SPSTEAMPULSELIVE ANALYTICS
Star Ruler 2

Star Ruler 2 Steam metadata

Blind Mind Studios, Glacicle | Mar 27, 2015 | game

Released

0players observed · 23 September 2026 - 05:03:28 UTC

IndieStrategySpace4XSci-fiSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)64,944
  • Revenue (VGI)$1,100,000
  • Review score82% positive

Star Ruler 2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)64,944
  • Revenue (VGI)$1,100,000
  • Review score82% positive
  • Total reviews721
  • Release dateMar 27, 2015
  • DeveloperBlind Mind Studios, Glacicle
  • PublisherBlind Mind Studios

Genres: Indie, Strategy

Company pages: Developer: Blind Mind Studios, GlaciclePublisher: Blind Mind Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Star Ruler 2 Steam metadata

Star Ruler 2 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/282590/metadata
Steam Storehttps://store.steampowered.com/app/282590/
Steam Communityhttps://steamcommunity.com/app/282590
PCGamingWiki search
IGDB searchSearch IGDB for Star Ruler 2

Reviews, pricing, and metadata

Review summary

Very Positive

82% positive, 588 positive, 133 negative

Price and discount

$19.99

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Cross-Platform Multiplayer, Steam Achievements, Steam Trading Cards

Achievements

23

Platform releases
  • Steam 18 July 2014

Latest Steam announcements

  • Space 4X Star Ruler 2 goes open source and free if you build it yourself - 26 July 2018

    Star Ruler was a 4X space strategy game where ships could be as big as planets, and carry weapons that could punch holes in suns. Its 2015 sequel, Star Ruler 2 flew under our radar, but was a slightly more coherent, traditional game, while still offering conflict on a truly daft scale. Developers Blind Mind Studios have been inactive for a while now, but this week they kindly made Star Ruler 2 (and its expansion, Wake Of The Heralds) open source . Better still: Everything but the music is included, so if you build it yourself , it’s entirely free. (more…)

  • Wake of the Heralds Release and v2.0.0 update! - 22 April 2016

    Our first expansion, Star Ruler 2: Wake of the Heralds, is now officially out on steam! Purchase it for $9,99 from the steam store page. http://i.starruler2.com/heralds/main_capsule.png Along with the release of the expansion, the base game has received an update to version 2.0.0 containing a number of fixes and improvements. You can read about some of the main changes to the game below: Graphics Added a number of new post processing graphics options, including Bloom, Godrays and Chromatic Aberration. Many many more improvements to shaders and and lighting to improve graphics quality The visual surface of planets is now actually rendered to match the biome tile grid from the planet overlay. City lights will automatically appear where buildings are! AI The AI has received numerous improvements to how it plays the game. Please report any bugs you find in its new behavior! You can now dete…

  • Wake of the Heralds Release and v2.0.0 update! - 22 April 2016

    Our first expansion, Star Ruler 2: Wake of the Heralds, is now officially out on steam! Purchase it for $9,99 from the steam store page. http://i.starruler2.com/heralds/main_capsule.png Along with the release of the expansion, the base game has received an update to version 2.0.0 containing a number of fixes and improvements. You can read about some of the main changes to the game below: Graphics Added a number of new post processing graphics options, including Bloom, Godrays and Chromatic Aberration. Many many more improvements to shaders and and lighting to improve graphics quality The visual surface of planets is now actually rendered to match the biome tile grid from the planet overlay. City lights will automatically appear where buildings are! AI The AI has received numerous improvements to how it plays the game. Please report any bugs you find in its new behavior! You can now dete…

  • Wake of the Heralds Feature Highlight: The First - 21 April 2016

    Star Ruler 2: Wake of the Heralds releases tomorrow, Friday April 22nd! You can read our final feature higlight about the second new race, "The First", below. The First http://i.starruler2.com/first/first.png Although their once great empire is gone, reduced to nothing but remnants by the ravages of time, the minds of those who chose to live forever still carry on. The planet Atrozal, hollowed out and brimming in circuitry; where a trillion souls discarded their bodies to be part of the final dream of the ancients. The First care little for the physical world, yet the arrival of the Heralds spells a threat even their paradise does not escape. Send out massive orbital replicators to find raw materials and convert entire planets into automated refinery worlds and computation hubs. The entire weight of this galaxy must be unified if we hope to stand a chance of surviving. Silicon Continent…

