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Rogueformer

Rogueformer Steam news

Daniels Šlosbergs | Mar 24, 2025 | game

Released

0players observed · 23 September 2026 - 20:48:12 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Rogueformer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateMar 24, 2025
  • DeveloperDaniels Šlosbergs
  • PublisherDaniels Šlosbergs

Genres: Action, Indie

Company pages: Developer: Daniels ŠlosbergsPublisher: Daniels Šlosbergs

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Rogueformer Steam news

Rogueformer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Rogueformer v1.0.4 changelog - 1 April 2025

    Here are the changes: - Made it possible to leave Options with Escape. - Now you can't read the achievements while Options are open in the Main Menu. - Made the liquid in Cauldron more transparent. - Made the tutorial drawings show only Keyboard instructions, as to not imply that playing with a controller is part of the game's design (controllers are mostly not supported, you are supposed to play with a Keyboard. The controller support as is, is only to make cooperative possible, which is just an experimental feature for the lulz and what not). - Reduced the bomb explosion delay by 1/3. - Added a sound of burning fuse to the bombs.

  • Rogueformer v1.0.3 changelog - 29 March 2025

    Here are the changes: - Spikes can no longer stack, they self-destruct upon other spikes falling on them. - Player destroys tiles, if it gets stuck in some (for example, if entrance is obstructed upon revival).

  • Rogueformer v1.0.2 changelog - 27 March 2025

    Here are the changes/fixes: - Changed the Timers' font to match the rest of the game. - Changed the font on Perk Acquired Icon names to match the rest of the game (the ones that you see when you hover over the perks in your pause menu). - Reduced the Boss Health Bar in size. - Reduced the size of the pause Menu (the button part). - Reduced the size of the Options that you access via pause menu. - Made Spikes self-destruct when they are in the ground.

  • Rogueformer v1.0.1 changelog - 26 March 2025

    Here are the fixes/changes: - The Shrine Texts inherit the color of the previous level. Previously, it was not the case with all of them. - Max Hp no longer gets consumed after sacrificing at the Holy Shrines (the ones that give Blessed Perks). - Shrines have drops now (go on, vandalise everything!!). - 'Degradation' perk has now been assigned with a perk icon (my bad, seems I forgor to do it before). - 'Tormenting Embrace' perk has now been assigned with a perk icon (my bad, seems I forgor to do it before).

  • Rogueformer has been released ☼_☼ - 25 March 2025

    Greetings, Steamerlings! I'm proud to announce that Rogueformer has been released, with the version 1.0.0! Go get it while it has the launch discount, my dear~ (If I am not wrong, it should last for about a week after the release) I would also want to note that there have been some aesthetic changes to the UI and color palettes of the levels, so the marketing materials such as the announcement trailer are a bit outdated in this matter at the moment! (Don't worry though, the changes are miniscule, such as just changing the fonts or resizing the interface, and only for the better of your eyes) You can go on now and play it ☼_☼ Best Regards, The Game-Master

Patch notes and updates

S.noRelease datePatch nameGID number
11 April 2025Rogueformer v1.0.4 changelog1795283637979868
229 March 2025Rogueformer v1.0.3 changelog1795283637883511
327 March 2025Rogueformer v1.0.2 changelog1795283637823115
426 March 2025Rogueformer v1.0.1 changelog1795283637793083

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