Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2910850 |
| Live current players | 0 |
| SteamPulse tracked peak | 3 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Apr 19, 2024 |
| Developer | Josepheng Xiong, Gurkirat Saini, Nathan Huynh, Nanxiang Wang, Rohit Pathak, Andrew Li, Kai Jacobs, Ethan Ngo |
| Publisher | Ghost Protection Management |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Positive |
| Positive review percent | 91% |
| Positive reviews | 10 |
| Negative reviews | 1 |
| Total reviews | 11 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/2910850/ |
Short description
Welcome to Ghost for Hire! As the newest hire for the Ghost Protection Management, your job is to drive off mortal trespassers from various protected properties. Use our state-of-the-art equipment to survey the environment, spook the intruders, and scare them into believing in the supernatural!
About this game
It is a little known fact that ghosts have the option to pursue an occupation even after death. Under the Ghost Protection Management, ghosts will become agents that are tasked to maintain control over areas that are high in spiritual energy. The actions carried out by the Ghost Protection Management have not gone unnoticed by mortals, but they have been generally known as “hauntings” as mortals are not aware of the organization’s existence. After being given a contract, agents will be sent to the location they have been assigned to. Agents are tasked with surveying the personnel, progressively spooking them with efficiency, and scaring them out of the location. In accordance with company policy, agents are allocated funds to spend on gadgets to help them during missions. Step 1: Survey Surveillance and reconnaissance. You will learn the behavioral traits and weaknesses of your targets in order to think about how to deal with them, along with taking into account how to use the environment against them. Step 2: Spook Using all that you've learned from Survey, you will compile a list of abilities and use your knowledge of what to interact with in the environment in order to progressively spook your targets. Target behavior will be affected the more spooked they are and there will be numerous types of reactions. Step 3: Scare The targets believe in the supernatural and now your power is unstoppable. You can manifest yourself in front of the target causing them to run away from the protected properties in fear!
Supported languages
English * * languages with full audio support
