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Cultivation Realm: Card Survival

Cultivation Realm: Card Survival Steam news

木蛙游戏 | To be announced | game

Coming Soon

GameSteam Store content

AdventureIndieRPGStrategy

  • Steam app typegame
  • Steam App ID2921670
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • Developer木蛙游戏

Cultivation Realm: Card Survival news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2921670
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • Developer木蛙游戏
  • PublisherOKJOY
  • Parent gameNot available

Genres: Adventure, Indie, RPG, Strategy

Company pages: Developer: 木蛙游戏Publisher: OKJOY

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Cultivation Realm: Card Survival Steam news

Cultivation Realm: Card Survival news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Devlog 25: The Dangerous Desert - 26 August 2026

    Greetings, fellow cultivators! A Mao hasn’t shown up for a while because I’ve been training in all kinds of cave dungeons across the desert area. Now that I’ve finally finished exploring them, it’s time to give you a proper introduction. Cave DungeonsThe desert area is not only different in terrain and scenery. We’ve also added a number of cave dungeons filled with dangerous enemies and rare ore veins. While exploring, you may also discover pill recipes and Arts left behind by some unfortunate cultivators. No idea who those unlucky people were, of course. Definitely not me.Resources for CultivationMost of the resources found inside these caves are used for cultivation. At this stage, we are no longer ordinary Mortals. If you want a better Pill Furnace, stronger Artifacts, or faster cultivation, you’ll need to venture into these caves and gather the resources required to keep progressing…

  • Devlog 24: The Inner Realm - 29 July 2026

    After many days of cultivation, I have finally completed the Inner Realm. Greetings, fellow cultivators! In our game, the protagonist only truly leaves their mortal identity behind and formally begins the path of cultivation after reaching Foundation Building.Upon reaching Foundation Building, the character no longer needs food, water, or sleep. They also gain the ability to sense the flow of the Five Elements throughout the world, causing the Five Elements attributes of their Spiritual Root to change accordingly. At this point, players will also unlock a new system: the Inner Realm.Qi EssenceQi Essences of different Five Elements attributes will appear within the Inner Realm. By dragging a Qi Essence onto a skill, players can imbue that skill with its corresponding element and increase its elemental damage. Qi Essences can be replaced or removed at any time. When facing enemies with di…

  • Devlog 23: From Mortal to Cultivator - 15 July 2026

    When people think of survival games, they may picture a zombie-infested apocalypse or a harsh struggle for life on a deserted island. Cultivation Realm: Card Survival takes a different approach: card-based survival in a cultivation fantasy world.Many players may wonder: if this is a cultivation game, why is survival still necessary? That question lies at the heart of what we wanted to explore from the very beginning. We wanted to tell the story of an ordinary person struggling to survive in an Illusion Realm, gradually taking their first steps on the path of cultivation.In many cultivation games, players begin as powerful cultivators belonging to prestigious sects. We wanted players to start as genuine Mortals instead. Mortals become hungry and thirsty. With only limited resources available, players must balance survival with cultivation. These everyday difficulties are not meant simply…

  • Cultivation Realm: Card Survival Demo Update Summary - 17 June 2026

    Patch NotesVersion 0.3.20 | June 17Optimized the drop description for the Fire Spirit HerbFixed an issue where destroying the Torch Blueprint would cause abnormal gameplay behaviorVersion 0.3.19 | June 16Fixed an issue where the Clay Pot Blueprint was missing from the game

  • Steam Next Fest Participation & Demo 2.0 Update Details - 15 June 2026

    After the demo went live, we received a great deal of feedback from players. With this update, we are not only adding new content, but also making many improvements based on your suggestions. Below are the full details and related information for this update. New Content and Demo Update Details:1. Cultivation can now progress to the Foundation Building Mid Stage.2. Added a new desert map, “Sandstone Path,” along with exclusive resource yields for this area.3. Added a new item, “Soulpurge Flask,” which can be used to absorb unstable souls. The collected souls can be used to restore Spirit Awareness.4. Added two new blueprints: Farming Puppet and Puppet Water Bucket. By crafting puppets and water buckets, players can automate spirit herb farming.5. Added Casual Mode. This mode slows attribute decay, reduces Lifespan drain, and lowers enemy strength, making it better suited for players who…

