- Patch Notes v2.0.0 - 10 May 2026
Shamania Patch Notes 2.0.0We’re finally excited to present our new update!This update is one of the biggest milestones in the development of Shamania. It adds three major new parts of the game: the final raid with the final boss, a new end-game system with dynamic world events, and the new Settler system for passive resource gathering.Final Raid– A new final raid has been added.This raid introduces the final boss of the game.Dev note: The boss is quite difficult and mechanically very different from all previous bosses. After defeating him, you will see an interesting cutscene, and the world will transition into end-game mode. Something interesting will open up for you.End-game– End-game content has been added.This includes a new dynamic world event system, giving players new activities after progressing through the main game.Along with this system, the following content has been added:…
- Preparing Full Release - 1 April 2026
This is not an April Fools' joke!We’ve been working on something big, and we’re excited to finally share a first look! ːcluckswagːThe next update will introduce the final raid, where you’ll face the final boss. This won’t just be another fight. Defeating them will bring meaningful changes to the world of Shamania.Alongside the raid, we’re also working on a new mechanic that will help players farm resources more comfortably. We’re not ready to share details yet, but development is moving fast, and we can’t wait to show more!Here’s a small preview of what’s coming:This update still needs some time, and we want to make sure everything feels just right before release.Our top priority is quality. We want your evenings in Shamania to be relaxing, fun, and memorable, whether you're playing with friends or exploring the world on your own!Thank you for being part of this journey. Your support me…
- Patch Notes v1.4.0 - 23 January 2026
Shamania Patch Notes 1.4.0Hello everyone who’s interested in our game! We’re finally excited to present our new update — 1.4.0.This update marks a very important milestone in the development of the game. It introduces new game-changing mechanics and finally adds the last missing elemental boss — Storm.While you’re exploring the new content, we’ll immediately begin working on the next update. It will be the most important update in the entire development history of the game, bringing the final boss and the opportunity to fully complete the game.Thank you for staying with us during this journey! ːcluckswagːNew Content– Flying Mounts have been added.They significantly change how the world is explored and experienced. The way to unlock them is tied to the second biome, Cinderveil.Along with this feature, the following content has been added: – A new merchant – A new safe zone – New quests –…
- Patch Notes v1.3.0 - 3 December 2025
Shamania Patch Notes 1.3.0We’re excited to bring you a major new content patch. With this update, players will get even closer to completing the main storyline of Shamania - and experience several new systems and mechanics along the way!New Content– New Biome (IV): Ashenreach.A fire-themed biome featuring a new set of Milestones and a new World Boss.Note: Milestone costs are intentionally experimental this time. They are designed to be simpler, and we want to see whether this gives players a fresh, more dynamic experience.– Max player level increased to 40.– New Pet Collecting System.Pets are small companions that follow you around. They can be obtained as rare drops from enemies.– New Item Repair System.You can now repair tools and equipment using gold. Two new structures have been added: a regular Anvil and a Golden Anvil.The regular Anvil must be discovered in the world.Note: Repairi…
- Patch Notes v1.2.0 - 11 October 2025
Shamania Patch Notes 1.2.0New content– New raid with a sovereign boss named Water Leviathan. Defeat him and obtain Essence of Water.– New point of interest: Inventory Expansion Idol. Collect 10 of these to get an inventory expansion.– New point of interest: Collectible Idol Pages. You need to find them all to receive a secret unique reward. Spoiler - the reward is awesome!– New mounts at the mounts vendor: Chickens. ːcluckswagː– New system for rare bonus rewards from regular enemies. The chance is about 1 in 20.Fishing– During fishing there is now a chance to pull up additional valuables.– Fish prices have been increased significantly. We want fishing to feel more useful.Changes– Significantly increased the spawn chance of Poppers. We will watch your feedback and adjust if needed.– While in raids, the player's loot no longer drops on death, regardless of difficulty.– The player can now…
- Steam Cards are Here! - 16 September 2025
🃏 Steam Cards are Here!Shamania now has Steam Trading Cards!Collect cards and craft your badge 🏅Unlock new emoticons and profile backgroundsStart collecting today and show off your Shamania style on Steam!
