SPSTEAMPULSELIVE ANALYTICS
RATKING CHAPTER ZERO

RATKING CHAPTER ZERO Steam news

WILLYFEESH | Apr 5, 2024 | game

Released

0players observed · 24 September 2026 - 17:01:35 UTC

ActionAdventureCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive

RATKING CHAPTER ZERO news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews46
  • Release dateApr 5, 2024
  • DeveloperWILLYFEESH
  • PublisherWILLYFEESH

Genres: Action, Adventure, Casual, Indie, RPG

Company pages: Developer: WILLYFEESHPublisher: WILLYFEESH

Top Steam chartsTop 100 gamesGame directorySteam Store page

RATKING CHAPTER ZERO Steam news

RATKING CHAPTER ZERO news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • - End of major playtest build changes - 23 September 2026

    - New intro cutscenes (for honcho least portion) - NO GEN AI disclaimer! - i can't remember what else, tyvm

  • smol patch - 30 August 2026

    - inventory upgraded - more gorblheim dialogue in certain areas - fixed controller ui bug in the rolling screen

  • bugse fixes qol stuff - 22 August 2026

    fixed bug where equipment wasn't being treated as unique objects after loading a save added new assist (forest shroom) increases 25% dot damage after casting once in battle, buff icon included after casting fixed bug where if doug used an unblockable move, he wouldn't be hidden properly after battle ends until the scene was reset willyfeesh , — Yesterday at 8:33 PM armor break UI no longer cucks your inputs (this was making using assists feel really bad even if armor break didn't actually happen because it was attempting to hide it with the dissolve transition sometimes)

  • qol updates/bugfixes for playtest build - 18 August 2026

    fixed bug where roll ui for "current inventory selected equipment item" exit button was off yaxis slightly equip size increased from 10 to 40 added swap icons and training room logic for salary man swap skill fixed bug where consumed salary man skills text was using blue instead of red if you have a party member added eat rock sounds (two of them) assists are cached into memory when selected now dot build now layers audio properly and ticks properly fixed bug where you could skip fighting doug to progress

  • QOL Patch - 11 August 2026

    - Made UI animations Much Faster - Gorblheim scream much faster - Rat Jams made easier to determine what song is playing (karaoke colors haha) - uhhhh... idk what else surely i did something else

  • Bug fixes - 25 July 2026

    - Tutorial smoother - DOT build damage calc and extra lines fixed - Added slightly more DOT options in builds

  • Enemy interrupt edition - 26 June 2026

    INTERRUPTS Added to every enemy in the game (1/125 chance per SKILL not HIT to be interrupted by enemy) Fixed bug where if you were skipping before getting into a battle, you were still skipping in it Image cache back up to 250, big mom too big for the god damn cache Enemies put themselves back together much faster now

  • New Tutorial For New Players - 24 June 2026

    New Tutorial For New Players - also image cache size reduced from 5gb to 4gb come complain if u got any lag in battles

  • Big pATCHES - 20 June 2026

    36 mudcrabs added to fishbait inventory after killing biggest mom you can no longer giga spam the orb voice lines (they play only when one has ended now) big feesh voice line was playing on an incorrect fish, corrected max fishing time reduced from 30s to 22s heavily nerfed up and down damage for OT skill; buffed right combo ender damage adjusted layering for dougs/how the damage numbers are layered and also how the overtime strikes are layered made frog sage jutsu casting faster again made frog sage jutsu sound channel sounds into the audio channel for faster/smoother sound getsuga dmg scaling buffed from 2.5 to 3.25 fixed bug where changing layout still said (and mouse) on choice options made overtime spacebar sounds cooler Normal mode has timing circle disable prompt on new game startup now also Gorblheim base phy_def buffed to 10 to account for other standardized functions Fixed bug…

  • Bug Fix - 13 June 2026

    - Fixed bug where an unacceptable key press in the salary man overtime loop results in code spilling to the frog_sage(key_press) label

  • Patch - 13 June 2026

    Fixed issue with low hp animations covering the standby phase Fixed issue with addtional crit rate in some places not applying KUBO TITE (x) move now increases CR by 10% of the next SIX INSTANCES OF DAMAGE CHAIN SWORD FINAL MOVE (right) does 3X ARMOR DAMAGE if ENEMY ARMOR is UP SPACEBAR (5x in overtime) does 50% LESS DAMAGE when ARMOR is UP and 90% DAMAGE (of original damage in the past) when ARMOR is DOWN ADDED CHEATS FOR PLAYTESTERS, AVAILABLE IN THE WATERFALL TRAINING ROOM (it is cut off half the screen) GAVE GORBLHEIM'S ROCK MOVES AN ACTUAL TOOLTIP AND NOTIFIER probably something else that I can't remember

  • normal mode pog - 11 June 2026

    - Gave outline styles to perfect block and block text to make it clearer to read -Normal mode now has 0.5 extra time to do every move compared to permanent as before, making it functionally much more similar to giga mode, but still chill enough and rewarding

  • Fixes - 11 June 2026

    small fixes to combos in normal mode again

  • normal mode adjustments/bug fixes - 11 June 2026

    made normal mode funner in overtime (respects combos)

  • playtest fixes - 10 June 2026

    Fixed bug where unknown electric crayfish was showing a location to be fished up at Fixed bug where keyboard button for charged sangrea attack wasn't W Fixed bug where stun duration was permanent if you had the roll (was checking for ) Fixed bug where you could skip picking up the poison blade skill Fixed bug where Overhand Strike and Kubo Tite Getsuga did not account for Electro Crayfish Crit rate buff Fixed bug where certain orbs on certain items would cause a null index error Fixed bug where fish orb damage% was not applied ( = again).... Added back up code where if you have a bugged dead party member, entering training room revives them

  • Fixed Charge Attacks - 6 June 2026

    woooooOOOOOOO LET'S GOOOOO

  • Save Fixes/Sound Cues adedd - 4 June 2026

    retain after load was not being called after screen actions; fixed that so if you wanna save scum, you sure can now without moving between Maps lmao - sound cue added for skills that reset on certain procs (overhand strike and charged sangrea dread strike)

  • more evilge salary man skills - 2 June 2026

    more evilge salary man skills more playtest content

  • QOL adjustments~! - 30 May 2026

    blocking/combo timing is much CLEARER qol menu stuff qol time display on tutorials stuff

  • Performance improvements- added equip drops to the last playtest enemy : ) - 28 May 2026

    ooga booga

Patch notes and updates

S.noRelease datePatch nameGID number
130 August 2026smol patch1842212951308489
222 August 2026bugse fixes qol stuff1841579228670693
318 August 2026qol updates/bugfixes for playtest build1840944183789451
411 August 2026QOL Patch1840310314353083
525 July 2026Bug fixes1839041357032011
626 June 2026Enemy interrupt edition1836506165552496
724 June 2026New Tutorial For New Players1836506165544843
820 June 2026Big pATCHES1835871199308848
913 June 2026Bug Fix1835236783565386
1013 June 2026Patch1835236783565060
1111 June 2026normal mode pog1835236783561939
1211 June 2026Fixes1835236783561210
1311 June 2026normal mode adjustments/bug fixes1835236783560980
1410 June 2026playtest fixes1835236783556661
156 June 2026Fixed Charge Attacks1834602721193127
164 June 2026Save Fixes/Sound Cues adedd1834602721186649
172 June 2026more evilge salary man skills1833968530899315
1830 May 2026QOL adjustments~!1833968530892665
1928 May 2026Performance improvements- added equip drops to the last playtest enemy : )1833968530888981
2028 May 2026Major Patchy - playtest at end of game1833968530887020

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.