- Sword Trip V2.0 Doubling gameplay content! New Japanese‑themed levels added! - 22 May 2026
Great news! Sword Trip has won the Best Indie Game of the Year award on Pico Store.The game has received massive content updates this time, with the number of enemies, levels and bosses all doubled! It’s well worth your purchase. If you enjoy it, please recommend it to your friends~
- V1.7 Update Corrupted Boss - 24 December 2025
After the new version update, Corrupted Generals and Corrupted Mad Kings may appear in boss battles on Normal and Challenge difficulties, and they are much more powerful. At the same time, Endless Mode will have a more engaging pace.
- V1.6 - 15 September 2025
Weapon Changes: - Katana: Hold Trigger to charge when drawing the sword; after fully charged, drawing the sword can parry enemies. - Demon Blade: Attacks include additional purple blade damage. - Shadowless Sword: Weapon attack range increases with level. New Systems: - Gem System: Awaken combat styles through gem attributes. - New Scrolls: Use gold to purchase Sword Souls to upgrade weapons. Combat Tweaks: - Parrying with the sheath no longer interrupts attacks from large enemies. Bug Fixes: - Bug where combat style would become inactive after finishing with Shadow or Demon Blade. - Bug where returning to the lobby from the tutorial could result in a black screen. - Bug where Lightning Chain of Thunder Sword would not display.
- V1.5-Improved combat performance - 29 August 2025
Experience Optimization: - Improved combat performance, parrying feels more satisfying - Adjusted numerical values for certain skills (increased) - Adjusted numerical values for certain enemies (increased) - Balanced two-handed weapon grip positions Bug Fixes: - Fixed a bug preventing the unlock of the Dragon Sword - Fixed a bug where switching levels while a sword was stuck in an enemy caused launching - Fixed a softlock in the advanced tutorial if the final enemy was killed directly via parrying - Dozens of minor bug fixes
- V1.44 - 23 August 2025
Experience Optimization: Increased probability of spawning high-level skill scrolls Adjusted values for certain skills Sandbox map modifications Sword tassel position changes with weapon Added firefly effects at night Spirit Sword can now be cast with the right hand Bug Fixes: Fixed incorrect level of Shadowless Sword and Dragon Sword Fixed bug where Ghost Blade could be wielded with both hands Fixed bug where skill effects remained after death Fixed flickering bug at Boss 2 settlement location Fixed bug where objects disappeared if the device screen turned off while in the main lobby
- V1.42 - 19 August 2025
Balance Changes Fixed critical bug: black screen and unable to return when holding a weapon and going back to the lobby Fixed critical bug: General Boss getting stuck when being impaled during phase transition Reduced brightness of some visual effects, such as flying swords Sword Tassel attribute now also grants bonuses to the new playstyle Final option of Attack Scroll changed to increase slash count Default slash count -1, but with higher damage to speed up pacing All skills are now implemented in Sandbox Mode Katana now has a weapon description and a hint on how to switch weapons Known Issue: A bright spot may appear in a certain direction when moving to the next stage of Boss 2
- V1.41 - Bug Fixes & Experience Improvements - 14 August 2025
Experience Improvements: Press X to summon your current style scroll and hold it to view Endless Mode exit changed to holding B for 3 seconds Store books now use a copper coin icon instead of a currency symbol Persistent scabbard feature changed to toggle on re-grab Bug Fixes: Fixed a bug where swords on enemies could not be picked up manually Fixed a visual mismatch when picking up the lobby scabbard with the dominant hand Fixed an issue where “Spirit Infinite” had no cooldown Fixed a bug where Instant Slash and Draw Slash might fail to properly complete the first-stage cooldown Fixed incorrect positioning of skill icons
- SwordTrip V1.4—Brand-new skill styles, weapons, and visual enhancements - 12 August 2025
This Update — Steam Platform OnlyFollowing the recent SteamVR update, the old input system is no longer supported. This is an emergency update.New Skills (3 Styles): Spirit Sword, Draw Slash, Shadow FangNew Weapon: KatanaNew HDR Effects: Significantly improved visualsNew Blood Effect when enemies take damageCombat System Adjustment: Blocking and parrying with the scabbard now offer greatly increased benefitsNumerous bug fixes, adjustments, and optimizationsAs this is an emergency update, you may encounter some bugs. Thank you very much, and please report any bugs here:Discord: discord.gg/QTWG3hmeHa QQ: 943495441
- Notice Regarding SteamVR Controller Detection Issue - 12 August 2025
Hello everyone,Due to a recent major update to SteamVR, the current version of Sword Trip is unable to run via SteamVR. We sincerely apologize for the inconvenience.If you wish to play the game in the meantime, please use VDXR.I will work on fixing this issue as soon as possible, along with releasing a major update!
