The Game of Sisyphus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players2 · 25 September 2026 - 07:21:22 UTC
- SteamPulse tracked peak241
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score76% positive
- Total reviews226
- Release dateApr 11, 2024
- Developercream
- Publishercream
Genres: Action, Adventure, Indie
Company pages: Developer: creamPublisher: cream
The Game of Sisyphus Steam news
The Game of Sisyphus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- The issue regarding the DMCA claim has been resolved. - 23 September 2024
(For context regarding the DMCA action, please refer to our previous post.) After the DMCA claim was filed, we reached out to inquire which part of The Game of Sisyphus allegedly used the music without permission. The DMCA responded to our request and forwarded our inquiry to the claimant. As a result, the DMCA action has been temporarily suspended while waiting for a response from the claimant. However, since our game does not include any unauthorized use of music, and we suspect the claim was not made by the original copyright holder, it is unlikely that the claimant will respond. We anticipate that the suspension will remain in effect indefinitely. We would like to express our gratitude to all the players who have shown concern for our situation. We do not use any music, art, or code without proper authorization, and we will continue to maintain a strong commitment to copyright compl…
- The Game of Sisyphus has received a DMCA notice. - 18 September 2024
Hello, dear players of The Game of Sisyphus. We recently received a DMCA copyright complaint claiming that we used a specific audio track without authorization. (Due to potential legal issues, we will not disclose the details of the audio track at this time, but we may reveal it if the situation escalates.) However, we want to clarify that The Game of Sisyphus does not contain the mentioned audio track. We have not found any music in the game that could be considered similar to the alleged track. We believe this DMCA notice was submitted by mistake, and we are currently addressing the issue. Unfortunately, DMCA has only given us one day to respond, which means there is a possibility that our Steam store page may be taken down. At The Game of Sisyphus, we respect the copyrights of all artists. All music in the game was either legally purchased or composed by our team’s composer. None of…
- Small Update - 7 June 2024
The Japanese translation has been slightly modified.
- Japanese Translation Improvement and Screen Effect Update - 25 May 2024
Japanese Translation Improvement We have newly improved the Japanese translation. It is now more natural compared to the previous machine translation. If you find any unnatural parts in the Japanese translation within the game, please let us know! Additional Screen Effects Screen effects have been added to the ending. There is no significant difference from the previous ending, so there is no need to clear it again.
- Minor Update - 4 May 2024
Fixed an issue causing interruptions during music transitions. Fixed an issue where fences were not regenerated when starting a new game.
- Update - 29 April 2024
We've added several cannons along the Rock Mountain sections to probabilistically block rolling stones. The sapphire boulder has been upgraded: Increased grip strength. Enhanced speed. Reduced falling velocity. Additionally, an emerald boulder, capable of rolling even faster than the sapphire boulder, has been introduced.
- About the direction of the game - 19 April 2024
As many reviews have pointed out, our game fails to fulfill the role of a Foddian game. It has many drawbacks compared to Foddian games. Even if you become skilled at the game, fast gameplay is not possible. It doesn't provide a challenge to skilled players. Our game is more of a Sisyphus experience game rather than a Foddian game. Therefore, we have changed the store description to clearly define the identity of the game. However, this does not mean that patches for hardcore gamers will stop. We lacked a lot of understanding about the game. We apologize to those who were disappointed with the game. This message has been translated using a translation tool. There is no aggressive intent behind it.
