Beyond the Map news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players10 · 25 September 2026 - 20:04:15 UTC
- SteamPulse tracked peak290
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score78% positive
- Total reviews682
- Release dateAug 25, 2025
- DeveloperGlitch Goblins
- PublisherGlitch Goblins
Genres: Action, Adventure, Indie, RPG, Simulation
Company pages: Developer: Glitch GoblinsPublisher: Glitch Goblins
Beyond the Map Steam news
Beyond the Map news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch Notes 0.2.15 - 24 August 2026
GeneralThis patch includes some major internal changes to how game worlds work. Previously, the world only existed around the player. Now, chunks can stay loaded independently for as long as they are needed, including chunks from different dungeons.This is required for the next update featuring NPC followers who can act independently from the player, and later for co-op, which is planned to become available for testing in the coming months.Please report any issues you notice, especially anything that no longer works as it did before or any new performance problems. Thanks! RaidersFull Moon Raids are now a separate world setting, enabled by default on the Normal and Hard presets.Full Moon Raids now start a few minutes later, making them shorter.When Raider Strength is set to Strong, raiders can now spawn as 2-star enemies.ItemsYou can now craft level 20 rings and upgrade them to 30(+5),…
- Patch Notes 0.2.14 - 12 July 2026
This patch includes many new quests and other early game improvements for new characters, with the goal of making progression less chaotic and more immersive. Starting a fresh character in a fresh world is recommended to experience all of the changes.DungeonsThe first dungeon, Shallow Caves, is now available. Entrances can be found on most islands.Enemies inside drop crafting materials, 2 new cooking ingredients, and 1 new skillbook.The starter island version is smaller and contains 2 special points of interest required to progress through the island.After completing the starter version once, dungeons can be reset and run multiple times.SkillsNew skill: Corruption. Applies a DoT that spreads to nearby enemies. Dropped by Fathomfiends.New skill: Shockwave. Creates a massive shockwave that deals heavy blunt damage in a large area. Crafted at the Spellforge. Its main ingredient can be mine…
- Patch Notes 0.2.13 - 24 May 2026
Dev NoteIt's been a while since the last update - I just haven't been able to work on the game for almost a month. I'm finally back to it now. Sorry for the delay!BuildingMulti-story buildings are now supported - when you're under a floor, the game will detect objects that belong to the upper floors and hide them.This may not work perfectly in complex buildings. If you encounter any issues with your house, please report them on the Steam forums or Discord with a screenshot or video. Thanks!CombatNew stat: Parry chance. Grants a chance to avoid damage from most melee attacks. Requires a melee weapon in main hand. Baseline chance is 5% or 10%, depending on your weapons.Agility now increases Dodge chance, and Strength now increases Parry chance. These effects have diminishing returns.Arcane Surge now also deals damage.Graveweaving can now have extra stacks on powerful enemies, up to 16 on…
- Patch Notes 0.2.12 - 31 March 2026
ControlsYou can now use automatic interaction with mouse movement (previously only available with WASD or a controller).You can now use automatic targeting with WASD movement (previously only available with a controller). Note: some actions have new default keybinds and will be reset when updating to this version to avoid conflicts.Crafted Gear UpgradeYou can now upgrade level 20 crafted gear to level 30.This requires the same level 20 materials, plus a new material dropped by level 30 enemies (including raiders).This upgrade method will remain available until the 3rd biome is updated with new enemies and materials (planned for Q2 this year).ReforgeYou can now replace a selected stat on an item with another from the same pool.To access this feature, use the Reforge button at crafting stations that create armor and weapons.Most secondary (green) and rare (blue) stats can be reforged.Only…
- Half a year in Early Access - 25 February 2026
Time flies It's been 6 months since Beyond the Map entered Early Access on August 25, 2025.First of all, ❤️ thank you to everyone who has supported the game! I've received more feedback than I could possibly address, and I'm still working through your suggestions. My backlog is currently three screens long - but we'll get there!Development Progress Here are the most notable features and changes implemented during that time:Patch 0.2.11Improved world generationSolo Self-Found modeQoL featuresPatch 0.2.10Improved map & mini-mapIron tools & other tool improvementsSupporter Pack & BundlePatch 0.2.9Smart LootLarger inventoryMastery levels (post-cap progression)Sockets & GemsPatch 0.2.8Partial controller support (Xbox, Steam Deck)Stone buildingPatch 0.2.7World tiersDifficulty optionsPatch 0.2.6Better rendering of CJK fontsPatch 0.2.5Steam achievementsStats, skills, and glyph improvementsPatch…
- Patch Notes 0.2.11 - 24 February 2026
