SPSTEAMPULSELIVE ANALYTICS
Moonfell: the Tides of Aether

Moonfell: the Tides of Aether Steam metadata

Runelight Owl | Coming soon | game

Coming Soon

GameSteam Store content

RPG

  • Steam app typegame
  • Steam App ID2871650
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRunelight Owl

Moonfell: the Tides of Aether metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2871650
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRunelight Owl
  • PublisherRunelight Owl
  • Parent gameNot available

Genres: RPG

Company pages: Developer: Runelight OwlPublisher: Runelight Owl

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Moonfell: the Tides of Aether Steam metadata

Moonfell: the Tides of Aether metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2871650/metadata
Steam Communityhttps://steamcommunity.com/app/2871650
PCGamingWiki search
IGDB searchSearch IGDB for Moonfell: the Tides of Aether

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Partial Controller Support, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Full Game Progress, Demo Updates - 22 February 2026

    Greetings, adventurers!It's been quite a while since the last demo update hit Steam, but development hasn't really slowed down per se - there are simply fewer things I can share, as we get into content that will be exclusive to the completed game.That said, throughout the process of creating and playtesting Chapter 3 (and beyond), there have still been ample opportunities to improve the existing demo content, such as bug fixes, visual upgrades, and new quality of life features. One such example in the QoL department is the addition of X-Box Controller support, including custom button icons that will be displayed in applicable screens / windows. And yes, Playstation and other controller types are coming soon!X-Box controller button icons shownI don't have a specific road map or timeline on continued demo updates, but will make an effort to push significant improvements out when it makes…

  • Demo Updates Winding Down - Full Game Ramping Up! - 21 August 2025

    Greetings, adventurers!Now that Chapter 2 of Moonfell: the Tides of Aether has been added to the demo and a few key QoL enhancements have been delivered, you'll likely see fewer updates to the demo itself moving forward (certainly no additional content, but I will still be providing support in case of bugs etc.)This shift in focus is to allow me to focus on completing the remaining Chapters, of which there are eight planned - for a total of ten Chapters in the complete story - as well as to do a bit better job with promoting the project on various socials. I am hoping to be able to grow the wishlist rate on Steam as well as to accumulate more reviews for the demo (Positive reviews, ideally ːsteamthumbsupː), which will both help build momentum in anticipation of a 2027 release.Feedback still welcomeThat said, I am still actively interested in feedback and identifying ways to improve the…

  • Demo Updates! - 19 August 2025

    Greetings, adventurers!It's time for another update to the demo! While there won't be any major content additions until the release of the full game, there's still plenty of activity taking place to polish up the first two Chapters.Change log:Added all remaining passive skills and active skills to the main party's skill listRe-balanced some Status conditions, hit % of status-inflicting skills, and durationPositive changes to the party's TP now take effect the same turn they occur (for example, reviving a fallen member, or curing paralysis)The side with Advantage in combat (if any) will begin the first turn with 1 bonus action / FPMiscellaneous dialog and tutorial fixesSlightly changed the form-changing mechanics of the Krell battleCustom mouse cursor added!Sanctuary Games splash screen addedAdded some missing descriptors to various passive skillsDisabled the Respawn prompts at Save Crys…

  • Small Patch - Quality Updates - 24 May 2025

    Greetings, adventurers! This small update addresses a few minor issues and adds a subtle but (hopefully) impactful visual feature to enhance the player's experience! Change log: Fog and mist effects added to select maps Removed previous DMG nerf from Crossbows to compensate for their lower hit rates Added a few missing MP costs to skill item cards from the learning screen Game font can now only be changed from the title screen, however this change has enabled a fix to a previously reported issue where alternate fonts are too big for certain text boxes Miscellaneous mapping and eventing fixes I've been very pleased with player reception to Chapter 2 so far and hope to be able to continue developing Chapter 3 (and beyond) with a sense of momentum. Just a reminder, none of the upcoming content will be pushed to the demo moving forward, allowing me to focus on the remainder of the game. Tha…

  • Chapter 2 Has Arrived! - 27 April 2025

    Greetings, adventurers! I am proud to announce that the second chapter of Moonfell: the Tides of Aether is now available to the public! This continuation of the story delves further into the mystery of the Artifacts and the Royal Legacy, and introduces one of the primary antagonists our heroes will face throughout their adventure. Also featured are some enhancements, re-balancing, and bug fixes pertaining to the Prelude and Chapter 1, along with some improvements to dialog and cutscenes. Chapter 2 Highlights: Overworld exploration A new party member Skill learning system New dungeons, enemies, and puzzles More secrets Equipment upgrade system Settlements and shops A new field skill! While Chapter 2 will be the final block of content released in the public demo, be assured that Chapter 3 (and beyond) are actively in development - stay tuned for more news on the full game! Thanks to every…

  • Chapter 2 & Demo Updates Almost Here! - 14 April 2025

    Greetings, adventurers! I am pleased to announce that Chapter 2 of Moonfell: the Tides of Aether has reached "alpha" status, meaning it's essentially complete, and undergoing some internal testing before the closed beta and subsequent release to Steam & other platforms. The timeline is still subject to change depending on what comes about during testing, but I can optimistically say this update should go public within the next week or 10 days. What can you expect from Chapter 2, and the related updates? Some of the details are still under wraps of course, but here's a quick preview: Continue the story of the royal heirs as they learn more about the fall of the kingdom Learn about the mysterious faction pulling the strings 60-90+ Minutes Additional Content (about the size of the Prelude + Chapter 1) 1 New Playable Character 2 Additional Dungeons 3 Challenging Boss Battles Equipment Upgra…

