- v1.1.7 Update - Player Base Raid Balancing - 21 August 2026
This update focuses on increasing the survivability and effectiveness of defensive structures. Also, this update addresses an issue with the enemy target priorities where resource structures were seen as equally dangerous as defensive structures.Player Base RaidsEnemies now focus on defensive structures, power generators, resource structures, then the monastery last in that order.All defensive structures and power generators have received significant health increases.Archer Missile Turret: Increased fire rate and damage.Engine Scram Turret: Significant increase to range.Machine Gun Turrets: Increase to damage.Missile Turrets: Increase to fire rate.Railgun turret: Increase to fire rate and damage.Laser Lance Turret: Increase to damage.Seeker Mine: Significant increase to damage and health.Resource structures previously had their health increased in the last patch.BalancingDeacon damage s…
- v1.1.5 Update & GeForce Now Support - 18 August 2026
This update contains changes requested by the community and some harder bug fixes.GeForce NowOmen should be available on this platform now. No idea how it performs though, apparently good enough for them to list it, so hopefully it's alright! Let me know if there's any issues and I can dig into it.Quality of LifeDouble click to equip and unequip items (same for gamepad)Double click to buy and sell items at the merchant (same for gamepad)You can no longer use additional repair pastes while one is already active. Extraction beacons no longer dim on the radar.Increased the range at which POIs on the radar will dim on the radar.Bug FixesFix and issue with structures not showing up on the post raid stat screen.Fixed the player ship slowing down when dodge and afterburner are used closely together.Fixed high tier armor plating using veilshard instead of adamantite.Laser lances can no longer b…
- v1.1.3 Hotfix - Northwind Balance Update - 16 August 2026
This patch focuses on the second boss of the game called Northwind. Normal difficulty is supposed to provide a challenge while still being approachable for many players. The intent for the second act boss is that you might need to do the act 2 questline and get together at least a few blue items but I don't want players spending an insane amount of time grinding in act 2 in order to beat this boss.If you feel like you were happy with the difficulty that was present before, there's hard mode and very hard mode waiting for you! But I also feel like he's still a decent challenge even after this update.Let me know your thoughts after fighting Northwind.
- v1.1.2 Hotfix with more CRT Effect Options - 15 August 2026
Couple of fixes before I focus on the bigger quality of life and content updates.CRT EffectsDisabling the CRT warp will now do so throughout the rest of the game, not just during gameplay. So this applies to cutscenes and stat screens too.CRT scanlines can now be used even if the CRT warp is disabled. So you can modify that option separately.Bug Fixes Some weapons that were not able to shoot down mines, missiles, and asteroids can now do so like the sunburst laser lance and arc thrower, along with a few others.Vaults no longer show you blueprints that you previously unlocked if you managed to unlock a blueprint earlier in your run.Happy Omening yall.
- V1.1 Balance Update & Future Plans - 14 August 2026
First off, thank you for 1000 copies sold! It's awesome to see so many people enjoying Omen. V1.1 Update NotesWeaponsAll kinetic weapons have reduced power consumption.Wolf Horde does a bit of extra damage.Void bomb launcher's damage has been doubled.Unguided missiles are now much faster.Bombardment cannon now does AoE damage.UtilitiesAllied ship beacons have a 50% faster cooldown now.Loyalist fighter and corvette have doubled their max speed.Loyalist cruiser health has been doubled.Enemy BehaviorLegion ships that use shields will no longer use them instantly, they have a randomized chance to use the shield after taking damage.Misc ChangesHereafter now has an extraction beacon.Added Godlike difficulty mode (Very Hard) cause some people are sickos.Minefield base defense now has double the amount of mines and allied mines have 5x the health (their health value was 1 before which meant a s…
- v1.0.4 Hotfix - 12 August 2026
Some users, especially with laptops or handhelds reported poor performance and high VRAM usage.This update reduces VRAM usage by almost half in some areas while not noticeable decreasing quality. This does come at the cost of higher disk usage so the game will now sit at around 10 GB on disk instead of 5 GB. Let us know if your performance has improved with this update!
