SPSTEAMPULSELIVE ANALYTICS
Heroes of Steel RPG

Heroes of Steel RPG Steam metadata

Trese Brothers | Apr 23, 2014 | game

Released

1players observed · 12 October 2026 - 17:37:06 UTC

IndieRPGStrategyStrategy RPGTurn-Based TacticsSteam Store

  • Latest observed players1 · 12 October 2026 - 17:37:06 UTC
  • SteamPulse tracked peak58
  • Units sold (VGI)22,825
  • Revenue (VGI)$165,508
  • Review score77% positive

Heroes of Steel RPG metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 12 October 2026 - 17:37:06 UTC
  • SteamPulse tracked peak58
  • Units sold (VGI)22,825
  • Revenue (VGI)$165,508
  • Review score77% positive
  • Total reviews284
  • Release dateApr 23, 2014
  • DeveloperTrese Brothers
  • PublisherTrese Brothers

Genres: Indie, RPG, Strategy

Company pages: Developer: Trese BrothersPublisher: Trese Brothers

Top Steam chartsTop 100 gamesGame directorySteam Store page

Heroes of Steel RPG Steam metadata

Heroes of Steel RPG metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/291190/metadata
Steam Storehttps://store.steampowered.com/app/291190/
Steam Communityhttps://steamcommunity.com/app/291190
PCGamingWiki search
IGDB searchSearch IGDB for Heroes of Steel RPG

Reviews, pricing, and metadata

Review summary

Mostly Positive

77% positive, 220 positive, 64 negative

Price and discount

$9.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Steam Trading Cards, Steam Leaderboards, Family Sharing

Achievements

20

Platform releases
  • Steam 23 April 2014

Latest Steam announcements

  • Our new game has LAUNCHED! - 20 October 2023

    Exciting news all! Cyber Knights: Flashpoint - our squad tactics heist RPG - launched on Steam this week! 🎉🎉🎉 It's our first 3D game and a big step up for our studio; we'd love for you to check it out. Like Heroes of Steel, Cyber Knights offers in-depth squad tactics with a ton of replayability, endless character build possibilities, and RPG stories with more interconnection and reactivity to your gameplay than we've ever done before. Come take a look and see if Cyber Knights' stealth mechanics, independent enemy AI, heist strategy layer, and unique 23rd-century cyberpunk looks fun to you. Hope you'll check it out and support us in it; even just spreading the word helps a ton! https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/

  • Update #122: Weaving the Pattern - 7 April 2023

    Another huge patch is now ready to fix 90% of the remaining issues reported with the Witch from our community. A big thanks to everyone who has flocked back to the Underdeep, for telling us about your new builds, for reporting bugs and for leaving a review! Our upcoming heist RPG is on the way! Right now ~1,000 of the Kickstarter backers for Cyber Knights: Flashpoint have access to the game’s private alpha and are giving us great feedback as the game gets closer to Early Access. We also have some public demos on our roadmap for events coming up this fall. Make sure you’ve wishlisted and followed Cyber Knights for news and a special discount when it’s released! https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/ Story Event Fixes Most importantly, this update fixes an issue where the Granthorn Smith would not start ... a very important project ... if Syvana was in your g…

  • Update #121: A Cloak of Many Pieces - 22 March 2023

    Wow, Syvana has really shaken the beast of Heroes of Steel back to ilfe! Our community Discord #heroes channel is non-stop strategy discussion, new group ideas, Talent synergies and more! If you want to talk strategy, dig into the lore of the world or just hang with other Heroes taking the plunge into the Underdeep, join us on Discord! A huge thanks to everyone leaving reviews and posting feedback, especially feedback on balance and bug reports. We've got more work to do and more bugs to fix for the Witch, but here is the latest round. Our Next Tactical Adventure If you're a fan of the tactical RPG and squad dynamics of Heroes of Steel, we hope you'll check out Cyber Knights: Flashpoint. While its a modern cyberpunk tactics RPG, we think much of what you all love about Heroes of Steel (a lore-rich world, many ways to play, strong independent spirit, lots of RPG depth) is shared within.…

