- 'NewMe NuMe LuMe: Alien Wars' Epilogue Difficulty Update! + More - 24 August 2026
First, please understand that this post was written with the help of machine translation, so some parts may be awkward or difficult to understand.Hello!Another month has passed since the July announcement, and somehow it's already August!I happened to look back at the news post I wrote this January, and apparently the "Epilogue of the Epilogue" stage was planned to be finished in June.But now it's already August, and it's not even halfway done yet...Looks like I still have a very long way to go. Haha...Anyway, this announcement will cover:Added difficulty settings for the Epilogue stagesAdded a scoring system to the Epilogue of the Epilogue stage + various other things!Please check below for the details!\ As announced last month, I've added a difficulty system to the Epilogue stages as well!However, unlike the main story, which has three difficulty levels, the Epilogue has only two!The…
- 'NewMe NuMe LuMe: Alien Wars' Further Difficulty Adjustments! + More - 25 July 2026
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Hello!Another month has already passed since my July announcement!For over a year, I've been alternating between sleeping normally one day and getting only five hours of sleep the next—three hours at dawn, one hour around noon, and one hour in the evening. I guess my body is finally starting to break down, because I've been feeling pretty unwell lately... According to my original schedule, this announcement and the update should have been posted about 10 days ago, but they ended up being delayed. Hahaha...How have you all been doing lately? Rather than harming your health by letting your daily routine fall apart like I did, I hope you stay healthy by getting plenty of rest and sleep!Anyway, in this announcement, I'd like to talk about the difficulty rebalancing, the a…
- 'NewMe NuMe LuMe: Alien Wars' Additional Stage Boss Update + Feedback - 4 July 2026
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Hello!Another month has already passed since the June announcement!It is a bit difficult for me to explain the details, but over the past month, good things and not-so-good things kept happening one after another, so it has been quite an eventful month for me. Hahaha!How have you all been over the past month? Even if you are currently going through something difficult, just as there is a downhill after an uphill, I hope good things will come your way soon!Now, getting back to the main topic, this announcement is about the Stage 2 boss update for the Epilogue of the Epilogue stages, as well as changes to future update plans!Please check the details below!\As mentioned in last month’s announcement, the Stage 2 boss has been updated!I also made a short 30-second video of…
- 'NewMe NuMe LuMe: Alien Wars' Additional Stages 1-2 Partly Updated! - 10 June 2026
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Hello!Another month has already passed since the announcement in May! How have you all been over the past month?As for me, last month, the month before that, and so on... I have continued working on the Epilogue of the Epilogue stages!And in this announcement, finally, I am able to share news about the update that I have only been talking about in development updates since late January!There will also be some information about future update plans, so please check the details below!\About five months after the January announcement, and about six months since development began,I have finally updated part of Stages 1 and 2 of the Epilogue of the Epilogue!However, I was originally aiming to update in early June, but because my development speed ended up being slower than…
- 'NewMe NuMe LuMe: Alien Wars' - May Game Development Update! - 8 May 2026
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Hello!It's already been another month and a few more days since the March announcement!How have you all been doing?As always, I've been continuing to work on the "Epilogue of the Epilogue" stage!However, the development speed has become a bit of a problem because it's progressing so slowly...Because of that, the development update I usually post at the end of each month ended up being delayed by about a week,and I also couldn't finish a drawing for this announcement, so I'm using a picture that will appear in the game instead!Since time is also very tight, this announcement will mainly be about the development progress of the "Epilogue of the Epilogue" stage!Please check the details below!\(1-1 . Charge Shot System Added)I finally implemented the Charge Shot system th…
- 'NewMe NuMe LuMe: Alien Wars' - March Game Development Update! - 30 March 2026
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Hello!It’s already been a month since the February update, and now we’re at the end of March—meaning a quarter of the year is already coming to an end! How have you all been spending the past month?As for me, I caught a strange cold about a week ago, so I haven’t been feeling very well. Please don’t go out running in bad weather like I did! Haha...Anyway, because of that, this update will mainly focus on the development progress of the “Epilogue of Epilogue” stage! Please check the details below!\As mentioned in the February update, I somehow managed to complete the Stage 1 boss!The concept of the “Epilogue of Epilogue” stage is to remake it into a side-scrolling shooter, so enemies and bosses from the main game will reappear, but with some adjustments and additional…
- About Future Updates for NewMe NuMe LuMe: Alien Wars (2) - 26 January 2026
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Happy New Year! Wishing you all the best! It’s been about two months since the last update back on December 6th, 2025! It’s great to see you again! Haha! How have you all been doing over the past couple of months? As always, I’ve been spending every day staying busy with development. I hope you all have a strong and wonderful year ahead!! Anyway, here’s a quick summary of today’s announcement: 1. I’m currently working on a demo version of the game! 2. The demo will not be a top-down shooter like before — it will be a side-scrolling shooter! 3. I originally aimed to finish it by June, but… development has been much slower than expected, and the schedule has slipped quite a lot… Please check the details below! \ After the update announcement on December 6th, 2025… I fin…
