- Revolt Server as a Discord Alternative - 21 October 2024
Hey! Discord is banned in Turkey, so we are moving to Revolt for now. It works just like Discord, so you'll get used to it quickly. --Invite-- Sorry about this... Looking forward to seeing you on the server!!! Also, it would be great if you could share the invite in the current Discord server...
- Discount and the Upcoming Days! - 15 October 2024
Hey! This is just a quick announcement to let you know that I am still here! Discord has been banned in Turkey and I had to spend lots of time looking for a job but I am finally back at it again. New Talent Tree is almost complete and I will release the update very soon! Let your friends know about this awesome 50% sale! Thanks for playing ^^
- It's Getting Hot - 0.2.1.1 - 21 September 2024
Hey! You can enjoy the game on Steam Deck!!! I talked about the Steam Deck at the end. NEW THINGS Orb Synergy This is the very beginning of the orb synergy updates. There will be permanent talents added for this soon. It's in the basic form at the moment, take a look at this page from the Codex to learn what it is: I had to lower the quality to be able to post Codex pages here. Codex Codex will be kind of a manual, together with lore and credits pages. It is not completed currently, but it will be very soon. Banish and Reroll for Spells I think you know how these work. Banish lets you prevent a spell's upgrades from coming up again, and Reroll rerolls the given upgrades. You start with one from each. There will be permanent talents added for these soon. New Items These are the new items added for the orb synergy, banish, and reroll. About the Steam Deck Orbs of Chaos is playable on Stea…
- Roadmap! - 16 September 2024
Hey!!! Here’s the roadmap for the near-to-mid future. It’s not in any particular order, and it’ll likely be adjusted as we progress, according to you. I haven’t included the smaller features that will be rolled out continuously while the bigger updates are being prepared. Achievements and cloud saves Finalized balance for the current version A brand-new orb Synergies between orbs A new stage in the form of a dungeon crawler (Fun fact: Orbs of Chaos originally started as a dungeon crawler!) More secrets, enemies, bosses, and endings for the dungeons and for the normal runs New unlocks tied to the upcoming secrets Branching talent tree with more talents Ways to spend Chaos Orbs during runs An enhanced Chaos Mode with endless runs Visual improvements along with comfort options Full soundtrack release Another new orb?.. Bug fixes and more balancing
- 0.2.0.1 - Quick Comfort Option - 15 September 2024
One of the newly added enemies' camera manipulation can be nauseating, and it can now be turned off from the settings menu. Options for an improved experience are shaped by your feedback, so join the Discord and share your thoughts!
- The Great Manipulator Update - 0.2.0.0 - 15 September 2024
Answer the Call, and fall into the Unknown. Uncover a new secret, face new enemies, unlock an alternate ending, and extend your runs. These enemies aren't like anything you've encountered before, but I think you're going to enjoy the challenge. Also, - Targeting issues with the Soul Gate spell have been fixed. - Gold is now displayed correctly at the end of runs. - Tweaks made to fire and spike spawning spells for better balance.
- 0.1.0.3 - Important Resolution Thing - 7 September 2024
Resolution settings have been reworked—though not perfect, they should perform better now. This update will reset your display settings to default, so your previous configuration will be removed. Since it’s on Steam and I’m cautious about messing with launch options, the settings might seem broken at first. Don’t worry—just play around with them and restart, and they should work fine afterwards. This patch also addresses previous fixes that needed further adjustments, introduces new fixes, and includes some small tweaks. However, I forgot to note down all the changes and can’t remember everything at the moment...
- 0.1.0.2 - New stuff and fixes - 7 September 2024
Hey! - You can now access your inventory from the pause menu. - The cursor has been updated. It looks and feels better, with more consistent clicks and no detection issues. FIXES - Spires no longer let you pass through them. - The issue where the Druidess' shrine sometimes drops outside the arena, causing a soft block, has been resolved. - A secret's issue about skipping songs is fixed. - Exploding enemies should now work better, though a more permanent fix is coming soon. Changes have been made based on your feedback! Bigger updates are on the way, but for now, I'm focused on making the game more comfortable, for a few more days. I'll be adding another secret during that time though. It will never be truly comfortable, don't worry. Join the Discord and let me know what you’d like to see next!
