- Summer Event - 17 July 2026
Summer is here! With the heatwave going outside, it's best to hop in Foobar Zero, and freshen up! We have a month long event, where you can get rewards that you can cool down with! Check out the swimsuit, and the various cocktails than you can show off! We have also released a new weapon: Plasma Cannon. It is a heavy weapon, that can deal devastating damage in an area, however you are also vulnerable while using it, so you'll need to be tactical! Plasma Cannon an entirely new kind of weapon, that we hope you'll enjoy learning and using! Lastly, we have added our first premium emote: Sunbathing. Check it out in the in-game shop!The event is online until Aug. 17, join the game and earn permanent rewards!
- Version 0.7.1.0 - 17 July 2026
General changesAdded summer event until Aug. 17Added new premium emote: SunbathingAdded a new weapon: Plasma CannonAdded "Random" in map selector, which will randomly give a map for the next match with the selected gamemodeFixed several collision issues on Soupbar, Crossways, IncineratorAdded an option to preview a Spray even if it's not unlockedOptimized the way Kill remaining and Lead taken/lost are announcedFixed an issue where after a TD score and round reset, announcer would announce match remaining time incorrectlyFixed an issue where jumping would not interrupt an emote for the host playerFixed an issue where map intro was not playing on Soupbar when playing TDMBots can now use Plasma Cannon and Bow. Several bots have received these weaponsFixed an issue where jumping landing quickly (e.g. jumping under something and hitting head) would not interrupt the jumping animation
- The Hunt is on! - 27 June 2026
The long awaited Chaser mode is here!A strange portal has opened... a creature is emerging... a body of crystal with eyes of living fire. It has seized my mind. Now, I am bound to its crusade... I must hunt them all. The power it grants me... is irresistible. Become the HunterStep into the role of the Chaser, an overpowered force unleashed on the map. Hunt down, and eliminate your targets with a terrifying new companion by your side. But your real enemy is the clock: you only have 60 seconds to do your job.If it bleeds, it can be killedNot the hunter this time? Show them you aren't easy prey. As a survivor, your goal is to stay alive, but landing hits on the Chaser is the only way to secure your victory.Chaser is available in Quickplay and in Custom rooms too.
- Version 0.7.0.0 - 27 June 2026
General changesAdded new mode: ChaserAdded new emotes: Slice throat and ScaredChaser is now available in QuickplayAdded new daily missions for ChaserAdded new daily missions to play on Soupbar and SkyscrapersScoreboard is now properly sorted by scoreSprinting after walljump now properly interrupts the motionOptimized some network code regarding to movement and sprintingEliminated/eliminated by lines are now queued up, and shows at max 3 of themYou can no longer walljump while doing important animations (e.g. skill and ultimate animations, attacks, etc)Added volume ducking for announcer (lowering other sounds while announcer is talking)Fixed some instances where wall slam animation was played at the end of a knockback, even though there wasnt a wall nearbyHeavy Wrench input handling has been changed to be consistent with other melee weaponsOptimized input handling for Energy blade, jump…
- Version 0.6.4.0 - 26 May 2026
General changesFixed some misalignment on the redeem panelAdded layer ordering to sprays, the spray that placed later will always be on topAdded a new music track to AustralPolished the animation of Sprint jumpFixed some issues where Sprint jump animation did not get interrupted upon landingFixed an issue where Sprint jump animation did not get interrupted when viewing other playerLowered the Walljump buffer from 0.2s to 0.1sFixed some issues with sprinting, where the player would use multiple inputs at the same timeFixed "Jump interrupts sprint" option not applying after map changeAnother attempt to fix the seamless musicOpening inventory in the main menu will now immediately open to loadout, instead of cosmeticsFixed some collision issues on SoupbarGame over scoreboard is now remembered by the game, so you can check the stats even if players left during the end screenAdded some danger…
- Version 0.6.3.6 - 2 May 2026
General changesAdded spray systemAdded new item to premium shop: Name changeAdded new item to premium shop: Crystal shard bundleJumping will no longer interrupt sprinting. Added a new option to revert to old function - this is an experimental change, and may be reverted in future patchesJump cooldown will now gradually increase to prevent excessive jumping. The lowest value will be much lower than previous, helping to execute some fast jump sequences, but will increase with each jump, and be slightly higher at the end that it currently is - this is an experimental change, and may be reverted in future patchesFixed an issue where knockback motion would get stuck if get hit during a dash attack (e.g. EB dash or Wrench special)Fixed pushing upwards a slope (e.g. with a bow or magnum) sometimes resulting in a longer than intended pushEmotes no longer move forward the character during map in…
- Version 0.6.3.0 - 10 April 2026
General changesChanged FOV calculation mode, game should look reasonably better on Ultrawide screenFixed an issue where some weapon skins did not show up on Game Over screenFixed an issue where accessories did not show up on character portraitsFixed the "Buy" text overflowing the button in some languages on the event shop panelFixed an issue where the player would show up on the "Enemy team" side on the Player management panelFixed some collision issues on CrosswaysFixed several issues with whisperStygian Boots now cuts down the length of pants to prevent excessive clippingLong names will be scaled down on game over screenFixed an issue where the character panel would show invalid skills, if no skills were equippedAdded some protection logic against rooms disappearing randomlyReworked some parts of HypervenolateBotsFixed some navigation issues on CrosswaysAdded some a new walljump for b…
