- Major Update: Curse of the Starry Sea - 17 June 2025
Attention all Pilots!It's been a while, but we are finally ready to release our long-overdue finale. This game not only brings a plethora of new content but also offers an optional conclusion, breaking up the usual infinite loop gameplay if you're not interested in just score-chasing. Without further or do, here are some of the things you can sink your teeth into the next time you play the game:The brink of collapse The biggest addition in this update is the introduction of a recurring stage 5: The Starry Sea! Here, you will do battles with ancient beings, malignant scientists and giant mechs before finally uncovering the secret of the loop you've been trapped in this past year.It is here you will also find a natural conclusion should you wish to break the cycle.Friend or Foe? In beating the game, you will be able to take control of the Event Horizon - a new ship with temporal shifting…
- Challenge Update: Part 2 is live - 24 October 2024
Howdy Pilots!!!! We are ready now to drop the rest of our features for the challenge update along with some minor changes and bug fixes. Miniboss Events! Three new events have been added featuring minibosses for the first 3 stages, each with unique mechanics to help spice things up! You can now encounter the Devourer, Hexapod and BR4WL3R in your normal runs. Expanded Arsenal During your run a new kind of pickup box will now appear that will grant the player a powerful temporary weapon, which also acts as a shield if you take damage before the timer ends. The rapid-fire Disintergrater, High-powered Thermal Eraser and deadly Quantum Splitter should also hopefully assist newer players through the early stages of the game. Spooky Skins We have added a handful of new skins to the game, a couple for the phantom and a Halloween skin for the vortex. We have also added a new skin for the M0LE to…
- Challenge Update: Part 1 is live - 1 October 2024
Greetings Pilots!!!! It is finally time again to launch a new update for the game which adds new ships, upgrades and a new level. This update has proven to be massively ambitious for us and alongside us beginning development of a brand new project has needed to be broken down into two parts, one releasing now and the next in a month hopefully. Even broken down this update is already as big as the last one with more game-changing content coming soon, here is what we have for you: A Brand New Ship: Vortex Our new ship, the Vortex makes its debut in this update. This ship is all about speed and precision, with the lowest damage but making use of a very unique skill that allows it to parry enemy damage and turn it into projectiles which scale in damage based on the ship's speed. Wish upon a star We have decided to make a new kind of upgrade card called mythic upgrades. These will appear in…
- Crash Fixes - 6 July 2024
- Fixed the Infected Wurm crash after level transition (hopefully) - Fixed an oversight with some elements not giving score when destroyed If anyone finds a bug or notice something wrong, please feel free to notify us on the community posts! it helps a lot.
- Customization Update Fixes Plus new Music! - 30 June 2024
- The infected Wurm has it's own soundtrack now, i hope everyone likes it - Fixed controller inputs showing up even when using keyboard+mouse - Added new effects and Animations for the new IGPD event
- Customisation Update is now LIVE! - 27 June 2024
Greetings Pilots!!!! The time has finally come and the customisation update is now in your hands so without further ado lets get into the new things available: A Brand New Ship: Sentry Firstly, we Introduce our first new ship to the game: Sentry! Sentry works slightly differently to our other ships as it cannot shoot for itself, instead, it has a melee and ranged drone to fight for it. This ship can boost the power of ALL companions for a short time with its ability as well, so it leans into a playstyle that focuses on having an army of drones to destroy enemies for you. New events! To improve replayability, Alien Orbit, IGPD Border Control and No-Mans Space now all have a unique event in their area that can happen during the event segment of each warp. Ship Drip The 'Paint-O-Matic' can now be accessed through the button on the top left of the upgrade tab and will allow you to purchase…
- The Customization update is almost here. See you on the 27th! - 24 June 2024
Greetings Pilots! The time has finally come for the first major update for Interstellar Plunderer, THE CUSTOMIZATION UPDATE! We have been working on many new things to help spice up the game, here is just a final tease of what is to come on June 27th. A Brand New Ship I won't give too much away about the new ship coming to the game but it is a ship that should be obtainable just through playing normally like the M0LE and offer something completely different from the other ships available. Remix Time A thing many people wanted was ways to make the game more replayable and, for some players, even offer a higher difficulty. This is where the Ancient Technology system comes into play, It offers customization to your runs by selecting mixtapes which have unique effects and score multipliers. It even offers an assistance drone to help players struggling with the difficulty of the early stages…
- New store capsule? - 4 June 2024
