SPSTEAMPULSELIVE ANALYTICS
Become the Moon

Become the Moon Steam metadata

Feldspar Games, Ben Allen, Mosman | Jun 19, 2025 | game

Released

4players observed · 8 October 2026 - 14:49:55 UTC

IndieStrategySteam Store

  • Latest observed players4 · 8 October 2026 - 14:49:55 UTC
  • SteamPulse tracked peak103
  • Units sold (VGI)8,769
  • Revenue (VGI)$101,000
  • Review score81% positive

Become the Moon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players4 · 8 October 2026 - 14:49:55 UTC
  • SteamPulse tracked peak103
  • Units sold (VGI)8,769
  • Revenue (VGI)$101,000
  • Review score81% positive
  • Total reviews212
  • Release dateJun 19, 2025
  • DeveloperFeldspar Games, Ben Allen, Mosman
  • PublisherAlibi Games

Genres: Indie, Strategy

Company pages: Developer: Feldspar Games, Ben Allen, MosmanPublisher: Alibi Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Become the Moon Steam metadata

Become the Moon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2862890/metadata
Steam Storehttps://store.steampowered.com/app/2862890/
Steam Communityhttps://steamcommunity.com/app/2862890
PCGamingWiki search
IGDB searchSearch IGDB for Become the Moon

Reviews, pricing, and metadata

Review summary

Very Positive

81% positive, 172 positive, 40 negative

Price and discount

$16.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Custom Volume Controls, Mouse Only Option, Playable without Timed Input

Achievements

53

Platform releases
  • Steam 19 June 2025

Latest Steam announcements

  • Become the Moon and Gods vs Horrors Steam Bundle - 23 September 2025

    Expand your deck! Become the Moon and Gods vs Horrors Steam BundleWe've created a brand new Steam bundle with developer Oriol Cosp Games to offer both Become the Moon and Gods vs. Horrors at a 20% discounted rate for players!Fans of each game will find a lot to love in the other with equally compelling deckbuilder goodness.You can find this brand new bundle here:

  • Patch 1.1.4 and Official Soundtrack - 2 September 2025

    Patch NotesBug FixesFixed Sonoya's true ending text incorrectly using some of Mercy Burn's true ending text. No idea how this went unnoticed for so long, sorry!Official Soundtrack Now AvailableBecome the Moon's official soundtrack is now available to purchase or stream on Bandcamp and Spotify!Bandcamp: https://ponpoko.bandcamp.com/album/become-the-moon-original-sountrackSpotify: https://open.spotify.com/album/0rptluu4nP6hyumHIqbxq3?si=6orzMvP_RsewUP9LG4bbGA&nd=1&dlsi=c4b1f8cb5ce74b71Discord CommunityLastly, I wanted to highlight Become the Moon's official Discord Server! If you aren't currently a member, it's a great place to discuss the game and share your runs with other active players. We're also currently going through every card in the game as part of a daily "Card of the Day" thread, which I personally recommend participating in.

  • Patch 1.1.3 - 18 August 2025

    Balance ChangesEternity Perfume now gives +2/+2, down from +3/+3.Scry now discards 2 cards, down from 3.Jack-in-the-Box now needs 5 cards to be discarded, up from 4.Bug FixesYou will no longer be offered Masterworks when replaying the tutorial.

  • Patch 1.1.2 - 13 July 2025

    Changes to Extremely Long, or Never-ending Battles.- After 25 turns of an Auto battle, battle speed will begin to increase very slightly each turn until the end of the auto battle. - If 100 turns pass without an enemy minion dying in an auto battle, the battle ends immediately with a duel to the death between leaders. Dev note: These changes are not intended to be a balance changes, but are instead intended to prevent rare cases where a battle could literally never end. Balance Changes- Quick Attack will no longer activate for Grand Magister Fogg after its text ability attempts to activate, but fails due to the targeted enemy minion already being dead. Dev note: This interaction wasn't intended and allowed Fogg to force an adjacent minion with Flying and Ranged to attack endlessly. This strategy will still be possible, but the loop will end as soon as the minion next to Fogg attacks and…

  • Become the Moon Steam Trading Cards Now Available! - 8 July 2025

    Hey friends,We just enabled Steam Trading Cards for Become the Moon! You can collect 10 unique cards, craft profile badges and unlock items now. Enjoy!- Josh @ Feldspar

  • Patch 1.1.1 - 5 July 2025

    Bug Fixes - Fixed a crash caused by Hail attempting to cast on an empty board. - Fixed Mercy Burns not being allowed to play a card that costs more Mana than she has Health while she has a Shield.