World generationNew worlds will have more points of interest, including a Portal on each island (inactive until you reach it). New worlds will also have a single, larger, updated snow island. New worlds and unexplored areas of old worlds will now generate objects using an improved distribution pattern, resulting in more resources and a more natural look. Inactive dungeon entrances (not yet accessible) are now present in iron quarries in both old and new worlds. Get your characters ready - dungeons are coming in one of the next patches!Solo Self-FoundThis is a challenging mode intended for experienced players, rewarding you with a special set of unique achievements.It is enabled per character on the character creation screen.Such characters are bound to a single world on Hard difficulty. Other characters cannot visit this world.This mode can be disabled for a character, converting both t…
- Patch Notes 0.2.10 - 6 February 2026
Map & Mini-mapBoth have a new style.Both now show rafts. Note: rafts built before this update won't be visible on the world map until you get close enough to load them (once).The mini-map now shows enemies. Additionally, it flashes when raiders are nearby.All characters now automatically mark points of interest on the map (Pirate can still see them from further away).Points of interest now can be crossed off. They are also crossed off automatically when looted.ToolsIron tools are now available.All tools now have new harvesting-related stats.Metal tools now can be upgraded (like armor and weapons - first at the Anvil, then using the Spellforge). Note: there's no new Hoe yet (it's coming later in a farming-focused update) Note: there are no enchants for tools yet.Harvesting objects with tools now grants experience.MiscRaids are now less frequent.Raft no longer requires a Workbench to buil…
- Patch Notes 0.2.9 - 15 January 2026
Smart Loot & InventoryIt's now much more likely to loot the correct armor type for your current build (determined by the balance of Strength, Agility, and Intellect you currently have, including buffs).To make looting even better, the Inventory is now 8 slots larger. Post-Cap ProgressionYou now gain Mastery experience after reaching the level cap (currently 30).Each Mastery Level grants a Mastery Point that can be spent in the Skills UI to empower a selected Slot, increasing the power of the Skill or Glyph socketed into it. In future updates, Skills and Glyphs will also receive additional effects, unlocked at specific Mastery Levels. Sockets & GemsEquipment now has gem sockets.All existing raw gems (Zircon, Malachite, etc.) can now be cut into the first tier of socketable gems at the Workbench.Additionally, a new gem type - Diamond - can be looted from all kinds of treasure chests.Full…
- Patch Notes 0.2.8 - 29 December 2025
Updated RoadmapA content update originally planned for December 2025 has been postponed. If you haven't seen this news yet, please read it here: https://steamcommunity.com/app/2896380/discussions/0/707749927473701537/#c690870129357185307Patch notes 0.2.8CraftingAll crafted T1 armor and off-hands now have T2 versions.Ghostweave can now be transmuted into Silver.New recipe at the Spellforge: Astral Infusion - increases a legendary item's level (works with both crafted and looted items).Controller supportPartial controller support is now available, featuring seamless KBM/Controller switching, auto-targeting in combat, a radial menu for UI windows, and many other adjustments.Non-combat UI currently uses a controller-simulated mouse, and controller-related options are limited for now - it will be improved in future updates.Tested with an Xbox controller and Steam Deck; other devices may not…
- Patch Notes 0.2.7 - 25 November 2025
This is an intermediate patch introducing two new systems before the content update planned for this December.World TiersBaseline enemy health and damage were significantly reduced - a new player in a new world should now be able to easily handle packs of same-level enemies.A new buildable structure, the Altar of Rites, allows you to unlock and switch World Tiers, which define enemy health and damage within the world, as well as the experience and loot you receive from them.As you progress through the tiers, enemies that were trivial become more challenging and require better gear, a stronger build, and deeper game knowledge.This system allows everyone to progress at their own pace - from newcomers to seasoned ARPG veterans.DifficultyWorld modifiers were replaced with new Difficulty settings that mostly affect the survival part of the game, defining how challenging you want your world t…
- Autumn Sale 2025 & Patch Notes 0.2.5 - 29 September 2025
Autumn SaleBeyond the Map is 🏷️20% off during the Autumn Sale, Sep 29 − Oct 6!Steam Community ItemsTrading cards and profile badges are now available! Learn more: https://steamcommunity.com/tradingcards/ Patch Notes 0.2.5While a bigger update is still in the works, this patch delivers what's ready − the first achievements and some gameplay changes:GeneralThe first 🏆 16 achievements are now available, with more to be added soon.The extra movement speed while not attacking, previously granted by the Rested buff, is now baseline.Rested now increases experience gained from kills by 20%.StatsStrength now also increases Health gained on hit, on kill, and from potions.Intellect now also increases Mana gained from all sources. Previously, it only affected Mana per second, but there were no ways to increase it beyond the 0.5/sec baseline.Armor now also affects damage-over-time effects.SkillsCh…
- No Time To Loot 2025 & Demo update - 22 September 2025
