- Conflux package gives lifetime subscription and Mortal Online 2 alpha access - 12 December 2019
Yesterday Star Vault launched the official website for Mortal Online 2 and the steam store for Mortal Online 2 went public. With this massive announcement we also added a new donation package called "Conflux" on the account donation page. This package only costs 149$ and includes: Lifetime subscription to Mortal Online 1 Access to the Closed Combat Alpha 1 Month of Mortal Online 2 subscription time Reserve one character name So if you are interested in Mortal Online 2 and want to join in early and still keep playing Mortal Online 1 without the hassle of having to subscribe all the time this is you chance! Here is a teaser and some screenshots from Mortal Online 2 that was released yesterday:
- Patch 1.88.00.12 - Krampus - 2 December 2019
It turns out something went horribly wrong when Krampos were to start planning his annual event, and now he needs your help! Krampos little helpers has turned against him, sabotaging the event. They have stolen everything from his book of citizens to his urn, and on top of that, they are being really really rude to everyone! Help Krampos by killing the little menaces and you will have the chance to find items such as: Krampos Index Of The Urn! (New Spellbook) Krampos Urn! (New House Decoration Item) This Years Krampos Cape! And many other items! Added: Added no build zone to Tephra Crater. Added no build zone at the Greater Natorus. A new title for helping Krampos. Changes: Made the nights on Haven a bit brighter. Aur Boss only spawn every third hour now. Fixes: Fixed the Sacrificial Stone house decoration turning into another item when picked up. Fixed an issue where the Triple Strike…
- Patch 1.88.00.00 - Haven - 7 October 2019
Today we finally patch Haven! Haven is a new starting area in Mortal Online that hopes to ease new players into the game in a smoother, safer and more fun way. The first character made on an account will start in this new zone. On Haven players can start their journey guided by several NPCs that teach the new players much more about the different systems that make up our sandbox mmorpg than our old tutorial. Players are protected from full PvP by having a fledgling (yellow) flag for as long as they want. This flag is removed once the player leaves Haven and once you leave Haven you can not come back. The banks in Haven are connected to the banks in Tindrem so players may bring things from Haven to Myrland simply by adding it to a bank and then picking it up in Tindrem. Furthermore we added a guild recruiting system that makes it easier for guilds to get in contact with new players. New…
- Developer Update - Haven Release - 3 October 2019
We have been working on a really massive new update for the last few months. Mortal Online is a very difficult game to grasp, it’s large, unwieldy and complicated. This has always made it very difficult for brand new players to get started. A couple of years ago we tried to make the starting experience easier by building a simple tutorial that teaches the players the very basics of the game. This tutorial however only scratched the surface of what the game has to offer. But next week all of that changes. During the last months we have been building a brand new separate starting area called Haven. Haven is a large island with several different biomes that is completely separate from Myrland and Sarducca. Players that create their first character are forced to go through Haven before they can enter Myrland. On Haven new players are protected by the yellow fledgling flag. This means that t…
- Patch Notes: 1.87.08.00 - Time To Stir The Pot! - 6 February 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9992801%2Fedecf25b37c4b9a832d4c7bd4d15fe406f63a93d.png Changes World: The Khurite villages have gotten a graphical update! Skills: Breathing Technique no longer has a minimum prerequisite to learn the skill. Footspeed no longer has a minimum prerequisite to learn the skill. Athletics is now a secondary skill. Sprinting is now a primary skill. Sprinting is now a parent skill to footspeed. Sprinting is now a parent skill to Armor Training. Riding skill is now a secondary skill. Controlled riding is now a primary skill. Controlled riding is now a parent skill to Swift riding. Controlled riding is now a parent skill to Mounted Combat. Controlled riding is now a parent skill to Mounted Archery. Mining is now a secondary skill. Woodcutting is now a secondary skill. Butchery is now a secondary skill. Handle and pole crafting is n…
- Patch Notes 1.87.07.12 - Krampos Has Left Tindrem :( - 8 January 2019
Added: Tindrem has opened up the doors to a new butcher house. Changes: Krampos has left Tindrem, and Discordo has stopped roaming the streets. Removed the AoE from Dogs charge attack. Tindrem houses have gotten a small texture touch up. Fixes: Chickens no longer spawn their eggs under the breeding grounds.