  • Update #120: All New Hero, Syvana the Witch - 12 March 2023

    Update #120 brings a week's worth -- that's a lot! -- of balances, fixes and improvements to the Witch. We've fixed crashes, clarified Talent text, add more Skill connections to her Talents and balanced out her options to make sure she stands but is fun and fair within the game's meta. If you are enjoying the new hero, please be sure to leave a review! Our upcoming heist RPG is on the way! Right now ~1,000 of the Kickstarter backers for our next game, Cyber Knights: Flashpoint have access to the game’s private alpha and are giving us great feedback as the game gets closer to Early Access. We also have some public demos on our roadmap for events coming up this fall. Make sure you’ve wishlisted and followed Cyber Knights for news and a special discount when it’s released! https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/ Fixed Crashes Crashes were top priority - the Res…

  • NEW PLAYABLE CHARACTER & STORY: Syvana the Witch - 6 March 2023

    Syvana the Witch has arrived in the dungeons of Red Hill, unlawfully jailed for a kind act turned against her. Luckily, her cell mates seem like good types ... We are very excited to introduce the 9th hero to Heroes of Steel thanks to the generous support and patience of our Patreon community. We worked closely with the patrons who helped us hit the milestone to design the Witch, picking the Mystic slot, voting on her character class and brainstorming her unique and powerful Talents. Now, thanks to the Patreon support - everyone can enjoy 7 completely new combinations for your team builds. As an enduring Trese Brothers classic, we're so excited to bring new content into this game and to give fans in our community a reason to harken back to the Underdeep. Syvana shakes up the tactical combat options within the game but also brings a new perspective to the story events that ensnare your h…

  • Update #118: Sur-Relliar Rising - 4 May 2021

    Greetings Harbingers, Heroes, Chosen. It has been some time since the latest update, but with all the recent OS updates and changes, the time has come to do a quick platform update to make sure everything keeps running smoothly. Update #117 specifically includes one bug fix and platform support improvements to keep the game running on all the latest Mac and LInux OS. We're still working with our patron community to bring the 9th character, Syvana the Witch, to Heroes of Steel. We're posting regular status updates there as her Talent set has now been hammered out and implemented (she's going to shake that meta!). The next update we anticipate for Heroes of Steel will be bringing her to the game. Our NEXT Turn-Based Tactics Evolution Our next game, Cyber Knights: Flashpoint successfully kickstartered last year, has been under development for almost 2 years and is coming to Steam in early…

  • Update #117: At the Gates - 13 November 2019

    https://steamuserimages-a.akamaihd.net/ugc/959721580498128548/A2E22C777908D5E74A394BC5923228E16A7D10EF/ Update #117 follows on the major SIEGE milestone to patch all the reported bugs in the game's final dungeon and climatic conclusion. We've fixed a ton of small issues with chests, bloodstone crystals and the loot tables. We've helped resolve some issues where players could get stuck in the middle of the Barbican level or were unable to reach an area of the Axia Ruins. Finally, the world map now correctly gauges your location. The next major content add to Heroes of Steel will be the 9th character, as voted in by our Patreon community. The votes are being cast right now for her name, and then we'll be moving on to her meta angle and style. v5.0.5 - 11/12/2019 - Fixed issues with location shown on world map while on the Sur-Relliar Glacier - Fixed inaccessible area in Ruins of Axia - Fi…

  • Update #116: Major Milestone "SIEGE" - 4 October 2019

    The gates to the Sur-Relliar glacier have been kicked wide open and your heroes are ready to march north out of Fierhold to face the the Dark Born a final time. With this massive and final story update, you can now complete the arc of Episode 4 and bring the entire game's storyline to a earth shaking conclusion. What started on that bridge ends here. The final dungeons are massive, challenging and full of boss fights and unique and powerful loot. Battle drakes, ravagers, Evesse's blade-maidens and more as you fight to reach Wiegarn's final citadel. See the choices you've made throughout your journey bear their final fruit. For those heroes who may want a second chance at the dungeon or want another round of loot and XP, you can play a New Game+ mode that will reset the final Sur-Relliar Siege and let you do it all over again, though you keep all the items, rewards, and XP you gained fro…

  • Update #115: Ravenna Hotfix - 28 March 2019

    Apologies, the last update caused a bug with the first Ravenna show-down in Episode 4. This hotfix resolves that issue. If you're having trouble or are stuck there after the update, please contact me at [email protected] v4.5.23 - - Hotfix for bug that prevents story for advancing when fighting Ravenna (contact andrew@tresebrothers if still stuck)

