SPSTEAMPULSELIVE ANALYTICS
Hyperspacer

Hyperspacer Steam metadata

Slawomir Swarzynski | Jun 3, 2024 | game

Released

0players observed · 23 September 2026 - 04:49:34 UTC

ActionIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Hyperspacer metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateJun 3, 2024
  • DeveloperSlawomir Swarzynski
  • PublisherSlawomir Swarzynski

Genres: Action, Indie, RPG

Company pages: Developer: Slawomir SwarzynskiPublisher: Slawomir Swarzynski

Top Steam chartsTop 100 gamesGame directorySteam Store page

Hyperspacer Steam metadata

Hyperspacer metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2893850/metadata
Steam Storehttps://store.steampowered.com/app/2893850/
Steam Communityhttps://steamcommunity.com/app/2893850
PCGamingWiki search
IGDB searchSearch IGDB for Hyperspacer

Reviews, pricing, and metadata

Review summary

3 user reviews

100% positive, 3 positive, 0 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 3 June 2024

Latest Steam announcements

  • Major rework of quests and main story continues - 1 April 2026

    The work continues.I would say the main quest is reworked in 1/3. Story is gonna be more or less the same, but waaaay more expanded and it will start at planet 1, at the beginning of the game. The player will visit some new locations, like the Red Palace on Teneria (screenshot). There will also be new cut-scenes where things explode or something equaly important happens.Side quests and common NPC have been reformed on 1/11 main planets. NPC after the update will talk more and will give quests during conversation, like in a normal, self-respecting rpg game. This is the most painful process. Conversations take a lot of time to make and there is also a lot of robotic work to process the old quest system into new multi-quest journal. But 1 planet is now completely reformed and it works perfectly!

  • Working on quests and main story expansion - 21 May 2025

    Working on quests and main story expansion continues. New multi-missions menu is already developed for this purpose. New MISSIONS button will replace old MISSION and LOG buttons. Main quest log will be incorporated in Missions under "main quest" or "personal log" cathegory. After some deliberation, I decided that the new missions menu will be based on buttons known from other menus (hyperpedia, inventory). From this menu, the player will be able to open a description of each mission currently undertaken and description of current main quest phase. The new menu is ready and is working in tests. Now comes the harder part: - sort all old missions, add some new ones and attach everytning to this new menu. - add more NPCs and questgivers with unique conversations in all cities, to make the game more alive. - remake and expand the main story. The new story will be more rich and will start fro…

  • Increased spawns and smaller planets - 26 April 2025

    This upgrade brings two important changes: - Increased enemy spawns - Smaller areas to explore on planets and moons. All map stages on the surface have 3 spawn points. Every spawn point has now increased chance to generate enemies and resources from 50% to 80% (plus few % for some friendly NPC's, animals, crates). There should be no more walking trough empty stages of the map. Increasing the spawns alone would make exploring the surface even more slow, than it is now. Therefore almost all maps have been modified and explorable area has been reduced. Sometimes from 15 map stages to 10 or 8, sometimes from 8 to 4 or 3. With increased spawns and reduced areas, exploration of planets and moons will go smoother. The ballance between space flight and surface walking should be more fair. The player will reach mission objectives or do other business faster and will be free to move on to the nex…

  • Inventory system upgrade - 23 March 2025

    - Further optimization of the code, for better performance of the game - Inventory system upgrade: from now on, only items that the player owns will be visible. The other tiles in the list will be blanked out. Also added a small description of each page in the inventory, such as “weapons” or “minerals”. The new system should be less stinging to the eyes and will allow the player to better assess the possessions. ------------------------------------------------------------------------------------------------- Future plans: - I am thinking about a new quest system. All quests would only be done once from now on, but there would be more of them. I should also develop a multi-quest journal. - I am thinking of expanding the main quest. More characters, more story. - I might increase the spawns on the planets. Sometimes it feels a little empty. - Some planets are perhaps too big. If I increas…

  • Small fix - 3 January 2025

    - Fixed "Back" button in shipyard/ hyperpedia. - Fixed a few other minor things, graphical glitches.

  • Small fix - 20 December 2024

    - Fixed save slot 12 (other slots seem to work fine. there was a piece of code missing for 12) - Sound and music settings will save and load properly.

  • Small update - 17 December 2024

    - More mission points from all missions and main quest. - Fewer and simplier missions on 1st planet. This planet should be only a tutorial-like episode before greater journey. I want players to spend less time there. - Fixed a few typos and other small bugs.