  • Wake of the Heralds Feature Highlight: The First - 21 April 2016

    Star Ruler 2: Wake of the Heralds releases tomorrow, Friday April 22nd! You can read our final feature higlight about the second new race, "The First", below. The First http://i.starruler2.com/first/first.png Although their once great empire is gone, reduced to nothing but remnants by the ravages of time, the minds of those who chose to live forever still carry on. The planet Atrozal, hollowed out and brimming in circuitry; where a trillion souls discarded their bodies to be part of the final dream of the ancients. The First care little for the physical world, yet the arrival of the Heralds spells a threat even their paradise does not escape. Send out massive orbital replicators to find raw materials and convert entire planets into automated refinery worlds and computation hubs. The entire weight of this galaxy must be unified if we hope to stand a chance of surviving. Silicon Continent…

  • Wake of the Heralds Feature Highlight: Invasion - 19 April 2016

    Star Ruler 2: Wake of the Heralds releases this April 22nd! We will be posting feature highlight posts every few days until the release. The Invasion In the new Invasion map, you are tasked with defending your isolated part of the galaxy from waves of ruthless invaders. Empires cannot declare war on each other in this co-operative map, but diplomatic trickery is of course still advised! http://i.starruler2.com/invasion/invader_systems.png You start the game with your home system surrounded by 3 systems containing allied remnant defense stations. These stations were set up a long time ago to protect the galaxy from outside threats, and are vital in preventing the invaders from gaining access to the galaxy. Each system has 3 defense stations. If all of them are destroyed, the sytem will explode. If all three of the systems you are tasked with defending are gone, your empire will explode!…

  • Wake of the Heralds Feature Highlight: Invasion - 19 April 2016

    Star Ruler 2: Wake of the Heralds releases this April 22nd! We will be posting feature highlight posts every few days until the release. The Invasion In the new Invasion map, you are tasked with defending your isolated part of the galaxy from waves of ruthless invaders. Empires cannot declare war on each other in this co-operative map, but diplomatic trickery is of course still advised! http://i.starruler2.com/invasion/invader_systems.png You start the game with your home system surrounded by 3 systems containing allied remnant defense stations. These stations were set up a long time ago to protect the galaxy from outside threats, and are vital in preventing the invaders from gaining access to the galaxy. Each system has 3 defense stations. If all of them are destroyed, the sytem will explode. If all three of the systems you are tasked with defending are gone, your empire will explode!…

  • Wake of the Heralds Feature Highlight: Attitudes - 17 April 2016

    Star Ruler 2: Wake of the Heralds releases this April 22nd! We will be posting feature highlight posts every few days until the release. The Cut of Your Jib In vanilla Star Ruler 2, all of the properties of your race are decided by the traits you choose before the game starts. In Wake of the Heralds, you can further customize what you think your empire should be like using the new Attitudes mechanic. http://i.starruler2.com/attitudes/attitudes_shot.thumb.jpg Attitudes level up as you perform specific tasks over the course of the game, each level giving you new benefits for your empire to use. Attitudes have very powerful effects when fully leveled, so be sure to take note of what each new attitude you take requires you to do! Picking Opposites You can take additional attitudes on top of your starting one at any time. Each subsequest attitude will cost more influence points to take, howe…

  • Wake of the Heralds Feature Highlight: Attitudes - 17 April 2016

    Star Ruler 2: Wake of the Heralds releases this April 22nd! We will be posting feature highlight posts every few days until the release. The Cut of Your Jib In vanilla Star Ruler 2, all of the properties of your race are decided by the traits you choose before the game starts. In Wake of the Heralds, you can further customize what you think your empire should be like using the new Attitudes mechanic. http://i.starruler2.com/attitudes/attitudes_shot.thumb.jpg Attitudes level up as you perform specific tasks over the course of the game, each level giving you new benefits for your empire to use. Attitudes have very powerful effects when fully leveled, so be sure to take note of what each new attitude you take requires you to do! Picking Opposites You can take additional attitudes on top of your starting one at any time. Each subsequest attitude will cost more influence points to take, howe…

  • Star Ruler 2: Wake of the Heralds releases April 22nd! - 15 April 2016

    We're happy to announce that the expansion, Star Ruler 2: Wake of the Heralds will be releasing this April 22nd! We'll be posting feature highlights posts every few days until the release, starting with this very one! The Heralds http://i.starruler2.com/heralds/heralds.png For as long as the records recount, the Heralds have been on the run. Chased by an unknown entity, the Heralds jump from galaxy to galaxy as entire star systems vanish in their wake, as if consumed by the blackness of space itself. Each new galaxy saves their species from extinction for a short time more. While impermanent, the people of the heralds learn to appreciate each new planet they settle, and live in hope of one day finding a place where they can end their journey. Guide the evacuation from the previous galaxy as rickety refugee ships dare the perilous intergalactic jumps to one of your jump stabilization bea…

