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SIS and BRO: The Cyborg Siblings

SIS and BRO: The Cyborg Siblings Steam news

ajtoons | Sep 4, 2025 | game

Released

0players observed · 23 September 2026 - 04:11:56 UTC

IndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

SIS and BRO: The Cyborg Siblings news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateSep 4, 2025
  • Developerajtoons
  • Publisherajtoons

Genres: Indie, RPG, Early Access

Company pages: Developer: ajtoonsPublisher: ajtoons

Top Steam chartsTop 100 gamesGame directorySteam Store page

SIS and BRO: The Cyborg Siblings Steam news

SIS and BRO: The Cyborg Siblings news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • June Update - 20 June 2026

    Hi Everybody!It's A.J. again here with a new update!This time we have the BRO route in the SIS campaign along with a few small fixes here and there.In other news, look out for a 50% discount during the upcoming Summer Sale!Thank you and see you again soon!

  • April Update - 26 April 2026

    Hi All,A.J. here! Finally ready to give another update!Today's update primarily consists of GF's rout in the SIS campaign. It also included various edits and fixes.See ya soon for another update!

  • February Update - 10 February 2026

    Hi Everybody!It's time for our new monthly update! The main content of this update consists of the primary content of DOC's route in SIS's campaign. I also overhauled the Talk actions. Now any talk options the player has already read will disappear and the Talk button will be greyed out once all the options have been selected. Look forward to the next update in a month!A.J.

  • Happy New Year and Update Notes - 1 January 2026

    Happy New Year y'all!A.J.'s back with a shiny new update and some announcements to ring in the new year!Let's start with the update. The main feature of this new update is the integration of the new leveling system I talked about in my last post. I implemented this new system with all the content of the last build as well as the demo. Both the main application and demo have been updated with these new features. I also added a bit more polish to the build as a whole, including text edits and bug fixes.Secondly, I wanted to use this post to lay out my overall plans for future updates leading up to the full release. My main plan is to release at least one update per month. Just to be safe I'm going to refrain from giving details about what each update will include. The details of each update will be listed in a post that will go live the same time the update releases to the public. If anyt…

  • Preview for Early Access Update 1 - 4 November 2025

    Hey all!A.J. here! First of all thanks so much to everyone giving the game a chance! It means a lot!Second, here's a general preview of what you can expect from the next update. After some further testing, I feel that the current mechanics of the game don't provide the player with enough motivation to keep playing. To address this I am implementing a simple RPG leveling system. Every time the player performs an action, they'll receive experience points. They'll get more points for a successful action and less for a failure, but they'll earn points regardless. For every 100 points the player earns they receive an extra stat point to apply to one stat of their choice. Below is a new screenshot showing the stat menu after a level up.The next update will not only implement this new system but also polish DOC's route with more choices and text. Expect this update to go live within the next m…

  • Early Access Launch Date, Pricing and GDEX Plans - 25 July 2025

    Hey Everyone! I'm happy to announce that I finally have a release date for SIS and BRO's early access debut! The first early access build of SIS and BRO The Cyborg Siblings will launch on September 4th 2025. Here's an overview of what you can expect from this initial build and how I'll release subsequent updates up until the full release launch. The build launching on September 4th will contain the already released demo portion of the game as well as a new storyline revolving around SIS and DOC. Each major content update after this will contain additional storylines that will eventually all come together into one overarching story. There will also be minor updates for bug fixes and various tweaks based on player feedback. Everything presented is subject to change! The game will be priced at $5 USD with a 20% off launch discount available for the first two weeks. This one time purchase g…

  • Early Access Plans - 20 May 2025

    Hi Everybody! I wanted to use this post to give you an overview of my current plans for the early access release of the game. Below you'll find an overview of my plans, which will also be listed on the games store page: Why Early Access? “This will allow me to release content for the game in increments and refine it with feedback from the community.” Approximately how long will this game be in Early Access? “The full release will most likely launch in 2026.” How is the full version planned to differ from the Early Access version? “The full release will include the full storylines and alternate paths for both SIS and BRO along with the full soundtrack (which will be available for purchase at a later date).” What is the current state of the Early Access version? “When the game launches in early access, only the main story path for SIS will be available. Additional content including all th…

  • Change of Plans - 9 February 2025

    Hey all! It’s your ol’ pal A.J. again. Just wanted to give y’all an update on the status of the game. To get right to the point, I’ve decided to postpone the early access launch to a later date than my original plan of this year’s Visual Novel Fest. I feel that I need more development time to bring the game to a state that I feel comfortable releasing to the public. The early access launch I described in my previous post will now be scheduled for later this summer. The exact launch date will be announced at a later time.

  • Updated Demo and Release Window - 9 November 2024

    Hi ho everyone! This is A.J. speaking! For those who don't know, I'm the solo developer of SIS and BRO: The Cyborg Siblings. I wanted to start this post by thanking everyone who has taken the time to check out my little game, whether it was here on Steam or in person at GDEX, TORG or Corgscon! Your feedback and support means the world to me! Now then, on to the news! First off, I have updated the demo based on my observations from playtesting and feedback I received. I'll most likely update the demo more in the future as development progresses but its core structure will remain. Secondly, you're all probably curious about when the game will actually release. Luckily, I have a general plan ironed out. I'm currently shooting for an EARLY ACCESS release in early March 2025, just in time for the Steam Visual Novel Fest! The content I'm planning on releasing for this date will include the en…

  • SIS and BRO Next Fest Stream 2 - 13 June 2024

    See the Next Fest Demo for SIS and BRO The Cyborg Siblings in action!

  • SIS and BRO Livestream 1 - 10 June 2024

    Tune in to see the game in action!

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