Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2858810 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | 白金天书 |
| Publisher | 白金天书 |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
in 'Rekindled Starfall, a solo-crafted RTS+Roguelite+Card game, hire troops, build squads, tackle missions: combat, gathering, deliveries, bosses. Troops auto-battle nearby foesl,use cards for support. Upgrade town facilities and cards through mission rewards, enhancing squad strength."
About this game
Core Objective You must race against time to reach Tianzhou first. Every mission, every ally chosen, every resource allocation is a strategic investment converting limited combat power into time chips. Random events force you to make different choices in each playthrough. Game Features Unique Semi-Turn-Based Auto Battler Experience: Upon encountering enemies, your squad engages autonomously, intelligently selecting skills and targets to deliver fluid automatic combat. As the Commander, you are not idle. While battles auto-resolve, you must plan strategically: charting your squad's path through complex maps, switching focus targets at critical moments to prioritize threats, or ordering tactical retreats when members are endangered. Your every decision directly impacts the battle's outcome. Attention Combat System: On the fierce battlefield, Attention is the sole crucial combat resource besides HP, directly determining each character's damage output and damage reduction. During automatic exchanges, Attention fluctuates dynamically between combatants. Victory hinges on masterful Attention management. Decisive Victory with Cards: Seize pivotal moments to enter Turn Mode, slowing time to draw Skill Cards. Unleash critical heals, crowd control, terrain manipulation, or massive damage to turn the tide. After ending your turn, the card system enters cooldown. Judging when to activate Turn Mode, how to use your cards, and when to end this precious decisive phase tests your battlefield insight and decisiveness. Deep Card & Character Progression: Defeat enemies to acquire cards with random affixes that fundamentally alter how they function. Combine affixes or recipes at your Base to forge powerful new cards. Use rewards to upgrade town facilities, enhance character cards, and strengthen your team. Buildings and Allies (Represented as Cards): Construct buildings within limited space using card-like tiles. Assign different Allies to specific functional buildings. Each Ally provides unique combat cards, playable characters, distinct abilities, and alternative paths to victory.
Supported languages
Simplified Chinese, English