- Version 0.6.2.0 - 3 April 2026
General changesEaster event addedAdded new customizationsAdded 2 new weapons: Bow and UziAdded 2 new accessory slots: top of head and face. Previous accessories were divided into 3 categoriesFixed a bug where you could not crit on the training dummy from specific anglesAdded sound effects to destructible objects on AustralFixed the trigger box of touchdown point on Skyline StationKill streak no longer carries over between matches and roundsAdded options to change enemy and ally outline colorsFixed a bug where a message box would steal focus after it's closedChanged the scrollbar for ingame chatFixed an issue where landing SFX and VFX were played multiple times during a pushbackAdjusted the stats of each ranged weapon in the loadout panel (actual stats were not changed because of this)Fixed an issue where ally outlines are barely visible when setting Post Process quality to Medium or bel…
- Easter Event - 3 April 2026
Come celebrate easter with us!Hop on the game, collect Easter Eggs that spawn around the map, and complete missions to get even more!Spend these Eggs in the Event shop, and get unique Easter themed items.Bunny hop your way to victory!Playing together is always better, playing Quickplay will double the mission progression earned in a match, and having 4 or more players in game will double the egg spawn rate.Join our Discord server to find players to play with!2 New weaponsWe have added 2 brand new weapons: Uzi and BowUzi is a medium range hitscan weapon, that deals constant damage. It has relatively tight spread, with a good aim, you should be able to mow down your enemies at ease!Bow is a high precision weapon that excels at long range. Every arrow needs to be charged up, but deals high damage, and 100% precise!
- Version 0.6.1.0 - 15 March 2026
General changesUpdated spanish and french localizationNew overtime system for TD:Overtime will trigger every time when the ball is not at center, regardless who has the leadThere is a new progress bar that shows overtime remaining timeIf the losing team has the ball, or the team scores are equal, the overtime remaining time is reset to max and pausedOvertime is 30s long (this one can be reset or paused), and has a maximum duration of 5 minutesWe hope that with this change, action still can be finished by the winning side, but cannot delay the match for a long time, and the losing side can still score one, or decide they don't want it and reset (which will end the match)Fixed an issue where character change/select screens did not show weapon skinsFixed an issue where removing a skill from a loadout in a room would sometimes result in the skill not really being removedExperimental modesPa…
- March Update - 11 March 2026
Cosmetics updateWe are happy to announce that the premium items are here, so hop on the game, check out the new sets, weapon skins, and accessories! As always, we want to empashize that paid items do not, and will not ever provide any stat or other benefits, they are purely cosmetics. These are just the first items, we plan to add more choices gradually, but that doesn't mean we will neglect the normal currency items. We aim to keep a healthy balance between both categories. Therefore we've also added a new set and some new accessories to the in-game shop.Balance changesWe have adjusted some weapons as well, to make them more balanced and fun to play (against). First victim was Energy Blade. It's jump attack is a good and unique tool that we want to keep, but in the current state, it's way too spammable, and annoying. To keep the attack viable, we've increased the recovery duration for…
- Version 0.6.0.0 - 11 March 2026
General changesAdded new, premium items to the shopAdded new, non-premium items to the shopAdded the ability to buy premium currency (called Crystal Core), using secure Steam Wallet transactionAll experimental weapons now have "Experimental: " in their nameWhen spectating a match, auto spectate is now turned on by default. You can turn it off with the space key"Reset" voiceline has now different lines considering if the player has the ball or notWhen previewing a different character in lobby, weapons disabled by lobby rulesets are updated correctlyFixed an issue where the player could not log in, if they had too many itemsAttacks and other animations can no longer be interrupted by skills (like throwing a grenade)Player killing themselves with an environmental damage (like exploding barrel) will no longer result in a takedown announcementReduced the overall motion blur amountUpdated the…
- Version 0.5.5.0 - 21 February 2026
General changesLoadout panel no longer scrolls back to top when something changes (like selling an item)Fixed issues with musicAdded new community botsAdded at least one ranged weapon to all botsMouse sensitivity can now be set to below 0.1 value manuallyFixed an issue where Personal Shield appeared on dead bodiesSwitching teams during gameplay now properly changes team colored effectsAssisting player count is now limited to 2BalanceDevour Heals only half amount (10) on assistExperimental modesChaserChasers have different targets, and target kill count is limited to 3Chasers no longer share score, but get assistTargets are randomly assigned, and expire after 15 seconds. After that a new target is selectedChanged the target marker to something more visible (it's still a placeholder)HP scaling reduced when the second chaser is introducedPayloadMolotov fire now falls through the payloadExp…
