Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2827080 |
| Live current players | 0 |
| SteamPulse tracked peak | 6 |
| Live count (today's peak floor) | 0 |
| Price | $14.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $14.99 |
| Current price USD | $14.99 |
| Release date | Sep 22, 2025 |
| Developer | The Yunashi Archive |
| Publisher | The Yunashi Archive |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Very Positive |
| Positive review percent | 88% |
| Positive reviews | 53 |
| Negative reviews | 7 |
| Total reviews | 60 |
| Steam recommendations | Not available |
| Achievements | 12 |
| Average playtime forever | 747 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/2827080/ |
Short description
A fractured dream of a girl who tried to make something beautiful, and was silenced before she could finish it. Now, her voice resurfaces. A quiet story of memory, loss, and reclaimed authorship—told through fragmented exploration and stark, fragile spaces.
About this game
“This is how it was supposed to be. Before everything went wrong.” Once, there was a small project - a game created by a quiet developer named Yunashi. It was meant to be strange, personal, not easy to explain. It was reworked. Polished. Changed. And eventually forgotten. But now, for reasons unclear even to those involved, the original vision is being released - unfinished in places, messy in others, but true to what it was supposed to be. Yunashi’s Dream is a single-player exploration of a quiet emotional landscape. There are no clear goals, no combat, no progression systems. Just space, memory, scattered interactions, and a fragile sense of presence. This version was not made to be a product. It was meant to be a reflection. It was never supposed to sell. We’re releasing it anyway. Features Introspective 3D environments with strong atmosphere and minimal direction Fragmented narrative structure: uncover memory fragments, notes, and impressions Unconventional pacing: stillness and ambiguity are part of the texture Subtle, emotionally layered soundtrack that blends with the landscape Optional developer fragments and ghost logs from “Yunashi” No “ending” in the traditional sense - more of a closing breath This version of the game is a statement - not a patch. It can be played without knowing the original, but it carries with it the echoes of what once was. Still here? There is nothing to find beyond this point. Since you are already present… Join us in this offering we must make… If it doesn’t make much sense, fear not - it’s not for you, it’s for Them. Now repeat after me: Endless desert hiding in darkness. The sole descendant perished. Illustrious bloodlines fading away. Death without honor. The elders be damned. A mass exodus is sure to follow. This epoch has concluded …and my journey ends. Destiny perhaps, the traveler pondered. First ray of light. The deep blue gently shifting to a crimson hue above the horizon. A dawn for eternity. Final rest under the watchful gleam of a million stellar eyes. Bless his soul. Very crude. But that’s how they wish it. Let’s continue… Shadow behind the pillars of the gate. A mystery. Concrete tower, w…
Supported languages
English * * languages with full audio support
