Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2894430 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Yet Another Indie Game Studio (YAIGS) |
| Publisher | Yet Another Indie Game Studio (YAIGS) |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Build your own mobile networks in this unique single-player business simulation game. Start in the 1990s with a 2G network, take part in the 3G auctions of the 2000s and create the best mobile networks.
About this game
Telecom Tycoon is a single-player business simulation game, where you take on the role of CEO of a telecom company and build up mobile networks (cellular networks). Starting from a small startup, you may expand your services, manage resources, build a thriving telecommunications group and outcompete your AI controlled rivals to become the leading telecom provider in the world. Starting the game - randomly generated worlds Each time you are playing, you can start with an existing or a newly generated random world map, based on several adjustable parameters. The world map contains cities, villages, roads and most importantly, a population which are your potential customers. When starting the game, you can customise your company's name and colour and choose your initial region. Each region might come with its own unique challenges and opportunities. Build up your network You will be building base stations (on top of existing buildings or new towers) and connecting them through microwave or landline. Your stations then send out mobile signals and allow your customers to use them to make calls on your network. Your core network will include e.g. mobile switching centres and home location registers. The simulated population will then start signing up to the different operators. The most relevant factors will be network quality and pricing. You will receive money from the subscribers on a regular basis, however, donโt forget you must also pay for the maintenance of the network. Progressing and expanding The game starts in 1992 with 2G technology. As the player, you will get to experience how several generations of mobile technology are developed and brought to the market. You will have the choice between adopting a technology early, later or not at all. During the course of a playthrough, licences will be awarded for the various regions and the newest generation of mobile technology, e.g. by way of an auction. Your success as a telecom tycoon The main game will cover the years from 1992 to 2009. When concluding a playthrough in 2009, you will get a score, based on the value of your company, difficulty mode and bonus goals achieved. Playing beyond this date isโฆ
Supported languages
English
