- New Patch with a lot of fixes - 10 April 2026
Hi everyone! Here we are with another round of bugfixing!We hope this will help you have a better gaming experience.ChangelogFixed the minigame black hole not disappearing at the end of the game mode.Added a small initial damage delay for both idol laser minigames.Fixed the idol laser minigame, including its range.Made the elevator arena activation and deactivation effect smoother in Flying Islands.Fixed Noah’s basic attack not triggering when spamming attack with a very high attack rate.Hid the “Skip cutscene” text during Messiah Final Phase loading.Fixed the Attack Speed permanent upgrade so it now increases attack speed instead of slowing it down.Fixed the Permanent Upgrade for the ability chest on the first level not spawning the chest.Fixed the Permanent Upgrade for the badge chest on the first level not spawning the chest.Fixed an issue where the “room cleared” message could appea…
- Patch with important fixes - 23 March 2026
Thank you for your support and your feedback! We fixed some bugs and we'are working on another patch with others fixes to publish soon. ChangelogFixed Fatal Error crash in dungeon AreaFixed Idol of Fear appearing in the third level even when its zone wasn't loadedFixed the final phase of the Messiah, which was being skipped because it died immediatelyFixed an issue where permanent upgrades were lost after restarting; upgrades no longer get lost and are now savedFixed Dracchis not doing charge attackFixed Dracchis keeping the smoke effect after poison attackIncreased display of attack range of Dracchis's poison cloudIncreased reading duration for dialoguesAdded controller support for "Connect to Twitch" button in main menuFixed credits not being scrollableFixed credits at the end of the game not being exitableCentered the "Skip cutscene" textAdded missing translations
- Vesperia Bononia is Now Available! - 13 March 2026
Wanderers, the wait is over.The gates of Bononia have opened, and the city’s nightmares have finally taken form. We are thrilled to announce that Vesperia Bononia is officially OUT NOW!Step into a dark, gothic reimagining of Bologna: a city built on architectural history and consumed by cosmic horror. In this fast-paced action-roguelite, you are not just one warrior, but a shifting soul shared across four distinct characters. Master the art of mid-combat class switching, weave devastating magical synergies, and survive a bullet-hell landscape that transforms with every step you take.What awaits you in the cursed streets:Frenetic Third-Person Combat: A high-octane blend of magic and reflexes.The Shifting Soul: Switch between 4 heroes on the fly to adapt to the chaos.A World in Flux: Explore a city inspired by medieval Bologna, featuring procedural dungeons and evolving biomes.Deep Custom…
- Release Date Revealed: Vesperia Bononia launches March 13, 2026 - 12 February 2026
Vesperia Bononia launches on March 13, 2026.The Release Date Trailer is live. Wishlist now and play the updated free demo today.Watch the Release Date TrailerA first look at the nightmare, the four souls, and the shifting city.A haunted Bologna, reborn in shadowExplore a gothic reimagining of medieval Bologna, where landmarks distort and the city shifts as nightmares take hold.Fast, fluid, unforgiving combatHigh-tempo third-person action: shoot, cast, dodge through bullet hell patterns, and stay aggressive to survive.One soul, four charactersSwap instantly between four characters with distinct playstyles to create combos, adapt builds, and counter new threats.Key featuresFrenetic third-person combat mixing shooting, magic, and bullet hell pressureInstant character switching: one shared soul across four distinct playstylesProcedural dungeons beneath a shifting, nightmarish cityEmpower yo…
- Vesperia Demo Update: new content, improved UI, and optimized performance - 11 February 2026
Hello Wanderers, this demo patch brings new content, lots of polish, and a big wave of fixes. And yes: there’s a surprise coming too, a brand new trailer that reveals the release date.What’s newNew enemies: Ciprinus, Gurgul, and MarinusNew abilities and emblemsNew narrative dialogues tied to the shadow in the mirrorUpdated Idol reward systemReroll system for ChestsLocalisation and readabilityAdded more localisations, including Korean and PortugueseGlossary completed and fully workingEnemy outlines to improve visibility in combatTutorial and UIClearer tutorial: longer on-screen text and a cleaner UI presentationUpdated final tutorial chestFixed several icon/description inconsistencies in the chest UIBalanceTweaks to multiple enemies (including Devotee, Blemmah, Palelegs, Dracchis, and the new enemies)Status effects revised (clearer durations and impact)Idols are smoother to complete (few…
- DEMO update v 1.3.10 - 22 October 2025
Removed a collision in the cloister of the open map, Added Bloodrush Tuned ability, Aligned Beyond Gale ability functionality with its description, Added more vegetation to the cloister of the open map, Optimized for better performance in the cloister environment of the open map, Added sound effect for Anna's melee strikes
- Play with us! - 17 October 2025
Hi Wanderers!This is the night when our souls will meet! We're livestreaming!If you want to watch the developers play or just askabout Vesperia, join us!Thank you for your passion and support! We’ll see you in the streets of Bononia.
