- Tail the Treasure Again! - 7 September 2026
Let's continue the adventure! Treasure Tails event is back and runs for the next month! Play a modified version of Bounty Hunt to unlock cool new cosmetic rewards, whether you've completed the event previously or not! Starting Campaign Unlocks Improved Our efforts to make the game flow better for new players continue - we have now added messages to direct player toward acquiring the other starter units after they clear their first campaign. In addition, the starter character required to start the next campaign can be purchased directly by clicking the locked campaign on the campaign select screen. The Retired Events section has also been updated to better communicate the state of each goalpost: Upcoming goals will appear with a lighter color and in italics. Cleared goals will be marked with strikethrough. Active goals will appear in a darker color with no additional styling. Retired Eve…
- New Road Map - Summer Edition #2! - 13 August 2026
We're revealing a new roadmap for 100% Orange Juice! It also reflects some strategic changes to our roadmapping, and we talk more about them here: https://www.patreon.com/FruitbatFactoryDevelops/posts/100-orange-juice-166496783 (This post is kept shorter out of consideration for translators ːaos2kaeː) Check out what's coming, and let us know what you think!
- Community Card Pack 5 Art Contest Live! - 11 August 2026
The Community Card Pack 5 Art Contest is here! We've chosen 6 new card concepts that fit together into a community card pack, and OrangeJuice selected themes for those card effects. Now we're happy to announce the launch of the Community Card Pack 5 Art Contest! There's also one bonus card included! The art contest will be live until September 13, 2026. As usual, art can be submitted for any number of cards and any number of times. IMPORTANT: Submissions must both be posted in the Artwork section of the steam hub with the tag #100OJcommunitypack and the name of the Card they are meant for, AND e-mailed to [email protected]. The email must include the following: Subject: 100% Orange Juice Community Card Pack 5 Contest Name of the card the entry is meant for. Link to Steam Artwork section entry. Desired name to be credited in-game and on social media in case of a win (for in-gam…
- Versioned Hotfix for Version 3.29.2 Now Live! - 6 August 2026
The update fixes the following: Fixed Master Anglers bonus item drop rate which had been lower than it should be. Extended Master Anglers event runtime by 1 week to compensate. Fixed Devil Hand's effect animation taking an unusually long time to finish. Fixed goo panels using spectator panel graphics. Fixed Troublemakers' fire rendering. Optimizations to improve performance. Please update your game cline to keep playing online.
- The Stars Align to Unlock All Units and All Cards! - 5 August 2026
You thought yesterday had a lot of events in 100% Orange Juice? Today the All Cards mini event went live! For this extremely rare and limited time window all ːstarsː have aligned to have 4 events running at once! All Cards event: Play with all ːojcardː unlocked ! All Units event: Play with all units unlocked! Master Anglers rerun: 🎣 Resplendent Rivals: the new event is running for 4 more days! It's a great chance to try things or unlock any obscure content that requires characters or cards you don't have!
- Become a Master Angler! - 29 July 2026
The Master Anglers event is back on! Master the fishing rod in the updated Fish-a-Fish minigame and get cool summer rewards including summer costumes for Saki, Kae and Nath! Master Anglers has also been updated to reward Sunglasses for winning a game in the event mode. Note that the event has no new rewards, and will count automatically completed for those who have done it previously. Fish-a-Fish Updated! We're excited to present an update to the Fish-a-Fish minigame, which has been thoroughly adjusted to make it more fun and engaging to play. The changes do not change the mechanics of fishing, but instead are all aimed to allow more strategic depth and to reward opportunistic plays. The fishing changes include: The field of vision in the water has been massively reworked, offering much greater visibility at all times, so players can better plan their next cast. The grill has been rewor…
- Dev Stream + Q&A - Rivals Edition! - 16 July 2026
We're hosting another dev gameplay stream + Q&A this Friday, 12:00 PDT! Join us for the broadcast and bring questions you may have related to 100% Orange Juice and Fruitbat Factory! You can also drop off questions in advance on our Discord server. The VOD will be posted afterwards on our YouTube channel. (Art: digikittie - Fan Art Contest 2022)
- Updates to Event Progression and Other Fixes! - 15 July 2026
Based on feedback that highlighted some valid issues with the event progression, we've made several changes to the way it works, in addition to several fixes: Resplendent Rivals task progression updated: Only tasks with no progress get refreshed. Tasks with some progress no longer get automatically refreshed. To account for unwanted tasks no longer automatically refreshing, made the first reroll of the day free. Changed "clear daily challenges" task from 3 to 1 required. Big the Jonathan can no longer Dive onto Warp Node panels. Warp Node panels are now highlighted when prompted to choose a path. Updated unit glow or poses on several more unit cards. Fixed an NVIDIA issue some users had with Ambition. (Art: 東雲NANAKO - Fan Art Contest 2025)
- Hotfix Live for Version 3.29.1! - 12 July 2026
Fixed an issue where if player backed out to the title screen, they wouldn't get progress in Resplendent Rivals until rerolling a challenge or restarting the game. Fixed an issue where players with 120 or higher FPS monitors might experience FPS stutter in-game. Fixed art overflow on the Full Card Model. Fixes verticalization of text on the Simple card model under Chinese and Japanese. Fixed a crash that might happen during game start. Fixed a crash that might happen when selecting field.
