Development Update #2 - In-Depth Gameplay Showcase - 5 November 2025
Greetings, Lost Souls! We can proudly say that our adventures with Ro are taking more shape than ever. We are almost ready to announce the release date, but we need to keep you waiting a little bit longer. And yes, we are still on track to release Death Howl in 2025! 13 locations, 24 different types of enemies, around 150 different cards, quests, and many more features unlockable through story progression is almost done at the moment. To help you get more familiar with the mechanics and gameplay awaiting you in the full release, we have prepared a new Gameplay Showcase Trailer, where we break down all the important things you need to know while playing Death Howl. Check it out here: Our trailer is divided into 5 parts: “Balancing The Scales” – An example of a quest appearing in a location and how it affects gameplay. Cards, Crafting & Upgrading Skills – As your story progresses, you wil…
- Death Howl Closed Playtests Launch Next Week - 31 October 2025
Dear Lost Souls, Today we are happy to announce that progress of our game is going very smoothly and we have finished almost all content, which will appear in the game during release. Death Howl is our little big project and now we would like to ask you for help and invite you to participate in it's creation. We are opening sign ups for the closed playtests of Death Howl which will be held from November 7th to 10th. To sign up just click a button on Steam Store Page, and you are all set! Our main goal now is to balance the game as well as we can with all cards combinations, and difficulty of encounters. During the playtests you will be able to experience most of the content which will be available in the final release of the game (around 20+ hours of it) both on PC and Steam Deck! We will appreciate any your feedback and cannot wait to see you in the Spirit Realm. Take care, ~ 11 bit st…
- New Death Howl demo is available now! - 11 June 2025
Hello everybody! New Death Howl demo is available on the currently ongoing Steam Next Fest – have you played it already? If not, check out what changes await you in the spirit realm this time! New Content Even if you've played the Death Howl demo before, there is a ton of new content in this one, so we highly encourage you to check it out! Presenting the “Creek of the Spectral Falls” – a brand new region, featuring:🦌 New crafting cards and synergies to experiment with, 🦌 A boss fight with one of the Great Spirits: Cantharsis, 🦌 Core gameplay improvements, including an enhanced progression system and much more!Full Controller and Steam Deck Support What's more, you can now enter the spirit world from any place you choose,Death Howl is fully compatible with Steam Deck! Experience the game’s haunting atmosphere and deep story wherever you go. Moreover, the game also supports controllers…
- Development Update #1 - "Creek of Spectral Falls" - 3 June 2025
Hello Wanderers, We’re excited to bring you our first big Development Update for Death Howl in which we would like to show you some nice sneak peaks and updates. The whole team (well, the three of us here in Denmark) are working hard on the game and things are going smoothly! The official release date announcement is getting closer, but before all that, check out the brand new Gameplay and Demo!: First off, a huge thank you for all the amazing feedback on the demo! Your support has been incredibly motivating and keeps us pushing forward. We’re happy to announce that we are bringing the demo back starting June 9th, during the upcoming Steam Next Fest - updated, extended, and refined! It’s the perfect time to step back into Ro’s shoes and journey once more into the spirit realm. Enter the “Creek of the Spectral Falls” – a strange new region featuring: 🦌 New crafting cards and synergies t…
- Thank you for playing the Death Howl Demo! - 5 February 2025
A huge THANK YOU to everyone who has played the Death Howl Demo! Your support and feedback mean the world to us, and every comment, suggestion, and bug report helps us make the game even better. We’re also incredibly excited to share that Death Howl Demo has received 95% positive reviews! 🎉 You have praised the atmospheric storytelling, strategic deck-building mechanics, and immersive world design, and we couldn’t be happier that you’re enjoying the experience. We appreciate all the effort you put into sharing your thoughts—it’s helping us shape the future of the game! And if you haven’t already, we’d love for you to complete our short feedback survey: https://forms.gle/VhjkLrhVhRU8S1tn6 Wishlist Death Howl to stay updated on our progress, upcoming features, and release plans! https://store.steampowered.com/app/2825880/Death_Howl/ If you haven’t played the demo yet, it’s still availabl…
- Death Howl Demo update - 23 January 2025
Hello everyone, We've just released a small patch to address some of the most frequently reported issues to make sure you have the best possible experience with the demo! Bug fixes: Fixed a bug where completing the burning tree and bird quest still allowed players to pick up the bird in its old spot. Resolved an issue where an enemy's movement indicator would stick around if they were killed at the exact moment their movement was displayed. Fixed an issue in the moose tutorial where players could walk completely out of frame. New Content & Improvements: Polished up Overwhelmed Mode to make it easier to notice and use, with clearer visuals and helpful hints. Adjusted some terminology for clarity and fixed missing translations where needed. Smoothed out interactions with healing and fast travel to make things feel more natural. Fireball got a bit of a buff because, well, it needed more oo…
- Death Howl Demo Out Now 🦌💔 - 20 January 2025
Hello everyone, Death Howl's Demo is out now. Give it a try and please share your feedback with us. Your reviews will be an invaluable help for us to make the best game possible. Watch the announcement trailer: Play a spiritual deck-builder and master tactical battles by crafting and adapting your build. Journey into the spirit world where you'll face your deepest fears in a desperate attempt to save your child from the grip of death. 🦌💔 Play Death Howl Demo now and share your feedback! https://store.steampowered.com/app/2825880/Death_Howl/ Take care, The Outer Zone team and 11 bit studios
- Death Howl - Announcement Trailer - 17 January 2025
Hello everyone, Check out the latest game from The Outer Zone and 11 bit studios. Journey the sorrowful spirit world in soulslike deck builder, Death Howl. Craft cards and claim powerful totems to defeat the woeful spirits lurking in the mystical lands. Unravel the tale of a grieving mother in her desperate attempt to defy death and bring back her son. Watch the announcement trailer: In forgotten lands shrouded by myth, Ro—a hunter from a small tribe—is overcome by grief following the death of her beloved son. Guided by voices from another world, she transcends into the realm of spirits, in hopes of bringing him back. Death Howl weaves an atmospheric tale of grief, healing, and resilience. As Ro, you’ll face relentless spirits in turn-based battles that challenge your tactical sense and adaptability. To succeed, you must craft and master decks of powerful cards and use shamanic totems w…