- [EXPERIMENTAL BRANCH] Update 0.17 - 19 August 2026
Added a new Dojo level with a fresh environment and a new Public Dojo. It also features a calm new background track and plenty of training dummies for practicing combat.Fixed a combat synchronization bug where connected clients could not properly register hits during high-speed movement. Hits should now register correctly.Fixed a Firebird Jutsu bug where connected clients could sometimes have the Jutsu end automatically. This should no longer happen.Overhauled the Fireball Jutsu. It now travels at 2× the previous speed, along with several underlying changes to make it more effective and reliable in combat.Dev Note: Collision issues are still present and haven't been addressed yet. They will be worked on in the upcoming patches.
- Patch 0.16 Update (Experimental Branch) - 17 August 2026
Patch 0.16* Fixed an issue where foot customization options were blocked during Character Creation at certain resolutions.* Added a Target Lock System. You can now lock onto enemies and items that display an HP/name indicator.* Added the ability to cycle through different targets while locked on.* Added customizable Target Lock and Target Cycle keybinds in the Settings menu.* Improved melee combat so attacks no longer automatically rotate or push the player toward static objects such as trees and boulders. This behavior now only applies to players and AI targets.* Added a Global Shinobi Sprint Leaderboard to Discord. Everyone now receives a ranking after completing a level, and you can check your rank on the discord server.* Added more training dummies to the Dojo for testing combat mechanics.* Increased the maximum player count to 20 players.* Updated the Back Button UI for a cleaner a…
- Patch 0.15 Experimental Branch - 14 August 2026
Updated the Mode Selection UI for a cleaner and more intuitive experience.Pressing Escape on screens with a Back button now automatically activates the Back button instead of opening the Settings menu.Fixed an issue where the Chat Box could not be used properly. The camera and player input are now locked while typing in chat.The Chat Box is now always visible with 0.4 alpha, making it easier to notice incoming messages.Increased the hit reaction duration from 0.4s to 0.8s, making hits feel more impactful and readable.Improved melee combat. Players are now pulled toward their target when attacking, making close-range combat more consistent and responsive.Reworked several underlying combat mechanics to improve PvP, especially at high player speeds. Combat should now feel smoother and more controlled.Improved melee combat when there is a height difference between players. When attacking an…
- Patch 0.14 (Experimental Branch) - 12 August 2026
Patch 0.14 Fixed overlapping shadow objects appearing darker when they overlap. Shadows now remain uniform.Reworked the Earth Jutsu shape. The boulder is now flatter and has fewer sides, making wall-running much easier. Its base health has also been reduced to 10 HP.Increased jump height and adjusted gravity to provide a stronger downward pull.Increased the default Extra Jump Count to 1. Additional jumps can be unlocked through upgrades.Reverted the default upgrade system to the Skill Tree. You can now view the Skill Tree whenever you level up or open your skills, allowing you to spend skill points from the start.Fixed a skill upgrade bug where skill points were deducted but the skill was not unlocked.Added Earth Jutsu upgrades, including upgrades that increase the boulder's height and health.Reworked the Dojo level.Added a new passive skill that increases your jump count. It can be unl…
- Patch 0.13 Update - 4 August 2026
**Patch 0.13*** Increased the damage of the final combo hit (Uppercut) to **3×**. The longer wind-up is now rewarded with significantly higher damage.* Reduced the combo reset timer from **1.5s** to **0.6s**, allowing you to chain punches without waiting for the Uppercut animation.* Halved player rotation smoothing, making movement feel much snappier and more responsive.* Fixed Boulder Jutsu pushing players through walls and ignoring collision.* XP reward amounts are now displayed in the mission selection screen.* Added a warning message during Character Creation to notify players if an issue occurs while creating a character.* Fixed the FPS and Ping indicators. They now appear correctly in the top-left corner when enabled.
- Experimental Branch - Patch 0.12 - 3 August 2026
Patch 0.12* Fixed customization options not being available on certain screens.* Overhauled the main menu with new camera angles for different UI states and an improved mission selection interface. You can now view a mission's difficulty, description, and icon before starting.* Chakra Orbs are now 8× larger, making them much easier to spot and identify.* Fixed camera issues affecting the Firebird Jutsu and Knight Jutsu.* Trees now have 50 HP and can no longer be destroyed in a single hit.* Damage numbers now appear when dealing damage.* Fixed an issue where closing the Settings menu could cause the mouse to become locked. It now behaves as intended.* Rebalanced the Knight Summon Jutsu, increasing its damage by 5×.