💎Do you like loot?Beyond the Map is part of No Time To Loot 2025 − the ultimate celebration of loot-driven gaming. From legendary treasures to chaotic randomized drops, this festival showcases the thrill of chasing rewards, upgrading gear, and diving headfirst into the madness of endless loot.Running September 22 – 29: https://store.steampowered.com/developer/humanqube/sale/notimetolootfestival2025🎮 Demo is up!The demo has been updated to the latest patch and is available to play for a limited time during the event. Haven't tried the game yet? Jump in now!All progress in the demo carries over into the full game.📅 2025 RoadmapBeyond the Map has been out in Early Access for almost a month! Thanks to everyone for playing and sharing feedback ❤️The most requested features − controller support, map markers, difficulty settings, and others − are prioritized and will be added in small patch…
- Patch Notes 0.2.4 - 16 September 2025
BossesFixed a bug that caused bosses to deal excessive damage to player-built structures.Drowned Cook's spinning bones now properly disappear when the encounter ends.Skeleton Overlord now correctly uses all of his abilities.Bosses now drop 2-3 legendary and 1-2 rare items.SkillsNew skill for mage builds: Flame Shield (dropped by 2-star Drowned Mages).Multi-Shot: Damage and on-hit multiplier reduced. New: each unique enemy hit increases the damage of the next Multi-Shot. Despite its name, Multi-Shot was most effective at short-range single-target damage and triggering on-hit effects. This change makes the skill more balanced and versatile.All arrows now fly for 1 second, reducing their maximum range from 32 to 20–24 units (depending on type). Still long enough for combat, but less likely to pull unwanted enemies with stray arrows.GlyphsGlyph of Turtle's Wisdom: Tension now also reduces d…
- Patch Notes 0.2.3 - 5 September 2025
GeneralNew movement system should completely prevent clipping with both mouse and keyboard movement. As a side effect, you can now drop off ledges. Climbing up will be added in a future update.All worlds now include 2 additional snowy islands with high-level skeletons, making it easier to farm high-level items. These islands will remain until Q4 2025, when dungeons arrive and become the main source of high-level gear.SkillsRoll cooldown reduced to 6 seconds, with Agility now having a smaller effect on reducing it further.Void Orb now correctly deals 100% SP damage per second (was 20%).New melee-focused skill: Charge, dropped by 1+ star Drowned Warriors.ItemsNewly crafted and looted boots will always roll with movement speed.Reduced stat scaling for higher-level items.Rare affixes "+8–12% Strength/Agility/Intellect" replaced with bonus damage to specific skills (Charge, Rapid Fire, Void…
- Patch Notes 0.2.2 - 30 August 2025
Base BuildingYou should no longer clip through the floor. Known issues: this may still happen when spawning or when building over deep water.Base structures now have better resistance to higher-level enemy attacks.Sharp Stakes now deal 100% of the damage they take back to enemies attacking them in melee range (was a fixed amount).Fixed a bug that caused base structures to be vulnerable to Arcane damage (most importantly, Ghost explosions).Storage Boxes can now be placed under Packing Tables.BugsFixed a bug that caused enemies to camp endlessly at the player's death spot.Fixed a bug that caused +Slash and +Pierce damage affixes to incorrectly increase Fire damage.Fixed a bug that caused wands to consume arrows.Fixed a bug that caused save file corruption if the game was closed during world loading.MiscRaft no longer requires a rope and now sails 20% faster.Enemies no longer attack portal…
- Patch Notes 0.2.1 & 0.2.2 - 27 August 2025
While big updates are still being worked on, this patch addresses the most important issues players reported within the first two days after launch. GeneralNew option: Friendly Fire (off by default) - allows damage to player-built objects.Night spawns are now less frequent, contain fewer enemies, and can no longer incorrectly spawn inside player bases.Teleporting now grants an aura that makes enemies ignore you for 10 seconds or until you attack.WorldSome issues with world generation caused entities to be missing or to never respawn.⚠️Unfortunately, these fixes only apply to newly created worlds:Islands are now larger and should always contain the intended content (specifically Ghosts).Most enemies now respawn properly within 2-4 in-game days.Fixed a bug where islands ignored the world seed, which caused different layouts of POIs with the same seed.Note: you can play the same character…
- Beyond the Map is Out! - 25 August 2025
Beyond the Map has officially launched in Early Access, and you can grab it now with a 10% launch discount. This is just the beginning − here's what you can dive into today, and what’s coming next:What's in the game right nowProcedural world with multiple islandsLevel cap at 302 biomes, each featuring its own boss, resources, and equipment tierPlenty of rare and legendary items to hunt downRoadmap has been moved to a separate post: https://steamcommunity.com/app/2896380/discussions/0/707749927473701537/Beyond that?That's up to you! I've got plenty of ideas, but your feedback will shape where the game goes next. Play, experiment, and let me know what you'd love to see added or improved. Thanks so much for the support, and have fun!
