- Overlooked dice-based roguelike Rollscape expands with meta-progression update - 13 April 2025
I'm always on the lookout for inventive, under-the-radar roguelikes, and I've just found one. With a focus on building overpowered dice combos, Rollscape has been quietly enjoying its time on Steam since 2024. But now it's just had its third major update, which is positively packed with content that reshapes how you play. So if you're looking for a new roguelike to try, Rollscape is absolutely for you. Read the rest of the story...
- Message to New Players: The 2500 Tiles Bug Fix - 13 April 2025
Welcome to all the new players! First of all, thank you so much for giving the game a chance! Secondly, I have been made aware of a bug that tells new players their best score is 2500 tiles. The same goes with the game thinking you already rolled a 20 before and thus receiving 2 achievements from the get go. I'm truly very sorry for this and I can imagine it must have been extremely confusing to open your game in that state. It was a stupid coding mistake on my part and I can barely believe it really happened. For new players who haven't opened their game yet, the bug has now been fixed and you will never experience this. For new players who have already been playing, I'm working on a fix which I'm trying to get live asap (definitely still today) the fix is now live. I will not be able to get your high score back if it less than 2500. In that case I will change the 2500 to 0 again, so y…
- WELCOME TO A BRAND NEW ROLLSCAPE! - 12 April 2025
The time has come, we're looking at RollScape's third HUGE expansion! Open up your game and embark on an epic adventure filled with meta-progression! collect all 50+ game modifiers like playing a run with a 20-sided die instead of a normal one, or starting your run with hundreds of points, in order to conquer the increasingly crazy trials. In a special Free Play Mode, combine all your collected modifiers at the same time and witness... greatness. What's more? All new Trials roguelite adventure + a massive battle pass reward system (no, there will never be microtransactions, you'll have to progress yourself) Very extended in-game Trials Maker to easily create & share your own trials with others. The possibilities are ENDLESS! Submit your own trials to get them featured in the brand new Community Trials tab Free Play Mode! New unlockable dice like a D20! I'm sure you can already come up w…
- A Brand New Roguelite Adventure is Coming to Rollscape! - 29 March 2025
BIG NEWS!!! It is soon time for yet another huge free expansion: RollScape is going roguelite! On the 11th of April, embark on an epic adventure filled with meta-progression. Collect all 50+ game modifiers like playing a run with a 20-sided die instead of a normal one, or starting your run with hundreds of points, in order to beat the increasingly crazy trials. In a special Free Play Mode, combine all your collected modifiers at the same time and witness... greatness. On top of that, expect many new artifacts & locations, completely new game mechanics, never seen before rewards and so much more that will soon be revealed. See you on the 11th of April!! Cheers, Leonardo the Vinchy
- ARE YOU READY TO TRANSCEND? - 1 November 2024
RollScape's biggest update ever is finally live! After three months of non-stop work, I’m both excited and relieved to present what I consider my proudest work to date. First up is also what I value the most about this update: a brand-new soundtrack with 20+ new songs. For once, I did not begin with the visuals or code, but with composing the music. The entire idea behind Transcendence came to life through creating the soundtrack, so if you haven’t already, turning on the background music will add a lot to your experience. And now, what everyone’s been waiting for: ENDLESS IS HERE! Without giving too much away, the full Transcendence update can only be experienced in Journey mode or above. This also applies to all the 15 new locations and even more new artifacts. Cosmetics are no longer obtained through simply visiting the locations, but now require you to complete their brand-new corre…
- ENDLESS IS COMING! (And so much more!) - 14 October 2024
For those who have been following along in Discord, the next RollScape update has been in the works for three months now. Today, I am super excited to announce that it is finally releasing in less than 3 weeks from now, on the first of November 2024! Without giving too much away, here’s a sneak peek at just SOME things you can expect in RollScape - Transcendence: Endless MANY New Locations and Artifacts Transcendence Artifact Challenges A brand-new Soundtrack for Transcendence, Endless and all the new locations Localization in 9 new languages (Japanese, Spanish, Simplified Chinese, French, German, Brazilian Portuguese, Russian, Korean and Dutch) And MUCH more that you'll quickly discover yourself! As always, the Transcendence Update will be completely free for everyone! Transcendence, to me, is more than just another update. I wanted it to be an experience. As such, I’ve poured all my c…
- It's Time For RollScape's Biggest Update Yet! - 11 June 2024
