- CLAIRE - Releases Today! - 11 July 2025
Claire, the highly anticipated sequel to Ethel, is officially about to go live! Step into a haunting, story-rich world filled with tension, puzzles, cinematic cutscenes, and full voice acting. You’ll uncover hidden secrets, survive intense chase sequences, and piece together a chilling narrative that lingers long after it’s over. 4–5 hours of gameplay Fully voice-acted Localized in 4 languages Cinematic presentation Puzzle-solving & exploration
- Smarter, Smoother, Sharper - 18 June 2025
In this update, I've focused on polishing the moment-to-moment experience without softening the edge that makes this game.. Here's what's new:Key Item Notifications No more guessing what you just picked up! Whenever you acquire a key item, an on-screen prompt will now briefly describe it, helping you stay oriented and focused on your next task.Dynamic Puzzle Hints Your character will now offer subtle, context-sensitive hints if you spend time trying to solve a puzzle. These hints are natural and immersive, woven into the character’s thoughts, and never give away the solution outright. They simply nudge you in the right direction, preserving the game’s challenge while cutting down on frustration.Improved Note Logic Notes and clues remain a core part of the puzzle-solving experience. I’ve refined their presentation and reinforced their logic, so solutions feel earned, not cryptic. This up…
- CLAIRE - Official Release Date Trailer Premiere! - 17 May 2025
🎬 Watch the Official Release Date Trailer for Claire! The wait is almost over. Claire, the spiritual sequel to Ethel, is nearly here, and it's scarier, deeper, and more intense than ever. In this new trailer, get a glimpse of the atmosphere, puzzles, and horrors that await you in Claire. From improved lighting and AI to new gameplay mechanics and terrifying sound design, this is the most immersive experience I’ve created yet! 🗓️ Release Date Reveal – Find out when Claire launches. 🎮 Wishlist Claire now to be notified at launch: https://store.steampowered.com/app/3233130/Claire/ 📺 Watch the trailer: https://youtu.be/g9M_HCMUiYc Let me know what you think in the comments, and thank you for all the support!
- Claire Release Date Trailer Drops May 17th!!! - 6 May 2025
Claire – Release Date Trailer Launches May 17th It’s almost time. Claire’s Release Date Trailer drops on May 17th, and you won’t want to miss it. This intense horror experience follows the story left behind in Ethel and brings new gameplay mechanics, scares, and story depth. The trailer will reveal when Claire officially launches, along with fresh footage to give you a taste of what’s coming. Set your calendars. Get ready. Claire is almost here.
- Small Update - 6 December 2024
Resolved an issue where some players could become stuck in a note widget. Pressing now pauses the game, replacing the key functionality.
- HOT FIX - 11 October 2024
- Numbers to the code are now more visible, even if the player isn't looking directly at them.
- HOT FIX - 2 October 2024
- Added 1 NEW jumpscare. - Place Parentheses around important key information in notes. - Fixed a bug that allowed player to type inside the text box of notes.
- Hot Fix - 21 September 2024
- Fixed Options Menu in Main Menu bugging out and not working. - Fixed issue where not everything was being localized.
- Game Changing Update is HERE! - 21 September 2024
What's in the Update? - Checkpoint save feature added - Increased number of scares - Multi-language support integrated - Reduced reading in notes by 50% - Improved optimization for smoother gameplay - Enhanced visuals for a more immersive experience - Upgraded lighting for better atmosphere - Objective prompts implemented - Adjusted locations of certain progression items for smoother gameplay flow - Added an Inverted Mouse option - Added a V-Sync option - Reworked the “Bad Ending” for improved narrative - Player can now "run" when outdoors ### Bug Fixes & Patches : - Resolved issue where player could get stuck underneath stairs - Adjusted background opacity to make white lettering in notes easier to read
- NEW UPDATE is AROUND the CORNER! - 14 September 2024
Hello! ːsteamhappyː The New Update was a success and looks great! Everything is working accordingly! I have a few players running some test on it for me right now as I work on the Steam page for the sequel. I'm pushing to get it released by the 20th of this month. Stay with me and thank you for your support! ːsteamthumbsupː Ts Games LLC
- HOLD ON! Major Update Coming Soon—Wishlist Now for the Best Experience - 30 August 2024
Dear Players, Before you hit that "Buy" button, I wanted to share some exciting news! A major update is on the horizon, set to dramatically enhance your gameplay experience. I'm talking about: Checkpoint Save Feature: ✔ Need to take a break from soiling your pants? Reach one of two checkpoints and return when you've come back with fresh pants. Better Lighting: 🌟 Atmosphere matters, and the new lighting will immerse you like never before. Clearer Objectives: ⏳ No need to sit and finish the game in one session, reach a checkpoint and come back to it later. Clearer Objectives: 🧭 No more wandering—get to your next goal with ease. Better Optimization: 🚀 Smoother gameplay. More Scares: 👻 Prepare for an even creepier experience. Multiple Languages: 🌍 Enjoy the game in your preferred language. Less Reading, More Action: 📖✂️ I've cut the reading by 50%—now the story unfolds more naturally.…
- Keep Up With My Future Games - 3 May 2024
After the overwhelming support and encouraging feedback for my debut game, Ethel, I am fueled with even greater determination to embark on new projects. The art of storytelling within games captivates me like nothing else. If you're interested in keeping up with the making of the sequel to, Ethel, feel free to join my Discord: https://discord.gg/PVjRPDhBwc
- Made the Game Easier - 28 March 2024
- I updated the game to provide players with more guidance through player dialogue, aiding them in better understanding their next objective.
- More Guidance to Next Objective - 28 March 2024
- Provided players with more guidance through player dialogue, aiding them in better understanding their next objective.
- Minor Bug Fixes and Changes to Lighting - 25 March 2024
- Fixed a bug that caused player dialogue to remain on screen for a long period of time after interacting with certain items. - Fixed the lighting making it easier for players to navigate and see.
- How to Update Ethel - 18 March 2024
Although the updates are functioning correctly, they are not being applied UNTIL the player logs out of their Steam account and then logs back in. The update will then commence.
- Less back-and-forth for certain items. - 18 March 2024
Experienced players will readily discern the alterations within the game, whereas newcomers will likely find the gameplay less laborious.
- Working Hard to Resolve Lighting Issues - 18 March 2024
Some players may have noticed varying levels of darkness in the game, which was caused by a malfunction with the fog during the final stages of development. The fog was intended to enhance lighting effects and brighten the game. Despite efforts to rectify the issue by adjusting the player flashlight, I regret any inconvenience this may have caused for those unable to fully enjoy the experience. I am committed to resolving this issue and will be updating the Unreal Engine from version 5.2 to 5.3 in the hopes of addressing the problem. Thank you for your continued support.
- Reduced tedious back-and-forth objectives - 17 March 2024
I've streamlined the game mechanics to reduce tedium and minimize the need for excessive back-and-forth retrieval of items. My aim is to enhance the overall experience for both existing players and those considering purchasing the game. Thank you for all the support.