  • Update #114: Closing Jaws - 2 March 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F5944698%2F5b4a44668227ca5eb135e64f83d2f211ac422d0b.png With Update #114, we are releasing the final prep update before the closing chapter of Episode 4 is released. As our test groups have battle their way through the end game content, up the Sur-Relliar Glacier toward their fate, we have consistently struggled to find fun ways to spend Attribute and Skill Points. The early game maximums for the character's values simply no longer make sense as you approach level 50 and 60. With that in mind, this final update before the story release expands on the earlier tiered system for Skills, which raise to a 20 maximum at level 40. Now Attributes get in on the fun, and the tiering looks like this: - At level 40, you can raise your Attributes to 18 and Skills to 20 - At level 50, you can raise your Attributes to 20 and Skills to 22…

  • Update #113: Sprawling World - 29 October 2018

    https://steamuserimages-a.akamaihd.net/ugc/949590996222575016/2EF3486B61363E5CAE314AB36ACEE1369B80A0FE/ Update #113 is a small story release in order to tie up the last loose end before the final story update -- the question lingering in Freeport. If you've been there, you know who we are talking about, so but I won't say much more. if you return to Freeport during Episode 4 after the final trip to the City of the Dead, you'll be able to pass your judgment. To help make the end of the game faster, we've added a fast travel network stemming from the Fierhold inn. Visit the tents there where you can rest and you'll find options to immediately travel to Brunehorn, Braeyshaulm, Freeport, and the Storm Bastion. Once you've made the trip, you can return to Fierhold from the inn at any of these far flung locations. While the Wooden Flute is still waiting for its purpose, we've fixed its missin…

  • Update #112: Shifting Sands - 7 September 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F5944698%2F0cb2fcfdfdbecb2cd789b672543a65979462733c.png Update #112 brings some re-adjustments to the latest Episode 4 content and rules changes. With this update, we've completely rebuilt the end-game Orcin. They had turned into full-on dodge tanks and were no fun to fight, impossible to hit and even fully cursed, many groups were finding them extremely difficult to kill. With this change, we've made them easier to hit but tougher to kill over all with more HP and more Armor. Now, your curses are needed to help chew through them quickly, as they are in return heavier hitters themselves. All in all, this rebalance goes back to the way Orcin have always been -- heavy hitters, dangerous in large numbers, and heavy on HP but easy to hit. We have added new 3 AP bows with range 8 to the weapon shops at Fierhold. We have fixed a…

  • Update #111: In the Hunt - 18 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F5944698%2F7151220b7438bd901c4ea4a7f2c7fe8ed16c5e35.jpg As we keep working on wrapping up the final story update, we're continuing to balance, improve and bug fix as needed. We're closing in on the completion of the Episode 4 storyline -- in summary, the monsters are all done, the loot is all prepared, the maps have been made, the story events being written and everything is getting wired together. With so many choices in the story that all lead to this moment, it has become a challenge to weave it altogether again cohesively in the last few moments. We are taking our time to get it right but it is our top priority in Heroes of Steel at the moment. Balance Tuning and Improvements This update includes an important improvement to Vincent's Eye of the Storm buff to make it compelling for a melee-striker Vincent as well as a ra…

  • Update #110: 3 and 4 AP Spells - 25 April 2018

    https://steamuserimages-a.akamaihd.net/ugc/2443642466605624338/31F6D5E6A896A3628928003F3B817FEF1015BAFA/ This week's update focuses on improving a set of the 3 or 4 AP attack spells in the game. Specifically, Kyera's Holy Retribution, Kjartan's Firestorm and Immolation and finally Vincent's Energy Storm. Retribution's damage structure has been completely rebalanced for the better, and you'll find that it can finally deliver the punch that it deserves. Firestorm gains Critical % of its own at high levels and Immolation and Energy Storm have now packed a little extra Critical Dmg %. These changes are coming out of fine tuning to the Talent balancing equations that give a bit more recognition to how much AP is being spent for an ability. As a non-spell outlier, Vraes' Ferocity also gained increased Critical Dmg % across all 10 levels, pumping up the combo between Ferocity and Berserk Rage.…

  • Update #109: Boost-In Improved - 14 April 2018

    https://steamuserimages-a.akamaihd.net/ugc/101728956005722927/C7F2A3BED61EA2C56A88CEC1AFA25F827F4A220E/ This weekend we have a quick update for Heroes of Steel. Update #108 increases the number of Bloodstones for groups that Boost-In to Episode 2 up to 20. This is a competitive number versus playing through the Episode, but below the perfect count if you got them all. Also, to help with that we've added another 5 Bloodstones across Episode 1. The continued response to the fun and new strategies offered by the crafting system has been overwhelming, so thanks to all of our players. We've also ported back some bug fixes, crash fixes and closed some memory bugs based on the work we are doing for Star Traders: Frontiers, our latest game. v4.5.9 - 4/13/2018 - Boost-In to Episode 2 now starts with 20 Bloodstones - Added 5 new Bloodstones across Episode 1 - Additional fixes for memory bugs

