Overview
Let's Get Fit at Midnight, Shall We? comes from Celbranch and is published by 072 Project, 072 News. It arrived on Steam on May 17, 2024, and it sits naturally among Single-player, Steam Achievements, Steam Cloud, and Family Sharing. SteamPulse tracks it across Windows and Steam so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
Let's Get Fit at Midnight, Shall We?'s latest SteamPulse observation recorded 0 players at 22 September 2026 - 08:00:40 UTC, with a tracked peak near 12. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 88% positive across 77 reviews.
Language and system requirements
Let's Get Fit at Midnight, Shall We? is available in 3 languages including:
3 regional rating boards including dejus, steam germany, and igrs
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | Intel Core2 Duo or better | 4 GB RAM | DirectX 9/OpenGL 4.1 capable GPU | 3 GB available space |
| Windows | Recommended | Not listed | 2+ GHz Processor | 4 GB RAM | OpenGL ES 2.0 hardware driver support required for WebGL acceleration. (AMD Catalyst 10.9, nVidia 358.50) | 6 GB available space |
Sales, recommendations, and streams
Let's Get Fit at Midnight, Shall We? has sold up to 754 units and has recommendation data pending. The estimated VGI revenue is $3,348. On Twitch, 0 streamers are live with around 0 total watchers.
