ROIDERS news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score67% positive
- Total reviews3
- Release dateJun 5, 2024
- DeveloperMelonic Games
- PublisherMelonic Games
Company pages: Developer: Melonic GamesPublisher: Melonic Games
ROIDERS Steam news
ROIDERS news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Try it for free! The Demo is out - 6 July 2024
In the ROIDERS demo you'll play through Yard-4 Delta, the first level of the Singeplayer mode, until you make it to the Alien Mothership. Achievements and Multiplayer are locked. Make sure to checkout the various control schemes by pausing the game (Esc or Start). You can use Mouse, Keyboard, or Gamepad as input device. In addition to that, for Gamepad and Keyboard, there's two different steering modes you can choose from: Have fun!
- Patch 1.06: Damage numbers - 4 July 2024
This time there's just one change; we've added damage numbers to the singleplayer. Damage numbers show exactly what effect damage altering upgrades (Plasma Blaster, Multishot) and power-ups (Laser Shot, Rocket Shot, Bomb Shot) have. Have fun!
- Patch 1.05 - 23 June 2024
Bugfix: When continuing in endless mode after a boss fight an issue could cause the camera to be off (ship not centered) Bugfix: There's been a couple of seconds after defeating the boss during which you could still die, resulting in a broken game state Bugfix: Fixed a possible crash relating to the credits screen Bugfix: 1.04 caused BGM tracks to stop playing when they should loop
- Patch 1.04: Ninja fix and Stability - 10 June 2024
Bugfix: Between 1.03 and 1.04 we did a silent hotfix that fixed the phase patterns of the boss alien in singleplayer. The fight is now significantly more eventful, especially in higher difficulties. Bugfix: The stability of starting rematches during multiplayer has been improved, potentially fixing an issue where players would get stuck on the "Waiting for other players" screen. Bugfix: A small number of players were experiencing a crash related to opening the settings menu during a run. Unfortunately we were not able to reproduce this crash at any point and therefore cannot test it. For any affected players, please let us know if you are still experiencing this issue. Translation: Missing strings added to DE translation
- Patch 1.03 - 9 June 2024
Improvement: Originally, the next level / difficulty was unlocked simply by beating the previous one once. Now, a certain harvest score (in standard mode) or clear time (in speed mode) will be required to unlock the next level. The exact requirement will be visible ingame. This is to ensure that players have a certain level of minimum experience before being thrown into the next difficulty. Improvement: Added labels in level selection screen indicating the expected difficulty Improvement: Nicer positioning for the large control scheme tooltip in the settings UI Improvement: Added a line of description explaining how the availability of the panic boost ability is indicated Bugfix: There was an UI issue with opening the Controls screen (Escape, Start) during a multiplayer match
- Patch 1.02: Alternative control scheme - 7 June 2024
Feature: Alternative control scheme added. It can be chosen in the game settings and can be used with either Keyboard or Gamepad as input device. This allows you to change classic Asteroids controls to making the ship angle towards your actual input direction. Please also note that the Photon Thrusters upgrade can drastically increase the ship's maneuverability and therefore affect the feeling of control. The new control scheme is limited in that you cannot actively use the backwards thrusters like you could with Asteroids-like controls. However, if you attempt something close a 180ยฐ turn, the ship will still utilize the backwards thrusters in an optimal way. Bugfix: Endless mode scores displayed the total harvest of the run rather than just what's been harvested in endless mode Translation: Various strings added and typos fixed
- First little patch ๐ 1.01 - 5 June 2024
Bugfix: Boss enemy could take damage during its spawn sequence Bugfix: Endless mode option was missing when already having played endless mode in this session Bugfix: Endless mode scores displayed the total time of the run rather than just the time spent in endless mode
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 4 July 2024 | Patch 1.06: Damage numbers | 5842939267336049260 |
| 2 | 23 June 2024 | Patch 1.05 | 5759622039985211054 |
| 3 | 10 June 2024 | Patch 1.04: Ninja fix and Stability | 5746109972565040137 |
| 4 | 9 June 2024 | Patch 1.03 | 5746109972560525174 |
| 5 | 7 June 2024 | Patch 1.02: Alternative control scheme | 5746109972553607891 |
| 6 | 5 June 2024 | First little patch ๐ 1.01 | 5746109972546710750 |
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