- New Shop and Unlockable Cards - 6 June 2026
Online ShopIn the new Tablet Shop, there are loads of cards to unlock – 53 in total!Every time you buy a card, another one will appear, except for the Card of the Day.The Card of the Day resets every day. These are special cards that won’t appear anywhere else.So log in and play every day if you want them all!At the start, the first cards you buy are simpler and easier; as you unlock more, more complex and unique cards will start to appear. This way, players starting out in Hadarot won’t feel overwhelmed in their first few games.
- More records and errors resolved - 28 May 2026
More records!You can now view the Top 100 scores in HadarotI’ve won the Top 100 medal with 69k points – just a bit less than the 1.4 million points of the Top 1 Have a look at the records – I’m sure you’ll find yourselves on the listBugs FixedApparently, the tablet came with some factory defects. I’ve installed a new one, so if you encounter any issues in the settings menu or on the tablet, please let me know!
- New Configuration Interface - V0.9.1 - 27 May 2026
New Interface The Tablet was the only part of the game that was still outdated, but with these latest changes, Hadarot is now officially stunning! There you can see most of the old Tablet’s features, and, as you can see, the main menu now displays three buttons—Music, Shop and Achievements—which are currently inaccessible but will be added in future versions of V0.9 The idea is that you’ll be able to listen to the game’s music at any time, as well as view your achievements. Although these two buttons won’t be particularly interesting in terms of gameplay, the Shop, on the other hand, is more interesting: In the Shop, you can buy standard cards (Troops, Towers, Aids…) to unlock them for future games. You’ll earn coins at the end of the game: 1 coin for every 100k points. Future Versions V0.9 and V1.0 The upcoming versions will focus on filling in the few remaining gaps in the game, to pr…
- Update V0.9.0 - 2 May 2026
New AbilitiesEnemies now have Abilities:In practical terms, these are effects they already had before; Zagreus’s Revive, Lilith and Hades’s Summons, Samson’s damage negation... all these ‘Abilities’ were already present on these cards, but they will now appear as an icon (just like Status effects such as Poison) at the bottom of the card.From left to right, Ares has the Regeneration Ability, which heals him by 2 at the start of each turn, and Samson has Armour 1, which reduces the damage he takes by 1 and also applies Angry for 2 turns to the card he attacks. These are some of the new Abilities.You can see at any time what that ability does and its corresponding information; if it summons cards, which card and when, if it revives, how many times and with how much health...This change has allowed me to implement the following mechanic:Enemy ActionsUp until now, in Hadarot, enemy cards on…
- Version 8.3 – Revamped Final Boss - 13 April 2026
Although this update is mainly about the new version V0.8.3, there are also changes from the previous version that I didn’t mention, heheAllegory of JusticeThis final boss has been completely revamped; now, every few turns, it will let you choose between two pacts.Each pact is different: some take effect immediately, others over a few turns, or even until the next pact.This reflects the boss’s nature a bit more – it’s fair: it’ll do something to you, but you decide, and it’s not all bad either.Choice of EnemiesNow, the enemies that come at you via the skull are different.Each skull will choose how many enemies to place (usually 1 to 4 cards); depending on how many it places and which turn it is, it’ll put out one type or another.On turns of 10, it won’t place more than 2 cards costing 10; if there are already 2, it will place 2 or more enemies.Special ChestsIn 0.8.2, I added a Monster C…
- Bugs Solved and More - 26 March 2026
Today's updates are almost entirely focused on fixing several major bugs:Fixed BugsFixed the music pause after defeating any BossFixed the visual glitch with the Shop's purchase frames when buying a card and hovering over it with the mouse.Fixed the damage reduction on cards caused by the “Law of the Strongest” passiveFixed infinite attacks with the Target BallFixed the visual glitch with Healing StructuresNow when you use a card’s Special Attack, you’ll see its damageFixed all bugs that had Robot WorldAdditional ChangesFinal Dance: You now gain 1 additional HP with the Ring of Life, and while on your extra turn, the cards you play will have all their Maximum Attacks available.Root (Artemis’s Passive): Now stuns for 1 turn less, but applies a Poison of 2 for 2 turns.Now, depending on the Initial Choice, more Angelic or Demonic cards will appearNew Tutorial Panels for Bosses, Special Att…
- ¡More Music! Version 0.8.1 - 21 March 2026
New MusicWe have new music for Satan’s and God’s Special Shops. With the shops’ new designs, a special song for each one was just what they needed.Improved DescriptionsMany of the passive skill descriptions (if not all) have been simplified and better translated into English.More Home Menu AnimationsWe have 3 new animations in the Home Menu, featuring the Robot Hedgehog and Dadolón.
