StellarPlans news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews10
- Release dateJul 16, 2024
- Developeruniverse ocean
- Publisheruniverse ocean
Genres: Action, Adventure, Casual, Indie, RPG
Company pages: Developer: universe oceanPublisher: universe ocean
StellarPlans Steam news
StellarPlans news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- One Month of Stellar Plans – From the Heart, Thank You - 6 April 2025
It’s hard to believe, but Stellar Plans has already been out for nearly a month. I want to sincerely thank everyone who’s played and supported the game. I know the game isn’t perfect—right now, it’s probably a 3-star experience. And I’m fully aware of its flaws. The journey didn’t begin on March 7th—back on July 17th last year, I released version 1.0 of the PC version on Steam. My goal was to gather feedback and improve the game’s quality. I also hoped it might generate enough income to bring on artists, animators, and others to help grow the project. Unfortunately, it earned very little money. But I didn’t give up. I spent six more months working entirely solo—optimizing the PCVR version, adding new features, weapons, and maps—and finally completed the Meta Quest version. On March 7th, I launched version 2.0. To everyone who purchased the game: thank you. I truly hope it was because yo…
- Steam Version Update Announcement - 21 March 2025
Dear Players, Thank you for playing our game! Based on the feedback we’ve gathered from the community, we’re rolling out a new update to enhance your gaming experience. Here’s what’s new in this version: 1.Mission Progress Tracking We’ve noticed that many players are unsure whether they’ve completed a mission before leaving the level. To address this, we’ve added a Mission Tab in the game settings. Now, when you press the settings button during a mission, you’ll find a new mission section located below the Talents menu. This will allow you to check your progress at any time. 2.Improved Early Game Tutorial Some players found the early game experience a bit confusing. To make it more beginner-friendly, we have enhanced the tutorial system with more targeted guidance, ensuring a smoother introduction to the game. 3.Grabbing Optimization We’ve expanded the interaction detection area for gra…
- The StellarPlans 2.0 update is now live on Steam! - 7 March 2025
Great news, Steam players! The StellarPlans 2.0 update is now live on Steam, bringing a massive upgrade to your PC VR experience! Back on July 17th, we launched the Steam version, which we called 1.0, focused primarily on shooting. Now, with 2.0, we’ve taken it far beyond that. This update introduces bows, arrows, and melee weapons, adding depth and variety to the gameplay. Plus, you’ll face 6 epic bosses ready to test your skills. Compared to 1.0, we’ve revamped the experience with improved tutorials, clearer path guidance, new maps, talents, and so much more. Priced at just $7, this reflects my commitment to delivering on my original vision. Sorry for keeping you waiting—we’ve also squashed a ton of quirky bugs! Since we optimized the mission paths for 2.0, we gathered suggestions from everyone on Discord and decided to reset game progress. But don’t worry, 2.0 now includes achievemen…
- StellarPlans 2.0 is coming on March 7!(Pacific Time) - 17 February 2025
Dear players, After a week of Beta testing, StellarPlans 2.0 is finally taking shape! While it's not perfect yet, we believe it has reached a solid level of quality. We are still working on fixing the reported bugs and refining the gameplay based on your feedback. If everything goes as planned, StellarPlans 2.0 will officially launch on March 7 (Pacific Time)! 🔥 Thank you all for your support and patience! We can't wait for you to experience the improvements and new content. Stay tuned! 💫
- Merry Christmas from StellarPlans! - 25 December 2024
Dear players, StellarPlans wishes each and every one of you a Merry Christmas! 🎄✨ May you enjoy the holiday season to the fullest, surrounded by joy, warmth, and great adventures. Your support and enthusiasm have been the brightest stars in our journey, and we can’t wait to bring you even more excitement in the future. The key message is this: we’ve been working tirelessly on the development of version 2.0, and I am always here. You can always find me. Connect with me anytime: Discord: https://discord.gg/yhC7CmXQqQ X (Twitter): https://x.com/StellarPlansVR Happy holidays, and see you soon in the world of StellarPlans! Warm wishes, StellarPlans
- StellarPlans Developer Announcement 🎃 - 31 October 2024
Hello everyone, and Happy Halloween! 🎃 As the creator of StellarPlans, I want to take this opportunity to thank each of you for your support and let you know that if you enjoy StellarPlans, please consider adding it to your wishlist. It makes a huge difference and keeps us motivated! Thank you all! Now, here’s a bit of an update on the development progress for version 2.0, which I’ve been working diligently to bring to life. I’d like to explain why it’s been a while since our last content update: 1.Currently, we haven't received significant new feedback. 2.Since I’m building version 2.0 directly on the 1.0 foundation, rushing updates could lead to unexpected bugs, which is why we’re planning a comprehensive major update rather than incremental releases. 3.Most importantly, our goal is for version 2.0 to deliver a polished, immersive, and exciting experience that meets our high-quality…
- Regular Update - 6 September 2024
Due to the recent decrease in feedback, we are optimizing the map and preparing for version 2.0. From now on, regular updates will be changed to every two weeks or monthly. During this period, we are fully focusing on the development of StellarPlans 2.0. Here’s a sneak peek at the content of version 2.0: two brand-new maps, new talents, weapons, bows, and melee weapons will all be available, along with an improved mech system that includes a development feature. This update: 1.We are optimizing maps, so the early tutorial levels, the rescue mission levels, and the Black Abyss will all be updated for a smoother experience. 2.Based on player feedback, the hit response was not obvious enough, only showing a blood overlay, which led to higher death rates. We’ve decided to scale back some hit reactions—players will now experience a slight knockback when hit (as opposed to the large knockback…
- Regular Update | Early Release - 20 August 2024
Dear players, We highly value your feedback and encourage you to continue sharing your suggestions and opinions. Based on player feedback, we have made the following updates: 1.Removal of AI Knockback Penalty Due to the considerable negative feedback regarding AI knockback on players, we have decided to remove this penalty to enhance your gameplay experience. 2.Auto-Magnetism System Adjustment The auto-magnetism system received mixed reviews, so we’ve decided to include an option in the game menu allowing players to choose whether to enable this feature. By default, it will be turned off. We greatly appreciate your feedback. Your input is crucial to us! We look forward to continuing to improve the game with your help. Enjoy the game!
