Card Toons news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak10
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score73% positive
- Total reviews15
- Release dateFeb 20, 2025
- DeveloperToon Games
- PublisherToon Games
Genres: Casual, Indie, RPG, Strategy, Early Access
Company pages: Developer: Toon GamesPublisher: Toon Games
Card Toons Steam news
Card Toons news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update for May 3 - 3 May 2026
Health is no longer refilled after a battle, but is refilled at the start of each Stage. Previous behaviour has been turned into a custom gamemode. Changed how upgrading cards works. More cards will be getting interesting upgrades in future updates. Bosses now give upgraded cards upon defeat Shops can now have upgraded cards Reworked some Overtime levels Reworked Bansheep's effect Added 2 new cards Added 3 new items Adjusted shop prices Added new borders for upgraded cards and special cards Fixed a case where the Beaver's Fort relic sometimes caused a unit to deal incorrect attack damage Enemies can no longer have the Slingshot relic Reworked the Magical Lute relic Reworked the Pickle relic Piece of Cake now gives 15 Health instead of 30 Many balance changes And many more changes
- Update for February 19 - 19 February 2026
Sorry for the long wait, I will try to make updates more often from now on. Current patch features: Lots of balance adjustments Added a new event Added a new card Adjusted the final boss Some cards now have Exhaust by default Fixed enemies not being able to have rare relics Fixed enemies not being able to have strong enemy-only relics Added some special enemy-only relics Adjusted enemy relic assignment code to provide more balanced results "Destroy units damaged by this" and a few other similar effects no longer affect units that had a Shield when they were damaged Fixed a case where "Destroy units damaged by this" and a few other similar effects did not trigger Changed how status effects work Units on the board with Haste now have an icon to indicate it (until it attacks or until the end of the turn) Copycat now copies status effects properly Fixed Shield being regained when a unit was…
- Update for August 26 - 26 August 2025
I want to apologize for the slow update due to personal life getting in the way. Rest assured I will continue updating the game, even if it takes longer than expected. Feel free to post feedback here about what you would like to see in future updates! Started overhauling balance Added some new cards Units whose effects have been modified now have differently colored attack and health icons Cards that destroy multiple units at once will now destroy them all at the same time before any death effects are triggered The exhaust icon on generated cards now says which card generated it when hovered The status effects window (accessed by hovering the bottom right of a card's effects window) now shows which card has given it an effect (for example Haste from Cupcake is now shown there) Improved the enemy deck assigning algorithm Added more card draw for enemies Fixed certain start of battle reli…
- Update for March 13 - 13 March 2025
Introducing some changes, bug fixes, and quality of life improvements. Fixed a bug where a card could get locked in the air Fixed a bug related to the curse status icon Modified the exhaustion custom modifier and the whirlpool relic of the pirate boss so that it wouldn't be possible to completely run out of cards Significantly adjusted the rarity of various relics Slightly modified some relics (for example nerfed the bucket, buffed the pocket watch, reworked the magnet) Some stronger shop items now slightly increase the cost of the card they are applied to Encore now shows the last played spell Adjusted gold rewards and shop prices slightly Adjusted some enemy abilities slightly Fixed various other small bugs And more! Currently in the works: Significant balance changes More cards More events More enemies As always, you can give feedback or report bugs on the game's discussions page. I…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 May 2026 | Update for May 3 | 1831432155575598 |
| 2 | 19 February 2026 | Update for February 19 | 1825093633186253 |
| 3 | 26 August 2025 | Update for August 26 | 1808601382616323 |
| 4 | 13 March 2025 | Update for March 13 | 1794102528082646 |
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