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The Scar

The Scar Steam news

Cerval Games | Sep 19, 2025 | game

Released

0players observed · 25 September 2026 - 19:19:50 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

The Scar news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateSep 19, 2025
  • DeveloperCerval Games
  • PublisherCerval Games

Genres: Adventure, Indie

Company pages: Developer: Cerval GamesPublisher: Cerval Games

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The Scar Steam news

The Scar news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Release of version 1.0 - 19 September 2025

    First of all, I would like to thank everyone who has supported me during this year of early access, and throughout the game's four-year development. Making a solo game is already a challenge, but doing it on this scale is a daunting task. I know there are many aspects of the game that are far from perfect or how I would like them to be, but I have given my all to make it the best I could, and in the end, I'm happy with the result. Without further ado, I will detail the changes that have been made. Game ending:As I mentioned in the previous announcement, a good portion of development time has been spent on this section, and it's the one I'm going to give the fewest details about to avoid spoiling the ending. Cinematics, combat, dialogue, the opening of the wormhole... I hope you like it.Achievements:14 achievements have been added. Only one of them is hidden, and all can be unlocked in a…

  • Update 1.0 - 9 August 2025

    The next update will be 1.0, which will mark the end of early access on September 19. The changes will be briefly described below.Game ending:Cinematics, combat, dialogue, the opening of the wormhole… Most of the development time has been spent on this section, and it's the one I'm going to give the fewest details about to avoid spoiling the ending. But I'm sure you'll like it.Achievements:13 achievements have been added. Only one of them is hidden, and all can be unlocked in a single playthrough. The achievements will be visible from the moment this announcement is published, but for testing purposes only. They cannot be obtained with version 0.9 of the game. To obtain them, you'll have to wait until the release of version 1.0 on September 19.Mountains:A new level of realism has been added to the environment. The map generation code has been modified to favor the appearance of high mou…

  • Update 0.9 - 13 December 2024

    Hello survivors! Update 0.9 is now available. Below are the changes made during this update: Performance: During this stage of development, a lot of time has been invested in optimization. To increase the realism of the environment, procedural generation stages have been added in the latest updates, with a consequent increase in load times. Generation time was not an issue initially, as the set of stages did not exceed 30 seconds, but it could become cumbersome if a game was loaded repeatedly in a short space of time. To solve these loading times, generation phases are now only performed when starting a new game. The data generated is stored on the hard drive, slightly increasing the size of the save file from a few kilobytes to around 5 megabytes, and reducing loading time by around 80%, from around 30 seconds to around 6 seconds. This work may go unnoticed since it is not visual, but…

  • Update 0.8 - 19 July 2024

    Hello survivors! Update 0.8 is now available. The changes of this update are detailed below: Bows: Initially the game was intended for melee combat at the beginning and ranged combat as you unlock the various summons. But this creates a gap in the transition between the beginning of the game and the end, especially when facing enemies from a distance or trying to hunt animals. This gap is now filled with the introduction of bows. 3 types of bows have been added: Simple bow: Unlocked by default, it doesn't have a long range and doesn't cause much damage even using good arrows. Compound bow: Unlocked at level 5 with the “Basic Tools” skill. It has a good range and causes a lot of damage even with bad arrows. Metal bow: Unlocked at level 9 with the “Intermediate tools” skill. It has a long range and deals huge damage even with bad arrows. 4 types of arrows have been added: Wooden arrow: Un…

  • Upcoming update and Steam summer sales - 27 June 2024

    Hello survivors! The next game update will arrive in mid-July. The content of the update is already developed, but there is still some testing to be done. Remember that you can buy the game during the Steam summer sales and all future updates will be free, plus save 30%. I briefly detail the changes that this update will bring: Graphic update: Most 3D models and vegetation textures have been improved. Added volumetric fog. Added reflections. New system of volumetric clouds and darkening of the environment during a storm. Rivers and new water rendering system: Rivers have been added during the terrain generation phase. Depending on the height of the terrain generated with each seed, up to 5 different rivers will be created, which will start in the higher areas of the map and go down the terrain to a mass of water. The rivers will always look for the lowest adjacent terrain during their d…

  • Update 0.7.5 - 19 April 2024

    Hello survivors! The first update of the game is here. Below are the changes made and additions introduced to the game. Weight: All objects in the game now have a weight, which will influence the character's movement and the attack speed of the weapons. There are certain objects that have reduced values so as not to make the gameplay cumbersome (no one is capable of carrying 2 tons of wood or stone to make 3 walls). Weight is represented in the inventory, as you carry more weight, the character's speed will be reduced. To increase the maximum weight there are 3 methods: Equip backpacks. Equip belts. Unlock the skills “Lungs of iron” and “Lungs of steel” at levels 5 and 10. The weapons you create on the anvil will also have a weight characteristic. It is calculated from the weight of the materials used and the shape you give it. The larger the weapon, the more it will weigh. The weight w…

  • The Scar is out in early access! - 5 April 2024

    Hello survivors! I am very proud to announce that The Scar has been released in early access. After 3 years I can finally show my work. What awaits you in this early version? A procedurally generated post-apocalyptic world. Create custom weapons and tools. Build bases in different materials. Explore the research facilities. Set up the machinery to reopen the wormhole. Team up with Ashun, an entity from another dimension trapped in our atmosphere. Fight against alien invaders and humans mutated by radiation. I hope you enjoy version 0.7.

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