- Demo update version 1.3.9 - 16 October 2025
Hello Wanderers,Thank you all for your kind feedbacks! We made a small patch based on what you asked for.BalanceHalved activation time of Potentia status effect.Reduced number of Shadows spawning when activating an Idol.Reduced Danger scaling per level.Reduced projectile speed of Idol trap.Halved Armor scaling for all enemies.Headless Villosus: Max Health increased.Headless Villosus: Armor increased, Attack increased.The Fearsome Beakclaw: Max Health increased, Attack increased.✨ VFXDevotee Slash brightness reduced.Reduced visibility of Jumper visual effects.Made Oozekin brighter in the tutorial.Improved status effects for Devotee.🌿 EnvironmentViasual enanched cloister area in open map.Added vegetation to both cloisters in open map.🔊 SoundAdjusted sound effects for Anna’s and Noah’s new abilities.Added impact sound to Anna’s attacks.🧩 Other / FixesRemoved debug capsule from Devotee.A…
- Play with us! - 15 October 2025
Hi Wanderers!This is the night when our souls will meet! We're livestreaming!If you want to watch the developers play or just askabout Vesperia, join us!Thank you for your passion and support! We’ll see you in the streets of Bononia.
- Vesperia Bononia Joins Steam Next Fest! Massive Demo Update & Fixes Now Live! - 13 October 2025
Hello, Wanderers!The veil over Bononia has stirred once more, and we have incredible news! We are thrilled to announce that Vesperia Bononia is part of the Steam Next Fest!This is your perfect chance to dive deep into the city, switch between your souls, and master the bullet hell chaos! The festival is the best time to experience the action and see what we've been building.Major Demo Update is Here!But that’s not all. We've been tirelessly working and we’ve released a huge update for the Vesperia Bononia demo.This new version is packed with crucial fixes, quality-of-life improvements, and necessary balancing changes across the board. The combat feels tighter, the systems are smoother, and the experience is the best it has ever been. If you played the demo before, now is the time to download it again and feel the difference!Your fight against the nightmares starts now.Download the Vespe…
- Changelog Demo v 1.3.8 (Next Fest October 2025) - 13 October 2025
UpdatesTotal visual restiling of the first open mapOptimized the first open map for a smooth gaming experience with more fpsOptimized environment and illumination of the HubNew and improved animations for character movementNoah now attacks melee with his whipAnna now attacks meleeAdded New Horror mechanicRevisited TutorialAdded new intro cutscene on startAdded a new improved and more balanced system for spawning wave of enemiesNow waves of enemies spawn less rapidlyImproved VFfx for Blemma's smoke trailIncreased collision size for healing spheres switch ability of SanteBalanceBalanced enemy parameters for a better gaming experienceIncreased damage of Light Burst abilityIncreased damage of Starfall Fury abilityIncreased area of Void Grenade abilityIncreased area of Nebula Storm abilityVFXImproved Vfx of Devotee’s abilitesOptimized Headed Villosus Ground HitAdded Jumper activation effectA…
- Demo update and TPS Festival! - 14 August 2025
Hello Wanderers, The veil stirs once more. A new and better DEMO is now available, with huge changes. We heard your feedbacks and heavly changed how Vesperia Bononia plays and feels. You may find: A completely revisited combat system A new character Angrier and smarter enemies More immersive and dark environment Play Vesperia Bononia Demo now! Steam Third Person Shooter FestivalFrom August 25th to September 1st, we join the Steam Third Person Shooter Festival, within this fleeting span, the streets of our cursed city will once again open to all who dare set foot in its shadowed halls. ChangelogWant to go in-depth and know what we changed? Updates Reworked enemy projectiles and characters for improved aesthetics regarding colour coding Added enemy’s special projectile Added new playable character, **Noah the Mesmerist** Added new movement type for playable charactersAdded new **Status Ef…
- Demo update! - 3 June 2025
🌑 Patch Notes — Echoes of the Villosus 🌒 Wanderers, A tremor has rippled through the fabric of the dream. The city stirs, reshapes, and deepens. Shadows shift anew. Today we unveil a new update for the demo — one that brings not just balance and clarity, but fresh dread. Read below to discover what now walks the broken stones of Bononia. 🕯️ New Content and Enhancements Added new Boss, The Headed VillosusChanged jump attack behaviour and animation for Dracchis Added new teleporting sound to The Fearsom Beaklaw Fixed issues where Beacklaw would not rotate correctly towards player while doing an attack Modified enemy navigation’s behaviour Fixed UI of enemy’s health bar and chest bar for better visual clarity Added option for inverted Y axisAdded light hint on the tutorial’s pressure platform to get back on the lift Added areas in the map where shadows spawn as the player approaches Add…
- Demo is out! - 10 April 2025
🌑 The Veil Opens — The Demo Has Awakened 🌒 Wanderers of the abyss, The time has come. Today, a sliver of Vesperia Bononia is laid bare for you to witness. The demo is now live — a glimpse into the ruins of a city forsaken by the sun and haunted by the echoes of nightmares. Those who dare step through the veil will walk the first paths of a journey shaped by shadows, where the line between nightmare and memory dissolves like ash in the wind. 🕯️ What Awaits Within the Demo The demo offers a condensed but potent taste of the full experience. Prepared for those with the will to endure. Within it, you shall find: Unforgiving Third-Person Combat: Master swift movement, arcane abilities, and dodges that split the air. Strike with purpose, or be devoured by hesitation. Transformative Soul System: Your class is not fixed — it is fluid, forged by your spirit. Shape-shift mid-combat to match th…