  • Devlog 20: Mood - 10 June 2026

    Greetings, fellow cultivators! I’m Mao, whose mind is as still as water. Recently, the free demo for our game went live, and we will also be joining Steam Next Fest in June. The demo will receive new content by then, so please stay tuned! We noticed that many new cultivators often fail because their Mood drops to zero, causing their Wellness to fall rapidly. In this mysterious realm where your Lifespan can be drained away at any moment, you need to keep a eye on your character’s Mood. Mood is one of the most important attributes in the game.The Mood system we designed is similar to the “Sanity” systems found in other survival games. When your character’s Sleep is in a “Satisfied” state, a positive modifier will appear on the left side, providing “+0.1 per Time Period” Mood recovery to help maintain balance.If that positive modifier disappears, Mood will slowly begin to decrease. In addi…

  • Free Demo Now Available! - 29 May 2026

    Greetings, fellow cultivators! After much hard work and cultivation, our demo is officially live! This free demo features 5 maps, each with its own resources, dozens of cards, and nearly 40 buildings and tools to discover and craft.The Demo Trailer is here:In the demo, you can cultivate from Mortal to the early stage of Foundation Building, unlock 9 Arts, and experience both Pill Refining and Artifact Refining systems to help you survive in the Illusion Realm and slay demonic beasts.The full version is planned to include higher cultivation stages, more Arts, and additional gameplay systems, so please look forward to what’s coming next!We are also introducing the Encounter Event system for the first time. While cultivating in the Illusion Realm, you may come across all kinds of fortuitous encounters and immortal opportunities. Whether you can seize them will depend on your choices!We loo…

  • Demo Coming Soon! - 22 May 2026

    We’re Finally Here! Our free demo will be available on May 29 at 2:00 AM PT.Before that, let us briefly introduce the game again.At first glance, Cultivation Realm: Card Survival may look like a cultivation-themed Stacklands-like game. However, aside from the card-based interactions, the gameplay is completely different. Our game is closer to a card survival experience, focusing on exploration, gathering, resource management, and surviving in a mysterious realm.You play as a mortal who accidentally enters a hidden realm. After damaging the Flying Sword that was meant to guide you to your sect, you are unable to leave for the time being. With only a gourd of water and two steamed buns, you are forced to begin your own “wilderness survival” journey.Soon, you discover that this realm is rich with Spirit Power, but it also drains your lifespan. With limited time left, you decide to absorb S…

  • Devlog 18: Cultivation Complete, Version 0.5 Updates & Improvements - 24 April 2026

    It’s been a month, and I’ve missed you all! Greetings, fellow cultivators. I’m Mao, just returned from secluded cultivation.Over the past month, we’ve been busy:Replacing all UI frames with a style that better fits a cultivation game, Repainting some textures in higher definition, And polishing a few other areas as well.Let’s take a look.Scene UpdatesFirst up: tiles are much bigger now. Compared to the palm-sized tiles before, they’re now 9× larger.Why adjust tile size? Simple. The old tiles were too small, and there wasn’t enough room to place cards.With the larger tiles, we also reworked the surrounding environment. The secret realm now feels more atmospheric and immersive.And now, when you open the world map, it will display your current location as well.Free ZoomAfter enlarging the tiles, a new problem showed up. Since the camera height used to be fixed, you had to keep dragging the…

  • Visual Overhaul, We’re Back - 15 April 2026

    Long time no see, fellow cultivators of the sect! I’m Mao, the producer.A lot of comments said the game’s visuals looked too dark and a bit blurry, so we went quiet for a month to rebuild and optimize the in-game art.Now we’re back. Up next are a few before-and-after comparisons. For more shots, you can click the video to watch the full showcase.As always, feel free to leave your thoughts in the comments. Thank you so much!Scene InterfaceTechnique InterfaceRealm Breakthrough InterfaceMap Interface

  • Devlog 16: Dual Cultivation - 19 March 2026

    Hello, fellow cultivators of the sect! I’m Mao, the producer, and lately I’ve been polishing the dual cultivation system in the game. In this devlog, I’ll introduce this rather… distinctive way of training! As everyone knows, whether you’re from a righteous sect or a demonic path, dual cultivation is a fast track to improving one’s cultivation.In A Record of a Mortal’s Journey to Immortality, Han Li had an unexpected dual cultivation encounter with Nangong Wan in the Blood-Colored Forbidden Land. It pushed his Changchun Gong to the seventh layer, and even boosted Nangong Wan’s “affection” toward him.So I started thinking: for a card-based cultivation survival game like ours, how do we integrate dual cultivation as a gameplay system? If we left it out, that’d be doing the Hehuan Sect cultivators dirty. First things first: dual cultivation needs a partner… so I spent some time drawing a b…

