SPSTEAMPULSELIVE ANALYTICS
ASTROLANCER

ASTROLANCER Steam metadata

Studio Hexeye | Apr 18, 2024 | game

Released

0players observed · 23 September 2026 - 20:29:26 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)2,676
  • Revenue (VGI)$10,088
  • Review score98% positive

ASTROLANCER metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)2,676
  • Revenue (VGI)$10,088
  • Review score98% positive
  • Total reviews146
  • Release dateApr 18, 2024
  • DeveloperStudio Hexeye
  • PublisherStudio Hexeye

Genres: Action

Company pages: Developer: Studio HexeyePublisher: Studio Hexeye

Top Steam chartsTop 100 gamesGame directorySteam Store page

ASTROLANCER Steam metadata

ASTROLANCER metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2842600/metadata
Steam Storehttps://store.steampowered.com/app/2842600/
Steam Communityhttps://steamcommunity.com/app/2842600
PCGamingWiki search
IGDB searchSearch IGDB for ASTROLANCER

Reviews, pricing, and metadata

Review summary

Very Positive

98% positive, 143 positive, 3 negative

Price and discount

$5.99

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 19 April 2024

Latest Steam announcements

  • v1.1.3 (9/28/25) - VSync update - 29 September 2025

    - VSync is now available in the options and enabled by default. - Replaced some flawed code intended to smooth out the game's FPS, which was likely responsible for FPS drops after a few hours of play. Sorry if you were hoping for a real update - I just thought I'd backport these improvements I developed while working on my other game. - Studio Hexeye

  • v1.1.2 (6/23/24) - 23 June 2024

    - You will now be prompted to confirm your choice before exiting the game through the options menu during gameplay, or before resetting any options to default. The "Exit Game" option is also now a scary red color, so you definitely won't choose it by accident. - Updated help text in Options to inform the player that the game is saved at checkpoints. - Adjusted LASER ARMS so that the player will continue strafing while being hit, as with other strafing options. - HOMING can now do up to 25% more damage the straighter the missile flies. (This, and the buff to NAPALM direct damage a few patches back, is intended to ease the suffering of players who either forget about the main gun or refuse to use it; the main gun is still stronger.) - GRAVITY damage has been increased very slightly, but the Pursuit Phase damage boost is removed; it now has a much larger AOE during the Pursuit Phase instea…

  • v1.1.1c (5/31/24) - 31 May 2024

    - Fixed the player using a saved checkpoint's data in Free Play (causing them to spawn out of bounds, among other things). - Prevented the player sprite from continuing to flicker upon re-entering the game if it was exited during the death animation. - Fixed the volume not being reset if the game was exited inside an NPC room. - Fixed the Pursuit Phase checkpoint flag sometimes being displayed in File Select on a file without a Pursuit Phase checkpoint.

  • v1.1.1b (5/30/24) - 30 May 2024

    - Fixed a bug where player data would be reset to an outdated checkpoint upon loading a game and accessing the Weapon Select screen from a checkpoint in the same stage.

  • v1.1.1a (5/25/24) - 25 May 2024

    - Fixed the Stage 3 boss's final attack having the Heartless Rampage gimmick on all difficulties. I apologize for not properly testing the normal difficulties after the Heartless Rampage update. - Reduced the damage of many of the Stage 1 boss's bullets. - The GRAVITY ball now begins closer to you before expanding outwards to make it easier to destroy nearby tiles. - The Final Stage pursuit theme now loops a little less awkwardly (but still awkwardly), in case you take a really long time to beat it.

  • v1.1.1 (5/19/24) - 19 May 2024

    - The game is now saved at all checkpoints, including the pursuit phase boss checkpoint (if you earn it). Simply entering a screen with a checkpoint on it will automatically save the game. You also retain the option to restart the stage from the beginning without any checkpoints. Note: Your currently existing saves should work just fine and be able to make use of this functionality as soon as they reach a checkpoint. - Fixed the Stage 1 pursuit boss being able to use a Heartless Rampage gimmick on any difficulty. (Whoops!) - Toned down one of the Stage 6 pursuit boss Heartless Rampage gimmicks, and fixed the wrong palette being applied to it. - Fixed the cursor being positioned incorrectly after backing out of a submenu in the options screen. - The Visual C++ redistributable is now included with the Steam build, in case users don't have it installed for some reason.

  • v1.1.0 (5/9/24) - The QoL Update - 10 May 2024

    NOTE: Upon starting this version for the first time, your options will be reset to default. This will only happen once. (This is because I did not think far enough ahead to include version numbers in the save data. This has been corrected and future versions will be able to convert outdated files.) New options and features: - Upon completing the game, your save file will be marked with "CLEAR" on the file select screen. A "CLEAR" file can either replay the final stage, start New Game+, or choose Free Play. New Game+ allows you restart from the beginning of the game with everything you finished the game with. Free Play allows you to start from any stage and phase you like with the file's current equipment, without progress being saved. You can still access Free Play after beginning New Game+. - Added a new option to make the LANCE ARMS always aim forward during Pursuit phases. (Aiming it…

  • v1.0.11 (4/26/24) - 26 April 2024

    - Fixed an issue where the game state would not be reset after returning to title from the end credits. - Fixed the LANCE+ ARMS release being eaten on a frame that the player starts or stops moving. - Adjusted the channels of several ARMS sound effects to avoid conflicts.