- Difficulty Increase Notice - 18 April 2024
Difficulty Increase Notice Due to a previous patch that lowered the difficulty, some segments became too easy. Instead of altering the core mechanics, we've decided to raise the obstacle difficulty. While there haven't been significant changes, the overall difficulty remains easier compared to before April 12th. Increased difficulty in intermittent cliff segments Raised difficulty in reconfigured segments Removal of some obstacles in ice segments Fix for sliding bug on ice bridges Fine-tuning of Oak Tree segment Introduction of new obstacles in bamboo segments Minor adjustments in other segments Difficulty increase in the mid-to-late game Although we've increased the difficulty in some segments, it's not our intention to make every segment challenging. Our goal is to create a game that most people can clear with time investment. Some segments are designed to be easy when rolling down or…
- Update - 17 April 2024
Update details Camera FOV effect has been added, activated while running. Some maps have been modified. (No major changes.) Slight increase in ball wobbling in water sections. Difficulty of bronze, silver, and gold balls has been adjusted upwards. Bug fix: Ending credits not displaying correctly when reached with the beach ball. When the ball is far away, the camera now appears closer. Respawn distance for the ball has been slightly increased. Difficulty has been raised in the mid to late game. Duck ball has been added. (Quack quack) A ball for speedrunning, Sapphire, has been added (beta version). Sapphire Ball: Moves at twice the speed of regular balls. Controls are a bit more challenging but balanced compared to regular balls. Developer's comment: Sapphire Ball has been added for users seeking faster gameplay. It is currently in beta testing and has a lower difficulty level than anti…
- News for Speedrunners! - 16 April 2024
Hello speedrunners from around the world! This is the development team of "The Game of Sisyphus". I'd like to inform you in advance about the upcoming update for our game, as it has not been received well by the speedrunning community. Initially, our game was conceived as a simple meme game. However, due to its very slow mechanics, it has been pointed out as a drawback for speedrunning. Therefore, we are currently planning and developing a new update specifically tailored for speedrunners. Here's what we have in mind: We will create a ball that can move very fast but is very difficult to control. Even a slight deviation to the left or right can make it fall, but it must move very quickly. It may be too challenging for casual gamers to play. However, please note that this is currently in the planning stage, and there are many issues that need to be addressed. The current map is also not…
- Update - 15 April 2024
We advise against settings that exceed HD and 60FPS on the game loading screen. Setting the quality to 4K 120FPS and similar high-quality configurations may lead to issues even on high-spec computers during prolonged gameplay. The optimal settings are a resolution of 1920x1080 and a frame rate of 60FPS. Apologies if anyone else is having trouble playing with these high quality settings.
- Balance Update - 15 April 2024
Hello, we are the development team behind "The Game of Sisyphus." With this update, the difficulty has slightly increased. The balance update includes the following changes: Some overly challenging sections have been slightly adjusted. The force of boulders falling downward has slightly increased. The strength to hold boulders manually has slightly decreased. Since the release, some players found the default gameplay too difficult to progress. Therefore, we significantly lowered the difficulty level (Update 4/12). However, this update inadvertently made sections with uneven floors too easy and almost non-functional as intended. Additionally, the slowed speed of falling boulders led to too many instances where boulders were stopped safely. To address these issues, we conducted this update. With this update, the difficulty has increased by approximately 20% from the previous downward adju…
- Russian, Thai, Vietnamese, and Indonesian are now supported languages. - 13 April 2024
Russian, Thai, Vietnamese, and Indonesian are now supported languages. Translations are machine-generated. (Translations in other languages are also machine-generated.) Feature Addition Added Regenerate feature to prepare for situations where control over boulder is unavailable.
- Balance Patch - 12 April 2024
We have adjusted the difficulty of the game. We made it easier to grab rocks with stronger hand strength. It's now easier to roll rocks even on more curved surfaces. We reduced the force at which rocks roll downward. We have added more objects for rocks to catch onto in the middle.
- Guidelines - 12 April 2024
This is a guide for those who are struggling in the early stages of the game. Approach the ball closely and then move slowly. If the ball tends to fall in an unwanted direction, press and hold the left or right mouse buttons to roll the ball sideways. Additionally, pressing the left or right movement keys to support the center of the ball is the key point. It's dangerous to let go of the ball. Jumping while rolling the ball is not a good choice. Slowly rolling the ball to one side allows you to move laterally. In sharp curves, try moving slowly without pressing the shift key. The game autosaves. If you're too tired, pause and then exit the game. If it's still too hard, try using the Beachball. It's a bit lighter and easier to control.
- Bug Fixes - 12 April 2024
Occasional bugs where broken fences were not saved, or where the player's position reset to the beginning, have been fixed.
- Now Available! - 12 April 2024
Start your endless punishment now.
- The Game of Sisyphus Release Date! - 8 April 2024
The Game of Sisyphus is launching! The release dates are as follows! Pacific Daylight Time (PDT): April 11, 2024, 8 PM Coordinated Universal Time (UTC): April 12, 2024, 3 AM Eastern Daylight Time (EDT): April 11, 2024, 11 PM Korea Standard Time (KST): April 12, 2024, 12 PM London Time (BST): April 12, 2024, 4 AM China Standard Time (CST): April 12, 2024, 11 AM
- We are making the game of Sisyphus. - 29 March 2024
We are making the game of Sisyphus.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 7 June 2024 | Small Update | 5746109972552021547 |
| 2 | 4 May 2024 | Minor Update | 5766372999950627806 |
| 3 | 15 April 2024 | Update | 6474562312196109679 |
| 4 | 12 April 2024 | Balance Patch | 6474562312184560807 |
| 5 | 12 April 2024 | Bug Fixes | 6474562312183947971 |
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