Jumping Steve news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews7
- Release dateMay 7, 2024
- DeveloperSteves Games
- PublisherSteves Games
Genres: Action, Casual, Indie, Free To Play
Company pages: Developer: Steves GamesPublisher: Steves Games
Jumping Steve Steam news
Jumping Steve news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Little update and pad problem info - 29 June 2026
There is a problem with gamepad support on the latest update that is out of my control the fix at the moment. Because of this I have made an older version available on the unstable branch that still has working pad support. To change this go to your games properties, find the game versions and betas tab and select the version you want. It should not effect your save file. The update:(pads still work just not in the exported game file) fixed pad support for road trip arcade machine menu fixed snail race betting and pad support. added arcade machine RNG Free Skill Tree
- The nice patch - 26 June 2026
removed the campaign not finished text (again) Upgraded jetpack Added more Cody and Gold Cody Fixed The Gap staying on in other modes when when half unlocked and turned on during a challenge.
- Jumping Steve-a-thon. - 29 May 2026
I am going to try and complete jumping steve in 24 hours. This isn't going to be easy for me. I have a hard time playing anything for longer than 30 minutes (with quite a few exceptions). Jumping steve was designed to be played with the short attention span in mind but I have also played it during testing more than I have ever played anything and still only had a few propper gos, because if I wasnt dying on purpose I was tired and had enough of doing the same thing every 2 minutes to find or fix something. But now, ive have a good long rest, Steam says I last played in March but I know I had a little go on mobile at some point, and im ready for a good long sesh. So I might as well really give it a good go on a live stream, il give myself upto 24 hours (if I can even stay up that long, might need a nap inbetween) to get all the achievements.If anyone else wants to give it a go on the sam…
- Non stick patch - 6 March 2026
CHANGES fixed power-up menu getting the player stuck when using the gamepad fixed miniverse minigames staying on fixed sterroids logbook icon not displaying correctly on the stats page fixed gamepad support for snail race and slots
- Quick patch - 4 March 2026
CHANGES fixed infinite ropes in camp aign level 4 fixed blue mushroom effect staying on during a new camp aign run level 2 and onwards
- Say my name P-atch - 4 March 2026
CHANGES changed feather unlock to be more specific changed the power-up categories r2 and l2 now change log book screen added 8 more achievements added 1 more mini game and as usuall, a few other small changes.
- Small patch - 25 February 2026
CHANGES l1 and r1 now change achievement pages properly fixed issue with the rope item and analogue stick wheel arm not shooting on campaign level 3 fixed added more sound effects A few other small fixes and changes
- Emergency patch - 20 February 2026
Fixed. The shoulder buttons could run the achievement page turn function when not paused
- Oops patch - 20 February 2026
CHANGES Stopped items form being turned on using the log book during challenges (oops, that would have made things way too easy, i hope no one used this to get achievements) Added a new achievement page in the log book and one more achievement
- Quix (Quick fix) - 19 February 2026
CHANGES fixed rope not destroying properly on classic fixed jetpack issue in campaign moved flood water forward stopped crows spawning in the miniverse
- Quick classic rope fix - 18 February 2026
The rope was staying on the screen on classic mode when the time ran out.
- A last update addition update - 18 February 2026
CHANGES CD case menu now closes when you open the log book turning the gap on and off now changes the text last score displays the correct score after camp aign run a few other little fixes
- Big change that feels like nothing but ive been wanting to do for ages and plan - 16 February 2026
Changed how the MODS deactivate to resolve an issue where the MOD would be off but the effect still on. (hopefully I didn't miss any of the items) Log book stats page changes fixed onion in camp aign fixed crow skin not changing back when using mouse added a candle in camp aign gamepad now working properly on garden minigame Lots of other little changes/fixes Also the game is almost complete. When I started making games 2 years ago and started messing around with my face i had from a spelunky sprite I made, I never thought I would become this big of a project, but i just kept adding stuff, and then after I rushed to release and realised I had made a terrible game that was to slow at the start (this version can be found on steam in the game properties/game versions & betas and selecting oldversionverybuggy) So i remade it, and now just over a year later, all the stuff I kept adding has b…
- The end update - 2 February 2026
I have added an end to the game.
- just some more gamepad mingame menus - 24 January 2026
Just sorting out some more stupid mistakes i made with the minigame menus
- Mini update - 22 January 2026
I have added 4 new minigames and added some polish to some other minigames (mainly game pad optimizations)
- Lot of little changes - 30 December 2025
Log book extra info screen now shows the last achievement you got. Lots of other little changes i didnt write down.
- Few small changes - 29 December 2025
A few changes to saving state. Added last score to score board so its easier to see where you placed on the score board. Fixed and changed the achievement collect all main thingys.
- Small change - 28 December 2025
Removed construct services steam log in for globals as its no longer working. (itch log in still works)
- Campaign update - 24 December 2025
I have finally finished Camp Aign, a mode i never intended to add but couldnt help myself. Not quite as good as spelunky, as i had imagined, but still fun with some hard achievements. And as i type this im realising i didnt take the warning about it being empty out of the bridge guys speach text, so that will be in the next quick update i will do now.
Patch notes and updates
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