SPSTEAMPULSELIVE ANALYTICS
Echoes of Elpis

Echoes of Elpis Steam news

Petrichor Labs | Coming soon | game

Coming Soon

GameSteam Store content

ActionIndie

  • Steam app typegame
  • Steam App ID2884720
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperPetrichor Labs

Echoes of Elpis news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2884720
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperPetrichor Labs
  • PublisherPetrichor Labs
  • Parent gameNot available

Genres: Action, Indie

Company pages: Developer: Petrichor LabsPublisher: Petrichor Labs

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Echoes of Elpis Steam news

Echoes of Elpis news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Demo Patch Notes 02-Sep-2026 - 2 September 2026

    Fixed a bug on Steam Deck OLED where the default resolution was incorrect.Fixed a bug on Steam Deck OLED where the Visual Settings menu had no resolutions options to change to.Fixed a bug where sometimes the room clear event did not trigger.Fixed a bug where rerolling a Medbay door reward would not correctly reroll.Blocked reward interactions during the end of Ballast Unit-7's death sequence.Augmentation upgrades are no longer available if no upgradeable Augmentations have been acquired.Prevented Augmentation Upgrade rerolls from consuming eCoin when there are no reroll options.Adjusted door reward probabilities such that Augmentation and Augmentation Upgrade rewards are more common than eCoin and Max Health Increase.Added a reroll option to all shop items.Persisted Finn's weapon loadout after death, demo completion or scene reload.Added a banish option to Augmentation and Augmentation…

  • Demo Patch Notes 02-Jul-2026 - 2 July 2026

    Bug Fixes:Fixed a bug where the player could fall off the map from the starting hub's spawn pad.Fixed a bug where the player could not interact with rewards if they spawned off the map out of reach (increased interaction radius).Balancing:Slightly reduced the lifesteal-on-hit chance of Stim Shot.General:Made the new wave "Security Alert" VFX less visually jarring:Decreased vignette colour and intensityDecreased colour adjustment levelDecreased alarm volumeSlightly decreased opacity of "Security Alert" textAdded an enemy health bar for the player's current active target that appears just below the enemy position.Made the room complete VFX visually distinct from VFX when player receives damage:Removed glitch effectAdded green colour adjustmentMoved INTERACT and REROLL button prompts to the centre of the screen below the player model and reduced their scale.Improved visuals for when the pl…

  • Demo Patch Notes 19-Jun-2026 - 19 June 2026

    Bug Fixes:Fixed a bug where player attacks caused a global invincibility window for enemies. Enemies now correctly take damage from repeated quick attacks and damage-over-time effects.Fixed a bug where Cluster Grenade was not scaling damage with repeated upgradesFixed a bug where Razorwind would not deactivate after being caught above the player's heightFixed a bug where Superconductor fired repeatedly with no delay instead of once per activationFixed a bug where Medburst Actuator fired repeatedly within a single activation, instead of only onceBalancing:Marksman Engineering Droid:Repositioned laser sight origin and prevented it passing through obstaclesSlowed down the projectile and made it more distinct from other projectiles on screenAdded a lens flare indicator to warn the player that a shot is comingNerfed Calculated Investor damageGeneral:Added reverb to SFX audio channelTweaked t…

  • Demo Patch Notes - 11 May 2026

    Bug Fixes:Reduced emission on floating text to better indicate damage type.Repositioned enemy spawn points in large Freight Deck room for better enemy navigation.Fixed an issue where multiple Auto Seeker Relay rockets would not damage enemies.Fixed an issue where the Predator Volstrand Mk IV Missile was repeatedly damaging enemies in the same blast.Fixed the holding cell texture on the Freight Deck -> Brig elevator transition room.Balancing:Marksman Engineering Droid:Slightly increased damage and reduced time between shots.Has a broader player range tolerance for attacking.Increased movement speed.Slightly increased the Boss Room's enemy count per wave and added more enemy variety to the enemy pool.Slightly decreased the lifesteal-on-hit chance of Stim Shot

  • The Demo is Live. Board the Elpis. - 1 May 2026

    The Elpis is open. How far will you get? Today we're launching the Echoes of Elpis demo — your first chance to board the starship, blast through its corridors, and see what's buried in its steel heart. What's in the demo Dive into the opening sections of Elpis and get a feel for the full game's loop: Twin-stick shooting — fast, fluid combat against relentless enemies across multiple roomsRoguelike runs — full first of 3 levels. No two playthroughs are the same; adapt your tactics every time Rare tech & artifacts — 6 weapons to choose from; 40+ intra-run augmentations. Discover powerful upgrades that reshape the way you fightA starship with secrets — scratch the surface of the Elpis's buried past Built to be replayed Every run through the Elpis is different. The deeper you push, the more you'll uncover — new tech, new combinations, new ways to bend the ship's own defenses against it. The…

  • Playtest Patch Notes 2024-11-24 - 25 November 2024

    New Playtest Build Available 🎮 Change Log 🔧: 🐢 Reduced memory overhead of textures. 🐞 Fixed a bug where Max HP from Fusion Core Exosuit upgrade did not persist with death. 🐞 Fixed a bug where you get stuck on a blank Augmentation selection screen if you only had Overclock and opened an Augmentation Upgrade crate. 🐞 Corrected controller control scheme to display the right buttons. 🐞 Fixed a bug where more enemies would spawn after already having received the room's reward. 🐞 Fixed a bug where you couldn't dodge through enemies. 🐞 Fixed a bug where the Augmentation Upgrade selection screen would show duplicate Augmentations. 👍 Player currencies get saved upon exiting from a run instead of only when dying. 👍 Added support to hit B / ESC to back out of menus. 👍 Animated the ellipsis on the Loading Screen. 👍 Moved the dash cooldown indicator to the centre of the screen. 🚀 You n…

Patch notes and updates

S.noRelease datePatch nameGID number
12 September 2026Demo Patch Notes 02-Sep-20261842846814439261
22 July 2026Demo Patch Notes 02-Jul-20261836506165567155
319 June 2026Demo Patch Notes 19-Jun-20261835871199306306
411 May 2026Demo Patch Notes1832065502820501
525 November 2024Playtest Patch Notes 2024-11-241783872412107284

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