  • v1.0.10 (4/24/24) - 24 April 2024

    - Almost all enemy bullets now have black borders for improved visibility, and are now drawn at a higher priority. - Partially restored the visual effect of WAVE ARMS in light of these adjustments. - The Stage 4 boss's arena now uses the pink sand tiles. - "Lawnmower" enemy sprite adjusted, adding a border around its rotors. - The room in Stage 4 with the new EC introduced in 1.0.9 now has a secret door. - Fixed a bug that allowed chaining LANCE+ charged attacks repeatedly in the pursuit phase. - The "timer" during the final sequence has been removed entirely. - The range of the SCATTERGUN upgrade's firing mode has been increased slightly, moreso in the pursuit phase. - The REPULSOR upgrade now causes the player to damage all enemies within about 2 tiles when hit, and has a new visual effect. - STATIC ARMS now only spends EN while hitting something. - SEEKER ARMS no longer spends EN mul…

  • v1.0.9d (4/23/24) - 23 April 2024

    From 1.0.9, hopefully minus the bugs: - Fixed an issue where if the player attempted to begin a THRUST on the same frame in which they'd been hit, the THRUST would be canceled and the meter spent. Now, the player will properly use THRUST while also taking the damage, unless they have the JET ROLL upgrade, in which case the damage will be canceled. - Using JET ROLL successfully now plays a different sound effect from a normal THRUST. - Slightly changed the Stage 5 pursuit phase midboss's attack pattern to make it spread out its bullets more on Normal and Challenging. - Certain midbosses in pursuit phases now delete certain bullets upon death. - EMERGENCY SHIELD is now replenished upon touching a checkpoint. - Stage 4 has had an EC added to a previously dialogue-only room (no, not that one) to normalize the number of ECs per stage. New in 1.0.9d: - The delayed white damage shown in the HP…

  • Reverted to 1.0.8b - 23 April 2024

    I deeply apologize for the inconvenience while I work out the myriad bugs introduced in 1.0.9.

  • v1.0.9c Hotfix Hotfix (4/23/24) - 23 April 2024

    - Fixed an issue introduced in 1.0.9 where the player was not invulnerable during the damage animation. - Embarrassing.

  • v1.0.9b Hotfix (4/23/24) - 23 April 2024

    - Fixed an issue where cancelling repeated damage animations with THRUST would cause the damage animation to replay upon ending the THRUST.

  • v1.0.9 (4/23/24) - 23 April 2024

    - Fixed an issue where if the player attempted to begin a THRUST on the same frame in which they'd been hit, the THRUST would be canceled and the meter spent. Now, the player will properly use THRUST while also taking the damage, unless they have the JET ROLL upgrade, in which case the damage will be canceled. - Using JET ROLL successfully now plays a different sound effect from a normal THRUST. - Slightly changed the Stage 5 pursuit phase midboss's attack pattern to make it spread out its bullets more on Normal and Challenging. - Certain midbosses in pursuit phases now delete certain bullets upon death. - EMERGENCY SHIELD is now replenished upon touching a checkpoint. - Stage 4 has had an EC added to a previously dialogue-only room (no, not that one) to normalize the number of ECs per stage.

  • v1.0.8b hotfix (4/22/24) - 22 April 2024

    - Reverted change from 1.0.5 preventing strafing with GRAVITY when any ARMS are used in Retro Control mode. The only ARMS affected are now ASSAULT and WAVE.

  • v1.0.8 (4/22/24) - 22 April 2024

    - Tweaked several Stage 1 boss attack patterns, making it significantly (but not strictly) easier overall. - Fixed some game state elements not being properly reset upon quitting from the in-game options menu to title. - While paused, the name of the selected ARMS is now displayed above the ARMS selection window.

  • v1.0.7b Hotfix (4/22/24) - 22 April 2024

    - Removed a debug feature that could softlock the game if used in the wrong places

  • v1.0.7 (4/21/2024) - 21 April 2024

    - Fixed a bug that could cause the second Stage 6 midboss to freeze the game. - Slowed down a certain "timer" during the ending sequence to discourage speeding through the text. (To clarify, the "timer" is for dramatic effect only and you are able to read everything even if it runs out.)