  • Devlog 15: Spirit Field Farming - 27 February 2026

    Hello, fellow cultivators of the sect! I’m Mao, currently out here… farming. In previous devlogs, I introduced quite a few spirit herbs. But here’s the thing: we can also grow spirit herbs ourselves in spirit fields. So today, I’m bringing you a quick farming guide! In A Record of a Mortal’s Journey to Immortality, when Han Li was put in charge of an herb garden, he managed to cultivate millennium-grade spirit herbs and basically achieved “pill-refining freedom.” Now that we’re trapped in a secret realm, if we want that same kind of freedom, relying on wild foraging alone is obviously not going to cut it. We’ll need to build a dedicated herb garden of our own.Finding and Making Spirit FieldsWhile exploring the wilderness, there’s a chance you’ll discover \.Use a hoe to renovate it, and it will become a spirit field suitable for planting.Once you sow seeds, the herbs will grow on their o…

  • Devlog 14: Spirit Herb Roundup (Part 2) - 10 February 2026

    Hello, fellow cultivators of the sect! I’m Mao, currently “taste-testing a hundred herbs.” Last time, I introduced some common spirit herbs found in the secret realm. But some of you seasoned cultivators said, “That’s barely enough to get stuck between my teeth. Got any more?” Yes. We absolutely do. White ChrysanthemumWhite Chrysanthemum may be a small flower you can find almost anywhere, but it’s an essential spirit ingredient for refining Bigu Pills. A single Bigu Pill can keep a cultivator from feeling hunger for an entire day, while also replenishing the vital energy consumed in daily practice. It’s best suited for cultivators from the Qi Refining stage through the Foundation Establishment stage.PolygonatumPolygonatum grows deep in untouched primeval forests. As an auxiliary ingredient in pill refining, it helps neutralize the “dry heat” of harsh medicinal materials and reduces resi…

  • Devlog 13: Spirit Herb Roundup (Part 1) - 19 January 2026

    Hello, fellow cultivators of the sect! I’m A-Mao, currently “taste-testing a hundred herbs,” and I’m developing the card-based cultivation survival game. A lot of you have been wondering: Can the wild spirit herbs you find in the secret realm actually be eaten? So in this devlog, I’m bringing you Spirit Herb Roundup (Part 1)!As everyone knows, the miraculous pills and elixirs used in cultivation are refined from all kinds of spirit herbs and alchemical ingredients. So in today’s devlog, I’ll be guiding all fellow cultivators through the types of spirit herbs you can find in the secret realm!Mingxin Herb is a common support-type spirit herb. It typically grows in grasslands or valleys rich in spiritual energy. Its core effects are enhancing comprehension and clearing the mind. While it’s not a top-tier immortal herb, it’s still a crucial aid for breaking through bottlenecks and gaining i…

  • Dev Log for the Survival Cultivation : Alchemy System - 9 January 2026

    “One Golden Core swallowed whole, I finally learn that my fate is no longer bound by heaven! Take this — Azure Void Formless Sword!”Greetings, fellow cultivators of the sects! I’m Amao, the developer of Card Cultivation: Nine Palaces Illusory Realm, a card-based survival cultivation game currently in development. You’re very welcome to add the game to your Steam wishlist — thank you very much for your support!For cultivators, elixirs are indispensable resources for breaking through bottlenecks and defying fate itself. Some help accelerate cultivation progress, others unlock hidden physical potential, allow cultivators to survive without food, or even break lifespan limits to extend one’s life.Within the secret realms, there are many ways to obtain elixirs. The simplest method is by taking them from demonic beasts. After defeating wild beasts, there is a chance they will drop a demon cor…

  • Development Log ⑪: Feature Optimization - 26 December 2025

    Fellow Cultivators, Please Stay!World Map Teleportation Is Finally Here?Card Cultivation: Nine Palaces Illusory Realm – Development Update Hello, fellow cultivators!I’m Amao from WoodFrog Studio, currently developing the card-based survival cultivation gameCard Cultivation: Nine Palaces Illusory Realm. You’re very welcome to add the game to your Steam Wishlist — thank you so much for your support!Steam Store Page:What’s New in This Development LogToday, we’d like to share some of the latest features we’ve been working on:Tile Details Improvements We’ve adjusted the tile detail panel.Now, you can clearly see detailed information about various items directly from their source locations, making exploration and planning much more intuitive.♦ World Map TeleportationThe long-awaited world map teleportation feature is finally implemented!♦Card & Item Filtering System We’ve added a new filterin…