  • Small update - 10 December 2024

    - A few small fixes in conversations. - Added a few new plants on tropical planets. Some of them were too often repeated. - Added geological oddities and other rare things to scan on some moons. They will be found rather in uninhabited systems.

  • Fix & update - 25 November 2024

    - New spaceship explosions! Nicer animation= bigger satisfaction from victory. - Fixed bug in spaceship shield recharge. For longer time i knew there was something wrong, but i could not find the error. Due to a bug the player ship was totaly immune to enemy attacks during shield recharge, while logicaly this should be the time window for enemies to put some damage in it. Space combat might get a little harder after i fixed this bug, but fear not. I bear gifts to sweeten this pain. There are new bonuses in 2 skills. - Survival skill will also increase amount of damage repaired with Hull Repair System. - Gadgeting skill increases Stealth Generator, Hoverboard time plus, from now on, also Personal Shield time and it will decrease Spaceship Shield recharge time. - New animation for Aratrax - New animation for Scortin - New animation for Celefar. Looks kinda funny, like some alien dinosaur/…

  • New area looting system - 14 November 2024

    - Added new area looting system, designed to grab items from all nearby bodies. Just approach a fallen enemy, left click and relax- all items from closest area will float into your inventory. The sum of looted stuff will be displayed on small windows popping up. The old tri-item window is still active for crates. - Conversation window should no longer open while other menu is already opened. This happened duing freeing of some prisoners. - Space storm will no longer shoot lightning while the game is paused. - When crossing the nebula, the blue cloud will be visible in ship interior mode too. - The colours of Drathonians are now a little toned down from previous cartoonish blue. I am also thinking about recoloring or reanimating of some other creatures.

  • Fix & optimalization pack - 4 November 2024

    - Fixed some ore trader missions on Aradan and Teneria. - Fixed bug in leveling system. - Fixed hyperspace route from Uxari to Voltir. - Deleted wind sound on some moons, where there should be no air and no winds. - Camera in space should now work smoothly during speed boost and refuel. There was some small imperfection in its moves, - Player ship Arantec Starseeker has now 16 000 max weight instead of 15 000. Its a little more expensive than Eclipse, so it should be tiny bit better at something. - Reviewed and optimalized whole space combat system. Fixed some small glitches, like enemy ships crashing into asteroids without actual contact with asteroids. - Strongest enemy ships have gained speed boost. Outrunning them will be very difficult if not impossible. Next big thing to do will be some kind of area looting system on the surface. I think it is pointless to click every dead spider…

  • Small fix & optimization - 30 October 2024

    - FIxed hyperspace route from Murruun to Erithos - Enemy ships sometimes crashed without coming into contact with asteroids. Now it should work better. - Save option did not always appear correctly in escmenu - Improved aggro in surface enemies. Previously, some of them did not want to attack the player very much. They stood with their backs turned, as if preoccupied with more important things. - Crystal creatures in space have gained random speed. Some of them will now be able to catch up to the player's ship even with the best engine. - I dug through the code a bit and optimized it in a few places. I am correcting unnecessarily complex functions that I created in the first days of working on the game.

  • Small fix - 28 October 2024

    - Fixed bug with scortin sting - Fixed bug with multiplying long coat - Pirate ships should no longer spawn over planet Lugandan. It was fun, but the player had no way to defend himself when the screen was still black and the firing was already starting. - Prisoners should no longer spawn with wild animals on Acaldan. It didn't make sense for the space tigers to put handcuffs on the prisoners instead of just eating them ːsteamhappyː

  • Small fix - 25 October 2024

    - Fixed bug with buying and selling (with profit) ship weapons in slot 1. - Fixed bug with xiloth spine. - Fixed a couple minor bugs with names, conversations etc.

  • Small update - 21 October 2024

    - Added better camera movement in spaceship mode. Now the camera keeps up with the speed of the ship, even in speed boost mode, to always show the area in front of the ship. Previously, at higher speeds, the ship would fly almost at the edge of the screen, slamming straight into asteroids ¯⁠\⁠⁠(⁠ツ⁠)⁠⁠/⁠¯ - Fixed small graphical bugs in the interior of spaceship number 4

  • Small fix - 19 September 2024

    Dantarin main quest fix. There was a small bug. It was not breaking the game totally, but still messing with the story and gameplay.

  • Small update - 5 September 2024

    - Hand weapons rebalance. The dmg of slow-firing weapons has been modified to make them more useful compared to faster weapons, such as gatling lasers. Slow weapons, like the Heavy Laser, are now almost as powerful and at the same time more economical because they use less ammunition. Plasma weapons are now even more distinctive from lasers, as they have a noticeably higher minimum dmg. - There was albo a little bug with landing on planets during space combat. It was possible to accidentally press the landing button while holding left mouse button and shooting at enemy ships. This caused the player's ship to be paralyzed for 10 seconds for the duration of the landing. During this time, enemies continued to attack until the player landed. This is now fixed. To land, you have to stop shooting and then click the button.

