Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2920150 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Coming soon |
| Developer | Tickle Monster |
| Publisher | Tickle Monster |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/2920150/ |
Short description
It is our time, but a different time. Ross Oakley failed. There is no national league. Footy is strong, but it has to fight for fans town by town. You are the new head coach of a small club with lots of talent. You alone have the power to build a champion team.
About this game
You are the coach of an Australian rules football club, in an alternate timeline where attempts to build a national competition failed in the 1980s, and the concept of leagues was discredited to the point where all state leagues were abandoned in favour of a more decentralised sport. Choose a real Australian town or suburb, pick your colours, settle on a jumper design, find your mascot, and establish your home ground. Recruit players as cards from packs, then upgrade them, equip them and raise their ratings by merging cards until they are Complete. Select 22 players to use their physical skills in Australian football matches against computer-controlled teams in Campaign, Origin and Iron Man modes, and directly against human-created teams in Ladder and Grade modes. Players are rated by the value, based on physical and mental attributes, plus skills specialised to their position and a host of personality traits, so there is a lot of complexity in picking your best 22. Test your players' intangible personal qualities off the field across over 100 interactive missions in Journeys mode, comprised of Culture, Community and Media Street sections. Make decisions as your players engage with each other and the public through the journeys of their footballing lives. Log in every day for spins on the Wheel of Football, trade duplicate cards in for better-rated players, achieve over time with Milestones, complete parts of your Scrapbook and finish Collections of associated players.
Supported languages
English