- Version 1.32: Bug Fixed - 29 April 2025
Fixed a bug where Yi’s Assistance cooldown did not decrease when the scabbard was not being held. Fixed a bug where Boss 2 could fall underground and die during a phase transition. Fixed a bug where Boss 3 could remain in Phase 1 permanently. Fixed a bug where Boss 3 had abnormally high HP in Phase 2.
- V1.31 bugfix - 24 March 2025
Fixed: Bug where hand position was incorrect when grabbing the Dragon Sword in reverse grip. Fixed: Bug where both hands would enlarge when grabbing the Dragon Sword with both hands. Fixed: Bug where UI elements were flipped in left-handed mode. Fixed: Bug where some objects had incorrect grab positions in left-handed mode. Fixed: Bug where Thunderstorm from the Thunder Sword could trigger when opening chests. Fixed: Bug where the final boss’s flying swords would not disappear if interrupted. Fixed: Bug where the final boss could become invincible.
- V1.30 - 22 March 2025
**Version 1.30:** 🆕 **New Content:** - **Yi's Assistance:** Unlockable at the scroll; trigger by right controller B button. - **Yi's English Voice Acting:** Automatically enabled (Chinese and Japanese regions will continue using the original Chinese voice). - **BGM Volume Adjustment:** Now available in the settings. 🔧 **Optimizations:** - **Loading Screen Overhaul:** Improved loading screen visuals. - **Enemy Death Interaction:** You can now stab enemies' bodies with the sword after they die. - **Enhanced Enemy Ragdoll Physics:** Improved physical reactions of enemy ragdolls. - **Improved Barrel Collisions:** Barrels now have more accurate collision detection — you can stuff enemies inside them. - **Lower Enemy Health:** Some enemies’ health has been reduced for better balance. 🐛 **Bug Fixes:** - **Lightning Not Appearing:** Fixed an issue where lightning would not appear when using…
- V1.29 - 19 January 2025
Added: New boss moves with increased difficulty – challenge yourself! Balance Adjustment: Enhanced the power of Thunder Sword skills. Balance Adjustment: Increased the effects of Sword Mastery chain attacks and Extreme Frost abilities. Bug Fix: Fixed an issue where execution stabs caused enemies to fly erratically. Bug Fix: Resolved potential loss of level progress saves. Bug Fix: Corrected floating buildings in the second-to-last level scene.
- V1.28 - 20 December 2024
Version 1.28: New: Dragon Sword, can be wielded with both hands, offering rock-solid stability and the ability to perform charged attacks. New: Random elite enemy encounters at the end of levels. New: Adjustable height for the desk. Optimized: Improved physics effects for stab executions. Optimized: Changed some enemy materials to double-sided rendering. Fixed: Several known bugs.
- SwordTrip: Endless Realm - 4 December 2024
**Version 1.26:** - **New Features:** - Endless Mode: Experience sword collisions and challenge the ultimate leaderboard! - Multiple sword tassel entries: Each tassel entry introduces unique gameplay mechanics. - Adjustable special effect volume. - **Optimizations:** - Improved initial velocity with physical effects when enemies die, enhancing kill feedback. - Added subtitle prompts for how to start the game. The advanced tutorial is now locked until Easy difficulty is cleared. - **Bug Fixes:** - Fixed a critical bug where oversized paper could corrupt save files. - Fixed a subtitle bug related to acquiring sword spirits.
- TrueGear support - 13 November 2024
Support TrueGear Sensory clothing
- V1.24 - 10 November 2024
Added: Shadowless Sword, unlocked after completing Normal difficulty, which upgrades its weapon effects by defeating bosses. Added: Yi's JK outfit, unlocked after completing Challenge difficulty. Optimized: Some of Yi's cloth effects. Optimized: Players should see as little of the skybox as possible in the Chapter 1 scene. Optimized: Parry logic for improved ease. Fixed: Incorrect leaderboard display and exploits related to leaderboard manipulation. Fixed: Some known bugs.
- v1.21 - 19 October 2024
Added: Sandbox mode with preset modes for Boss fights, 1V1 progressive mode, and the "10-Minute Real Man" challenge. Added: Reverse grip sword interaction. Added: Option to keep the sword sheath present during combat. Added: Setting for the left-hand sword sheath position. Optimized: Parry guidance in the advanced tutorial. Optimized: Sword tassel interaction. Optimized: Reduced randomness in the direction of slashes when triggered. Optimized: Deactivated collision for enemy weapons and helmets when thrust is triggered. Optimized: Blocking, now more accurate and precise. Fixed: Numerous bugs. Added additional interaction guides in many areas. Added Vive controller support: Mapped the menu button to the Vive controller.