- Patch Notes v1.1.0 - 15 September 2025
New Content🌿 New Biome: ShardmereDiscover a brand-new region filled with: ▸ New Obelisk tiers ▸ New enemies ▸ New resources ▸ New toolsets ▸ …and more to uncover!🏹 New Weapon Type: Bow & ArrowsObtainable from a world trader.🎬 Intro CutsceneA cinematic now plays when creating a new world.🪷 New Point of Interest: Shrine with Four PedestalsA mysterious shrine with unknown purpose…📜 Runestone Points of InterestAncient stones carrying cryptic messages scattered across the world.More diverse and elaborate POIs are planned for future updates.Systems & NPCs💬 Dialogue System OverhaulAlly NPCs reworked with expanded dialogue.Key characters now feature unique conversation sets. Dev Note: Many players felt Allies were too static—this is the first step toward making them feel alive.Balance & Progression🗡️ Quest SimplificationReduced required mob kill counts.Removed tasks involving night mobs…
- Patch Notes — Hotfix 1.0.1 - 2 September 2025
Patch Notes — Hotfix 1.0.1 🔧 Gameplay & ProgressionAdjusted Tier 4 Step "House Building": Cobalt Ore is no longer required. This fixes a progression blocker in the game’s logic.Spell Teacher menu now displays a tip on how to assign abilities to slots. This requires building a Spellbinding Table, whose recipe is unlocked through the Obelisk.The experience bar at the bottom will no longer be shown once you reach the maximum level.The Obelisk now remembers your last selected Step and no longer defaults back to Tier 0 every time. 🐞 Bug FixesFixed an issue where players could die from hunger by accidentally dealing a critical hit to themselves (yes, you read that right).Fixed an issue where client players couldn’t see their Critical Strike chance in the character menu.Fixed a bug where the text "Click to Fast Travel" wasn’t translated into other languages.Fixed a localization bug where all…
- 🎉 Shamania has launched in Early Access! - 1 September 2025
🎉 Shamania has launched in Early Access! 🎉Friends, today is a huge day for us — we’re releasing version 1.0 Early Access of our game Shamania!For two years we’ve been working on this project together, and now we’re thrilled to finally invite you into the world we’ve built from scratch.And this is just the beginning! We’re already working on new biomes, raids, and bosses — with regular updates and plenty of surprises ahead.💙 Your support means the world. Leave a review on Steam — it helps other players discover Shamania and helps us make the game even betterThere’s also a special launch discount right now — don’t miss it!Thank you to everyone who’s already with us — and welcome to Shamania! 🙏
- 🌍 Shamania — One Week to Go! - 25 August 2025
Hello everyone! We’re excited to announce that the Early Access release of Shamania will take place exactly one week from now — on September 1st! 🎉 We’re incredibly grateful to everyone who has supported us throughout the journey, and we’re thrilled to welcome all the new players who are following the project! A special thank you for all the feedback we received during the free demo. Without you, our players, it would be much harder to understand the weak points of the game — but thanks to your input, we’ve been able to keep making Shamania better and better.This has been a huge journey for us, nearly two years in the making. But there’s still a lot of work ahead! After the release of the first version, the most exciting part begins: regular updates with new content, mechanics, and many surprises from our roadmap.And of course, we’ll always be waiting for your feedback to make the game…
- 📢 Shamania is Growing: Full Version in Development! - 19 May 2025
The demo was just a small glimpse of what’s to come. We’re actively working on the full version of the game, and there’s a lot in store. New content, improved systems, and a deeper gameplay experience await. Thanks to your feedback, many aspects of the game have already improved - and we’re just getting started. Thank you for being with us. The full release is getting closer and closer! Stay tuned - we’ll be sharing behind-the-scenes screenshots and more development updates very soon!
- Hotfix Update - 3 March 2025
Hey everyone! We've just released a small hotfix, removing the fishing mini-game based on your feedback. For now, fishing will work without a mini-game. At the same time, we're working hard on the Early Access version, which will bring more core mechanics, content, and improvements. Right now, our focus is on raids and bosses, making sure they feel exciting and rewarding. A huge thank you to everyone for your support and feedback - you’re helping us shape Shamania into the best game it can be! 💙
- Shamania Patch Notes - Version 0.11.4 - 22 January 2025
Localization: 🌍 Added full localization for Spanish. 🌍 Added full localization for Russian. 🌍 Added full localization for Simplified Chinese. Bug Fixes: 🛠️ Fixed an issue where teammates could delete your waypoint by getting close to it. 🛠️ Fixed a bug where deleting a chest or farm totem wouldn’t drop the items inside. 🛠️ Fixed items being repaired during drag-and-drop actions. 🛠️ Fixed CTRL + LMB not working in the farm totem menu. Changes: ⏳ Increased the despawn timer for dropped items and enemy loot chests from 5 minutes to 10 minutes. 🍴 Hunger no longer deals lethal damage (you cannot die from hunger). This update focuses on improving the overall experience and addressing key issues. We’re continuing to refine Shamania and will share more updates soon. Thank you for your support!
- Shamania Free Demo is Here! - 17 January 2025
We are beyond excited to share some incredible news with all of you — the free demo for Shamania is officially live! This is your chance to dive into the magical, cooperative world of survival, crafting, and adventure that we’ve been working so hard to create. What Can You Expect? The Shamania demo gives you a sneak peek into the game’s core mechanics and features: 🌟 Explore two vibrant biomes, each with unique resources, challenges, and secrets. 🛠️ Craft & Build your base with a variety of materials and tools. ⚔️ Battle Creatures and gather loot to upgrade your gear. 🤝 Co-op Gameplay — team up with friends to tackle the challenges together! This is just the beginning of what Shamania has to offer. Your feedback and insights will help us refine and expand the game as we move forward. Join the Discussion! We’d love to hear your thoughts, ideas, and experiences with the demo! 💬 Join D…
- DevBlog #2 - 21 December 2024
Greetings, friends! We’re excited to share the latest updates and improvements we’ve been hard at work on over the past few weeks. New Mechanics and Systems Auto-Farm System: Players can now set up totems for automatic gathering of basic resources. This will ease daily tasks and give you more time to explore the world. Resource Gathering Mini-Game: We’ve introduced a fun and interactive mini-game to make the gathering process more engaging and rewarding. Progress Saving: The game now automatically saves not only teleports, splines, and chests but also your tutorial progress, allowing you to pick up right where you left off. Combat and Profession Changes VFX and SFX Updates: We’ve added stunning visual effects for attacks and sounds for interactions, making combat and gameplay moments more dynamic and immersive. Herbalism Revamp: The Herbalism profession has been completely reworked to m…
- DevBlog #1 - 23 October 2024
Hello, Shamans! It's been quite a while since we began developing Shamania, and with every step, the game has become more ambitious and refined. What started as a simple survival idea in an open world has now evolved into a rich gameplay experience, blending crafting, exploration, building, and co-op. Our efforts to create a unique experience are paying off, and we’re excited to share the first significant results with you. We’ve placed special emphasis on the profession mechanics. Now, each profession requires not just a click of a button but thoughtful planning. You’ll be selecting materials, refining your skills, and continuously improving your abilities in the game’s various crafts, which will make your gameplay more strategic and diverse. One of our primary goals was to make co-op gameplay engaging. We’ve added multiple ways for players to interact with each other, whether through…