  • Star Ruler 2: Wake of the Heralds releases April 22nd! - 15 April 2016

    We're happy to announce that the expansion, Star Ruler 2: Wake of the Heralds will be releasing this April 22nd! We'll be posting feature highlights posts every few days until the release, starting with this very one! The Heralds http://i.starruler2.com/heralds/heralds.png For as long as the records recount, the Heralds have been on the run. Chased by an unknown entity, the Heralds jump from galaxy to galaxy as entire star systems vanish in their wake, as if consumed by the blackness of space itself. Each new galaxy saves their species from extinction for a short time more. While impermanent, the people of the heralds learn to appreciate each new planet they settle, and live in hope of one day finding a place where they can end their journey. Guide the evacuation from the previous galaxy as rickety refugee ships dare the perilous intergalactic jumps to one of your jump stabilization bea…

  • Star Ruler 2: v1.0.2 Update - May 12th - 12 May 2015

    We just released our first minor content update for Star Ruler 2 since release. As always, read about some of the highlights here, or scroll down for a full changelog. Research Web Overhaul http://i.starruler2.com/posts/research.png The research grid and associated graphics have been completely redone, making research paths and unlocks clearer and easier to use. Quantum Batteries The new quantum battery modifier can be used to partially satisfy a subsystem's power needs, but needs to be charged with your empire's Energy when constructed. http://i.starruler2.com/posts/quantum_battery.png Additional Race Traits A number of new race traits have been added, based on a point buy system. Every race starts with 1 free trait point to spend, and all of the default races have been given an additional default trait choice to make use of it. http://i.starruler2.com/posts/new_traits.png Full Changel…

  • Star Ruler 2: v1.0.2 Update - May 12th - 12 May 2015

    We just released our first minor content update for Star Ruler 2 since release. As always, read about some of the highlights here, or scroll down for a full changelog. Research Web Overhaul http://i.starruler2.com/posts/research.png The research grid and associated graphics have been completely redone, making research paths and unlocks clearer and easier to use. Quantum Batteries The new quantum battery modifier can be used to partially satisfy a subsystem's power needs, but needs to be charged with your empire's Energy when constructed. http://i.starruler2.com/posts/quantum_battery.png Additional Race Traits A number of new race traits have been added, based on a point buy system. Every race starts with 1 free trait point to spend, and all of the default races have been given an additional default trait choice to make use of it. http://i.starruler2.com/posts/new_traits.png Full Changel…

  • Star Ruler 2: v1.0.1 Update - April 9th - 9 April 2015

    We released another small patch with various bugfixes, bumping the version to v1.0.1 this time. Fixed Self Destruct subsystem can no longer erroneously use weapon modifiers like the payload amplifier. Fix allondium level 5 effect not affecting the proper values. Fix auto-import when playing Mono queueing up food and water. Fix Mono UI showing extra population needed for level 1 for tier 0 resources that cannot be upgraded. Fix built Planetary Thrusters breaking when loading a saved game. Dragging resources to export should now be easier, holding the left mouse on an object no longer creates a tooltip. (Old behavior can be restored with a setting) Changed Asteroid mining bases that you no longer have trade access to are lost and revert to their unmined state. Bulkheads and Targeting Sensors can now be used on support ships. Ablative Armor can now be used on support ships. Ablative Armor…

  • Star Ruler 2: v1.0.1 Update - April 9th - 9 April 2015

    We released another small patch with various bugfixes, bumping the version to v1.0.1 this time. Fixed Self Destruct subsystem can no longer erroneously use weapon modifiers like the payload amplifier. Fix allondium level 5 effect not affecting the proper values. Fix auto-import when playing Mono queueing up food and water. Fix Mono UI showing extra population needed for level 1 for tier 0 resources that cannot be upgraded. Fix built Planetary Thrusters breaking when loading a saved game. Dragging resources to export should now be easier, holding the left mouse on an object no longer creates a tooltip. (Old behavior can be restored with a setting) Changed Asteroid mining bases that you no longer have trade access to are lost and revert to their unmined state. Bulkheads and Targeting Sensors can now be used on support ships. Ablative Armor can now be used on support ships. Ablative Armor…

  • Now Available on Steam - Star Ruler 2 - 27 March 2015

    Star Ruler 2 is Now Available on Steam! Massive scale 4X-RTS set in space. Control hundreds of planets, manipulate galactic politics, research numerous advanced technologies, and command thousands of units and hundreds of planets in your quest for galactic dominance.

