So Many Zombies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score75% positive
- Total reviews8
- Release dateJan 14, 2025
- DeveloperCasual Distraction Games LLC
- PublisherCasual Distraction Games LLC
Company pages: Developer: Casual Distraction Games LLCPublisher: Casual Distraction Games LLC
So Many Zombies Steam news
So Many Zombies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch Notes 1.31 - 31 January 2025
Fixed Some Issues with VR Menus
- Patch Notes 1.3 - 30 January 2025
Note: In order to move to 5.5, we had to reset save games. This only effects stats and character/weapon unlocks, not leaderboards. We apologize for the inconvenience.
- Patch Notes 1.255 - 28 January 2025
Fixed location of damage blood splatter Nerfed C4 damage radius to make it less harmful for the player Removed spinning knives damage on trip mines
- Patch Notes 1.25 - 28 January 2025
C4 allows player to replace the roll button with drop-able C4s mines that you can explode by shooting. C4 can also be "tripped" by zombies touching it Adjusted HUD to be more understandable Fixed death animation on Steam Deck
- 1.2 Patch Notes - 25 January 2025
New Tracker Anchored VR Menus Fixed VR main menu incorrectly on push down LS Delayed difficulty ramp up Fixed audio concurrency issues Boss and tall zombies drop more coins Fixed damage multiplier Increased nuke and exploding barrel Balanced boss and tall zombie end game spawns Capped penetration count General weapon and power-up balancing Fixed rare invisible enemy bug Made shop text more readable
- Leaderboard Reset! - 22 January 2025
Leaderboards reset
- Patch 1.1 Notes - 22 January 2025
Significant End Game Difficulty boost - Prepare for the Brute Invasion Turret Buff! Much more fun - spawn multiple turrets, modified damage and cooldowns Nerfed Laser duration, fixed bug General Weapon Balancing New Global and User leaderboard panels! VR - Fix issue with menu interaction collisions Support powerups changes to on RT on Gamepad Gamepad D-Pad control change Increased difficulty ramp up in late game Note - After this patch we will need to wipe leaderboards
- 1.02 Patch Notes - 19 January 2025
- Added Stereo Compositor Layers to make text and menus more legible!
- 1.0155 Patch Notes - 16 January 2025
Fixed weapon upgrade bug found in last patch Removed fat zombie wave for a smoother late game experience Switched to linear progression system to buff XP leveling Fixed coins bug on store in (VR only) Fixed clumping humans bug
- 1.015 Patch Notes - 16 January 2025
- Reworked most weapon upgrades increasing buffs and removing negative modifiers to allow smoother leveling - Fixed rollover bug not showing correct time greater than one hour
- So Many Zombies VR Notes - 16 January 2025
This video contains some pointers for playing SMZ in VR: https://youtu.be/oQ8ngAujWxE Some Key Points In VR: Important: While messages are displayed, time dilation is in effect to slow the game down and give you time to read. Important: After starting the game, be sure to recenter your view by holding the menu button. (eg On Quest press and hold right menu button). If your orientation is off, you may not see the on screen menu. HERO CONTROLS Hero Dual Stick Controls: Move your character with the Left Stick, Aim and shoot your Weapon with Right Stick. CAMERA CONTROLS Snap To Character: At any time, you can snap the camera behind the character by pressing and releasing X. This enables you to Teleport to your hero as you move around the world. PinGrip Camera Move: You can also move the camera around the world using PinGrab. Pin the world to your hand with Right or Left Grip, then move your…
- 1.01 Patch Notes - 15 January 2025
Thank you to all of our players and their feedback since our launch last night. Below are a few initial balancing patches. Adjusted most powerup costs to better match each powerup's strength Moderately nerfed Laser, Flamethrower, Sentry Turret, Rocket, Shield, and Speed powerups to scale across gameplay Moderately buffed most weapon upgrades to better match each powerup's strengths Capped each powerup's max level to 10 Fixed Humans attracting to Deadmeat Fixed unintentional reroll count
- Steam Deck Compatibility Information - 15 January 2025
While we are awaiting official review from Valve, we have done extensive testing on Steam Deck during our development. Steam Deck support includes: Automatic settings adjustments on game launch Steam Deck settings button in the menu settings Performance adjustments to keep Steam Deck at a higher average smooth frame rate
- 1.0 Launch Out Now! - 15 January 2025
So Many Zombies leverages your GPU to render crazy numbers of 3D animated zombies! Survive as long as you can against the endless zombie horde with your high-powered arsenal. Thank you to all of our demo players from Next Fest in October. We are happy to finally release the game and look forward to growing the game with our community in the forums.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 31 January 2025 | Patch Notes 1.31 | 1790214123102333 |
| 2 | 30 January 2025 | Patch Notes 1.3 | 1790214123090385 |
| 3 | 28 January 2025 | Patch Notes 1.255 | 1789580505478972 |
| 4 | 28 January 2025 | Patch Notes 1.25 | 1789580505454378 |
| 5 | 25 January 2025 | 1.2 Patch Notes | 1789580505358466 |
| 6 | 22 January 2025 | Patch 1.1 Notes | 1789580505285917 |
| 7 | 19 January 2025 | 1.02 Patch Notes | 1789039014444876 |
| 8 | 16 January 2025 | 1.0155 Patch Notes | 1789039014347254 |
| 9 | 16 January 2025 | 1.015 Patch Notes | 1789039014345504 |
| 10 | 15 January 2025 | 1.01 Patch Notes | 1788945554766919 |
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