  • Demo Updates: Not Quite Chapter 2 (yet!) - 16 February 2025

    Hello adventurers! It's been some time since the last demo update, and I've got some exciting things to share! First, in the interest of transparency, I should clarify that this is NOT the Chapter 2 release - at least not yet. The goal of this release is to make the various story, gameplay, and UI/UX changes available now, in anticipation of Chapter 2's actual content being released towards the end of February or early March. If you've been following my posts on itch or Steam, the trend of Chapter 2's release date moving around isn't exactly new, but I am optimistic this date will stick. So, what is in this build, you ask? Below is a fairly detailed, but probably still not comprehensive, list of enhancements: Improved face sprite for Spark Elder Troll damage and regeneration boost Added a Current Objectives option to Save crystals Controller button remapping in the Options menu Revised…

  • Demo Updates - Coming Soon! - 26 January 2025

    Greetings, adventurers! Chapter 2 of Moonfell: the Tides of Aether has been in the proverbial oven for some time, and I'm excited to be able to share it soon! "How soon is soon", you ask? A fair question. I am estimating another month, give or take (so at the time of writing that would put us at late February). While the development cycle has taken a bit longer than I'd have liked - owing to some complications in my personal / professional life, as well as good-old-fashioned scope creep within the project itself - my hope is that it will indeed be worth the wait. The near-future plan is to release Chapter 2 and its related QoL / content updates as an update to the existing Demo, at which point it will be in what I'd consider a "final" state (issues or bugs notwithstanding). In the long-term, Chapter 3 and all content thereafter will only be made available in the fully-released game. And…

  • Demo Feature Updates and More! - 14 October 2024

    ​Changelog for this minor release: Added more detailed information to the Skills screen, including Costs, etc. such that more information can be gathered about a skill prior to Learning it Changed the format of restorative skills to read "Healing Power" and color coded the text accordingly, to make them easier to distinguish from damaging skills Added a missing sound effect to the Remedy Herb item animation Fixed a bug in which one of the Fort exterior guards could miraculously survive falling off the guard tower Slightly increased the base spell power of Darren's tier 1 elemental spells Added target level-scaling to ATK-Up, DEF-Up, and similar buffs Increased Spark's DEF and MGR contribution from levels Tweaked enemy TP growth rates Fixed a bug in which spamming the Cancel button on the title screen could navigate to an unintended menu Thanks for all of your support, and happy adventur…

  • Moonfell: the Tides of Aether - Demo Update - 7 October 2024

    Hello adventurers! The demo for Moonfell: the Tides of Aether, covering the prologue and chapter 1, has been updated with some new features, balance changes (especially to Expert Mode), and general improvements. This release includes: Evaluate target status conditions by hovering the cursor over them (works with mouse and controller now!) In-battle Status menu available from the party command input window Enhanced cutscenes and some re-written dialog Fixed a bug where the party member faces wouldn't always show up on the Save screen The Options menu now displays F-key shortcuts for functions such as displaying FPS or changing screen size A few compass and minimap tweaks One of the bandits on the Fort exterior has a new interaction with Lunara's Arrow skill Improved item and skill list sorting Some general map fixes Expert Mode stat changes have been slightly reduced Regular enemies in E…

Patch notes and updates

S.noRelease datePatch nameGID number
119 August 2025Demo Updates!1808061939485223
224 May 2025Small Patch - Quality Updates1800357164481171
316 February 2025Demo Updates: Not Quite Chapter 2 (yet!)1791580426045272
414 October 2024Demo Feature Updates and More!6211118320237121897
57 October 2024Moonfell: the Tides of Aether - Demo Update6350729003506844114

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2871650
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperRunelight Owl
PublisherRunelight Owl
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

A story-centric, turn-based JRPG styled after the NES-era classics. Explore immersive dungeons and solve puzzles via an interactive Field Skill system and defeat challenging enemies in engaging Free Turn Battle combat. Will you discover the dark truth behind the fate of the kingdom?

About this game

Moonfell: the Tides of Aether is a retro, character driven RPG in which you must guide the noble siblings Lunara and Darren on their journey of survival and self-discovery. Roughly three years after the assassination of the king and queen as part of a bloody political takeover, Lunara and her brother are forced to remain in hiding, only accompanied by each other, their bodyguard Estelle, and the family's mysterious pet Spark. While searching for clues surrounding the coup, the group inadvertently joins up with a band of rebels, setting the stage for a new conflict which will determine the fate of the kingdom. Meanwhile... From afar, a malevolent force watches and waits, sending minions to do its bidding: to scour the lands for an ancient, long-dormant source of magic that may spell the very doom of the world if unsealed. Explore Interactive Environments! Face Fearsome Bosses! Find Rewarding Secrets! Other Features: Eight permanent characters and a dynamic supporting cast Classic 8-bit visuals with some modern enhancements Chiptune soundtrack Flexible and engaging "Free Turn Battle" system Dual, Triple, and Quad Techs driven by a unique Synergy Meter Tons of skill/equipment customization options Field Skills integrate with both the puzzles and on-map encounter system Retro feel with modern quality-of-life enhancements Full game anticipated to run 15-20 hours playtime

Supported languages

English

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência Atos criminosos
steam germany16Drastische Gewalt Alkohol / Tabak Derbe Sprache
igrs18Kekerasan Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Moonfell: the Tides of Aether's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Moonfell: the Tides of Aether's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Moonfell: the Tides of Aether at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.