- Quick Fixes Experimental Branch v0.11 - 1 August 2026
Increased the vertical camera aim limit. You can now aim much higher, making the Grapple Jutsu much easier to use.Fixed the mission timer and objective indicator appearing in the Dojo after completing a Rush Mission.Fixed the Grapple Jutsu passing through map boundaries, preventing players from grappling through them.Fixed animations and footstep effects playing while the character was idle.Fixed the Create button in Character Creation only appearing after reaching the character name limit, preventing confusion.Fixed an issue where opening the Settings menu and quitting the game during Character Creation would create a character with the default name. The game now quits without creating a character.Fixed shadows and Ambient Occlusion not working in the game.Fixed the black outline effect not appearing in some builds.Fixed an issue where skills were not being learned or saved correctly o…
- Experimental Patch is out! - 31 July 2026
First of all, thank you all for your patience and support. The Experimental Branch is now available!This branch exists for one purpose: testing the core game systems. Rather than filling it with lots of content, we're focusing on making sure the foundation is solid before we expand it.Because of that, you'll notice that this version includes:Fewer jutsusFewer game modesLimited content overallThis is intentional. We want to verify that the game's core mechanics work well across different hardware and gather your feedback before introducing larger features.What's Included in Patch 0.1This first experimental build contains:Character CreationPractice Dojo for learning the basicsRush Mission, a race-to-the-finish style levelA basic progression system:Complete missionsEarn XPLevel upChoose a new skillWhile the content is small, it gives us everything we need to begin testing gameplay, progres…
- VERSION 2 INFO and Game Wipe - 23 May 2026
Sup Ninjas! There's been a sudden spike in player count! So just HAD to make this announcement.There is a COMPLETELY new version of the game in development.After collecting feedbackand suggestions, new version will have A LOT of different progression and gameplay. If you've discovered Ninja remix from Pixelated/Different gameplay clips, it's beacuse they're from an UPCOMING version of the game.While the core concept is going to remain same, new content with new features will make Ninja Remix a Fresh and fun expereienceHowever, with the new update, there will be a new progression system as well... so a data wipe will be necessary. To keep up with updates and see the new features, make sure to join the discord :DThank you for the amazing support!Developer
- The Big Update! - 2 February 2026
Sup ninjas! After lots of feedback and testing, alot of changes and content are now in the game!Let's start with the major ones.The Skill Tree SystemNow its possible to unlock upgrades based on different aspects of gameplay.Movement/Jutsus/Items/Status let you decide what what part of your gameplay you want to focus on, and unlock upgrades only related to these categories.These upgrades range from talents,abilities,items and even your running style! These upgrades are categorized into Movement, Jutsu, Tools and Items and once unlocked, can be equipped/unequipped in the menu.Incase you dont wish to spend on skills, you can also unlock a new ninja or a cosmetic item from here.All the upgrades change some aspect of your gamepaly, and can be used to create a unique build that suits your playstyle.With Upgrades being no longer random and costing skillpoints with increasing cost every upgrade…
- Big Update Incoming for Ninja Remix! - 4 November 2025
It’s been a while since the last update, but the wait is nearly over. A major update for Ninja Remix is on the horizon - packed with fixes, improvements, and community-driven changes. Every reported glitch, suggestion, and idea from players has been carefully reviewed. This upcoming update focuses on smoother gameplay, refined combat, and an overall better ninja experience.
- 1.1.1 Fix - 1 August 2025
There were a few isses related to matchmaking, they are resolved! Plus a few necassary changes. Fixes - Multiplayer Matchmaking Fixed, you can change/select regions in the multiplaye screen as well as join exisitng games easily. - UI scale fixed for some resolutions - UI changes to make certain text more readable - Offline mode now directly puts you in a fight, no longer need to wait - Fixed highlight effect not showing up on some builds on getting hit (Theres a hit effect in the game t indicate damage)
- Update 1.1 - 30 July 2025
Thank you for the overwhelming response! It's been a few weeks and ALOT of really nice suggestions and bugs have helped ALOT!This patch has some big changes, including a new mode as well as a majority of bug fixes. Patch Notes:New Additions - Added New Mode "Deathmatch" - instantly join fights with upto 4 Players! Contains an all-destructible map just like the 1v1 mode!New Weapon "Kunai" - The OG ninja weapon, with a high attack speed, that almost kills instantly if the opponent has a status condition!Gameplay Changes - Buffed up the charging-rate of chakra! Charging chakra is about 30% FASTER now! Jutsu Rework - "Bros Knight" now only strikes once on a larger area, with a camera effect!Big Fixes - added macro for 4th handsignfixed fireball damage issue in offline modefixed bros knight and energy beam stunning instantly when aiming at stun minefixed stun min spawning with incorrect rota…
- The Launch! - 11 July 2025
The wait is over—our jutsu-fueled ninja game is officially launched!But that’s just the beginning... Already working behind the scenes on new content, bug fixes, and quality-of-life upgrades to make the experience even smoother and more legendary.Thank you for all the love and support!