  • Star Ruler 2: v1.0.0 Update - March 23rd - 24 March 2015

    As we ramp up for Star Ruler 2 leaving Early Access with the release of our v1.0.0 build, we'd like to thank everyone who participated in making SR2's beta phase a success. Your feedback and suggestions have been crucial in helping us shape this 4X RTS strategy game into something we're very proud of! As always with our updates, you can read about some of the highlights here, or scroll down for a full detailed changelog. Megaconstruction A number of new technologies have been added containing new megaconstructions to build. Megaconstructions require the mining of ore from asteroids, and culminate in the construction of your very own Ringworlds: http://i.starruler2.com/posts/ringworld.png More Shipsets! In addition to new enhancements to the Volkur shipset, two new shipsets each with many new ship models have been added. http://i.starruler2.com/posts/shipsets.png Support Behaviors Suppor…

  • Star Ruler 2: v1.0.0 Update - March 23rd - 24 March 2015

    As we ramp up for Star Ruler 2 leaving Early Access with the release of our v1.0.0 build, we'd like to thank everyone who participated in making SR2's beta phase a success. Your feedback and suggestions have been crucial in helping us shape this 4X RTS strategy game into something we're very proud of! As always with our updates, you can read about some of the highlights here, or scroll down for a full detailed changelog. Megaconstruction A number of new technologies have been added containing new megaconstructions to build. Megaconstructions require the mining of ore from asteroids, and culminate in the construction of your very own Ringworlds: http://i.starruler2.com/posts/ringworld.png More Shipsets! In addition to new enhancements to the Volkur shipset, two new shipsets each with many new ship models have been added. http://i.starruler2.com/posts/shipsets.png Support Behaviors Suppor…

  • Star Ruler 2 - Launching March 27th - 9 March 2015

    We're pleased to announce that Star Ruler 2 is slated for release out of early access this March 27th! Among the new features that will be coming in our 1.0 build are megaconstruction, improved asteroid mining, more ship and orbital models and artwork and improved AI! Check out the video below for our new trailer: https://www.youtube.com/watch?v=3OFhVtqfDBQ Be aware that starting the week prior to release the price of the game will be going up by $5 to $24.99, so there are only two weeks left to buy in at the lower early access price!

  • Star Ruler 2 - Launching March 27th - 9 March 2015

    We're pleased to announce that Star Ruler 2 is slated for release out of early access this March 27th! Among the new features that will be coming in our 1.0 build are megaconstruction, improved asteroid mining, more ship and orbital models and artwork and improved AI! Check out the video below for our new trailer: https://www.youtube.com/watch?v=3OFhVtqfDBQ Be aware that starting the week prior to release the price of the game will be going up by $5 to $24.99, so there are only two weeks left to buy in at the lower early access price!

Patch notes and updates

S.noRelease datePatch nameGID number
122 April 2016Wake of the Heralds Release and v2.0.0 update!3819571572131157649
212 May 2015Star Ruler 2: v1.0.2 Update - May 12th3819571572131158160
39 April 2015Star Ruler 2: v1.0.1 Update - April 9th3819571572131158273
424 March 2015Star Ruler 2: v1.0.0 Update - March 23rd3819571572131158378
520 February 2015Star Ruler 2 Update - February 20th3819571572131158572
623 January 2015Star Ruler 2 Update - January 23rd3819571572131158776
719 December 2014Star Ruler 2 Update - December 18th3819571572131158886
821 November 2014Star Ruler 2 Update - November 20th3819571572131158982

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID282590
Live current players0
SteamPulse tracked peak7
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateMar 27, 2015
DeveloperBlind Mind Studios, Glacicle
PublisherBlind Mind Studios
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeVery Positive
Positive review percent82%
Positive reviews588
Negative reviews133
Total reviews721
Steam recommendations661
Achievements23
Average playtime forever4,349 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/282590/

Short description

Massive scale 4X-RTS set in space. Control hundreds of planets, manipulate galactic politics, research numerous advanced technologies, and command thousands of units and hundreds of planets in your quest for galactic dominance.