  • 我做的卡牌生存修仙游戏是怎么融合五行属性的? - 17 December 2025

    金木水火土,上山打老虎。各位修真大佬们好吖,我是木蛙游戏工作室的阿毛,正在开发这款卡牌生存修仙游戏《卡牌修真:九宫幻境录》。欢迎大家前往steam添加愿望单,非常感谢!《卡牌修真:九宫幻境录》Steam商店页:在之前的playtest测试期间,有一些初入幻境的修真道友准备突破时,发现场景五行点数不足无法突破,不知道怎么提升五行点数,所以这期开发日志我想来讲一下我们这款修仙游戏中的五行系统。如果感兴趣的话可以 点击链接查看视频 或往下滑查看图文详情。本来这个系统是分为九宫和五行两个大板块的,但在早期内测时,很多玩家看觉得九宫系统太难了,于是我们就砍掉了九宫板块,只留下了五行板块,但后续加入的很多内容都与五行属性挂钩,五行板块的内容越来越多,导致我们在这个方面的引导确实是疏忽了,我们会在后续版本跟进补充详细的引导的。游戏中的所有物品、工具、建筑、怪物、场景都存在着不同的五行属性,有的物品建筑会增加五行属性,有的则会减少。我们想要提升场景中的五行属性,需要合理分配居住地内外的建筑和物品存储,外出搜集更多的材料带回家,防止白僵偷走我们的材料。这些妖魔鬼怪的存在会大幅度降低场景中的五行属性,所以我们在渡劫突破前,还需要“清理掉”在场景中游荡的妖魔鬼怪。当然,你也可以选择在房子里面进行渡劫,怪物无法进入到我们的安全屋中。另外,不同场景中的五行属性占比也不同,在初始的地图湖边阔地时,木属性会提升至120%,火属性降低至90%;但当我们来到苍翠草原,场景的金属性会提升至150%,水属性则降低至90%。天气也会影响场景中五行的分布,下雨天水属性会提升到150%,火属性会降至0;沙尘暴来临时则土属性会提升至150%,水属性降至0。在右下角的UI处,可以看到目前场景中五行属性的分布情况。五行属性除了存在于这些系统之外,炼丹、灵根等系统也能看见它的踪影,等之后讲到这些系统时我会再继续拆解说明的。如果你对五行相关的修仙系统及玩法感兴趣,欢迎在评论区留言告诉我们,或者进群与我们交流。当然,也希望你能在steam上把我们的游戏添加至愿望单,这对我非常重要。那么这期开发日志就到这里了,我们下期再见吧…

  • Developer Q&A: The game is too dark? We’ll fix it! - 2 December 2025

    Hello, esteemed cultivators! I’m A Mao from Muwa Game Studio, currently developing the card-based survival cultivation game Card Cultivation: Nine Palaces Illusory Realm. Feel free to add it to your wishlist on Steam — thank you for your support!Card Cultivation: Nine Palaces Illusory Realm Steam store page:At the beginning of last month, our game launched its Playtest, and we've received a lot of positive feedback from players.In today's dev log, I’ll be addressing some of the questions you all raised. If you're interested, feel free to click the link to watch the gameplay video , or scroll down for the detailed text and images.The first point: Many players have mentioned that the game lacks guidance in several areas, such as scene exploration, alchemy gameplay, and the encyclopedia.We are already working on improving this. Our current plan is to implement a world map system, where pla…