- 0.1.0.1 - 6 September 2024
Another small update will be released today, a bit later. - Resolution settings now function correctly. - Fixed the bug where the Tortured Souls spell occasionally left skulls behind. - Spires finally take damage as intended. - Inventory view has been improved, with more tweaks coming in the next update. - Enemy encounters are now more frequent during the first minute. - Action key assignments are now easier to read (e.g., Mouse0 -> M0, Alpha0 -> 0). - The XP bar no longer appears full after leveling up. Join Discord to share your feedback—your input helps shape the updates!
- 0.1.0.1 - Coolness Update - 5 September 2024
Hey! Sorry for the delay, had some medical stuff going on, but the cat came back! - There's now a new realm between the game and main menu. - Bosses now pull you into their own realms. - Ending screens give you lots of cool info. - Fixed some more small but embarrassing bugs. I'm tackling more bugs and will be pushing out updates more frequently these days. After that, it's time to ball, balance, and rework!
- Patch #3 - 31 August 2024
These bugs have been fixed. I initially planned to release them alongside the Boss Presentation and End Screens update, but those are taking longer than expected. As a result, those 2 updates will now arrive tomorrow, of course together with more bug fixes. - Mouth of Madness' arena no longer has holes. - Nature's Fury, which had issues at higher levels, now functions properly. However, it’s still overpowered and will be reworked in the coming days—though I must admit, I kind of like it that way. - A boss with 1 HP now has its full HP restored. - The Druidess can no longer leave her arena. I liked her phasing through trees, so she’ll be reworked soon. - Another boss with similar arena issues has also been reworked. - The Shop and Level Up screens can no longer open simultaneously, preventing the soft lock issue. - Spires not taking damage sometimes has been addressed, though it still ne…
- Patch #2 - 28 August 2024
Sorry for the late update—I've been busy searching for my stinky cat who decided to go on an adventure and hasn't returned yet. She loves wandering around the streets, but she should have come back by now... - A reset button has been added to restore bindings to their default settings. - The "Escape" key now reliably cancels the keybinding process. - Assigning the "Space" key to an action no longer causes issues. - Fixed buttons that were only responsive in a small area. The reroll, talents, and spell details buttons should now work as intended. - The Fire Orb's default detail has been removed. - Added a slight delay to the Shop and Level Up screens to prevent accidental clicks. - Spires now take damage from all spells and orbs. - The final boss has been similarly adjusted. - Music tracks have been lowered and balanced for a better audio experience. Thank you for playing and helping imp…
- Patch #1 - 27 August 2024
- The first boss should now spawn correctly and won't break the game. - Fixed a few issues with a secret, and added some sound effects that were prepared but accidentally left out (I forgot). - Added temporary safeguards for certain issues, with a full fix coming in the morning. I've collected a lot of bugs and will be addressing them first thing tomorrow (or in the morning? it's already tomorrow for me). Quality of life features will be implemented right after Patch #2, later that same day. Thank you for playing Orbs of Chaos and for your invaluable feedback! Join the Discord and tell me about your experience!
- The Sun Has Turned To Black - 27 August 2024
Orbs of Chaos is out! Plenty of updates are coming your way, especially in the early days, with both fixes and exciting new content. Thank you for wishlisting, and I hope you have a blast destroying everything! Let me know if you'd like any further adjustments, new things, or straight up a new orb. Join the Discord below! The old ones rule supreme.
- 100% Ultra Mega Final Release: August 27th - 22 August 2024
Hey everyone, I have some tough news. I can’t release Orbs of Chaos as planned. I know this is the second delay, and I’m really sorry for that. This is a hard time for me, and I need a bit more time for things in my personal life to settle. The game is ready. The new release date is August 27th, and I promise this will be the last change. Thank you all for your patience and understanding. Your support means everything to me, and I can’t wait to share the game with you soon. This breaks my heart, and I apologize to every one of you. Take care^^