- New Version V0.8 - 19 March 2026
Visual Improvements This is the most significant change in the update; virtually every part of the game has been updated, from the Start Menu to the in-game shops. Many cards have also been changed; practically all enemies have new artwork, and more than half of the player’s cards have also been redrawn. In addition to all this, I’ve included small animations in the Start Menu; there are five for now, but I’ll be adding more gradually. The same goes for the bosses, who now have death animations. New Cards and Strategies I’ve been tweaking and thinking about the Passive abilities in the game for a while now, trying to improve the strategies available. I’ve added a few to bolster some of the weaker strategies; little by little I’ll be changing and adding others, opening up new ways to play. To try and enable all these strategies, characters now have just 10 cards in their deck, instead of…
- Development News - What's New in Version 0.8 - 14 November 2025
Hadarot's development has been stagnant for a while, but it has resumed after taking a breather. These seven months of inactivity have served to figure out how to resume the project, and I will break down the future of development throughout this announcement. It should be noted that the game will not be abandoned again until at least the final version (1.0) is reached. In this announcement, I will discuss the future of development, my thoughts on the game, and current changes and those planned for the next version, which will be released soon. Visual Improvements One area where Hadarot has always fallen short is its artistic style. From the overall aesthetic to specific elements such as cards and other parts of the game, it was a mixture of things that looked good and others that... not so much. I've been focusing on having drawings with the same style (something more ‘digital’) and ma…
- King of Scores - V0.7.0 - 13 March 2025
King of Scores - V0.7.0 Score System - From now on, in every game you will score points as you play; from laying cards, killing enemies, opening chests, to killing bosses, getting synergies and passives. When you finish the game, either you die or win, your score will be saved. - In the new menu there is a global ranking system, where the best scores will be shown. New Menus - In this new main menu you will be able to see the number of games you have played, the games you have won and your win/loss streak. - The ranking is on the right. - In the new character selection menu you will be able to see your best score for that character and your previous score. - When viewing a character you will be able to see their active, passive and their entire deck in the roulette above, and you can see their stats and their respective descriptions.
- |Bug Fixes| - 19 December 2024
Just that, bugs fixed without adding any new ones!
- Tablet, Facilities and More Cards | Version V0.6.2 - 19 November 2024
In this new minor version, the Tablet has been added, being the new settings interface and much more. The new cards will be at the end. This is the main menu, where we can find 4 applications (it looks like there will be many more) we have, from left to right: 1 The Finder. 2 The Deck of Cards. 3 Evil Finder. 4 Settings. Search Engine As shown in the image, you will be able to type in the search bar and see the card you want. - If you click on a card, in this case the Jalapeño that I searched for above, a new menu will open. This menu will be there whenever you click on a card in either The Search Engine, The Deck, or Evil Search Engine. - As we can see, the card we have selected appears and more detailed information than in the descriptions on the table, including the type of card (not if it is a troop/action... but if it is a person, animal...) and its attack type and special attack i…
- Medals of the Best - Version V0.6.0 - 9 September 2024
New content: New Final Boss, The Allegory of Justice. Added ‘Hints’, explanation below. Added 21 new cards, 8 passive, 3 troops, 3 action, 3 towers, 3 enemies, 1 help. Achievements have been added to the game, a total of 13. New initial game choices. You can now randomly choose which character you will play with the new ? card. Some cards have been redesigned, more cards will be redesigned in the future to have a better drawing. New synergies have been added. Allegory of Justice This new Final Boss will now be the first final boss you will face, once defeated, you will unlock The Judgement, being able to access God, Satan or the Allegory of Justice, if the balance is in the middle. This new Boss will have 500 health and 99 damage, but will only attack if you break an injustice. Don't lay more cards than your opponent, or attack more than him and he'll stay quiet. You will see above the…
- Minor Update - V0.5.2 - 8 August 2024
Added the Turn Cost Map. You can now see all turn costs on the new map, by holding the mouse over the turn coin, showing you which turn you are on and all previous and subsequent turns.Fixed some bugs, and changes to some descriptions.
- More Cards, More Fun - 6 August 2024
Minor Update, Version 0.5.1 Here are the changes: 7 new passives have been added. Cards that form a synergy will now have a specific description with each synergy explaining its new functionality. Fixed some bugs and translation bugs. The New Passives are: Piggy Bank- Cost 3 - You save 1 coin every turn and when you break it you get 20% more than what was there. Sunflower - Cost 1 - Every 3 turns you gain 1 coin. Wall - Cost 4 - Damage enemies that attack you, 2 damage + 1 for each tower in your deck. Village Festival - Cost 6 - If each enemy is only damaged 1 time, do 3 area damage. Moral Support - Cost 1 - When you apply a boon, that card no longer has any adverse effects. Magic Trick - Cost 2 - Each turn you may discard a card from your hand and draw another. Weed Never Dies - Cost 9 - Your last 10 life points take 3 hits before going down.
- New Update - Simplicity in the Walk - 20 June 2024
Simplicity in the Walk New Cards Among the player cards are: Rooting: When you reach 50 health, stun all enemies 2 turns. Military Notice: When you reach 50 health, deal 10 area damage. Now, when you start a game, depending on the character, you will have one of the above passives. Among the enemy cards: Midas Touch, cost 1. If he kills a card he gives you the gold of the cost of the killed card. Prometheus Bleed, cost 4. Apply 3 bleed to the attacked card. Pandora's Box, cost 10. Apply 2 poison, 2 fire and 2 bleed to all cards. Now saves the sound and music volume for the next time you come in to play. You can now pick up to 5 cards from your deck for 2 coins each in the shop. To do this you will have to left click on the altar in the centre of the shop. Now, in the shop, you can see the table by clicking on the eye that appears in the shop. You can now see a description of some parts…
- New Update - 13 June 2024
Musical Life New Songs: Another song for the battle before the first boss. A song for the battle after the first boss. Different songs for the menu and character selection. New Ending: You will now see a death animation when you lose your game. You will then be able to see your game stats such as time or cards you have killed or placed, some of these will even have a graph to specifically see the data for each turn. General improvements and tweaks There are now more new sounds. Some bugs fixed.