- Regular Update | We Welcome Your Feedback - 16 August 2024
Dear players, Thank you for your continued support! Based on your feedback, we’ve made the following updates: 1.Weapon Balance We've noticed that many players are using pistols, so we've decided to increase their damage: Black Pistol: Damage 20 -> 30 Green Pistol: Damage 40 -> 50 Red Pistol: Damage 70 -> 80 Black Automatic Pistol: Damage 30 -> 40 Green Automatic Pistol: Damage 50 -> 60 Red Automatic Pistol: Damage 80 -> 90 2.Rescue Teammate Mission Adjustments We noticed that the number of early enemies in the rescue teammate mission was slightly high, and the enemies that appear when reuniting with the captured teammate were a bit too strong. We have adjusted the number of early enemies and reduced the number of enemies at the end of the mission. 3.Pistol Reload Magnetism Adjustment We have adjusted the magnetism distance for reloading pistols, so players can now reload from a more com…
- StellarPlans Regular Update - 8 August 2024
Dear players, Thank you all for your valuable feedback and continued support! We have been closely listening to your suggestions and have made several adjustments based on your input. Here are the updates for this week: 1.Index Controller Grip Adjustment We understand that some players using Index controllers have experienced issues with weapons slipping out of their hands. We have adjusted the finger threshold presets for Index controllers. Additionally, you can configure your Index controllers yourself through the SteamVR platform by pressing the menu button on the right-hand controller to activate the configuration settings. 2.Pistol Magazine Ejection Force We have received feedback that some devices make it too easy to eject the pistol magazine. We have increased the physical force required to eject the pistol magazine. Considering that rifles are gripped at the handguard and won't…
- StellarPlans Regular Update - 2 August 2024
Dear players, Thank you all for your continued support! We have decided to update the game content regularly every Wednesday or Friday. This week’s updates include the following: 1.Adjusted Pistol Grip Position Thanks to your feedback, we have adjusted the pistol grip position to better match the natural grip of human hands. 2.Modified Restart Game Description The "Restart Game" description has been changed to "Reset Game Progress and Delete Game Data," with an added clarification screen. 3.Removed Choice Between Sky City and Human War Players will first engage in the Human War, ensuring they are stronger when entering Sky City for a better game rhythm and more comfortable experience. 4.Increased Drop Zone for Weapons and Equipment We have increased the drop zone for weapons and equipment, making it easier for players to equip their gear. 5.Increased Menu Font Size The menu font size ha…
- Fix Black Abyss scene BUG - 26 July 2024
Fix Black Abyss scene BUG
- Strange BUG patch - 25 July 2024
Strange BUG patch, some players reported that the health value will become negative. This patch is to prevent the attribute from becoming negative.