  • 我重生了,重生到了初入秘境的那一天,这一世我必将修炼出绝世功法,成为纵横三界的强者! - 6 November 2025

    各位修真大佬们好,我是木蛙游戏工作室的阿毛,正在开发这款卡牌生存修真游戏,《卡牌修真:九宫幻境录》。游戏目前已在steam开启playtest限时测试(测试截止到11月11日),欢迎大家前往steam申请下载免费试玩和添加愿望单,非常感谢! 《卡牌修真:九宫幻境录》Steam商店页:这期开发日志主要为大家带来【“功法”和“轮回币”的货币系统介绍】,如果感兴趣的话可以 点击链接查看实机视频 或往下滑查看图文详情。之前的开发日志有很多修真大佬表示,我们的游戏生存比重太多了,不像修仙游戏。生存其实只是游戏的前期阶段,毕竟初入秘境的我们还只是一介凡人,在这个阶段内,我们除了要保证自身的饮食健康之外,还得打坐修炼,学习各种各样的功法。在修炼功法前我们有几个准备工作需要做,第一个就是找到功法秘籍解锁功法。有的功法秘籍可以在不同地图的探索过程中获得,有的则需要我们深入沉骨洞穴,挑战洞穴里的妖魔鬼怪,找寻深处散落的遗物获取。接着我们需要打造蒲团,在蒲团上打坐参悟获取参悟值,之后就可以在宗门秘法界面修炼功法了。随着我们道行和境界的提高,我们可修炼的功法也会越来越多,之前学过的功法也能进一步修炼提升,获得更强的效果。比如这个五气归心诀,当我们进入练气期后即可进行修炼,修炼之后会提升10%的打坐效率,如果我们还想进一步修炼到提升20%的打坐效率,就得到筑基期了。不同的功法修炼之后获得的效果也各不相同,有的能让主角持续辟谷,有的可以解锁更多灵器。我们还为功法设计了继承系统,当我们突破至新的阶段后,就能选择解锁已修炼的功法的继承能力了。如果在前期因为生存压力等各种原因不幸身死道消,这些功法的继承能力不会随着主角的死亡而消失,而是会继承到新的存档中,方便大家在秘境修炼的过程中更快度过之前的阶段,降低大家的疲劳感。除了功法继承系统之外,我们还加入了轮回币的货币系统。当我们击杀了在各个地图中游荡的怪物后,有概率(蛮大的)掉落轮回币。我们可以在与主地图连通的异世界中,消耗轮回币向商人购买材料。这些轮回币同样也会继承到新的存档里,用于帮助各位玩家在新存档游玩的过程中,更快速的收集不同的材料。目前我们的游…

  • 【卡牌修真:九宫幻境录】卡牌生存凡人修仙,秘境之中如何打造灵宝灵器?不一样的修仙体验! - 29 October 2025

    各位修真大佬们好,我是木蛙游戏工作室的阿毛,正在开发这款卡牌生存修真游戏《卡牌修真:九宫幻境录》,游戏将于11月4日上午10点开启playtest限时测试(测试截止到11月11日),欢迎届时大家前往steam申请下载免费试玩和添加愿望单,非常感谢!《卡牌修真:九宫幻境录》Steam商店页:这期开发日志主要为大家带来【“天工开物”系统的拆解】,如果感兴趣的话可以 点击链接查看实机视频 或往下滑查看图文详情。天工开物简单来说就是各种各样的蓝图配方,分为了外门开物和天工灵品两种类别,每个类别下面又细分成了生活、建筑、烹饪、装备四大板块。外门开物是与我们日常生存有关的各种蓝图,比如烹饪用的篝火、用于睡觉的茅草床,还有钓鱼佬最爱的钓竿。天工灵品则是与我们修真有关的蓝图,可以打造各种灵宝灵器,比如向外散发灵力的聚灵宝葫芦、炼制丹药用的丹炉,以及可以将木棍点化成皎炎木,炼化成更高级燃料的三火宝圈等等。当我们获得新物品时,会获得与该物品相关联的蓝图知识,有的蓝图获得知识时就能直接解锁,有的则需要进行研究,过一段时间才能解锁。另外,小部分蓝图的知识需要我们在功法处解锁对应的功法后才能够获取。我们获得的物品有的可以进一步加工获取新物品,比如绳子可以通过加工十个茅草或一个藤蔓获取。有的需要一些工具才能进行二次加工,比如将竹筛子与泥巴进行交互,就能获得陶土;陶土又能通过天工开物里的蓝图与水混合,合成陶泥。为了增加生存的真实感,我们想要让制作工具有逐步解锁的感觉,所以需要经历一大段工序。比如我想打造一把石剑,第一步是获取燧石解锁石砧和石剑剑坯的蓝图知识,接着研究石砧蓝图,耗费1时辰2刻后解锁;第二步是准备好材料打造石砧和石剑剑坯,之后把石剑剑坯放置在石砧上进行打造,这样一把石剑就造好了。细心的小伙伴可能注意到了石剑剑坯的打造过程经历了两个步骤,如果我们打造物品(包括工具、建筑)打造到一半不想造了,是可以直接销毁蓝图返还半数材料的。并且工具使用后再销毁,也会按当前耐久度,依据比例返还部分材料。但当建筑打造出来后进行销毁,则会直接拆除,不会返还材料。不知道大家对“天工开物”里的蓝图有没有更多有趣的…

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