  • Become the Moon Update 1.1.0 - 4 July 2025

    Become the Moon Update 1.1.0Hi everyone! This is Ben, the lead designer for Become the Moon and 1/3rd of the Feldspar Games team. Thanks for waiting patiently for this update, I’m hopeful that it will make the experience of playing the game a bit less hostile, and a lot more fun, while still remaining challenging. I included some notes within the patch notes to provide some insight behind why some of the changes were made.Patch NotesDrafting System ImprovementsWhenever you choose a card while drafting, set your reroll cost to (0). Bill was feeling generous and decided to share his ability with everyone!When you reroll a set of cards, those cards won't appear again for the rest of this draft (unless you run out of cards from their rarity, in which case, all cards of that rarity will be able to appear again)When you reroll the first set of cards in each draft, their rarity will be preserv…

  • Your Feedback & Upcoming Changes - 24 June 2025

    Hi Everyone!This is Ben, one of the 3 team members at Feldspar Games and Lead Designer on Become the Moon. I’m writing to let you know that we’ve been carefully reading through all of your feedback and we’re currently working on a game update which aims to improve various aspects of the game. I can’t share the full patch notes yet, as the update isn’t quite ready to be released, but I wanted to share some of the areas we will be addressing in this upcoming patch.Before this though, we’d like to acknowledge your feedback on and apologise for our previous ‘Tips & Tricks’ Steam news post. Early feedback indicated that there were certain areas where people were having the most difficulty with, and the post was aimed at providing some clarity on mechanics which we felt we hadn’t communicated well enough in-game. However, we understand this did not come across as intended, and so we have remo…

  • Patch 1.0.8 Jun. 19th 2025 - 19 June 2025

    Hey all, we just pushed a patch that uncaps FPS. Thanks to everyone who reported the issue! 🌙 1.0.8 Jun. 19th 2025 Changelog Fixed an issue that was capping framerates to 60fps. The game should run up to 240fps now, based on your display hz Bug Fixes Fixed PlayStation controller icon offset issues

  • We Have Lift Off! - 19 June 2025

    !! Become the Moon is OUT NOW !! We’ve come a huge way since we announced the game in March 2024 and want to say a huge thank you to all the old and new players who love the game as much as we do. We cannot wait to see some insane builds and daily challenge runs from you all! Have Fun!!! Oh, and you can also check out our snazzy new animated launch trailer! https://www.youtube.com/watch?v=kAqJN_R7oBs

  • Community Competition & Brand-New Demo - 4 June 2025

    Surprise! Ahead of the full release on June 19th and before Next Fest on June 9th, we've decided to drop the new and expanded demo early for you to play right now! This demo features new enemy encounters, a seeded daily challenge and a never-before-seen playable character! New playable character: Pjotter This character is an adapt minimalist able to skip cards rather than rerolling, allowing him to build smaller more focused decks! That’s not all, for this demo push we’ll also be running a number of challenges with prizes, read more below: Between the 4th and 16th of June the community is invited to complete the following challenges: 1. Big Boy – Win a run with the biggest minion (sum of damage & health stats). 2. Perfect! – Win a run without your leader taking a single hit. 3. Minimalist – Win a run without taking a single relic. One winner will be selected from each challenge to recei…

  • Release Date and Steam Next Fest Announcement! - 29 May 2025

    Hey everyone! We are excited to share that Become the Moon will be fully releasing on June 19th! Firstly, thank you for all the feedback from our players and playtesters, your contributions have helped shape and refine the game tremendously. Since bringing the game to Steam early last year the game has changed massively: As you can see above we will also be in the June Steam Next Fest! For this event we’ll be releasing a brand-new demo with a new playable character, more cards, more encounters and a daily challenge mode! On the 4th June we’ll also have some additional surprises to share with you here on Steam so please look for that update when it drops next week. If you’d like to support the game, consider wishlisting the game and sharing it with a friend or your favourite games creator!

