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GOSDOOMA

GOSDOOMA Steam news

SHPATEL, Styrbo | Dec 27, 2025 | game

Released

0players observed · 6 October 2026 - 16:59:27 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak19
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

GOSDOOMA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak19
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews132
  • Release dateDec 27, 2025
  • DeveloperSHPATEL, Styrbo
  • PublisherUltra Shooter Action Games

Genres: Action, Indie, Early Access

Company pages: Developer: SHPATEL, StyrboPublisher: Ultra Shooter Action Games

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GOSDOOMA Steam news

GOSDOOMA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • update v0.3 - 28 February 2026

    Visual+Added a new "retro" Effect. (Can be disabled in the settings)+Added a visual indication of the direction of damage received on the screen.~ The whole game's set has been changed.~ The visual of many doors has been updated.~ The TV shader has been changed~ The visual of roads has been changedFixed: The effect of eating remained on the screen forever if you die under the effect.Fixed: Cups/The slippers visually disappeared from our hands in some cases, despite the fact that we still have them.Fixed: Incorrect text in alerts when raising cup arms.Fixed: Leaderboards were not updated when completing a level in some casesGameplay:+Added inertia for movement.Fixed: Climbing ability is better than mountain goatFixed: The ability to make a "triple jump"Fixed: The rate of fire of the bfg depended on the fps of the skullFixed: Enemies no longer pass through doors. Fixed: The player no long…

  • Happy new year! - 31 December 2025

    sigma sigma sigma boy

  • v0.2.2 - 29 December 2025

    v 0.2.1- fix: softlock on tutorial when you reset before first checkpoint - fix: tutorial triggers may lead to skip and cause softlock later- fix: softlock on e2m3 boss sequence v 0.2.2changes on e2m2:- added 2 checkpoints (after entering into hole, and after parkour)- reworked parkour exit location (near red card)If you last level save was on this level then progression on level will gone! - fix: softlock with boss door on e2m3- fix: softlock atms did not reset properly- fix: some doors cause softlock after reset- fix: sometime when enemies die they did not disapearDemo version updated to v0.2.2

  • Game Release! YAy - 27 December 2025

    finally game released

  • Game release delayed for 2 week (14nov) - 31 October 2025

    Build is not approved yet :/

  • June Update - 30 June 2025

    read full changelog: https://boosty.to/wellmares/posts/f069632c-6601-477a-9002-5de24d580515?share=post_link

  • December update - 27 December 2024

    Happy new year! We are continuing to work on the second main game. I don't want to wrap it up by the end of the month, so we'll talk about what to expect from the new chapter. The mail is already on the boosts: https://boosty.to/wellmares

  • November Devlog - 24 November 2024

    Add new enemis and finish first act visual Read full changes

  • New game build! 0.1 - 22 August 2024

    Publish game build in boosty with a new weapon https://boosty.to/wellmares

  • Join to Our Discord Server! - 7 July 2024

    https://discord.gg/VSB5NT8RZG

Patch notes and updates

S.noRelease datePatch nameGID number
129 December 2025v0.2.21819386365112461

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