- Patch Notes 1.87.07.11 - 20 December 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9992801%2F74f9c5af9829578e38a0e0143c0a208e288edf5e.jpg Krampos is visiting Tindrem! This year Discordo was pulled from the urn but he is not going down easily. Instead of spreading his items around his burning house he is running around spreading them all over tindrem! If you find Discordo give him a good old smack on the head and he will drop some extra loot for you to pick up. But don't hit him too much or he might run away for a while! Discordo walks from his house out into Tindrem and then back to his burning house again to pick up more loot! Some of the things to find includes: A new Krampos Buccus Cape! A rare Urial Mask that makes you look just like Krampos! A rare Krampos Dagger collectors item! A Thursar Plate Armor crafting book! Trinkets and charges, and many other things! Big thanks to the members of the commun…
- Patch Notes 1.87.07.03 - 19 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9992801%2F8214c119dd2584072be2c4f3817abfc232f4c0ce.png Added: Added a dedicated button (tab) to open both inventory and the paperdoll. Added a section for login news in the login screen. Changes: Removed a couple of config options that was being abused to get an unfair advantage. World loot windows now close when empty. Blacklisted players will now ping alert towers. Control towers connected to guilds that don't have a guildstone placed will now take damage every round. You can now press "Use" on mounts to tame them. Unbuilt houses that are destroyed before being finished are now instantly removed and does not take 48h to remove. Player psyche now reduces magic attacks from ai. Pet window now shows maxspeed instead of the stat speed. You can still see the speed stat by hovering the mouse over the UI. Improved tooltips for…
- Patch Notes 1.87.06.06 - 28 August 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9992801%2Fd9a4451b43d5baf5749973877c57b9d98c85a193.png Changes: Alces now also gives molarium when butchered. Rebalanced the NPC Shields to not out match the player crafted ones. Following changes have been made to balance pole weapons, especially those with long blades. (Pole Swords) Increased the stamina drain on 2h long sauroter handle by 20% Increased the stamina drain on 2h long handle by 20% Increased the stamina drain on 2h short handle by 10% Lowered the stamina drain on following weapon heads to compensate for the increased stamina drain on 2H long and short handles: Sledgehammer War Hammer Maul Star Mace War Spear Triple Spear Long Spear Heavy Spear Flanged Mace Kallard Great Axe Kallard Double Axe Hand Axe Halberd Double Axe Brier Axe Great Double Axe Great Axe Scythe Scythe Curved These weapon heads have had th…
- Patch Notes 1.87.06.05 - 9 August 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9992801%2Fdcb15c70bd182733b0e9df76bc6c707ae5594f7b.png Added: Added the new fishes to Taxidermy. Added a new type of semi rare wild life creature. Added the new wild life creature to Taxidermy. Added some Old Chest and Chest keys to humanoid Ai loot tables. Added better support for handles stamina modifications. Added support for allied TS NPCs, these can be used by same guild or allied. Added new Allied Priest TS NPC deed to vendor. Added new Allied Bank TS NPC deed to vendor. Changes: Lowered the Demon Portal Blocker HP by 50% Increased the amount of ore you can mine from the the Demorite Rock before its depleted. Decreased the stamina drain on 1h handles by 25% You can no longer eat building scraps. Lowered the base strength requirement of Shortbows by 10 Moved the Morin Khur Spiritist and Demonolog traders to outside t…
- Patch Notes 1.87.06.01 - 28 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9992801%2Fa896ec1f5f5ad870933947e10c572523e78911c0.png Added: Added better line of sight checks to ai casting magic, this should improve TC guards behavior a bit. Added stats for damaging another faction member. These can be found in the /stats window. Faction damage Exuul, Faction damage Impos and Faction damage Regalis. Added four more common fish species Ai. Added a new aggressive fish species that roams certain waters. Added a Utility vendor to the Jungle Camp. You can now set vendor taxes in towns that your guild controls. To do this simply talk to your town magistrate. Taxes will be collected and sent to your guilds treasury. You can see how much taxes you have earned from a controlled town in the economist under "Controlled Town Taxes" Players can see how much taxes they need to pay by talking to the town magistrate…
- Patch Notes 1.87.05.02 - 21 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9992801%2Fed685ba7d9d86083c0e92c753bf4c834ec7b0323.png Added: Added a capture system for territory structures. If a territory structure is under 50% of it's health and in another guilds territory than it's original owner it will be captured by the new guild. This means that any guild can capture territory structures left on the map by other guilds by covering it with their guild stone radius or keep territory, but also that you can now sell entire TC towns to other guilds by trading the guild house covering the TC, and having the new guild place their guild stone in it. Added faction scouts in or around cities, these npcs works like the faction recruiter but can only be used to get locations on other faction members. Added a command to show your guilds alliances: /guild showally Added a species of swimming Ai fishes that c…
- Server Fix Patch Notes - 7 May 2018
