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Mask Around

Mask Around Steam news

Rouli | Nov 8, 2024 | game

Released

0players observed · 25 September 2026 - 15:11:11 UTC

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  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Mask Around news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews18
  • Release dateNov 8, 2024
  • DeveloperRouli
  • PublisherRouli

Genres: Action, Indie

Company pages: Developer: RouliPublisher: Rouli

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Mask Around Steam news

Mask Around news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.3Z - Bug fixes - 16 September 2025

    Fixed items duplication glitch (key & sacred book) Fixed black screen on launch sometimes Prevented game over UI from appearing in tutorial Fixed cherry shooter not working Fixed sun mask not working Fixed typo

  • Version 1.3 is here! - 15 August 2025

    Version 1.3 is available now as a free update to Mask Around! It features new content, quality of life changes and bug fixes. Here's the full patch notes:New ContentAdded new weaponsOnly Zone 3 featured an exclusive weapon (the Star Shooter), so I decided to give zone 1 & 2 their exclusive weapons as well :Rigid Riffle (zone 1)Melon Shooter (zone 2)Added Sleep Mask and Sleep BackpackYou'll have to be either restless or restful to unlock them...ImprovementsReworked pause menu to show current items' descriptionsImproved masks, backpacks and items menus UI.Added particle effect to cursed playerFixed screenshake causing sudden camera movementsI completely reworked the screenshake system to ensure a smooth experienceFixed radio button appearing as selectedFixed incorrect tutorial text languages when using keyboard controlsOther minor fixesSee you around!

  • Version 1.2 patch notes - 2 December 2024

    Mask Around have been updated to version 1.2 on all platforms. Here are the changes: Once you've beat the game with a mask, a star will display next to it and you'll be able to see your best time with this mask. Additions Added run timer logic Added a setting to display the run timer (default to off) Displayed the run timer on game over screen when successfully completing a run Displayed the fastest run timer on the main menu Once you complete a run with a mask, it will be granted a "star" in the mask menu Changing mask during a run will not star any mask even if you complete the run. Added best time display for each starred mask in the mask menu. Experimental exclusive to the Steam version: time scores are submitted to this leaderboard. Added a pacific status indicator after the first floor Balance Made some room patterns easier for zones 2 and 3 Punching with "Straigh Up Bleach" while…

  • Version V1.1 patch notes - 24 November 2024

    Mask Around is now available on android! I took the time to do some polish, add the requested keyboard rebinding features, and also added a new mask and backpack as a bonus! Additions Added Backpack Mask. beat the final boss with no items and the default gun to unlock! Added Mask backpack. beat the final boss while cursed to unlock! Added keyboard rebind menu in settings Added controller dpad support Balance Increased the damage of the Pink Bubble Mask's bubble from 5 to 15 Lowered Walker's bulb HP from 30 to 20 Allowed player to jump out of the detransform animation Made third zone a bit easier (I intend on tackling this issue more in future patches): Lowered Weird Bird Enemy HP Made Legger enemy wait a bit more before jumping Tweaked some trap rooms Bug fixes Fixed languages display issues under certains conditions Fixed cracked wall not being broken with HAND Fixed pacific condition…

  • v1.03: fixing bugs! - 15 November 2024

    Version 1.03 is available now. The following bugs were fixed: fixed supernova hand falling through the ground fixed inconsistent succulent leaf weak spot fixed sacred book being gifted on curse cured fixed translation issues fixed key disappearing fixed premium mask steam achievement unlock fixed cherry shooter doing double damage fixed decor floating in the air fixed Stupid Mask still shooting bullets sometimes adjusted room patterns Feel free to join the discord server for future bug reports.