About this game

Star Ruler 2 is a massive scale 4X/RTS set in space. Explore dozens, hundreds, or even thousands of systems in a galaxy of your choosing, expand across its planets, exploit the resources you find, and ultimately exterminate any who stand in your way. The fate of your empire depends on your ability to master the economy, field a military, influence galactic politics, and learn what you can about the universe. Galactic Economy Colonize planets, each with one of dozens of resources, working in unison to create bustling centers of production. The resources you choose matter, and will guide your empire and its conflicts throughout the entire game. Custom Ships Design ships that fit your needs, strategies, and tactics using our new 'blueprint painting' approach to ship design. Quickly and intuitively lay out the armor, weapons, engines, and internals of your vessels. Politics with Power Diplomacy and influence gathering are reinvented as a core mechanic of the game, giving meaningful alternative options to players and serving as a platform of interaction both between players and AIs as well as humans in multiplayer. Harness your influence to annex territory, spy on enemies, aid allies, and more! You truly have the opportunity to affect the political landscape. Massive Scale Running on our internally developed Starflare Engine, Star Ruler 2 is able to make full use of multi-core cpus, and runs on both 32 bit and 64 bit machines. The size of a galaxy is only limited by your hardware and ambitions! Intricate Research Expand your knowledge through a grid of numerous technologies, big and small. Improve nearly every aspect of your empire. Complete Moddability You can modify the gameplay, graphics, interface, and virtually every other facet of the game through scripts and data files, giving unprecedented freedom to the modding community to implement any feature they want. Use the in-game mod editor to add or change most content, and upload your mod to the Steam Workshop! Full Multiplayer Star Ruler 2 features complete multiplayer support with up to 28 players and AIs in the same game. Games above 8 players or in galaxies of several hundred systems may exceed the capacity…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
27Cross-Platform Multiplayer
22Steam Achievements
29Steam Trading Cards
30Steam Workshop
23Steam Cloud
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Star Ruler 2's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Star Ruler 2's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Star Ruler 2 at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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8Total Football Online14923 September 2026 - 05:00:15 UTC932
9Brotato4,30723 September 2026 - 01:09:57 UTC23,754

Related Steam games by tag and genre

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2376,44323 September 2026 - 05:43:55 UTC1,291,3282,758,031Valve
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Baldur's Gate 337,47623 September 2026 - 03:55:07 UTC875,343836,282Larian Studios
Arena Breakout: Infinite27,28322 September 2026 - 22:35:17 UTC65,94478,112Morefun Studios
RimWorld21,81523 September 2026 - 04:59:52 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI20,83623 September 2026 - 04:04:18 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Age of Empires II: Definitive Edition18,04923 September 2026 - 02:44:36 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
Black Desert17,73823 September 2026 - 01:35:52 UTC59,91792,632Pearl Abyss
Once Human17,37423 September 2026 - 04:05:29 UTC231,343179,110Starry Studio
Total War: WARHAMMER III16,27223 September 2026 - 02:57:06 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

RTS

GameLatest observed playersTracked peakReviewsDeveloper
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2637,94822 September 2026 - 20:49:30 UTC159,35063,186EA Canada, EA Romania
Rocket League®17,49023 September 2026 - 03:52:31 UTC146,902579,707Psyonix LLC
Football Manager 2615,07123 September 2026 - 02:19:18 UTC82,75035,608Sports Interactive
eFootball™10,02423 September 2026 - 05:06:27 UTC33,925108,764KONAMI
Russian Fishing 49,96623 September 2026 - 04:56:35 UTC27,90689,773FishSoft LLC
NBA 2K279,31922 September 2026 - 21:42:17 UTC31,139Not availableVisual Concepts
Football Manager 20248,48123 September 2026 - 01:55:57 UTC88,89428,373Sports Interactive
Forza Horizon 68,40923 September 2026 - 04:18:15 UTC302,64594,239Playground Games
NBA 2K267,09223 September 2026 - 04:32:10 UTC52,86321,330Visual Concepts
EA SPORTS™ College Football 275,56823 September 2026 - 01:48:56 UTC7,5221,846Tiburon
Umamusume: Pretty Derby5,26423 September 2026 - 04:33:21 UTC50,16755,753Cygames, Inc.

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,2711,008,495Wallpaper Engine Team
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley36,02523 September 2026 - 04:22:15 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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