- New Event "Resplendent Rivals" Launched! - 10 July 2026
A heated contest awaits! The members of 100% OJ Club face a new challenge in the event "Resplendent Rivals!" Hone your skills through daily challenges to unlock event rewards including a new field! The challenges can be rerolled upon completion, or to change to a different one, although the price keeps increasing when you do! They will all reset daily. The new event is written by Hono, with an ending illustration by 490! During the event, Tag Team game mode is back - with a new lobby option, that allows players to customize the recovery delay when a partner is KO'd. New Panel Type - Warp Node! A new type of warp panel has been added to the game - Warp Node! They come in 4 different types, marked by a distinct pattern and color. Each type links to all other Warp Nodes of the same type. Unlike a normal Warp panel, a unit passing through a Warp Node will continue their movement directly. T…
- Share Your Thoughts on 100% Orange Juice in New Survey! - 1 July 2026
Hello again! Thanks to the great feedback we got from the previous survey, we've prepared another one to hear your thoughts on recent and future content. This time it covers update versions 3.28.3 to 3.29.0! The survey is expected to take around 10 minutes to answer, and the info will be valuable in directing our efforts better! Survey link: https://forms.gle/JHk5qZMKW5x5GVjJA Thank you for helping us bring you more cool things! :ojchicken: (Cover Artist: Scoot - Fan Art Contest 2025)
- 100% Orange Juice Roadmap - Summer Edition! - 12 June 2026
We're happy to share a newly updated roadmap for 100% Orange Juice - Summer Edition! We're working with the goal of releasing next update in late June to early July - please look forward to it!
- New Hotfix Live! - 4 June 2026
Fixes Fixed BH shop icon issues, and a crash related to them. Fixed visual issues related to passionate research. Modded card illustrations are now loaded properly. Added 2D scaling support for cards, so cards no longer shrink while flipping. Please update your game client to keep playing online!
- Minor Update Live with Several Fixes! - 22 May 2026
Version 3.29 Hotfix contains the following: Fixed cards with modified Norma or cost not displaying the correct values (i.e Reproduction of Records, Joker, etc.) Added sunglasses for Popomi, Mimomo and Kurie. Fixed Chicken and "alt units" displaying the base unit's REC value on their unit card. Fixed Lucky Charm's hand limit bypassing Nico's passive. Fixed Mushroom card descriptions not being properly formatted. Fixed Mushroom cards displaying "(Max -1)". Fixed mojibake on language mods. Fixed cards from the deck sometimes not being displayed when Passionate Research is active. Fixed field event descriptions displaying newline syntax. Polished unit cards based on feedback: stat numbers are larger, and the description box has been slightly increased in size to make longer descriptions fit nicely. Updated defines (many fixes in various languages). Fixed Seagull Master and Sky Restaurant Po…
- Path to Secrets Returns, Card Visuals Updated! - 19 May 2026
100% Orange Juice makes waves again with the version 3.29 ~Extreme Alteration~ release! Path to Secrets Returns! Team Arnelle takes on Ellie's party in a watery showdown! Path to Secrets has been updated with brand new rewards for all players! In addition, during the event, Bounty Hunt game mode has an optional duration limit of 30 chapters (after which players get ranked based on fame acquired). Card Visuals Upgraded! The highly anticipated card visual update is here! The way cards are drawn in the game has been rewritten from the ground up, making them much more readable and vastly upgrading the card art quality, while improving performance. Previously, the in-game card art was up to 256x256 resolution. However, we've long had higher source files for the cards added to its game since its release, only missing high resolution versions of the original base game cards. In a stroke of goo…
- All Cards Mini-Event Live for the First Time! - 27 April 2026
The first ever 100% Orange Juice All Cards mini-event is here as scheduled! During the event, you have access to all the cards in the game, so you can figure out new combos or unlock achievements.ːaos2kaeː
- Updated Roadmap - Spring Edition! - 16 April 2026
We're happy to share with our updated roadmap with you again, with a sneak peek into what we're working on and planning at the moment for 100% Orange Juice. We've had several big updates in a row, so we're trying to improve the scheduling in terms of workload a bit. The next content update will be a bit lighter on the features to let our staff more time to work on the bigger ones coming later. There's many cool things coming this year, so please look forward to it! (And don't forget to check out the level editor beta!)
- Level Editor Beta Updated - 12 April 2026
Fields that previously ran incorrect or illegal values cannot be opened anymore. (This only applies to a few values for now, though it might be expanded later.) Added Field Events in the main settings. The selected events will be active in playtest. Minimum field size changed from 8 to 1. Maximum field size changed from 20 to 100. (Beware that a 100x100 field may have considerable performance drop.) Playground panel has been added to the selection. The camera can be zoomed out more in the editor alongside having zooming speed increased. Coordinates X & Y is added to the top bar. When changing the base type of a panel with another type, the assigned path on it will not be reset anymore. Overwriting a field will not name it `field.fld.fld` any longer.
- Version 3.28.6 Adds Background Resolution Option, Multiple Fixes - 11 April 2026
Version 3.28.6 adds a new Background Resolution setting that lets you further customize the game's visuals. Want a pixel art feel for the backgrounds? We've got you covered. Also includes the following fixes: Fixed a desync that occurs when choosing to Tag during a battle in the "Ultimate Tag Team" mutator. Fixed spectators on slow clients desyncing over time in the "Seat of the Gamemaster" mutator. Fixes DLC characters not being hidden in the shop when "Hide Owned Items" is toggled on. Fixed text of shop cost modifier displayed on character select not aligning with its wooden background in some resolutions. Fixed instances of the game using the Japanese language font when using Chinese and Korean languages. Fixed shadow of trees in Beginner Towns not having a proper outline because their back face didn't have texturing.
- Hotfix Live for Start-up Crash Issue - 4 April 2026
This versioned hotfix addresses the following issues: Fixed rare crash on startup. Fixed Jonathan not returning to the field in Four Heavenly Kings. Please update your client to keep playing online, and enjoy the chaos!