- NewMe NuMe LuMe: Alien Wars - Attack Direction Lock Update & Bug Fixes - 5 December 2025
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. "Please play my game~" "Please play my game~" One day in early December, with only a single month of the year left before it slipped away again, a poor little game-selling girl was walking down the street, spreading the news about the update for the game she had made. Just as the long year was drawing to a close, the weather, too, was growing more and more bitterly cold. But the girl didn’t seem to mind. Her cheeks were flushed red as if trying to fight off the chill, and her small lips kept moving, mumbling her little sales pitch. "We updated the game for December~" "Please play the game I made~" The little girl’s voice, like that of a baby bird, fluttered through the streets like flapping wings. Before long, she saw a large shadow spreading and growing bigger in fro…
- NewMe NuMe LuMe: Alien Wars – Final Boss & Ending Update! - 27 November 2025
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Hello! Happy Halloween! …… Or not, actually. Before I knew it, it’s already the end of November since I posted the last announcement at the end of September. I had a do-or-die goal of releasing an update on Halloween, but in the end I couldn’t make the schedule, so the update ended up happening now instead. Hahaha… How have you all been over the last two months? As for how I’ve been doing… as you can see in the picture above, I somehow ended up with a fractured foot! So I learned one lesson: “When you go running at night, always watch your step.” Anyway, enough small talk. The core of this update is, finally…! The extra stage’s FINAL BOSS and ENDING are now in the game! On top of that, I’ve also added new drawings that appear during the mid-stage save in the final sta…
- 'NewMe NuMe LuMe: Alien Wars' - September Game Development Update! - 21 September 2025
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Hello! It’s been a month since my last announcement at the end of August, and now we’re already in late September! How have you all been over the past month? As we reach the end of Q3 and head into Q4, I hope the last quarter of the year wraps up with good things for everyone! Like the previous post, today’s announcement covers my development progress and a few miscellaneous notes. Please check the details below! 1.\ The final boss of the additional (Epilogue) stages that I was working on last month is mostly done—about 90% complete! I’m currently building the true final boss of the additional (Epilogue) stages. I’m planning a total of 8 attack patterns, and as of today I’ve implemented 7, so it’s about 70% complete so far! There’s still quite a bit left—ending, story…
- 'NewMe NuMe LuMe: Alien Wars' - August Game Development Update! 2 - 22 August 2025
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Hello!It’s already late August since our end-of-July update! How have you all been over the past month?Two-thirds of the year have already flown by! I hope many good things come your way in the remaining months! :)I’ve been continuously working on the final boss of the additional (epilogue) stage!So this announcement will be about the development status and some miscellaneous chatter!Please check the details below!1.\Currently, 6 boss attack patterns are finished.What’s left is adding 1 more pattern, tuning difficulty per player character for the boss fight, and item supply,as well as a boss-only HP bar, etc.So I’d say we’re roughly 70% complete! (Of course, things like the ending… story dialogue… and other parts besides the boss fight are still left—haha…)I also made…
- 'NewMe NuMe LuMe: Alien Wars' - August Game Development Update! - 28 July 2025
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Hello! Since the early July update, it’s already the end of the month! How have you all been over the past few weeks? As July comes to a close and we enter the second half of the year, I sincerely hope everything goes well for you during the remaining months of 2025! Anyway, today’s announcement includes two main points: 1. System patch including additional (epilogue) stage updates 2. Current development progress Please check the details below! \ Earlier this month, I made a small difficulty adjustment to the final (epilogue) stage,but I still felt it was too difficult — so I’ve made the following changes: 1. \The trigger conditions and reset threshold for the Coin Bonus have been slightly relaxed, allowing you to collect coins more easily from now on!This should help…
- Adjustments to Difficulty Levels in 'NewMe NuMe LuMe: Alien Wars' (8) - 10 July 2025
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity.Hello there...It’s only been a few days since the last update, but here I am greeting you again so soon.The reason I’m reaching out this quickly is to inform you about some adjustments to the difficulty of the final stage.I’ve received feedback that, aside from Ryong Ryong, the other two characters were having a hard time clearing the latter half of the final stage.To explain why the last part ended up being so difficult…I originally designed it with the assumption that each character’s second upgrade level would be extremely powerful, allowing players to mow down large numbers of enemies — basically creating a sort of “musou” experience.But since I’m the developer, I naturally understand these second upgrades and how to utilize them at 100%, so the difficulty ended up…
- "NewMe NuMe LuMe: Alien Wars" - New Stages & Partial Story Update! - 7 July 2025
