Curling in the Dungeon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2878020
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperImilkowski Dev
- PublisherImilkowski Dev
- Parent gameNot available
Genres: Adventure, Casual, Indie, RPG, Strategy
Company pages: Developer: Imilkowski DevPublisher: Imilkowski Dev
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Curling in the Dungeon Steam news
Curling in the Dungeon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Steam Devlog #2 - 21 June 2024
Hi everyone! Today I wanted to share what I've been working on since the first devlog! The biggest new feature I worked on recently is adding relics to the game! These are different than items that we normally can use during the fights. The relics have passive effects during and outside the combats, eg. receiving more coins, dealing more damage with ranged weapons and more crazier effects. With addition of relics I changed how you can receive the items and relics themselves. Now instead of additional rooms, you can get items after the normal fights and relics after the elite fights. In elite fights you will encounter harder enemies, thus you can receive relics, which are more rare. I have also finished the works on game feel, where I added a lot of smaller effects that improve the feel of the game. Since the game is mostly dependent on static UI objects, every cool animation and a littl…
- Steam Devlog #1 - 3 April 2024
Hi everyone and welcome to the very first Steam Devlog! Since the appearance on the Steam I've been working on new features and improvements! The first thing worth mentioning is the improved menu and implemented options ⚙ With the options we can currently set graphics, audio and language to our preference 😊 The changes affected not only the menu but also the map 🗺 Before it looked too precise and not like a map too much. Because of that I improved it's appearance by changing the background to something that looks more like a paper and also by adding some offset to the nodes. Additionally I changed the generation to always start with one node on the very left. At last I've started working on the widely understood game feel that makes the game pop ❤ I can't unfortunately show any of these on static images. However I will definitely show them in the next Youtube devlog, wich you can look…
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