RAD: Repeat After Death news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews7
- Release dateApr 17, 2026
- DeveloperExploding Soes
- PublisherExploding Soes
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Exploding SoesPublisher: Exploding Soes
RAD: Repeat After Death Steam news
RAD: Repeat After Death news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Game Save File Issue Fix! - 17 April 2026
Hi there everyone! 👋We encountered a new bug post-launch for players who have played the demo version of our game before. If you are unable to click any menus on the starting screen, you can click the corrupt save button on the starting screen. However this will delete the save files you have on your Demo, if you want to keep them, you can backup the %userprofile%\\AppData\\LocalLow\\ExplodingSoes\\Repeat After Death folder on your computer. And it should resolve the issue. We're so sorry for this sudden bug post-launch and we're still working on resolving this issue. Thank you for your patience everyone, happy RAD day ♥️
- February Recap! [Exploding Devlog] - 16 March 2026
Hi there everyone! (^ - ^ ) Time for another Devlog. This month we are still focusing on bugfixing and polishing RAD. We have almost every main feature in our game finished this month and we're trying to make sure those features work as intended before our release. Here are the notable things that we did in February!🛠️ PLAYTEST This month we held our closed beta playtest. We had 24 playtesters who agreed to play the beta version of RAD : Repeat After Death. The results from this playtest helps us identify bugs and feedback that the playtesters send to us! So thank you so much for the support and help from you guys. Your feedback helped us make sure that RAD is ready for release. 🧑🎨 STATE OF OUR GAMEWe're trying to add visual polish to RAD to enhance your experience! I can't show you everything we're working on at the moment, but here's a sneak peak for what we've been working on. Th…
- January Recap! [Exploding Devlog] - 5 February 2026
Hey everyone! 👋 New year, new me, new updates. This month we attended 2 offline events, and we're also focusing on polishing the final bits and bobs of our final game. This is also the reason why you haven't seen any updates on the demo version of our game since we need all hands on board on developing the release version of our game. We're also going to talk about our plan for this month in this Devlog.I can't tell you the exact details on what we added to the final game last month (spoilers), but I can say that "the lore enjoyers would enjoy this update very much." We also did some bug fixing in our demo, but since our team is currently focusing on the final game, we haven't fixed every single bug. So you might see the boss experiencing a bug where it doesn't teleport after you kill it the second time. IRL Events 🎁We also attended 2 different events this month. The first one is Indo…
- December Recap! [Exploding Devlog] - 7 January 2026
Okay, first of all. HAPPY NEW YEARS! 🎉 and finally we're in 2026... gulp... RAD release soon.... With the month of December passing us by, we finally end the 2025 chapter of RAD's development. I could give you a summary of what we did last year, but for now let's focused on what we've achieved during December. We attended 2 events during December, Motionime and SEAGO 2025! We also held 1 event of our own which is RADLYMPICS! 🌊 SEAGO 2025During December, our game was streamed by 61 streamers and we try our best to attend every single stream. We also held watchalong parties so people in our community can hear the developer's commentary alongside the stream. We're so happy to see that a lot streamers enjoyed our game! (even though our game ragebaited a lot of them) SEAGO 2025 also contributed to a lot of new people entering our server!! Welcome everyone 💖 🥳 Motionime Festival Indonesia…
- RADLympics Event Announcement - 12 December 2025
Winter is coming... are you up to the challenge?Hello, everyone! o(*°▽°*)o We'd like to invite you to join RADLYMPICS! Our very own community speedrunning event that we held for streamers during December. In this event, all you have to do is :Confirm your interest in the event by replying to this email (you can also join our community server for more info)Play the game and then email us a proof (screenshot/video) of your best runSee the current leaderboard every weekend on our twitter/X account (@exploding soes)Winners will be announced at the end of the month! Winners will receive a custom art of any characters of their choice in RAD's art styleFAQ about this eventQ : Is this event related to SEAGO 2025? A : Nope! This is our own community event and is open to any streamer Q : What will be graded in RADlympics? A : We will be measuring how much time it takes for you to beat our demo, w…
- Demo 1.9.0 Update N More! - 10 December 2025
Hey everyone! (。・∀・)ノ゙ Finally, our first steam announcement. Last month, we attended the Gamers 2 Gamers Festival by TheLazyMonday that was held on 22-23 November 2025. We received feedback and support for our game and we're happy to see a lot of you trying out our game (/≧▽≦)/ Other than that, we're happy to announce that we've finally updated our demo! That's right, RAD Demo version 1.9.0 is finally out. We also did several small patches to this version so the current playable version is 1.9.6. Here we'll list out all the change logs for each patch we did. 🌟 TLDR- Non-hostile echoes are now shown after clearing the last iteration- Tutorial torture chamber removed- Game Over statistics no longer count revives as iterations- A more POLISHED and BRAND NEW UI for a bunch of things (profile creation, objectives, progress bar)- Added story cutscenes, you can now create game theories with…
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