- February Update - 9 February 2026
Hello everyone! A few months has passed since we've released into Early Access, and we've wanted to update you all on our progress and plans!Male character!For years we've developed the game featuring only the female character. It was necessary to first get the foundation of the game down before we could afford dealing with working on another character.But now, lets take a look at the very first iteration of the MALE character!It's design is not set in stone yet, we are still working on it's structure and details. Our aim is to make him masculine and muscular to a degree, but still pair up with the female character as well.We can't say when it will be released, just that it will come during Early Access. Making a character requires tons of work, not only we have to make equal amount of customizations, but animations and voices aswell, while still updating the game and working on other f…
- Version 0.5.4.0 - 9 February 2026
General changesAdded PvP Fest eventUpdated Spanish localisationYou can no longer sell unique weapon skinsExperimentalChaserFixed a bug where there was a second chaser selected at 8 players (there should be two above 8 players)UziDamage reduced from 12 to 10Reload time increased from 2s to 3.3s
- PvP Fest - 6 February 2026
Foobar Zero will be participating in Steam PvP Fest!This game is all about PvP, so get in there, and beat some friends! There will also be an in-game mini event, where you can get a unique beanie, just from playing the game! Check out the in-game event description for information, found in the home page of the main menu.You will receive one mission each day.Completing a mission will reward you 1 PvP Token, and generate 1-3 new missions.You can complete 10 missions each day at max.There are some exclusive rewards which are not available outside of this event. These may become available in store at a later date, or as a different variation.Try out different weapons and skills. You don't need to buy weapons and skills in this game, they will automatically be unlocked after you reach the required level. You can check, and equip these items in the Main menu -> inventory -> Loadout tab.Each c…
- Version 0.5.3.0 - 31 January 2026
General changesYou can no longer TD after game overYou can dodge out from CC fasterFixed some cases where downloading steam avatar failedFixed character orientation getting locked after a knockback (hopefully)Fixed rooms sometimes become uneditable and lose it's settings (hopefully)Bots now take a little more time to take action after a staggerFixed an issue where a bot would sprint in place in some casesFixed some music issuesUpdated the splash screen soundExperimentalPayloadStaying on payload now gives 20% speed to the payload, with a max of 60%Fixed some payload location issues (payload appearing at different places than it should be)ChaserAbove 8 players, there will be 2 chasers selected per round
- Version 0.5.2.0 - 18 January 2026
General changesFixed an issue that sometimes caused unneccessary server corrections (teleporting client)Fixed an issue when the client received a server correction during walljump or knockback, it got stuck in flying modeFixed an issue where the Training shoes were not available in the shopAdded a 80 character limit to room namesAdjusted and fixed the spawnable object (e.g. wall, mine) blocking limit around energy wallsUnique items (acquired from events) are no longer sellableSprinting in air will now prevent you from doing jump attack (it will do normal attacks instead)Bots with no swords will no longer spawn in sword only gamesShort ponytail (and baseball cap version) will have a firmer side bangs (less movement on them)Bots should no longer get stuck when trying to fall down from an edgeRemoved the extra motion blur while sprintingYou can now execute any actions during Liberating Dod…
- December update - 23 December 2025
We have released a new update which contains new, custom made music tracks, some new customizations, referral system and chinese localisation. Let's dive into the details!The referral systemInvite your friends and get the unique Lost Android set! Every player has a unique referral code. Give this code to another player, and when they use it, and reach level 15, you receive a recruitment point. Get enough points to receive rewards. Using a referral code also grants you one point.New customizationsWe are still filling up the shop with the basic set pieces, so you can look stylish while dying! This patch we've added baggy clothes, baseball hat, and short ponytail. This is an ongoing work, as we want plenty of clothes and accessories for players to choose from when the game launches in 1.0!We've also reduced the price on recolors and some basic pieces.FutureAs for the future, we want to imp…
- Version 0.5.1.0 - 23 December 2025
General changesAdded new equipment: Baggy clothes, Baseball cap, Short ponytailEquipment recolors now costs the same as the base itemPrice categories of some equipments have changedFixed the coffee mug having collision on Skyscrapers lobbyFixed an issue where you could still hear sounds while on loading screenAdded client position correction if the client was too far away from the server position. This should prevent heavy desync, but should still be responsive, even with higher ms.Fixed an issue where sometimes region was set to None for a roomWhen assisting an elimination, the announcer will no longer say "critical kill" and such thingsFixed a bug where map intro was not fast forwarded in case of late join on a quickplay serverEquipping a cloth will no longer start the expiration instantly, only after the first match, so you can experiment in your inventory, without losing the itemFix…