SPSTEAMPULSELIVE ANALYTICS
Veil of Madness

Veil of Madness Steam news

Stormling Studios | 2026 | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPG

  • Steam app typegame
  • Steam App ID2889330
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperStormling Studios

Veil of Madness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2889330
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperStormling Studios
  • PublisherWandering Wizard
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Stormling StudiosPublisher: Wandering Wizard

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Veil of Madness Steam news

Veil of Madness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Veil of Madness: Deckbuilding systems Part 1 - 3 September 2026

    Sophia’s mind has rules and your role decides which ones you break.Sophia’s mind is not one world. Her mind is layered, fractured, and governed by logic that shifts the deeper you go.Veil of Madness features four starting characters. Each one approaches the horror of Sophia’s consciousness differently. Each one has different approaches to deck building and none of them play alike. At its core, Veil of Madness is a deck-builder but the deck is not just a set of tools. It is a reflection of your character’s relationship with madness, knowledge, faith, and force. Your choice of 4 roles with some of our avatar artwork to help you visualize:The CultistThe Cultist does not control the outcome, the Cultist surrenders to it. Cards resolve through karma and exploding dice systems, placing the result in the hands of something older than strategThe tradeoff is profound: sacrifice HP to gain favor,…

  • Demo update! - 1 September 2026

    New changes made to our demo:new sentence based battle logging system is completely implementedBestiary enemy sketches were completed (as of the current roster)new battle logging system created in c++ as a subsystemMade keypad for the hacking UI visible (fixed darkness issue).Fixed cancel / no AP issue after the stay-down animation of cards.Fixed Trench Mad Scientist camera offset/framing.Fixed bug where Father was missing and Whippurwade appeared in his place.Fixed incorrect item description for the F2 Cursed Room Key.Fixed duplicate text where F2 Trenches typewriter text matched the Hand Catacombs text.Corrected Trench typewriter door rotation on the -X axis.Floor 2 - Fixed painting shaking audio being audible from everywhere.Fixed non-localized fonts still appearing on the Merchant screen.Re-added the version number back to the main menu.Excluded non-relevant levels from the demo bui…

  • Demo release + Community Contest! - 11 August 2026

    Welcome to the Veil,Today, we are releasing our updated demo that is a testament to our continued development on Veil of Madness. This demo will be available until our game is ready for launch! We will continue refining on our path to release and would love to hear feedback from you!We have also taken the time to update our logo along with some of the visuals in-game like characters, cards and UI. We would love to hear your feedback!Somewhere inside the Sentian Facility, a neuroscience patient named Sophia has been afflicted by a coma-inducing supernatural anomaly. The doctors cannot explain it, even the scans show nothing wrong.Something is there, brewing within her. You are Dr. Mercer, a psychiatrist who connects directly to Sophia's mind through an experimental device called the Revealer. What awaits inside is not a dream, it is a fractured world built from memory and fear.Veil of Ma…

  • Veil of Madness at ChinaJoy 2026 – Come See Us at Booth N1-G306! - 30 July 2026

    Hello everyone,We are thrilled to announce that Veil of Madness will be making its way to ChinaJoy 2026! We warmly invite all players to drop by our booth for hands-on demos, conversations with our team, and exclusive giveaways!About ChinaJoy Founded in 2004, ChinaJoy has grown into one of the largest and most influential digital entertainment expos in the world. The 2026 edition will feature over 140,000 square metres of exhibition space and nearly 900 participating companies. More than 500 game publishers and developers will showcase over 1,000 titles across PC, console, mobile, and indie games – making it a fantastic playground for anyone who loves interactive entertainment. Event DetailsDates: July 31 – August 3, 2026 (CST)Venue: Shanghai New International Expo CentreBooth: N1-G306 What to Expect at Our BoothPlayable Demo: Get your first hands-on experience with Veil of Madness – th…

  • As the lanterns flicker and reason fades — the Veil of Madness calls - 31 October 2025

    At the door, a crooked puppet tilts its head and whispers in a childlike voice:“Welcome to the haunted house... Did my smile scare you? Oh, I’m terribly sorry—”Behind it, a circus tent with gaping jaws seems to breathe—slowly, eerily alive.Veil of Madness blends 3D pixel art aesthetics with immersive sound design, crafting an atmosphere that feels both nostalgic and deeply unsettling.You play as a neuroscientist who ventures into the fractured mind of a patient named Sophia. Through strategic card-based battles, you must confront the horrors lurking in the depths of her consciousnessInspired by H.P. Lovecraft’s “Beyond the Wall of Sleep”, the game intertwines cosmic exploration with psychological introspection—where the boundaries between identity and the universe blur, and sanity itself begins to unravel.If you love narrative-driven stories, psychological suspense, or strategic card ga…

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