  • Update #108: Shattered Leylines - 2 March 2018

    Crafitng has become such an integral, exciting and vital part of the Heroes of Steel fabric, that we are pushing another release that increases the Bloodstones count across the early to mid game. With 11 new Bloodstones, we've canvased the maps in the first half of the game to ensure that there are Bloodstones to be found in the nooks and crannies. We've also fixed an issue that was preventing the dialog that Laranda could offer about what you might find in the far southern ocean. Now added! We've improved some of the balance in Episode 4 monsters, still working to perfect the Orcin. The next major release will include the game's climactic ending and final dungeon. We're working toward this steadily, and in the mean time will continue to release updates with new content, added stuff and bug fixes. v4.5.7 - 3/1/2018 - Added 11 new Bloodstones across Episode 1 and 2 - Added story dialog t…

  • Update #108: Shattered Leylines - 2 March 2018

    Crafitng has become such an integral, exciting and vital part of the Heroes of Steel fabric, that we are pushing another release that increases the Bloodstones count across the early to mid game. With 11 new Bloodstones, we've canvased the maps in the first half of the game to ensure that there are Bloodstones to be found in the nooks and crannies. We've also fixed an issue that was preventing the dialog that Laranda could offer about what you might find in the far southern ocean. Now added! We've improved some of the balance in Episode 4 monsters, still working to perfect the Orcin. The next major release will include the game's climactic ending and final dungeon. We're working toward this steadily, and in the mean time will continue to release updates with new content, added stuff and bug fixes. v4.5.7 - 3/1/2018 - Added 11 new Bloodstones across Episode 1 and 2 - Added story dialog t…

  • Quick Patch: Republish v4.5.5 - 28 February 2018

    When 4.5.5 was published in the latest update, it shipped with a few small issues. We're republishing v4.5.5 with those issues fixed. Apologies for any delays, anyone who was stuck on the Tower Battlements or in the City of the Dead! v4.5.5 - 2/16/2018 - Fixed crashes and content locks in Episode 4 - Added 16 new Bloodstones to Episode 2 in the Underforge - Fixed longstanding bug with misreporting Nikolai's fate - Fixed bugs status screens for Sneak & Mystic characters in late Episode 4 - Fixed map bugs

  • Quick Patch: Republish v4.5.5 - 28 February 2018

    When 4.5.5 was published in the latest update, it shipped with a few small issues. We're republishing v4.5.5 with those issues fixed. Apologies for any delays, anyone who was stuck on the Tower Battlements or in the City of the Dead! v4.5.5 - 2/16/2018 - Fixed crashes and content locks in Episode 4 - Added 16 new Bloodstones to Episode 2 in the Underforge - Fixed longstanding bug with misreporting Nikolai's fate - Fixed bugs status screens for Sneak & Mystic characters in late Episode 4 - Fixed map bugs

  • Update #107: Save 50% + Return to the Forge - 15 February 2018

    To start off Lunar New Year Sale, we're launching a new update with a major boost to the Underforge. Known to be some of the most terrifying dungeons in the entire 170 dungeons of Heroes of Steel, we've sweetened the deal a little by adding 16 new Bloodstones across that lava-cracked, spider filled nightmare. With the help of some of our awesome players, we've resolved a major longstanding bug with the Nikolai story arc and your potential return to Gholla Outlook. If you head back there, you will no longer misreport Nikolai's fate. Thanks to all of our Heroes willing to risk life and limb in the dungeons of the Underdeep to fight for their people. If you've enjoyed Heroes of Steel, be sure to pick up our newest title, Star Traders: Frontiers which is 20% off during the sale as well! http://store.steampowered.com/app/335620/Star_Traders_Frontiers/ v4.5.5 - 2/16/2018 - Added 16 new Bloods…