  • Mask Around is OUT NOW! - 8 November 2024

    special art I've drawn to celebrate release Hello!!! I think today calls for several exclamation marks, because... Well, because it's release day: Mask Around just released! If you do get the game, it would help me tremendously if you left a review. Early reviews are by far the biggest boost a freshly released Steam game can get. My work on Mask Around isn't done yet: I still need to release the android version, and I will offer support for bug fixes or game improvements if necessary. I will also keep doing efforts to promote the game during the following weeks. I definitely have ideas for new content as well, but It's a bit too soon to think about that... Throwing Numbers At You There can be a lot of numbers in Mask Around. Now, they're invading the devlog! I think it's a bit early to do a full post-mortem of the project, but I still wanted to take a step back in this devlog. Let's sta…

  • Steam Next Fest + Release date! - 14 October 2024

    cool gif from the new trailer!! Hey there, fellow devlog readers! Long time no see. Autumn is kicking in, the days are rainy, and you feel like you need some vivid colors in your life? Well, here's a good news for you: Mask Around will be available on November 8th on Steam!!! Isn't that exciting? I think it is. Yay! On participating in a virtual festival They gave us this template to communicate on the Next Fest so I'm putting it to good use Can't wait to play? Well, you're in luck: Mask Around is participating in Steam Next Fest starting... today! Try out the freshly updated demo, and take a look at the awesome new trailer for the game, all that from the Steam page. Wishlists, page visits and demo downloads are especially appreciated during this time, because they boost the game's visibility on the platform. I'm currently sitting on ~300 wishlists, which is cool but not a lot at all by…

  • Making A Body Without Organs (Steam Demo!) - 9 August 2024

    No Organs Here Have you ever dreamed about making a Body without organs? Buff form (bullet glitch not included) While trying to understand this philosophical concept the other day, I realized that maybe this is what my games, and especially Mask Up, are about: enabling the embodiment of something that goes beyond what our simple physical bodies are, or even what they could be. Becoming fluid. In Mask Up, you were directly the juice, while in Mask Around, you begin as a human but slowly become one with the juice, until you reach your final weirdly buffed form, the latest addition to the game. Try It Now! I just slapped a big "DEMO" on top of the base art for the Steam promo art. As you can see, development have been going smoothly, and I now consider myself nearly done content-wise for release. I can't wait for you to get your hands on the final game... In the meantime, you can try the b…

  • Many Reasons To Explode: Mask Around devlog #2 - 19 May 2024

    Following the fun : first zone rework Lately, I've been trying to "follow the fun" with Mask Around. I realized that what I found fun in platformer roguelike is the principle of "chain of action": one action leading to another, which leads to another, and so on. I've been tweaking the game and adding small mechanics in order to extends existing chains of action. gif #1: action > reaction > more reaction For this, I've added an explosive variant of the green blocs. These new deadly obstacles explode when something collides with them with a strong enough impact. Secondly, I've modified the drone behavior so that it explodes upon death. Both of these mechanics can be a danger for the player, as well as an opportunity, since the explosions damage enemies as well. I also took the time to add secrets, namely masks and backpacks, with a focus on the first area. I'm pretty proud of the result!…

  • The Idea That Came To Me In A Fever Dream - 16 March 2024

    So... I've been working on this game for the last 8 months and I today I'm finally announcing it! In this post I want to talk about what is Mask Around and why I'm making it. But first check out the trailer: In 2019, I created Mask Up, a mobile roguelike, that I ported to Steam later. With Mask Up, my goal was to make a platformer with only two buttons. I made several moveset to experiment with this fun but limiting control scheme, which ended up being the 4 playable forms. Mask Up was an experimental game from the beginning: fun to develop, but somewhat messy. the infamous 'Mask Up' and 'Plant Down' characters Two years later, I naturally wanted to created something more polished, so I started working on Plant Down, a short Mask Up prequel that consisted of only 3 boss fights. The two button control scheme was kept unchanged, but I simplified the moveset a lot: only one attack and a fi…

Patch notes and updates

S.noRelease datePatch nameGID number
116 September 2025Version 1.3Z - Bug fixes1810503566582968
22 December 2024Version 1.2 patch notes1784506359151044
324 November 2024Version V1.1 patch notes1783872412077100
415 November 2024v1.03: fixing bugs!1783238125246146

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