- StellarPlans Regular Update - 25 July 2024
Dear Adventurers, Thank you for your continued support and enthusiasm for StellarPlans! We have been actively listening to your feedback and are committed to continuously improving the game experience. Here are the details of the latest update: 1. New Auto-Reload Feature In response to popular demand, we have added an auto-reload feature. Now, by pressing the X button on the left controller, you can quickly drop the magazine. The X button on the left controller now has two functions: Press to quickly drop the magazine; Teleport to another world. For those who are more accustomed to manually removing the magazine, don’t worry—we have kept the physical magazine removal operation intact. Please note that in mission levels, pressing the X button will only drop the magazine quickly and will not trigger the teleportation function. 2. Reduced Early Dungeon Difficulty To help new players adapt…
- Regular Update - 20 July 2024
Dear players, Thank you all for your continued support! We have decided to update the game content regularly every Wednesday or Friday. This week’s updates include the following: 1.Fixed UI Menu Double Text Effect We have fixed the issue where the UI menu displayed double text (often reported as a shadowing issue). Thank you for your feedback. 2.Added Mid-Mission Save Mechanism Except for the final battle of humanity, there is now a save mechanism in the middle of mission maps to make the game more convenient. 3.Weapon Stuck in Wall Issue Due to the collision between weapons and walls causing them to get stuck, we have tried various solutions. After understanding that the issue mostly occurs in dungeons, we decided to add doors at the entrance of ladders in dungeons, providing a buffer time for players and monsters. 4.Pistol Weapon Twisting Issue We are still investigating the cause of…
- StellarPlans 1.0 is about to launch! - 16 July 2024
This is a VR shooting and adventure game that takes you into a fantastical world filled with humanoids, beasts, mechanical creatures, and aliens. In this world, there is no boundary between good and evil. You will experience two worlds, follow quests and the stories of 30+ NPCs, explore maps, acquire weapons, learn talent skills, survive in this world, and uncover the secrets of StellarPlans and the Sky City. I skipped Early Access (EA) because this is the best state of the game right now. Besides regular updates, we will have major updates with versions 1.0, 2.0, 3.0. This is a long-term plan, and this is just the beginning. Thank you all for your support and love!
- StellarPlans 1.0 will be launched on time on July 17 - 15 July 2024
Hello everyone, I am StellarPlans, an independent game developer. I don't have a team, fancy images, or promotional videos, but I have been tirelessly testing, tweaking, and improving the game experience to bring you the best gameplay possible. I decided to skip Early Access (EA) and will be using a 1.0, 2.0, 3.0 versioning system for regular updates and improvements. The 1.0 version will feature two world role-playing experiences, over 30 NPCs, numerous quests in both human and beast regions, more than 20 weapons, and over 50 talent skills for you to explore and enjoy. I have poured an immense amount of time and effort into this game. From writing the code to fine-tuning the details, every step has been done by myself. Nothing would make me happier than seeing you enjoy this game. On July 17th, my game will be released on time. I can't wait to share it with you, and I look forward to h…
- Stellar Plans Regular Update - 3 July 2024
Stellar Plans Regular Update Dear Adventurers, First, we want to thank you for your support and feedback! Here are the details of the latest update: 1.Optimized Map: Improved map performance for more stable frame rates. 2.Added Game Prompts: More intuitive prompts at critical moments to enhance the gameplay experience. 3. Fixed Minor Issues: Resolved several minor issues to improve overall gameplay. Thank you for your support and patience. We hope you enjoy your adventures in Stellar Plans! Sincerely, The Stellar Plans Development Team
- Stellar Plans Regular Update Announcement - 29 June 2024
Dear Adventurers, Thank you all for your continuous support and feedback! Every piece of input is invaluable to us. We are excited to bring you the latest updates: 1.Optimized Weapon Handling and Combat Feel: Improved the physical feel of grabbing and fighting with weapons. 2.Fixed Music Bug: Resolved the issue where game music would stop if the VR view was obstructed. 3.Optimized Map Chest Locations: Adjusted chest positions and improved the chest opening experience. 4.Optimized Backpack Area: Enhanced the usability of the backpack area. 5.Lowered Initial Training Camp Difficulty: Made the initial difficulty of the training camp more user-friendly. Thank you for your support of Stellar Plans! Best regards, The Stellar Plans Development Team
- Stellar Plans Regular Update Announcement - 22 June 2024
Dear Adventurers, Thank you for your continued support and feedback! We are excited to bring you our latest updates: 1.Simplified Hawkins' Questline: Streamlined the questline for a smoother experience. 2.Extended Robot Teleportation: Increased the duration of robot teleportation to the other world. 3.NPC Voice Fix: Fixed the issue where some new NPC models' voices were not controlled by the audio settings. 4.New Learning Talent and Task Completion Notification: Added a learning talent and improved task completion notifications. 5.Bug Fixes and Map Optimization: Addressed several minor bugs and optimized map details. Thank you for playing Stellar Plans! Best regards, The Stellar Plans Development Team
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 July 2024 | Fix Black Abyss scene BUG | 5963413094350166793 |
| 2 | 25 July 2024 | Strange BUG patch | 5963413094347395868 |
| 3 | 30 May 2024 | Stellar Plans Patch Notes | 5742731639329095741 |
| 4 | 8 May 2024 | Stellar Plans Minor Patch Announcement | 5768625435391646764 |
| 5 | 27 April 2024 | Stellar Plans Patch Announcement | 5759616966672342478 |
| 6 | 19 April 2024 | StellarPlansDemo Small patch bulletin | 5762994032394489980 |
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