  • v1.0.6 (4/21/24) - 21 April 2024

    - Fixed missing wall tiles in two places that would allow the player to get out of bounds in Stage 5 - Adjusted Stage 4 pursuit phase background for visibility - Fixed an issue causing the LANCE ARMS to cost twice as much EN as it should - In pursuit phases, the player can now move while using LANCE ARMS, making it more practical to use

  • v1.0.5 - 20 April 2024

    - Fixed a crash when entering a sub-menu in options during gameplay when dialogue is onscreen - Fixed a floor gap in Stage 5 - Added new hitspark to fully-charged Buster shot - Fixed unintended behavior of Buster; Buster shots now properly lose power when destroying and passing through an enemy, and the bullet's visual appearance will downgrade to show the remaining amount of power. (Previously, the Buster shot would not lose power and only stop upon hitting an enemy that could fully deplete it.) - Removed unintended behavior of ARMS able to strafe while Gravity is selected - Added a sound effect when switching between Main/Alt Weapon - Added a sound and visual effect when THRUST METER finishes charging - Reduced volume of sound and added visual effect when LANCE+ ARMS charge-up attack is ready - Reduced WAVE ARMS fire rate and adjusted bullet sprite to improve visibility (no change to…

Patch notes and updates

S.noRelease datePatch nameGID number
129 September 2025v1.1.3 (9/28/25) - VSync update1811772772361017
223 June 2024v1.1.2 (6/23/24)5759622039985937892
331 May 2024v1.1.1c (5/31/24)5742731639334633730
430 May 2024v1.1.1b (5/30/24)5742731639329250117
525 May 2024v1.1.1a (5/25/24)5741605105614888758
619 May 2024v1.1.1 (5/19/24)5747233970429485768
710 May 2024v1.1.0 (5/9/24) - The QoL Update5768625435397496354
826 April 2024v1.0.11 (4/26/24)5759616966667260476
924 April 2024v1.0.10 (4/24/24)5759616966662253250
1023 April 2024v1.0.9d (4/23/24)5762994032410152710
1123 April 2024Reverted to 1.0.8b5762994032409878537
1223 April 2024v1.0.9c Hotfix Hotfix (4/23/24)5762994032409817083
1323 April 2024v1.0.9b Hotfix (4/23/24)5762994032409738612
1423 April 2024v1.0.9 (4/23/24)5762994032409604374
1522 April 2024v1.0.8b hotfix (4/22/24)5762994032406573395
1622 April 2024v1.0.8 (4/22/24)5762994032406425335
1722 April 2024v1.0.7b Hotfix (4/22/24)5762994032404812498
1821 April 2024v1.0.7 (4/21/2024)5762994032402923805
1921 April 2024v1.0.6 (4/21/24)5762994032402281814
2020 April 2024v1.0.55762994032398623366

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2842600
Live current players0
SteamPulse tracked peak8
Live count (today's peak floor)0
Price$5.99
Free to playNo
Discount0%
Original price USD$5.99
Current price USD$5.99
Release dateApr 18, 2024
DeveloperStudio Hexeye
PublisherStudio Hexeye
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent98%
Positive reviews143
Negative reviews3
Total reviews146
Steam recommendations139
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2842600/

Short description

ASTROLANCER combines top-down shooter and shoot 'em up gameplay into one action-packed experience! Devise your own playstyle with a huge variety of weapons. Hardcore and casual players alike are welcome!

About this game

You are LANCER TWO, superweapon and property of the military arm of the GALACTIC COUNCIL. You are a cutting-edge fighting machine, capable of merging with your TRUSTY LANCE to become a tiny FTL spacecraft, designed to go into the deepest reaches of space and fight alone. The dreaded FORMATROIDS have appeared once again on the galaxy's edge! Having landed on a distant automated mining colony, this shape-shifting, self-replicating menace must be stopped before it gets a foothold in our galaxy. To guarantee the destruction of this existential threat, the COUNCIL has armed your internal BLACK HOLE BOMB. Should you fail your mission, it will detonate, destroying you, the entire planet, and the FORMATROIDS with it. The FORMATROIDS are already doomed! Can you save this lonely planet, and yourself? --- Inspired by a certain 1988 cult classic, ASTROLANCER carries the 8-bit mantle into a retro-styled adventure with modern appeal. Alternating between top-down shooting and high-flying shoot 'em up sections, the player will fight to destroy the FORMATROID threat while expanding their arsenal along the way. If you get into a tight spot, use your invincible THRUST ATTACK to break through! ASTROLANCER offers the player a free selection of secondary weapons, and potentially over a dozen special ARMS with which to destroy the enemy. Find hidden rooms and collect Energy Cells to obtain upgrades between stages and customize your abilities even further! Not everything can be acquired in one playthrough, keeping the game fresh when the player is ready to take on the next difficulty level. Speaking of difficulty levels, the FORMATROIDS believe the best defense is a good offense! As difficulty level goes up, enemy HP does NOT increase - but the damage, speed, and volume of their bullets does! If you're a real thrillseeker, the special difficulty level HEARTLESS RAMPAGE may have even more surprises for you... That's not the only choice of game mode - if the old-school Retro Mode controls don't appeal to you, try Modern Mode, which lets you strafe with any weapon (while slightly increasing enemy durability to compensate). Is it still too tough? The cheat menu is right there, no codes ne…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $5.99
  • Highest observed: $5.99

ASTROLANCER's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $5.99, the highest is $5.99, and the first visible tracked price is $5.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

ASTROLANCER's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $5.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $5.99. The latest run records $5.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $5.99
  • Current list price: $5.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records ASTROLANCER at $5.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$5.99$5.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $5.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$5.99$5.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $5.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$5.99$5.99No discountSteam Store

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