Greetings Pilots, We are deep underway on our next major update which is going to be bringing new ship skins, run customization, upgrades, enemies and something secret we have been working on. In the meantime, while my partner slaves away at the code I've been feeling very inspired by old SNES box arts and the style of them. I was experimenting and have created a version of the main store capsule with those retro vibes: I'm considering changing it to the new store capsule but would love to know what you guys think first. Is it an improvement, or a downgrade? In other news, the Plunderer seems to have taken a turn through the wrong wormhole... We'll have to get back to you on that one... Thank you all for your patience with us in getting this big update out. It should hopefully bring a lot to the table that people have been asking for in terms of variety and we really can't wait to let y…
- Mobile Release Update - Broken Android and Advanced Robotics Cards - 2 May 2024
Greetings Pilots! It's been one month since Interstellar Plunderer's release, and it's finally time for the Google Play version of the game to follow the PC version out the door. The mobile version should be available to download right now from the Google Play Store!!! Google Play Release The same game but mobile, Interstellar Plunderer, can now be played on Android devices. We have also rolled out this new version with some cards both mobile and PC gamers alike can enjoy... New Card: Broken Android Broken Android is the newest companion to accompany you on your deep space flights. He may look beat up, but he will surely give your enemies a shock... At least when his broken gyroscope points him in the right direction. New Card: Advanced Robotics Advanced Robotics is a new addition to help builds that focus on stacking companion cards, namely Sting Drone, Jeremy, and Broken Android. A fe…
- Minor Update - Rage Protocol card and adjustments - 13 April 2024
Greetings Pilots! We hope you are all enjoying the weekend. Here are a few adjustments based on some recent common feedback, and we even threw in a new card to sweeten the deal. New Card: Rage Protocol The Rage Protocol card is specifically designed for all you hardcore barbarians. When all your shields are down, this upgrade will significantly boost your damage and attack speed, offering a high-risk, high-reward playstyle. Minor adjustments Ship prices and upgrade costs have now been reduced to improve accessibility for newer players. M0le: 300 > 150 Gazer: 800 > 500 Phantom: 500 > 300 Interstellar : 3000 > 2000 The visual effect from the Projectile Interceptor upgrade is now much larger and more visible when activated. Reduced the health of the 'Stalker' miniboss event. The issue causing perpetual attack speed increases with the new Haste Drive card has been fixed. When you complete a…
- LAUNCH WEEK CONTENT UPDATE - Main menu overhaul and more - 9 April 2024
Greetings Pilots!!! Interstellar Plunderer has officially been out for a week, and we would like to say thankyou to everyone who has played our game; it means the world to us. With the May 2nd update/ Android launch in the works, we pushed forward a nice little quality-of-life update that gives the game a couple of visual improvements and a new upgrade card to unlock! The Hanger The first thing you will notice upon launching the game is a nice ‘shiny’ new place to hang your ships between runs. We thought this would provide a nice change from the generic space background and give you all something more satisfying to look at. Locked Ships A new addition to the main menu is that you will now be able to view ships that are locked through achievements, with their silhouettes appearing alongside their unlock requirements, progress and achievement name. Targeting reticle upgrade The green targ…
- Day One Patch - 2 April 2024
- Fixed EMP detonating immediately on later stages. - Fixed the "Alien Overlord" lazy eye bug. - Re-balanced the "Lockdown" Upgrade card. - Increased the "Alien Overlord" Health scaling on later stages. - Fixed the Level Display box not stretching on three digit numbers.
- Interstellar Plunderer Roadmap - 2 April 2024
Interstellar Plunderer launched this morning, but this is far from the end of development. Throughout the year, we plan to release multiple substantial updates as well as some minor ones that will add new content to the game, such as ships, upgrades, and even more features, as detailed below. Here is our roadmap for 2024 and beyond. We at Cozy Frog Games sincerely hope you have been enjoying the game and are looking forward to its future as much as we are.
- Interstellar Plunderer OUT NOW!!!! - 2 April 2024
Interstellar Plunderer Is finally out on PC!!! Check out our launch trailer over at https://www.youtube.com/watch?v=Ouqz-Z4Yf7w We are proud of our game and hope you all have as much fun playing it as we have had making it. Interstellar Plunderer is an indie arcade-style 3D roguelike space shooter game. Take control of a pirate spaceship as you fly through wormholes, battle with hordes of oncoming enemies, fight fearsome bosses, and gain plunder to spend on new ships and upgrades. How far can you go? If you come across any bugs or issues, please report them in our community Hub, along with any fun and exciting ideas you may have for the game.