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity.Hello!It’s already July—time flies so fast since our last update at the end of May!Originally, I wanted to release this update by the end of June, before the Steam Summer Sale… But here we are, with less than a week left, finally managing to get it out. Haha…Anyway! This update finally brings… new stages and story content for the additional (epilogue) storyline, our first big update since October last year!Wahoo~~~ A proper update after 9 months!(Part of the drawing used for the stage 7 mid-save)We’ve also added new drawings for the mid-save points in these additional (epilogue) stages. Please check them out in-game!Wow~ Final boss! Ending!...Well, I wish I could say that, but actually, this update only goes up to the stage 3 field battle of the additional (epilogue) c…
- NewMe NuMe LuMe: Alien Wars – Dev Update + Coin Bonus System Added - 30 May 2025
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Hello! After the March update, it's now the end of May! It's been almost two months since I last said hello! How have you all been these past two months? This announcement contains two main updates: 1. Extra (Epilogue) Stage Development Progress 2. New “Coin Bonus!” System Feature Before explaining the new “Coin Bonus” system, I’ve prepared a short 1-minute summary video for you! You can find more detailed information below. Looking back at the announcements I posted between January and March, I wrote something like, “Since the Stage 3 field battle is done, the update should be ready around April or May.” But now that May is ending... Unfortunately, I’ve failed to make the update in time. Haha… So then, what’s the current status after about two months? All parts of th…
- "NewMe NuMe LuMe: Alien Wars" Additional Update on Achievement System - 18 March 2025
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Hello! It's been a little over a week since the March update! How have you been? I'm still working on the additional (epilogue) stages. The final stage battle is about 95% complete, and I'm currently working on the prologue for the additional (epilogue) stages! But before that, this update will focus on further refinements to the achievement system added previously. Since this is a small update, here’s a 30-second summary video first. For more details, check out the information below! https://store.steampowered.com/news/app/2855660/view/528714540784813059 (For previous updates on the achievement system, please refer to the link above!) The achievement system was developed based on your feedback. However, since I wanted to release the update before the Steam Spring Sal…
- NewMe NuMe LuMe: Alien Wars - Gamepad attack direction and hit detection updates - 7 March 2025
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Hello! It has already been a week since the last february update! How have you all been? This time, I am announcing an update that includes an additional patch for the Fixed Attack Direction Mirror, Hitbox Display, and Achievements! But before that, I want to say that this update was made based on your feedback. To express my gratitude, I have prepared a "Thank You!" drawing for you! Now, let's go over the details of the update! https://steamcommunity.com/games/2855660/announcements/detail/6562402086097518840 (For details on the attack direction lock mirror patch, please refer to the following!) From the very beginning of development, I have been thinking a lot about the difficulty of controlling attack directions. In particular, aiming with a gamepad was quite diffic…
- NewMe NuMe LuMe: Alien Wars - February Dev Update + Other Changes! - 28 February 2025
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Hello! It has already been a month since the January update, and February is coming to an end! How have you all been during this past month? This announcement will cover the progress of the additional (epilogue) stage development, difficulty adjustments for the existing additional (epilogue) stages, and the addition of a loading screen! Please check the details below! In the January development update, I estimated that the final field battle of the additional (epilogue) stage would be completed by mid-February. However, as of now, it is about 85–90% complete, and the story of the additional stage (including the prologue) has not yet been worked on at all. I think I overestimated my abilities... There are two main reasons for the delay: 1. The development schedule for…
- 'NewMe NuMe LuMe: Alien Wars' - January Development Update! + Checkpoint System - 30 January 2025
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Hello everyone! It’s already been a month since the December update, and just like that, 2024 has ended, and 2025 has begun! How have you all been doing this past month? If you managed to wrap up everything you wanted to do last year, I hope this year brings you even more success. If there’s still something left unfinished, I hope you achieve it this year! Anyway, this update covers the development progress over the past month since December, the new checkpoint system update, and other miscellaneous news! Check out the details below! Currently, the checkpoint system allows you to start from the midpoint of each stage. https://steamcommunity.com/games/2855660/announcements/detail/4522268823006211533 (For more details, please refer to last year’s update post!) However,…
- 'NewMe NuMe LuMe: Alien Wars' - December Game Development Update! - 21 December 2024
Firstly, please understand that this message has been written using a translation tool and may have issues with clarity. Hello! It’s already been a month since the November update, and now we’ve entered the final month of the year! How have you all been this past month? As December marks the end of 2024 and the beginning of 2025, I hope blessings accompany any new endeavors you pursue! This time, the news will cover the progress made over the past month since November, updates to the additional (epilogue) stage features, and, lastly, one piece of unfortunate news. Please see the details below! 1-1. New Enemies The final stage of the additional (epilogue) stage is currently only partially completed, and here are the pixel images of the new enemies that appear in the early sections! Additionally, I’ve made some new additions, but since my writing skills might not do them justice, I’ve als…