SPSTEAMPULSELIVE ANALYTICS
Falling Stars... and other celestial objects

Falling Stars... and other celestial objects Steam news

From The Moon | Jan 21, 2026 | game

Released

0players observed · 24 September 2026 - 17:28:21 UTC

CasualSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Falling Stars... and other celestial objects news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews10
  • Release dateJan 21, 2026
  • DeveloperFrom The Moon
  • PublisherFrom The Moon

Genres: Casual, Simulation, Strategy

Company pages: Developer: From The MoonPublisher: From The Moon

Top Steam chartsTop 100 gamesGame directorySteam Store page

Falling Stars... and other celestial objects Steam news

Falling Stars... and other celestial objects news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • STEAM TOWER DEFENSE FEST DISCOUNT - 9 March 2026

    The Tower Defense Festival is here!To celebrate, we're offering our game Falling Stars... and Other Celestial Objects at a 20% discount during the event.Don't miss out!

  • Falling Stars Demo is back! - 24 February 2026

    The demo of Falling Stars... and other celestial objects is available again!

  • 22 Jan 2026 Patch - Minor bug fixes - 22 January 2026

    Minor fixes: Achievements for completing each world were triggering before time. Custom levels screenshots were not compressing correctly, and Steam would reject the item. Added feedback when uploading a level

  • đź“… Release Date Update: January 21, 2026 - 12 November 2025

    Greetings, Commanders! This isn’t the message we wanted to share, but we’ve decided to delay the release until January 21, 2026. We’ve encountered a few development challenges, and we want to take some extra time to polish and test the game to ensure the best experience possible.Thank you for your patience and support. We promise the wait will be worth it!

  • New demo for Steam Next Fest! - 7 October 2025

    Greetings, commanders!We are thrilled to announce a new version of the demo, just in time for Steam Next Fest!A lot has changed since the last demo: new levels, new mechanics, a complete interface redesign, and several quality-of-life improvements.Important: Due to changes in several levels of World 1, saved games from the previous version are not compatible with this demo.Here are all the new features: New levelsWe have removed the levels in World 1 that used ice turrets. After reviewing the progression of mechanics, we decided that the ice turret fits better in a later world, where new types of meteorites make its interaction more meaningful.In exchange, we added new levels with portals, which we believe provide a much more fun and fluid dynamic on their own.New mechanicsWe bring you a sneak peek at World 2, with two levels featuring two new mechanics:Frozen meteor: Many meteors in th…

  • Automation Fest Streaming - 18 July 2025

    Watch the developer stream the demo!

  • Deterministic Update - 9 July 2025

    Greetings, Commanders!You may be wondering... What is this determinism?Determinism is the idea that everything that happens is caused by something prior and, therefore, is already decided.How does that apply in our game? Before, the same solution could give different results. Now we have corrected this, and each solution always produces the same result. It is now deterministic.We’ve just updated the demo with these changes!If you are curious, we will tell you in detail what happened and how we solved it:The Problem:You may have noticed that, in some levels of the demo, when bouncing the meteors against each other, their behavior may vary when repeating the same arrangement of objects. This meant the same solution could sometimes complete the level 100% and other times fail miserably, which introduced a “luck” factor that completely broke our idea of the game. Non-deterministic physics:T…

Patch notes and updates

S.noRelease datePatch nameGID number
124 February 2026Falling Stars Demo is back!1825093633198604
222 January 202622 Jan 2026 Patch - Minor bug fixes1822556746160394
39 July 2025Deterministic Update1803527891935784

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