Rogue Conflict news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak11
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score86% positive
- Total reviews21
- Release dateMar 6, 2025
- DeveloperFrans Wikman
- PublisherFrans Wikman
Genres: Strategy
Company pages: Developer: Frans WikmanPublisher: Frans Wikman
Rogue Conflict Steam news
Rogue Conflict news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Rogue Conflict Update IV - 6 November 2025
Greetings once again!I got a new update for you all, and this time around my main focus has been on reworking and fleshing out the difficulty options in the game, as it seems to still be the main issue players have with the game.New Difficulty Options:So the main thing I changed with the difficulty options, is that I added two more options to choose from.You now got Beginner, Novice, Veteran and Expert.Novice is a reworked version of the old Easy difficulty setting, and Veteran is exactly the same as the old Standard difficulty option.Beginner is of course a even easier option than Novice (formerly Easy), to help along new players. And Expert is the new hardest option in the game, and is only recommended for experienced RC players looking for a challenge.If you want to read about the exact details of these difficulty options, then you can do so in the in-game manual under the "Choose yo…
- Rogue Conflict, Update III - 15 August 2025
Guess who's back! After taking a long break from working on any RC related content, I am happy to announce that I got some new goodies for you all, in the form of some new Quality of life features, bug fixes and some other minor improvements.New Features:Combat preview window:The biggest new feature, that I have spent the most time working on during this updates development is this new "combat preview window" as I like to call it.This window will show up when you hover over a enemy unit, and its purpose is to give you a more detailed overview of what will go down when you attack an enemy.I know there have been people asking for something like this for a while, and I myself have also for a long time wanted to add something like this to the game, as I've always felt that the numbers that pop up on top of a enemy unit when you target them, just isn't enough information, especially for new…
- Rogue Conflict, Update II - 24 April 2025
Greetings everyone, this time around I got an update that nobody asked for, Which is new "promotional art" or "capsule art" as steam likes to call it, for the game. New Art: The main reason for wanting to change the art for the game is very selfish one. As the game's art is one of the few aspects of the game that i didn't do myself, and therefore it has always been an aspect of the game that I've always wished to change, just so I can say that even that part of the game was made by my own hands. Original Art: Another reason for wanting to change it, is that I've never been quite satisfied with how the original art turned out. I always felt that it didn't quite capture the tone and the soul of the game. Which is not meant to discredit the artist who did the original art. He did an excellent job and the fault lies completely in my own hands. Because when i had the art commissioned back in…
- Rogue Conflict, Update I - 20 March 2025
Welcome everybody to the first ever Rogue Conflict update. The big new feature alongside all the regular tweaks and bug fixes in this update, are the new difficulty options. You can now choose between "easy" and "standard" difficulty. The reason for adding these new difficulty options is because after reading all the feedback I've gotten since launch, the main complaint seems to be the game's difficulty. And the reason I went with a new easier difficulty option rather than tweaking the standard difficulty of the game, is because generally speaking I'm pretty happy with the level of difficulty and balance of the game, as I've always intended for the game to be challenging and not something that you can just blow through on your first try. But in the same time, I do realize how frustrating it can be to spend several hours trying to get to grips with the fundamentals of the game, and in th…
- Rogue Conflict is Out Now! - 6 March 2025
After several years of hardships and trials, Rogue Conflict is finally done and out for sale! There will be a launch discount of 10% off for the next two weeks. If you purchase the game, please also take the time to leave a review, all feedback is very much appreciated.
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