- Early Access drops August 25 - 12 August 2025
Early Access drops in about 2 weeks — August 25! Today, Beyond the Map's demo crossed 20,000 players - thank you all! ❤️ That's a great milestone to wrap things up. The demo will go offline tomorrow as I focus on polishing the full version.Join the Official Discord: https://discord.gg/dz4MzD2YUWTalk to other players, vote in #polls, post your #feedback and #bug-reports, and show your loot in #item-showcase!
- Patch notes 0.1.6 - 26 May 2025
Patch notes 0.1.6 Including changes from 0.1.4 Worlds Added new world modifier that spawns additional enemies at night. Newly created demo islands now feature rivers and more varied terrain. Added rainy weather. Have you already built your roofs? Crafting Added new Bronze tools. Added Sharpening Wheel for restoring durability to metal tools. Misc Reduced all Trait cooldowns from 20 to 15 minutes. Buildings Building snapping is now available! Buildings now require connection to the terrain, or they will collapse. Added 3 Thatch Roof pieces. Notable bugs Fixed a bug that caused arrows to disappear without dealing damage. Fixed a bug that caused items to lose extra stacked amounts in Stash. Fixed a bug that caused Cooldown Reduction to have a very diminished effect. Fixed a bug that caused keybinds to reset to default values on exit. Fixed a bug that caused some items dropped on death to d…
- Patch notes 0.1.2 - 4 May 2025
Patch Notes 0.1.2 Buildings - Single 10-slot chest added. - Stash now has tabs. - You can now build Portals. - Cauldron now requires 3 ingredients (but can still use 4). Controls - WASD movement can now be enabled in Options. - You no longer have to click repeatedly to keep interacting with the same breakable object. Crafting and Items - Crafted armor sets now have new bonuses. - Crafted items can now be upgraded to Rare and then Legendary quality. Note: Weapons are still WIP and are not very consistent with what affixes they receive. Skills - New build customization system is available: Skill Board. Worlds - Equipment is no longer dropped on death by default, it's now a world modifier, which increases all experience gained by 30%. UI - Map can now be zoomed and moved. - Pause menu now actually pauses the game. - Inventory can now be sorted. - Charcoal and metal bars can now be mass que…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 24 August 2026 | Patch Notes 0.2.15 | 1841579228674879 |
| 2 | 12 July 2026 | Patch Notes 0.2.14 | 1837955055361840 |
| 3 | 24 May 2026 | Patch Notes 0.2.13 | 1833334318575747 |
| 4 | 31 March 2026 | Patch Notes 0.2.12 | 1828441623112118 |
| 5 | 24 February 2026 | Patch Notes 0.2.11 | 1825093633198320 |
| 6 | 6 February 2026 | Patch Notes 0.2.10 | 1823825466500285 |
| 7 | 15 January 2026 | Patch Notes 0.2.9 | 1821922921811792 |
| 8 | 29 December 2025 | Patch Notes 0.2.8 | 1819386365112742 |
| 9 | 25 November 2025 | Patch Notes 0.2.7 | 1816849002024703 |
| 10 | 29 September 2025 | Autumn Sale 2025 & Patch Notes 0.2.5 | 1811772772380010 |
| 11 | 16 September 2025 | Patch Notes 0.2.4 | 1810503566570471 |
| 12 | 5 September 2025 | Patch Notes 0.2.3 | 1809869180080082 |
| 13 | 30 August 2025 | Patch Notes 0.2.2 | 1809235871646186 |
| 14 | 27 August 2025 | Patch Notes 0.2.1 & 0.2.2 | 1809235871563061 |
| 15 | 26 May 2025 | Patch notes 0.1.6 | 1800357164541917 |
| 16 | 4 May 2025 | Patch notes 0.1.2 | 1798454487702920 |
| 17 | 29 March 2025 | March 29-31 Hotfixes | 1795283637878633 |
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