Since the release of the new faction system we have made several server-sided changes to this system. Here is a list of what has changed the past days: Changes: Removed the flagging restrictions when joining a faction. You no longer lose reputation if you get hit by a faction opponent and have 0 or less reputation.. You will now lose reputation when healing a member in a opposing faction. You will now lose 10 rep for snooping a member of your own faction. You will now lose 100 rep for stealing or trying to steal from a member of your own faction. You no longer get murdercounts from killing NPCS that are in a faction if you are in a faction. Fixes: Fixed a possible glitch that could cause you to leave a faction even if you where not in a faction when hitting a player. Fixed a glitch in the flagging for guild flags and factions that caused all kinds of flagging issues. Fixed an issue wher…
- Patch Notes 1.87.04.04 - 2 May 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9992801%2F4283321af15490adbc29fadd5d31491d3ef73818.png Added: You can now join factions. Read more about it here. Added Repair kits that can be crafted at tinkering tables. These kits can be used by Weaponsmiths by combining the kit with a weapon and it will set the max durability to the items current durability making it 100% Changes: Dye Tubes now weight 5kg so they cant be stolen as easy as a cuprum coin. Ecumenical Spells no longer requires 20 in magic school to be unlocked. You can no longer force guild wars on a guild that are at war with one of your allies when they are trying to cancel the war. (This could cause loops of wars where the guild who wanted to give up never could.) Alliance chat now goes out to everyone that is rank 6 or up. Removed decals from the spurt spell as they were way too costly. Guild Guards a…
- Patch Notes 1.87.03.02 - 11 April 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9992801%2F5f4146468a63b74bd3fe7dbdafe948c80a3fcf83.png Added: Guilds can now ally with other guilds, you may attack your allies without consequence (it's not a criminal act.) Ally names are green and they have an extra icon on their shield to signify that you are allies. You ally with another guild by using the guild stone and writing the name of the guild you want to ally with, after the other guild has accepted you will be allied after 30 minutes. Added a new chat channel: Use /a in chat to activate alliance chat, this is a global channel that can be used by anyone in a guild above rank 8 to communicate with members of their allied guilds that are also above rank 8, you can set the color etc on the new alliance chat just like you do with regular chat tabs. Gate keepers now have a new option that lets anyone in the same g…
- What’s Next? Development Update - 21 March 2018
We just released a gigantic developer update outlining what we will do in the coming months. Read all about the new starter island,alliances,factions and what we will change with territory control right here: http://www.mortalonline.com/whats-next-development-update/
- What’s Next? Development Update - 21 March 2018
We just released a gigantic developer update outlining what we will do in the coming months. Read all about the new starter island,alliances,factions and what we will change with territory control right here: http://www.mortalonline.com/whats-next-development-update/
- Patch Notes 1.87.02.02 - 20 March 2018
Added: You now get a message when your pet is no longer confused. Added mining ,extraction,skinning and woodcutting skill to new created characters. Changes: The Tornado spell now damages buildings and siege equipment. Lowered Tornado spell damage to balance it against doing structure damage. Increased Tornado cast time to balance it against doing structure damage. You can no longer target players dueling inside the Tindrem Arena to prevent interference from players on the outside. You can no longer stand on server-projectiles (Elementalism spell meshes) If you equip a stack of bait when fishing losing the bait will only remove 1 from the stack instead of the entire stack. Updated Sator and Bufonid spear models. Fixes: Fixed some attacks that Ai were able to spam too often. Fixed clients crashing when healing or corrupting training dummies. Fixed issue where leveling pets would stack fr…
- Patch Notes 1.87.02.02 - 20 March 2018
Added: You now get a message when your pet is no longer confused. Added mining ,extraction,skinning and woodcutting skill to new created characters. Changes: The Tornado spell now damages buildings and siege equipment. Lowered Tornado spell damage to balance it against doing structure damage. Increased Tornado cast time to balance it against doing structure damage. You can no longer target players dueling inside the Tindrem Arena to prevent interference from players on the outside. You can no longer stand on server-projectiles (Elementalism spell meshes) If you equip a stack of bait when fishing losing the bait will only remove 1 from the stack instead of the entire stack. Updated Sator and Bufonid spear models. Fixes: Fixed some attacks that Ai were able to spam too often. Fixed clients crashing when healing or corrupting training dummies. Fixed issue where leveling pets would stack fr…
- Elementalism Phase 3 is out! Watch the trailer! - 8 March 2018
Patch 1.87.02.00 is released and with it the biggest magic school ever to be added to Mortal Online is finally completed. We put together a little teaser to show of a couple of the 11 new spells that this phase brings to the game: https://youtu.be/n7VEIOnrnxk Phase 3 introduces a spell that raises the temperature in your zone. This means that you can now create lightning storms by casting a cold wave and then a heat wave. Lightning storms are dangerous but required to cast some of the new spells. Be careful when you are playing around with mother nature however because too much weather changing will cause a new type of weather; chaotic weather. Chaotic weather brings in a thick red fog that limits your viewing distance, it also heavily increases the amount of lightning strikes in the area. This weather might be dangerous on its own but the spells you can cast by draining power from it a…