CHORDIOID news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID2893550
- PriceNo longer available on Steam Store
- Release dateComing soon
- Developerash taylor
- PublisherDECONRECONSTRUCTION
- Parent gameNot available
Genres: RPG
Company pages: Developer: ash taylorPublisher: DECONRECONSTRUCTION
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
CHORDIOID Steam news
CHORDIOID news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- CHORDIOID: First Breath v1.3.1 - 12 March 2026
Hey y'all! Sorry for the delay in getting this update out, things have been hectic around here, mostly in a good way. Barring any tremendous goofs, this patch should be the last real update to First Breath, as we're gradually gearing up for an Early Access launch in late 2026.Stay tuned for more news, and thanks for playing CHORDIOID: First Breath!CHORDIOID: First Breath v1.3.1 Patch NotesGeneral:- Improved startup time- New audio synchronization system with improved consistency and precision- Added a new Strum model that looks better when overlaid with Notes- Strums no longer prevent Notes on the center lane from being hitModding:- Added BattleSectionSelect for dynamically choosing a section based on a condition- Custom Battles can now include dialogue files and dialogue speakers- Strum input guide no longer appears when launching a battle from the Godot editorAccessibility:- Reworked…
- THE FIRST BREATH-IVERSARY - 16 December 2025
hello my chordlings.CHORDIOID: First Breath released ONE YEAR AGO TODAY! And what a year it's been. We've been a little quiet lately for a number of reasons, and I figured you deserved a little update on what we've been doing over the past year.2025 has seen a lot of ups and downs for the team and myself, but we'd be remiss if we didn't thank everyone who's played, shared and talked about First Breath since its release. The reception has been wonderful, and we can't wait to show you what else we're cooking up.So what's up with that, huh? Where's all the CHORDTENT (CHORDIOID CONTENT)? What's up with that rumoured crowdfunding campaign that never materialized? CROWDFUNDING, and the lack thereofThe crowdfunding campaign was something we'd planned to do all throughout the year. We wanted to give CHORDIOID a proper starting budget to support development of its first act (more on the episodic…
- First Breath - Hotfix v1.2.1 - 8 March 2025
Fixed final boss not being unlocked in Arcade Fixed Arcade Loadout not being cleared properly when exiting battle through pause menu Changed wording of Arcade Loadouts to be more clear Arcade now auto-unlocks all story battles if the demo was previously beaten
- First Breath: The ARCADE Update - 8 March 2025
A new CHORDIOID: First Breath update has arrived! Demo version 1.2 introduces the ARCADE, a Free Play mode accessible from the overworld and main menu. Replay your favourite battles to go for a high score whenever you want - or enjoy community levels with the new Custom Battle support. First Breath now has two methods for making your own CHORDTENT (CHORDIOID CONTENT): Add your own battles to the Arcade using the Custom Battle loader, or use the newly-bundled Godot Mod Loader to mod anything you like, including the game's code. Shove DOOM into it, I don't care! Both of these methods require some familiarity with Godot - see the work-in-progress Modding Wiki for more information, or join the Discord to get assistance and share your creations. As for what's next... We've got ONE MORE MAJOR UPDATE in store for the demo, and it's shaping up to be the juiciest - and perhaps most surprising -…
- First Breath - Hotfix v1.1.1 - 2 January 2025
Balance Burnout no longer takes effect if attacking with the same party member that ended the previous party section (unless they already have an active Burnout level) Visual Burnout desaturation effect now stays active during highway sections Adjusted Cal's battle and cutscene art to match talksprites more closely Bugs Fixed new input icons showing up incorrectly in intro battle & tutorial Fixed battle UI animation getting interrupted if spamming Confirm during battle start Fixed party member HP overflowing the battle UI if it exceeds 100 Fixed Key Items not being cleared properly on selecting New Game Fixed Key Items menu being inaccessible if Consumables inventory is empty
- First Breath: The BURNOUT Update - 30 December 2024
Hey chordheads! It's been about two weeks since CHORDIOID: First Breath released, and the response has been incredible. After hearing your feedback (and seeing some really sketchy speedrun tech), we've gotten the first proper patch together to address some pain points, balance issues, and a bunch of bugs. This patch is largely focused on improving the difficulty balance - we've done our best to make the Accessible and Balanced difficulties a bit more forgiving, while keeping Challenging... well, challenging. We've also added some new QoL features, and a couple new mechanics meant to discourage some really boring battle strategies. We're still getting the hang of this whole "making a videogame" thing, so please let us know what you think, and we'll take your feedback into account for future updates! CHORDIOID: First Breath v1.1 Changelog Balance Introduced Burnout mechanic to discourage…
- CHORDIOID: First Breath out now! (also 1.0.1 + 1.0.2 patch notes) - 17 December 2024
Hey y'all! CHORDIOID: First Breath released yesterday, and the response so far has been amazing! Thanks to everyone who's played the game so far, it's been wonderful to see people enjoy it. Unfortunately, people getting to play the demo also means people getting to find bugs in it, so I've been hard at work patching out the most egregious problems. Here are the fixes included in hotfixes 1.0.1 and 1.0.2, respectively! Hotfix 1.0.1 - Fixed the end credits sequence not despawning correctly when skipped, leading to a softlock if a new game is started afterwards - Fixed the newgame init process not resetting quest progress in memory properly, leading to various possible broken game states - Fixed a sequencing error that caused part of the splash screen to be left out on first boot Hotfix 1.0.2 - Fixed a bug that would sometimes incorrectly make the SPECIAL menu accessible with no items or s…
- CHORDIOID: First Breath Releases December 16th! - 2 December 2024
Hello chordheads! (Yes, that's what you're called.) It's been an exciting couple months for CHORDIOID! Let me catch you up to speed real quick: - First of all, CHORDIOID got a publisher! The lovely folks over at DECONRECONSTRUCTION, known for works like Vast Error and Snowbound Blood, have offered to act as publisher for the game. I'm really stoked about this - I've worked with the folks at DCRC for a number of years now, and I don't think there's anyone I'd trust CHORDIOID with as much as them. Suffice it to say, They Get It. - Second: we just dropped a brand new trailer! If you ask me, this bad boy really shows off how far we've come in such a short amount of time. I'm immensely proud of everyone's work, and I cannot wait to show you what we've got in store. (This trailer was edited by the incredible Vivian Sierra - she knocked it out of the park!) - And finally... CHORDIOID: First Br…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 March 2026 | CHORDIOID: First Breath v1.3.1 | 1826992588593116 |
| 2 | 8 March 2025 | First Breath - Hotfix v1.2.1 | 1793384379450464 |
| 3 | 2 January 2025 | First Breath - Hotfix v1.1.1 | 1786573931066427 |
| 4 | 17 December 2024 | CHORDIOID: First Breath out now! (also 1.0.1 + 1.0.2 patch notes) | 1785774543698947 |
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