  • Become the Moon: Instant Playtest Access! 🌖 - 23 April 2025

    With the help of our community, over the last few months we’ve been working hard on Become the Moon, adding in a tonne of new features, encounters, leaders & more! As a result, we’re launching closed playtesting for the experimental build of Become the Moon! We're excited about all the changes we’ve made, and would love to hear what you all think so we can make sure we deliver the best possible experience for you. If you would like to participate in our closed playtest, please use the link below to sign up. You will receive a key which can redeemed on Steam for immediate access to the playtest. (PLAYTEST ENDED) Please head over to our Discord server to send your feedback, share your runs & chat directly with us! We appreciate all the support you’ve given and continue to give us, and we look forward to seeing your feedback!

  • Demo Patch 0.6.8 - 27 January 2025

    Thank you to everyone that's played the Demo's Lunar New Year update so far! We just pushed a small patch that fixes a few bugs and improves some aspects of the user interface. UI Improvements - Cleaned up the game over / victory screen by removing the QR codes and shortening the text. - Moved rewards slightly down to prevent "Retain" tags from covering text on the reward screen between each combat encounter. Bug Fixes - Fixed a broken tutorial message that was showing "undefined" text. - Fixed player portraits on the character select screen occasionally appearing in the wrong order. We read every piece of feedback, so please continue reporting bugs and making suggestions in Steam reviews, the Steam community forum, and our discord server.

  • Lunar Demo Update 🌖 New Character, Extended Runs & SC/JP/KR Localisation - 23 January 2025

    In celebration of Lunar New Year, we’re excited to share our largest demo update yet! With this new update, we’re rolling out (beta) localisation for Simplified Chinese, Japanese and Korean! We recognise all the support you’ve already shown us already for BtM, and so we hope this update makes the game even more enjoyable for you! If you have any feedback for us, please let us know on our Discord or Weibo channels! Additionally, we’re also unlocking a new playable character – Mercy Burns – able to spend her health directly to play additional cards... ...as well as a whole new area - The Porch - including 3 additional rounds of new encounters! We hope this update lets you dive deeper into the world of Become the Moon, and meet some more of its inhabitants! Patch Notes New Content: New Character: Mercy Burns! (Playable after completing one run). New Area: The Porch! (Includes 3 additional…

  • Holiday Demo Update 🎁 Steam Deck & Controller Support 🎮 - 19 December 2024

    With the holiday season in full swing, we’re excited to give you a little gift of our own! We’ve updated our demo with (experimental) Steam Deck & controller support, as well as some updates to gameplay which you can check out below! As always, if you have any feedback for us, feel free to drop us a message in our Discord. Patch Notes: New Content New Legendary Card: General Nguyen. New Constellation Card: Jail. New encounter added to Tub-3. New encounter added to Garden-2 (replacing an old one). Gameplay Changes Reroll cost now starts at 0 each Tier and increases with each use. Balance Dormant Ent Health decreased 4 -> 3. Dove of Avon Health increased 1 -> 2. Amber Mage Cost decreased 5 -> 4, Health decreased 3 -> 2. Elusive Owl loses Taunt, Health increased 4 -> 6. Amplify Cost decreased 4 -> 3. Mimicry now reads "Your left-most minion copies the stats of the left-most enemy minion an…

  • DevLog 1: Medi-Crab: Origins - 12 November 2024

    Now that the demo is available again, it seemed like a good time to dive into the origins of some of the changes that have come to the game between the original demo last March and this new demo. ​It's a peculiar choice to create a card that heals you to full health, costs nothing to play, and starts in your deck every run. Why is this what ended up in the game? If you played the original demo, then you may recall how after each fight you received a choice of either a relic or to gain some health (there was no concept of max health). You may also recall how minions dealt their full attack value as damage to enemies (and players), not just 1 damage each. I never liked this battle system because of how volatile it was. If your board wasn’t up to par, you could very easily have gotten one shotted, which discouraged risky or greedy play. There was also the issue of stalling. If you could ge…

