Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2870700 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Coming soon |
| Developer | Lurking Moose Games |
| Publisher | Lurking Moose Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/2870700/ |
Short description
A story-driven fantasy turn-based strategy rpg where players mix-and-match skills, carefully balance their equipment, and manage character deployment to minimize Fatigue.
About this game
Veilfall: True Strength is a fantasy tactical role playing game set in a realm in which the nightmares of man are sequestered behind the titular Veil. Unbeknownst to those living in this world, the Veil is beginning to fray, and the horrors locked away have begun bleeding through. You take on the role of Parlan Reed and Sian Ardelene as they seek to recover kith and kin from an empire that conquered their country. Strive to overcome both man and monster, but take care not to push your units too far, lest they be stranded on the battlefield. Key Mechanics: Fatigue : Every action - from swinging an axe to casting a spell to simply moving about the battlefield - takes its toll. Tactically deploy units and choose your actions carefully to minimize your own Fatigue buildup while capitalizing on debuffs to exploit the enemy. Strive : Act and Move again on the same turn at the cost of higher Fatigue generation. Potential : As units learn skills - the main avenue of character growth - they gain "blank" stat points that can become any of the six Core Stats, dependent on the actions they take in and out of combat.
Supported languages
English * * languages with full audio support