- Omen Launches 11th of August! - 10 August 2026
We're excited to say that Omen releases tomorrow on Steam! Countless hours of work and late nights has resulted in a game that we're pretty happy with and one that we hope you enjoy too. Thank you to everyone who left a demo review or completed a feedback form for us and a special thank you to people like Splattercat who covered our game when the demo came out. Thank you just for reading this! Anyway let's talk about the game.The StoryHumanity has been reduced to a post-apocalyptic expanse of broken space stations and nomadic ships. Take on the role of an Astral, an immortal starship pilot whose job is to investigate The Veil, a cosmic anomaly hailed by an army of cultists set on inciting a total war to claim power.At the start of the game, you come across the remains of a derelict monastery suitable enough to use as your base. With the Monastery as your hub, interact with local NPCs to…
- July Demo Update & Dev Blog - 13 July 2026
A few things to cover in this announcement but first: Thank you to everyone that played the game during Steam Next Fest, especially to those people that provided their feedback!Demo UpdateWhat you can find in the update:Reduced brightness of background to make it easier to see enemy ships.Added a small icon to enemies to make them easier to parse as enemy ships.Increased size of icons on radar to make them more readable.Changed the format of tutorial messages and added additional tutorial popups.Added venting which allows you to regain power faster, but you won't be able to fire your weapons while venting.When unlocking a vault you can be presented with up to 3 different blueprints to choose from. The hope is that gives an easier way to put together the type of build you want.Enemies have been given additional combat behaviors to make dogfights more interesting.Movement key bindings can…
- Demo Update & Steam Next Fest - 7 June 2026
Omen will be featured in Steam Next Fest starting June 15th! This is an important milestone for us. Please make sure to leave a review on our Demo Store Page, it helps a ton!A new demo update dropped earlier this week that includes:More points of interests in levels: All demo regions now have more content, loot, and enemies.Balancing: Weapon damage, power usage, and build requirements have all be modified. My goal is to make the player think more strategically while in a fight in terms of what weapon you use and what enemy you target first. Difficulty Settings: Players can now reduce or increase the difficulty with a few different settings. Check these out and let us know what you think!Enemy Behavior: Enemy movement has been improved and feels even better to fight against. Enemies also use their utility items more appropriately. Alert System Changes: Whenever you extract from an enemy…
- Dev Blog & April Demo Update - 28 April 2026
Demo Changes for This MonthLots of bug fixes.UI redesign of missions and comms.Player wrecks on now visible on radar.Boss encounter redesign.Base raids redesign.Explosion and weapon SFX improvements.New music and mixing improvements.FULL CONTROLLER SUPPORT FOR PS5 and XBOX CONTROLLERS.Controller support is now much better than it was before and the game is fully playable at least with an Xbox or PS5 controller. There's still a lot of improvements to be made, if you have feedback I would love to hear it.Dev Blog: The Defiled LegionYou've proved that you're capable of taking down some of their small-fry, now let's see what you've really got. The Legion have taken control of one of our newest ships: the Reliant. The Reliant was set to be christened right after the Legion turned their guns on us, but now they're keeping it under careful watch at the shipyards. With that said, I need you to…
- March Demo Update - 20 March 2026
Please start a new game if you have an existing save!New FeaturesCutscenes: Our biggest ask besides controller support was to let people control cutscene dialogue. You now control the pace of cutscenes by clicking through it. They've also been redone with new content!Craftable Ships: In the hangar you can now craft and equip ships hulls that you unlock from quests or through scavenging.Randomized Weather: When you enter a region there's a chance for some different weather events to happen including asteroids, explosive gas clouds, and plasma storms. You may also encounter rare anomalies from The Veil (they're really dangerous). Remastered Tutorial: The opening of the game was way too sleepy and the tutorial went on for too long. We want people to get into the main gameflow as fast as possible.UI Redesign: Some updates around text to make it more readable. The ship UI has also been redes…
- Demo Content Update - 22 February 2026
I lied about the last update being the only update to the demo this month.New FeaturesDifficulty following the Border tutorial has been reduced. I want the game to be challenging but many of the regions had POIs that were not setup incorrectly and reading old data. So now they're using the correct balancing data!The backgrounds for every region have been replaced and improved.VFX for explosions has been improved, more explosions, better explosions, more juice.The way we handle screenshake has been improved visually and we're now introducing more screenshake in general to give weapons more of a punch.The ship now goes way faster while jumping.The region select screen now shows what blueprints are in each which region.FixesFixed an issue on some machines with window mode (note that if you're planning on continuing a game, your settings will have been reset because of this (sorry)).The ope…
- Small Demo Update - 9 February 2026
Update v1.0.1.This will likely be the largest update to the demo for this month.New FeaturesNew Region Select Map that's inside the player base. No more extra loading screens. This map also easily displays all of the regions in the game on a single screen.Boss Roaming: The Horde Chieftain will now roam between different regions instead of staying in Lonewalk. Trading: After completing the distress call mission for Tav, you can now trade with her in Tribunal. Later on, she will also roam between regions.Jump Effect: It's been juiced, check it out.Instead of having multiple extraction points there is now a single point that has its location randomized.Give us your feedback here on Steam or on Discord, thanks for playing!
- Omen - Demo Out NOW - 5 February 2026
Battle your way through the edge of a fallen empire: Experience the opening first act of Omen. Take the role of an Astral, an immortal starship pilot sent to investigate the collapse of the Samarin Empire. The demo includes the game's tutorial and several missions leading up to the first boss battle with a chieftain of the Batarri Horde.This is only a small portion of what we plan to have at full release. The feedback you provide will be invaluable for shaping the future of the game. So leave a review, talk to us in our Steam forum or hit us up on Discord.What can I expect in the full release?More than 100 weapons and ship abilities.More than a dozen additional regions to explore and secret stargates leading to lost pockets of space.Significantly expanded base defense and building mechanics.4 total enemy factions to battle against. Including: pirates, legions of traitors, and cultists.…