You're reading that right! Yet another big update as we just passed the second week of RollScape's release. We're looking at two completely new locations, each with their own cosmetics, music and artifacts. In addition to that, many of the existing locations have either been rebalanced or just gotten a complete rework altogether, introducing new artifacts as we say goodbye to others. And as always, many bugs have been rightfully exterminated. Also, a new challenge is live right now so go and check it out! And the official Original Game Soundtrack will also release soon! It will include all music from the game and will be expanded upon when new music is added. You'll hear about it the moment it goes live. Thank you so much again for all the support and I hope you enjoy! This update is a big thanks to TimeToGrind, who has been of incredible support in this journey. One of the two new loca…
- Control rebinds, new hotkeys, quick face selections, Mayhem improvements... - 31 May 2024
Introduciiiing The QUALITY OF LIFE Update! Controls Menu located in the pause menu, where you can remap everything to whatever you want. So if you wanted to play mouse only or just want a more comfortable setup, now's the time. Dice Quick Selection hotkeys can be found in the controls menu too, so you can instantly skip the whole dice face selection. There's a button for highest, middle and lowest face. You can now also immediately confirm your dice selection by pressing the roll key. In addition to that, you now get a 1 second pause timer whenever dice upgrades pop up in Mayhem Timed. Mayhem no longer gives you multiplier curses until you reach shop tier 4 (the one that costs 500). Some more bugs fixed, and an improved screen resolution system. Cloud Saves are dropping tomorrow. Some very special new content is coming next week. Not saying it's a new location, but it could definitely b…
- Welcome Challenges & Leaderboards! - 28 May 2024
Can you believe it? It hasn't even been a full week yet since the release of RollScape and we're already looking at our first major update. Introducing: Challenges & Leaderboards! If you've already played the game before, go ahead and take a look at where you stand in the new leaderboards. Remember that the game is still extremely young, so everyone's got a good chance at making it to the top. Just give it a try! Since we already got quite the community forming, I thought it would be super fun to get some more competition going. That's why there will now be challenges in RollScape. Every challenge is temporary and will be replaced with new ones as soon as we're bored of them. The first one is now live! Thank you so much to everyone for all the support, these first few days have quite literally been unbelievable for me. I'm extremely motivated to keep bringing out updates and have some s…
- RollScape is FINALLY HERE! - 22 May 2024
Hey everyone, Yesterday evening was special. Knowing I'd wake up to finally releasing RollScape, it was difficult to fall asleep because of all the excitement. But waking up today brought even more excitement. Because the day has come: it's finally the 22nd of May. My game developer journey started when I was in kindergarten, making point and click games in PowerPoint. You might argue that PowerPoint is not the best game engine and I would totally agree with you. But if you can't read yet, then perhaps it is. Going further in my life, I never stopped making games. Every month it was something else, but never something I could finish. A few years ago, I got very close, when I assembled a team of developers with a friend of mine and we started working on a horror game. The game was called Pavor, which we worked on for three years. We eventually had to stop because of a failed Kickstarter…
- RollScape Solo Dev Talks on OpenIndie Podcast! - 17 May 2024
Hey everyone! Exciting news - RollScape just got featured on the OpenIndie Podcast! Here I not only talk about RollScape and what's next, but also share my game dev life journey leading up to this game as well as some more personal stories and takes. I think it was a super fun talk and would like to thank OpenIndie again for this amazing opportunity! Listen to the podcast in browser or via Spotify: https://podcasters.spotify.com/pod/show/openindie/episodes/31---RollScape---Leonardo-the-Vinchi---Belgium-e2jmflg/a-ab94c7q
- Release Date Is Finally Revealed! - 13 May 2024
RollScape's grand release is just around the corner! Mark your calendars for May 22nd as we embark on this thrilling journey together. Thank you so much to each and every one of you who has supported RollScape on this incredible journey. I can not thank the playtesters enough for all the hard work they put into this project so far, and for all the work they are still putting in. If you're still reading this, I'll give you a little sneak peak of the next update! While RollScape will launch as a complete game, I'm already hard at work crafting the next update, which will introduce new features including leaderboards and competitions. I'm extremely motivated to keep working on RollScape and have big ideas & plans for the future. May 22nd marks the beginning of a new chapter, and I can't wait to share it with you. Cheers, Leo