  • Small fixes - 30 August 2024

    FIxed: - some missions on Ugo and Cordilia - Medical Laboratory - some missing, but non essential conversations - Black Lyshaak loot

  • Hyperpedia added to the game - 14 June 2024

    Hyperpedia is now added to the game. It's an in-game manual, explaining the intricacies of the game's mechanics. It is accessible from the esc menu. This is the last of the urgent fixes that became necessary after the release of Hyperspacer. Now all that remains is... play the game.

  • Main quest log - 11 June 2024

    I added a log that will show the current status of the main quest. Fits among other buttons perfectly. Also activeted with K button. By the way: I -inventory u -skills J -mission m - map k -log esc -menu 1,2,3,4,5,6,7,8,9,0 -quickbar items space -change weapon ---------------------------------------------------------- next thing to do: Hyperpedia - in game manual to explain complexities of the game's mechanics. I think it will be accesible from esc menu.

Patch notes and updates

S.noRelease datePatch nameGID number
126 April 2025Increased spawns and smaller planets1797820624526667
223 March 2025Inventory system upgrade1794830910960340
33 January 2025Small fix1787858252751677
420 December 2024Small fix1786573930658277
517 December 2024Small update1785774543684350
610 December 2024Small update1785321795764729
725 November 2024Fix & update1783872412109303
814 November 2024New area looting system1783238125210585
94 November 2024Fix & optimalization pack6146943657174034875
1030 October 2024Small fix & optimization6146943657173874477
1128 October 2024Small fix6212245217911948864
1225 October 2024Small fix6212245217911865427
1321 October 2024Small update6212244583189946918
1419 September 2024Small fix6341720536502485923
155 September 2024Small update6242640076596438626
1630 August 2024Small fixes6240387642456797613
1714 June 2024Hyperpedia added to the game6890025005351750692
1811 June 2024Main quest log5746109972566246207
197 June 2024The great rebalance is here!5746109972552089335
205 June 2024Small fix and plans for the near future5746109972545068207

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2893850
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateJun 3, 2024
DeveloperSlawomir Swarzynski
PublisherSlawomir Swarzynski
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type3 user reviews
Positive review percent100%
Positive reviews3
Negative reviews0
Total reviews3
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2893850/

Short description

Travel through space in your own spaceship, land on planets and moons, talk to NPCs, perform various tasks, collect scientific data, gather minerals, acquire better equipment, upgrade your ship, advance your skills, and delve into the main storyline.

About this game

Fying in your own spaceship. Walking on the surface of planets and moons. Lots of weapons and other equipment for both your ship and character. No companions. Only your character. 27 star systems with 88 celestial bodies to land on. Talking to NPCs. Main story line. Lots of repeating miniquests. Character creation. Simple leveling system with 6 skills. Earning hyperdollars, mining minerals, collecting scientific data, looting stuff from fallen enemies. Hyperspacer is a 2D space exploration action rpg game. The game features two game modes. The first mode is to fly in space with your own spaceship. The other mode is walking on the surface of moons or planets. Flying a spaceship allows you to move between planets and moons. Each star system is a wide area where you can fly left and right at will. Along the way, you will find planets, moons and places from which you can make a hyperjump to other star systems. This way, you can explore the entire Arantian sector of the galaxy, where the gameplay takes place. There are 27 star systems available, with 88 celestial bodies to land on. Walking on the surface is the mode where the main part of the gameplay takes place. You can fight enemies, sneak past them, collect resources, gather scientific data, and perform various missions. On inhabited worlds the opponents will often be rebels of various kinds, bandits, smugglers, troops of rebellious factions. On uninhabited planets they will more often be dangerous beasts. Not only better weapons, but also various accessories such as medical kits, personal energy shields, invisibility generators and levitating skateboards can be helpful. On some planets you will find towns. There you can sell your collected spoils, buy new weapons and supplies, and install upgrades to your ship. You can also buy a brand new, better spaceship. You will also get mini-quests in cities. For completing them you will receive not only hyperdollars, but also valuable mission points. Mission points allow you to develop your character's skills, such as attack, defense, science, mining, gadgeting and survival. Talking to the locals, you can learn about the local geopolitical situation, as we…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Hyperspacer's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Hyperspacer's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Hyperspacer at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$2.99$2.99No discountSteam Store

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