Patch notes and updates

S.noRelease datePatch nameGID number
128 March 2019Update #115: Ravenna Hotfix2465065785298598652
22 March 2019Update #114: Closing Jaws2534869043313002383
32 March 2018Update #108: Shattered Leylines3819571572131219074
428 February 2018Quick Patch: Republish v4.5.53819571572131219172
515 February 2018Update #107: Save 50% + Return to the Forge3819571572131219277
627 January 2018Update #106: Treasure Hunter's Dream3819571572131219369
711 January 2018Update #105: Foot of the Glacier3819571572131219485
83 December 2017Update #104: Platform Booster Kit3819571572131219587
913 November 2017Update #103: Orcin Rebalance + Crafting Cleanup3819571572131219689
1022 September 2017Save 50% + Update #102: Episode 4 Story Booster3819571572131219790
1131 July 2017Update #101: Episode 4 Story Bump + Crafting Fixes3819571572131219897
125 July 2017Update #100: Patches and Story Prep3819571572131219991
1322 June 2017Save 50% on Summer Sale + Update 99 + New Story3819571572131220091
1411 June 2017Update #98: More Loot + Crafting Fixes3819571572131220204
1526 May 2017Update #97: Tower Battlements and Status Improvements3819571572131220310
1615 May 2017Update #96: Improving Legendary Item + Patches3819571572131220418
1728 April 2017Update #95: Story Expansion Patch3819571572131220526
1822 April 2017Update #94: Major Episode 4 Story Expansion3819571572131220631
1918 March 2017Update #93: Save 50% + Crafting System Updates3819571572131220744
2013 March 2017Update #92: Crafting System Update!3819571572131220850

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID291190
Live current players1
SteamPulse tracked peak58
Live count (today's peak floor)1
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateApr 23, 2014
DeveloperTrese Brothers
PublisherTrese Brothers
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeMostly Positive
Positive review percent77%
Positive reviews220
Negative reviews64
Total reviews284
Steam recommendations223
Achievements20
Average playtime forever19,375 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/291190/

Short description

Heroes of Steel is a tactical RPG set in a grim post-apocalyptic fantasy world. Coordinate your party of four heroes in turn-based combat and navigate a engaging world and story.

About this game

Born in a medieval time of warring gods and dark powers, your heroes embark on a grim journey set in the immense post-apocalyptic world of Steel. Heroes of Steel is a turn-based tactical combat RPG in which you choose and lead a group of four unique characters, each with their own talents, special powers, and abilities. As you traverse the sprawling world of Steel, your party will face myriad challenges, battles, extensive mazes and fearsome enemies of all varieties. Difficulty is adjustable and an easy playthrough is available, but we made this game for the old-school RPG lovers who relish coming up with smart tactics and well-chosen ability combinations to take on challenges. You decide how to develop each character’s capabilities & combat strategy, building a powerful team capable of triumphing over impossible odds. It is the dawn of the Seventy First Year after the world has fallen. Four of the Thirteen Gods rose up against their creator, the All-Father, and destroyed him in a cataclysmic event. In the following years of darkness and ruin, the kingdoms of man fell in war and flame. In the final days before all was lost, under the guidance of an ancient order of druids, the survivors retreated to a massive underground labyrinth; the mysterious Underdeep. Now the last remnants of humanity are scratching out a living in the Underdeep, still trying to rebuild their society. But they’re discovering that evil has caught up to them beneath the surface. Now, it’s up to you to unravel the mysteries of what’s happening and overcome the darkness. Equip each of your characters with weapons, armor, mundane or magical accessories -- thousands of gear combinations. Decide how to increase everyone’s attributes & skills to create a party that suits your playstyle. Choose between hundreds of talent progressions, coming up with clever combinations & tactics to use in turn-based combat against ferocious, devious, and magical enemies who threaten humanity's last settlements. --- The Trese Brothers have been playing and making tabletop roleplaying games since we were kids. Now as indie game developers, we’ve created award-winning cRPGs known for their deep systems and high repla…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 12, 2026 to Oct 12, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Heroes of Steel RPG's USD price history spans from Oct 12, 2026 to Oct 12, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Heroes of Steel RPG's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 12, 2026 through Oct 12, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Heroes of Steel RPG at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-12$9.99$9.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,186,95912 October 2026 - 18:50:02 UTC1,818,368
2Dota 2833,03712 October 2026 - 18:48:11 UTC1,291,328
3Wallpaper Engine57,66612 October 2026 - 18:38:50 UTC150,271
4Conqueror's Blade3,13412 October 2026 - 15:29:35 UTC18,921
5Absolver3312 October 2026 - 16:10:17 UTC93
6Once Human18,71512 October 2026 - 18:18:30 UTC231,343
7Backpack Battles1,24312 October 2026 - 17:38:39 UTC26,398
8双相011 October 2026 - 01:43:11 UTC41
9Soundpad15,92612 October 2026 - 18:21:26 UTC39,857

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