  • 🌙 Updated "Become the Moon" Demo is Now Live! 🌙 - 24 October 2024

    Become the Moon now has an updated demo which is LIVE on our store page now! Become the Moon? Just in case you’re new around here, Become the Moon is the out-of-this-world deckbuilding auto battler developed by Feldspar Games, and published by Alibi Games. Embark on a roguelike journey beyond the stratosphere as you outwit and overpower those who will do everything in their power to prevent your ascension. Overcome chaotic auto battles by strategically playing, reshuffling and removing minions while tactically casting spells to damage foes and adapt to each of their uniquely devious tactics. Draft cards and use powerful relics to overclock your deck and set your board for battle, but once that bell rings, your fate is out of your hands... What’s new? Okay, so you’re someone who played the original demo and want to know what’s new (yes, you can finally stop refreshing the store page chec…

  • New Demo Coming Soon! - 2 October 2024

    Hey everyone, Thanks for playing the Become the Moon demo! We’ve loved reading all your comments and watching your videos. We’ve listened closely to your feedback and a ton of your ideas have made it into the next version of the game. Speaking of which, after half a year of development we are excited to announce that a new demo for Become the Moon will launch in the next few weeks! As we prepare for this we’re taking down the current demo so we can focus on making the new one great. Stay tuned for more announcements about when it’ll be available for you to play. We have more announcements about Become the Moon and our studio coming soon. - The Feldspar Games team

Patch notes and updates

S.noRelease datePatch nameGID number
118 August 2025Patch 1.1.31808061939454294
213 July 2025Patch 1.1.21805065414310806
35 July 2025Patch 1.1.11803527891804761
419 June 2025Patch 1.0.8 Jun. 19th 20251802893906742628
527 January 2025Demo Patch 0.6.81789580505450445

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2862890
Live current players4
SteamPulse tracked peak103
Live count (today's peak floor)4
Price$16.99
Free to playNo
Discount0%
Original price USD$16.99
Current price USD$16.99
Release dateJun 19, 2025
DeveloperFeldspar Games, Ben Allen, Mosman
PublisherAlibi Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent81%
Positive reviews172
Negative reviews40
Total reviews212
Steam recommendations175
Achievements53
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2862890/

Short description

Become the Moon is a challenging, deckbuilding auto battler. Choose from 10 unique characters, each with their own distinct playstyles. Assemble a team of powerful minions & cast cosmic spells where every run takes you one step closer to the moon.

About this game

A challenging deck-building auto-battler requiring you to out-think your opponents in your attempt to Become The Moon. Cycle through your decks to level-up and unlock more powerful cards and spells. Consider every move, use your mana wisely, and carefully manage your health. Acquire relics, minions, and spells as you look to overcome the difficult journey that awaits. Assemble unique decks of minions, spells, and relics. Each round, you’ll be able to draft new cards to grow your arsenal, build overpowered synergies and buff your minions. Collect powerful relics to overclock your deck, and shoot for the stars! Take on foes in chaotic auto battles. Strategically place, swap and reshuffle minions, and tactically cast battle spells to adapt to each fight. Optimise your board for each battle, however once that bells rings, your fate is out of your hands… Embark on a roguelike journey beyond the stratosphere. To get there, you’ll need to overcome a gauntlet of enemies who’ll do everything in their power to prevent your ascension. Prepare to fail, retry, and fail again as you fight to climb to lunar greatness.

Supported languages

English * , Japanese, Korean, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
68Custom Volume Controls
76Mouse Only Option
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Violência
steam germany16Gewalt
igrs15Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 8, 2026 to Oct 8, 2026
  • Lowest observed: $16.99
  • Highest observed: $16.99

Become the Moon's USD price history spans from Oct 8, 2026 to Oct 8, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $16.99, the highest is $16.99, and the first visible tracked price is $16.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Become the Moon's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $16.99, from Oct 8, 2026 through Oct 8, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $16.99. The latest run records $16.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $16.99
  • Current list price: $16.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Become the Moon at $16.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$16.99$16.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $16.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$16.99$16.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $16.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-08$16.99$16.99No discountSteam Store

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